Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 13:52:37 Player: Lazz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (74) 370 Value Destroyed (2340) 2340 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 7900 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (21) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Pulse Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Active Sensor Suite Improved Light Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Enhanced Fission Core Light Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Armored Leg Huge Storage Unit Pulse Rifle Flak Gun Improved KE Penetrator Mini Grenade Launcher [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Improved Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . 1 . 1 . . Utility 6 | . . 1 1 2 . 1 . 1 . . Weapon 2 | . . 1 . . . . 1 . . . Parts Attached 70 | 6 4 7 11 5 8 6 20 3 . . Power 8 | 1 . 1 1 . 1 1 3 . . . Engine 7 | 1 . 1 1 . 1 1 2 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 1 1 2 4 1 1 2 11 1 . . Treads 13 | . . 2 4 1 1 2 2 1 . . Leg 7 | 1 1 . . . . . 5 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . 4 . . . Utility 21 | 2 1 3 4 3 4 2 1 1 . . Device 6 | 1 . . 2 . 1 1 1 . . . Storage 4 | 1 1 1 1 . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 3 | . . . . . 2 . . 1 . . Protection 7 | . . 2 1 2 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 2 1 2 1 2 1 5 1 . . Energy Gun 4 | 1 . 1 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 2 . 1 1 1 1 4 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . 1 2 . . . Parts Lost 46 | . 2 1 1 1 2 3 28 2 3 3 Power 6 | . . 1 . . . . 4 . 1 . Propulsion 17 | . . . . . . 1 11 2 1 2 Utility 11 | . 1 . 1 1 2 2 3 . . 1 Weapon 12 | . 1 . . . . . 10 . 1 . Highest Loss Streak 22 | . 2 1 1 1 1 3 22 1 2 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 3 5 5 11 14 14 14 11 4 4 3 Power 2 | . 1 1 3 3 3 3 3 . . . Propulsion 3 | 2 3 3 5 5 4 3 3 . 1 . Utility 1 | . . . 1 2 1 1 1 1 1 1 Weapon 3 | . 1 1 2 4 5 6 3 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . 1 1 . 3 . . 1 . . 2 Power 1 | . . 1 . . . . . . . . Propulsion 4 | . . . . 3 . . . . . 1 Utility . | . . . . . . . . . . . Weapon 3 | . 1 . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 82 83 95 89 99 94 75 35 20 12 Engine 7 | . 14 10 9 7 7 6 8 9 . . Treads 18 | . . 21 27 23 23 25 18 . . 3 Leg 1 | . 20 . . . . . . . . . Flight 1 | . . . . . . . . 18 6 . Device 4 | . 7 . 7 2 4 6 9 . . . Storage 6 | . 14 11 9 7 7 6 4 . . . Hackware 4 | . . . . . 8 6 5 6 10 8 Protection 10 | . . 7 15 18 23 21 3 . . . Energy Gun 6 | . 7 10 9 7 7 6 3 . . . Ballistic Gun 14 | . 18 22 18 15 15 13 14 . . . Peak Build Rating 75 | 8 11 21 28 38 41 66 75 40 26 13 Average Rating 34 | 5 8 14 23 31 39 45 64 32 17 10 On Entrance 26 | . 8 10 21 28 38 41 66 34 26 14 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 12 19 44 53 67 67 66 64 18 13 . Greatest Support 90 | 10 20 40 60 68 68 88 90 28 14 27 Greatest Overweight (x) 6 | 2 1 1 . 1 1 . 6 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 25 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 10 15 15 15 15 14 5 5 5 Most Carried 15 | 5 6 10 15 15 15 15 15 5 5 4 Average Carried 10 | 3 5 5 11 14 14 14 11 4 4 3 Final Capacity 15 | 8 10 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 6 10 15 13 15 15 5 4 5 3 Class Distribution -------------------- 35% | Scavenger-Tank 19% | Scavenger-Skirmisher 13% | Mutant 12% | Tank 10% | Gunner 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Matter Collected 2300 | 190 95 175 370 157 381 53 569 173 137 . Remotely . | . . . . . . . . . . . Salvage Created 2632 | 62 196 248 689 161 554 133 563 . 26 . Parts 175 | 9 8 19 61 6 35 7 29 . 1 . Haulers Intercepted 3 | . . . 1 . 2 . . . . . Recyclers Shooed 5 | . . 2 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . Prevented 2 | . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Combat Hostiles Destroyed 52 | . 2 6 22 3 9 3 7 . . . Melee 1 | . . . 