Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 15:18:12 Player: pointone Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (524) 524 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4334 Bonus ------- None Cogmind --------- Core Integrity 908/1000 Matter 186/300 Energy 600/600 System Corruption 5% Temperature Cool (0) Movement Hovering (90) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Armored Leg Gyrokinetic Inverter > --- UTILITY (5) ------ Energy Well Hacking Suite > --- WEAPON (3) ------- Heavy EM Shotgun > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg Improved Hover Unit Combat Airjet > --- UTILITY ---------- Improved Cryofiber Web Heat Sink Energy Well Improved Thermal Shield Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Cooled Pulse Rifle Remote Datajack > --- INVENTORY -------- High-capacity Matter Pod [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . 1 . 1 . Propulsion 4 | . . 1 1 1 1 . Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 42 | 6 . 9 8 4 10 5 Power 10 | 1 . 2 2 2 3 . Engine 6 | 1 . 2 2 1 . . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 3 1 3 2 Treads . | . . . . . . . Leg 7 | 2 . 2 . . 2 1 Wheel . | . . . . . . . Hover 6 | . . . 3 1 1 1 Flight . | . . . . . . . Utility 9 | 1 . 2 1 1 3 1 Device 5 | . . 2 . 1 1 1 Storage 2 | 1 . . . . 1 . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 . 3 2 . 1 2 Energy Gun 5 | 2 . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 3 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 21 | . . 4 7 . 1 9 Power 4 | . . . . . 1 3 Propulsion 7 | . . 1 3 . . 3 Utility 3 | . . . 1 . . 2 Weapon 7 | . . 3 3 . . 1 Highest Loss Streak 7 | . . 4 7 . 1 7 Average Slot Usage (%) 73 | . 85 72 87 28 55 81 Engine 8 | . 14 11 18 6 . . Core 5 | . . . . 4 10 15 Leg 18 | . 28 29 14 . 8 16 Hover 5 | . . . 13 7 6 10 Device 7 | . . 2 10 6 12 13 Storage 8 | . 14 11 9 2 5 5 Hackware 1 | . . . . . 4 5 Energy Gun 10 | . 28 9 6 . . 4 Launcher 2 | . . 8 11 . . . Special Weapon 1 | . . . . . 4 4 Naked Turns 1 | . . . . 1 . . Heaviest Build 35 | 13 13 25 32 17 29 35 Greatest Support 56 | 20 20 30 30 8 36 56 Greatest Overweight (x) 3 | 3 . . 3 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 4 4 4 Most Carried 6 | 2 4 6 6 5 4 3 Average Carried 3 | 1 3 5 5 4 3 1 Final Capacity 6 | 6 6 6 6 4 4 4 Final Carried 5 | 2 4 5 5 4 3 1 Class Distribution -------------------- 69% | Mutant 22% | Generator-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Generator-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 726 | 242 94 128 222 40 . . Remotely . | . . . . . . . Salvage Created 704 | . 94 335 275 . . . Parts 31 | . 2 17 12 . . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 12 | . 2 6 4 . . . Guns 3 | . 2 . 1 . . . AOE 8 | . . 5 3 . . . Classes Destroyed 6 | . 1 3 2 . . . Builder 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Grunt 8 | . 2 3 3 . . . Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 2 | . . 2 . . . . Best Kill Streak 6 | . 2 6 3 . . . Combat Bots Only 5 | . 2 5 3 . . . Max Kills in Single Turn 4 | . 1 4 2 . . . Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 2220 | . 88 561 541 . 117 913 Core 288 | . 16 99 75 . 6 92 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 93 75 86 100 99 . Volleys Fired 37 | . 9 11 12 . . 5 Largest 2 | . 2 2 2 . . 1 Hottest 90 | . 90 90 78 . . 50 Shots Fired 65 | . 18 21 21 . . 5 Gun 41 | . 18 8 10 . . 5 Cannon . | . . . . . . . Launcher 24 | . . 13 11 . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 15 | . 9 6 . . . . Explosive . | . . . . . . . Electromagnetic 50 | . 9 15 21 . . 5 Robot Hit Streak 7 | . 5 6 7 . . 1 Robot Miss Streak 6 | . 2 4 6 . . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 38 | . 13 10 12 . . 3 Core Hits 29 | . 6 10 13 . . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1314 | . 161 618 518 . . 17 Guns 329 | . 161 49 102 . . 17 Cannons . | . . . . . . . Explosions 985 | . . 569 416 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 285 | . 76 152 57 . . . Explosive . | . . . . . . . Electromagnetic 1029 | . 85 466 461 . . 17 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 . 1 5 Average Corruption 3 | . . . 