1 . . . . . . . Guns 50 | . 2 6 21 3 9 3 6 . . . AOE 1 | . . . . . . . 1 . . . Classes Destroyed 14 | 1 3 3 2 . 2 1 1 . 1 . Builder 5 | . . . . . 2 . 3 . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 3 | . . . 1 . 2 . . . . . Recycler 2 | . 1 . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . 1 . Operator 2 | . 1 . . . 1 . . . . . Watcher 6 | . . 3 1 . . . 2 . . . Swarmer 15 | . . 3 12 . . . . . . . Grunt 20 | . 2 1 5 2 6 2 2 . . . Sentry 9 | . . 2 4 1 2 . . . . . Specialist 1 | . . . . . . . 1 . . . Hunter 3 | . . . 1 . . . 2 . . . Programmer 2 | . . . . . 1 . 1 . . . Heavy 2 | . . . . . . 1 1 . . . Best Kill Streak 6 | 3 3 4 6 2 4 1 4 . 1 . Combat Bots Only 6 | . 2 3 6 2 2 1 2 . . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 2 . 1 . Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Hostile Shots Fired 891 | . 31 14 118 42 111 79 301 43 53 99 Missed 289 | . 8 4 37 14 35 25 79 20 35 32 Hits 602 | . 23 10 81 28 76 54 222 23 18 67 Projectile 602 | . 23 10 81 28 76 54 222 23 18 67 Critical Strikes 17 | . . . 3 . . 1 8 2 . 3 Part Disruptions 2 | . . . . . . . 1 1 . . Damage Taken 9682 | . 302 115 971 286 887 750 4357 479 312 1223 Core 2559 | . 120 . 110 16 169 15 977 201 233 718 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 52 100 80 . 73 98 2 . . . Volleys Fired 199 | 8 17 17 43 8 39 13 54 . . . Largest 4 | 2 2 3 3 3 3 3 4 . . . Hottest 164 | 60 60 102 114 119 136 136 164 . . . Shots Fired 531 | 16 32 51 128 23 109 39 133 . . . Gun 530 | 16 32 51 128 23 109 39 132 . . . Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special . | . . . . . . . . . . . Kinetic 368 | 8 17 34 86 16 76 26 105 . . . Thermal 139 | . . 17 42 7 33 13 27 . . . Explosive 1 | . . . . . . . 1 . . . Electromagnetic 23 | 8 15 . . . . . . . . . Robot Hit Streak 16 | 12 13 8 11 6 7 7 16 . . . Robot Miss Streak 17 | 1 3 4 3 4 6 7 17 . . . Penetration Max 1 | . . . 1 . . 1 1 . . . Secondary Targets 13 | . 1 . 7 1 2 . 2 . . . Max Gunslinging Chain 2 | . 1 . 2 1 1 . 1 . . . Shots Hit Robots 342 | 13 18 29 81 18 57 28 97 . 1 . Core Hits 220 | 4 7 14 34 12 52 18 78 . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . 1 . 1 . . . Critical Strikes 8 | . . 3 3 . 1 . 1 . . . Burn 5 | . . 2 3 . . . . . . . Destroy 3 | . . 1 . . 1 . 1 . . . Melee Attacks 7 | . . . . . . . . 2 5 . Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . . . 2 5 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6262 | 157 217 454 1425 327 984 544 2063 . 70 21 Guns 6025 | 120 217 454 1424 314 984 544 1968 . . . Cannons . | . . . . . . . . . . . Explosions 91 | 37 . . . . . . 54 . . . Melee 70 | . . . . . . . . . 70 . Ramming 76 | . . . 1 13 . . 41 . . 21 Kinetic 3931 | 45 80 325 954 212 644 333 1338 . . . Thermal 1919 | 37 . 129 470 102 340 211 630 . . . Explosive 54 | . . . . . . . 54 . . . Electromagnetic 212 | 75 137 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 70 | . . . . . . . . . 70 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 . 2 . . 2 2 2 Average Corruption 1 | . . . 2 . 1 . . 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . 4 . 2 . . 1 4 1 Message Errors 2 | . . . . . . . . . 1 1 Matter Fused 5 | . . . 1 . 2 . . . 2 . Heat Flow Errors 2 | . . . 1 . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 101 | 33 . . . . . . 8 . 60 . Projectiles . | . . . . . . . . . . . Explosions 41 | 33 . . . . . . 8 . . . Melee 60 | . . . . . . . . . 60 . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . 41 . . 10 Shots 1 | . . . . . . . 1 . . . Rammed 8 | . . . . 1 . . 3 . . 4 Targets Rammed 10 | . . . 1 1 . . 4 . . 4 Kicked 1 | . . . . . . . 1 . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 584 | 60 216 156 303 225 584 66 69 . 214 3 Average Temperature 97 | 28 107 61 74 107 179 23 19 . 116 3 Received Heat Transfer 2340 | . 168 33 315 96 279 252 846 9 60 282 Effects 15 | . . . 1 1 13 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 4 | . . . 1 1 2 . . . . . Interference 4 | . . . . . 