1 . 1 4 Corruption Purged . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 37 | . . 8 29 . . . Projectiles . | . . . . . . . Explosions 37 | . . 8 29 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . 23 46 . . . Shots 7 | . . 3 4 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 195 | . 195 60 27 . . 57 Average Temperature 41 | . 77 18 13 . . 26 Received Heat Transfer 423 | . 51 228 99 . 18 27 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 5 | . . 1 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 496 | . 222 224 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 189 | . 85 160 189 87 53 52 Average Influence 51 | . 36 50 107 74 47 32 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 2 . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 4 17 12 1 1 10 Peak Tracking Total 9 | . 2 8 4 1 1 9 Tactical Retreats 9 | . . 5 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 9 | . 3 1 2 1 1 1 Terminals 8 | . 3 1 2 1 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 7 3 3 1 2 4 Successful 9 | . 3 2 2 . 1 1 Failed 11 | . 4 1 1 1 1 3 Catastrophic 3 | . . . 1 1 . 1 Database Lockouts . | . . . . . . . Manual 11 | . 5 2 2 1 1 . Terminals 16 | . 7 3 3 1 2 . Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . Record 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 1 2 . . . Terminals 6 | . 3 1 2 . . . Botnet 6 | . 3 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 2 1 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Matter 153 | . . . . . . 153 Time 40 | . . . . . . 40 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 6 | . . . . . . 6 Highest-Rated Ally 6 | . . . . . . 6 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 1679 | 64 422 221 248 126 276 322 Spaces Moved 1237 | 35 208 146 200 145 232 271 Core 13 | 11 . . . 2 . . Treads . | . . . . . . . Legs 767 | 24 208 146 70 . 177 142 Wheels . | . . . . . . . Hover 457 | . . . 130 143 55 129 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 62 50 60 86 Average Speed 109 | 134 120 120 98 82 110 112 Slowest Speed 270 | 200 120 120 270 180 125 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 3 32 20 22 5 8 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . 3 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . 3 . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 1490 | 49 362 168 231 150 247 283 Wait 156 | 7 144 . 1 . 4 . Move 1231 | 34 207 145 199 144 231 271 Hop . | . . . . . . . Pick Up 13 | 2 2 3 4 1 1 . Fast Attach 28 | 6 . 3 4 3 9 3 Attach 11 | . . 4 3 1 1 2 Detach 3 | . . . 2 . . 1 Swap 3 | . . 2 1 . . . Drop 8 | . . . 5 1 1 1 Fire 37 | . 9 11 12 . . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 630 | -9/Materials | Lost 4 parts (1n3w) 694 | -9/Materials | Discovered new exit (range 13) 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 928 | -8/Materials | Discovered new exit (range 16) 956 | -8/Materials | Entered Factory 956 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 985 | -7/Factory | Lost 7 parts (3n1u3w) 1005 | -7/Factory | Released all parts (5) 1070 | -7/Factory | Discovered new exit (range 16) 1082 | -7/Factory | Entered another Factory area 1082 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1220 | -6/Factory | Discovered new exit (range 10) 1358 | -6/Factory | Entered another Factory area 1358 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1434 | -5/Factory | Fabricated K-01 Serf? 1572 | -5/Factory | Build established: Generator-Mutant 1680 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf destroyed. Slug penetrates Power Conduit. Penetrated by Slug. Lgt. Nuclear Core destroyed. R-10 Processor collects Wheel. System corrupted: Imp. Cryofiber Web rejected. U-05 Engineer lays Concrete. Imp. Thermal Shield destroyed. R-10 Processor collects Imp. Cryofiber Web. P-70 Sage resets H-66 Slayer, system corruption cleaned. K-01 Serf cleans the Power Conduit. Penetrated by Slug. Critical hit. Cmb. Airjet destroyed. Penetrated by Slug. Imp. Titanium Leg destroyed. K-01 Serf cleans the Power Conduit. Lgt. Fission Core destroyed. Remote Datajack destroyed. Lgt. Fission Core destroyed. 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