4 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . 1 2 2 2 . 1 . . . Heat Transferred 4682 | 50 . 481 1258 222 771 475 1425 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Maximum Alert Level 2 | . . . 2 1 . . 1 . . . Low Security (%) 91 | 100 100 100 35 95 100 100 98 100 . . Level 1 3 | . . . 22 4 . . 1 . . . Level 2 5 | . . . 41 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 495 | 10 30 156 495 202 71 36 203 49 . . Initial 202 | . . 1 58 202 36 12 12 19 . . Average 77 | 1 9 28 304 131 29 7 58 30 . . Influence Increases 2259 | 15 85 227 627 86 377 96 516 75 95 60 Destroy 0b10 Robot/C 1040 | . 40 120 440 60 180 60 140 . . . Destroy 0b10 Robot/NC 110 | 15 10 15 10 . 25 . 30 . 5 . Destroy Leader 298 | . 10 46 114 20 44 20 44 . . . Successful Hack 129 | . 10 . . 6 82 . 31 . . . Select Force Hacks 60 | . . 30 30 . . . . . . . Disable Machine 75 | . . 15 15 . 45 . . . . . Destroy Structure 32 | . . 1 3 . 1 1 26 . . . Partial Spotted 45 | . 15 . . . . . . 30 . . Lose Combat Pursuer 270 | . . . 15 . . 15 45 45 90 60 Active Sensor Use 200 | . . . . . . . 200 . . . Influence Decreases 2229 | 15 80 93 321 451 429 98 501 102 109 30 Entered New Map 430 | . . 4 81 243 44 16 14 22 6 . Time Decay 1347 | 15 65 89 230 198 306 62 207 60 95 20 Lost Part 393 | . 15 . 10 10 20 20 280 20 8 10 Purge Threat 59 | . . . . . 59 . . . . . Squads Dispatched 24 | . . 2 6 1 3 2 10 . . . Investigation 5 | . . 1 1 1 . . 2 . . . Extermination 3 | . . . . . 1 1 1 . . . Reinforcement 12 | . . 1 1 . 2 1 7 . . . Assault 1 | . . . 1 . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . Active Scanning Responses 2 | . . . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Distress Signals 4 | . . 1 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 6 11 26 3 10 5 22 6 8 7 Peak Tracking Total 11 | . 3 3 6 2 2 4 6 5 5 11 Tactical Retreats 10 | . . . 1 . . 1 1 3 3 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Traps Triggered 7 | . . . 1 1 4 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . Triggered 3 | . . . . . . . . . 3 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Machines Disabled 5 | . . 1 1 . 3 . . . . . Max in Single Turn 1 | . . 1 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Machines Accessed 21 | . 2 1 3 2 7 . 5 1 . . Terminals 16 | . 2 . 2 1 6 . 4 1 . . Fabricators 2 | . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 75 | . 5 3 7 5 42 . 10 3 . . Successful 43 | . 5 3 2 3 25 . 5 . . . Failed 32 | . . . 5 2 17 . 5 3 . . Catastrophic 7 | . . . 2 . 1 . 2 2 . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 2 1 7 1 14 . . 3 . . Terminals 61 | . 5 . 5 2 38 . 8 3 . . Fabricators 5 | . . . . 3 . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 3 2 . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . Terminal Hacks 27 | . 3 . . . 19 . 5 . . . Record 4 | . . . . . 1 . 3 . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . 1 . . . Unreport Threat 3 | . . . . . 3 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Surveillance Status 1 | . . . . . 1 . . . . . Registered Components 2 | . . . . . 2 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . Fabricator Hacks 3 | . . . . 3 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Build 2 | . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 10 | . 2 1 2 . 5 . . . . . Terminals 8 | . 2 . 1 . 5 . . . . . Track 1 | . . . . . 1 . . . . . Botnet 7 | . 2 . 1 . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Extract 2 | . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 18 | . 2 . 3 2 6 . 4 1 . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 8 1 . 1 . . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 62 | . . . . 62 . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 127 | . . . . . . . . . . 127 Highest-Rated Ally 127 | . . . . . . . . . . 127 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Active Infowar (turns) 952 | 24 90 . . . . 24 814 . . . A.S.S. 838 | . . . . . . 24 814 . . . Terrain 114 | 24 90 . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Turns Passed 4371 | 109 197 679 487 417 695 270 956 125 349 87 Spaces Moved 2783 | 45 101 162 197 202 319 133 541 283 733 67 Core 97 | 5 . . . . . . 66 . . 26 Treads 1438 | . . 162 197 202 319 133 386 . . 39 Legs 168 | 40 101 . . . . . 27 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1080 | . . . . . . . 62 283 733 2 Fastest Speed 36 | 50 120 160 160 160 160 160 36 36 42 45 Average Speed 111 | 165 140 163 160 165 160 160 134 37 43 119 Slowest Speed 350 | 190 190 200 160 200 200 162 350 42 45 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 3 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 4 19 20 23 7 41 3 18 9 83 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug 4 | . . . . . . . . . 4 . Terrain Destroyed 23 | . . . . . 2 . 17 . 4 . Melee 4 | . . . . . . . . . 4 . Projectile 11 | . . . . . 2 . 9 . . . AOE 8 | . . . . . . . 8 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Total 3616 | 63 128 539 273 268 417 157 653 295 750 73 Wait 475 | . . 344 5 45 41 5 17 9 9 . Move 2765 | 44 100 161 196 201 318 132 540 276 730 67 Hop 4 | . . . . . . . . 3 1 . Pick Up 31 | 5 2 6 5 2 3 . 7 . 1 . Fast Attach 33 | 6 4 3 3 3 4 2 7 1 . . Attach 31 | . . 3 5 . 2 2 16 2 . 1 Detach 11 | . 2 2 5 . 1 . . 1 . . Swap 18 | . . 1 5 2 5 2 3 . . . Drop 28 | . 3 2 5 6 4 1 5 1 . 1 Fire 199 | 8 17 17 43 8 39 13 54 . . . Melee 7 | . . . . . . . . 2 5 . Ram 2 | . . . . . . . . . . 2 Kick 1 | . . . . . . . 1 . . . Crush 7 | . . . 1 1 . . 3 . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 4 | . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Discovered new exit (range 17) 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 617 | -9/Materials | Build established: Gunner 933 | -9/Materials | Discovered new exit (range 4) 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -8/Materials | Garrison activated, responded to threat 1050 | -8/Materials | Build established: Tank 1386 | -8/Materials | First assault squad dispatched 1411 | -8/Materials | Found Powered Armor 1470 | -8/Materials | Discovered new exit (range 3) 1473 | -8/Materials | Entered Factory 1473 | -7/Factory | Evolved 2 slots: Utility x2 1598 | -7/Factory | Build established: Scavenger-Tank 1786 | -7/Factory | Fabricated Med. Armor Plating (x2) 1830 | -7/Factory | Discovered new exit (range 10) 1890 | -7/Factory | Entered Storage 1957 | -7/Storage | Identified exit to Factory 1957 | -7/Storage | Identified exit to Recycling 2585 | -7/Storage | Entered Factory 2585 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2831 | -6/Factory | Found Prototype Device 2831 | -6/Factory | Identified Active Sensor Suite 2837 | -6/Factory | Lost 3 parts (1n2u) 2847 | -6/Factory | Discovered new exit (range 5) 2854 | -6/Factory | Identified exit to Factory 2855 | -6/Factory | Entered another Factory area 2855 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3135 | -5/Factory | Build established: Scavenger-Skirmisher 3427 | -5/Factory | Allied Derelicts emerged from ambush trap array 3570 | -5/Factory | Lost 3 parts (2n1w) 3711 | -5/Factory | Core integrity fell below 50% 3746 | -5/Factory | Core integrity fell below 20% 3773 | -5/Factory | Lost 22 parts (2p9n2u9w) 3806 | -5/Factory | Discovered new exit (range 15) 3811 | -5/Factory | Entered another Factory area 3811 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -4/Factory | Discovered new exit (range 7) 3936 | -4/Factory | Entered Upper Caves 4190 | -4/Upper Caves | Build established: Hacker-Mutant 4226 | -4/Upper Caves | Encountered a Warlord checkpoint 4241 | -4/Upper Caves | Learned location of Armory (-3) 4275 | -4/Upper Caves | Discovered new exit (range 15) 4285 | -4/Upper Caves | Entered another Upper Caves area 4301 | -4/Upper Caves | Core integrity fell below 50% 4363 | -4/Upper Caves | Core integrity fell below 20% 4372 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- World map updated: -3/Armory. 04243_ OG6>OADQG,I N<11X|6LN3I