Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:36:58 Player: buwwet Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2274) 2274 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 6007 Bonus ------- Follower Combat Kills 88 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ System Shield > --- WEAPON (3) ------- Barrage Gun > --- INVENTORY (5) ---- Improved Targeting Computer High-powered Shock Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Reaction Control System Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Improved EM Pulse Cannon High-powered Shotgun Assault Cannon > --- INVENTORY -------- Improved Heat Sink Kinecellerator Hardened Medium Armor Plating Improved Shield Generator System Shield Assault Cannon Remote Datajack [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . . . 2 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 101 | 7 17 4 10 32 8 3 6 2 12 Power 14 | 1 2 1 2 5 2 . 1 . . Engine 11 | 1 2 1 2 2 2 . 1 . . Core 3 | . . . . 3 . . . . . Reactor . | . . . . . . . . . . Propulsion 36 | 2 11 . 3 11 3 1 1 . 4 Treads 4 | . . . . . . 1 1 . 2 Leg 25 | . 6 . 3 11 3 . . . 2 Wheel 7 | 2 5 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 1 1 1 9 2 1 2 2 2 Device 11 | . 1 1 . 4 2 . 2 . 1 Storage 1 | 1 . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 9 | . . . 1 5 . 1 . 2 . Artifact . | . . . . . . . . . . Weapon 29 | 3 3 2 4 7 1 1 2 . 6 Energy Gun 8 | 1 1 1 1 2 . . . . 2 Energy Cannon 6 | . 2 . 1 1 1 . . . 1 Ballistic Gun 10 | 2 . . 2 3 . 1 . . 2 Ballistic Cannon 2 | . . . . 1 . . 1 . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . 1 . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 45 | . 2 1 2 15 . 7 2 . 16 Power 4 | . . . . 1 . 2 1 . . Propulsion 14 | . 1 . 1 7 . 2 . . 3 Utility 14 | . . 1 . 3 . 3 1 . 6 Weapon 13 | . 1 . 1 4 . . . . 7 Highest Loss Streak 9 | . 2 1 1 6 . 5 1 . 9 To Critical Strikes 2 | . . . . 1 . . . . 1 Average Slot Usage (%) 82 | . 98 99 100 89 93 87 76 62 40 Engine 8 | . 14 14 14 2 15 14 5 . . Treads 5 | . . . . . . 2 13 15 6 Leg 12 | . 15 28 28 25 23 7 6 . 2 Wheel 1 | . 12 . . . . . . . . Device 14 | . 13 13 6 7 21 23 11 15 5 Storage 8 | . 14 14 14 9 7 7 7 7 1 Protection 7 | . . . 7 17 7 6 7 8 5 Energy Gun 4 | . 12 14 3 11 6 . . . . Energy Cannon 4 | . 14 12 10 1 3 7 . . . Ballistic Gun 4 | . . . 12 7 . 6 6 . 2 Ballistic Cannon 6 | . . . . 1 7 7 12 15 4 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 17 17 21 43 40 45 41 32 27 Greatest Support 55 | 20 26 26 38 55 38 38 40 40 40 Greatest Overweight (x) 2 | . . . . 2 1 2 1 . 2 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 Average Carried 6 | 2 6 7 7 5 7 7 5 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 6 8 8 3 Class Distribution -------------------- 52% | Mutant 34% | Tank 7% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Matter Collected 1876 | 255 145 55 146 549 87 245 234 64 96 Remotely . | . . . . . . . . . . Salvage Created 2480 | . 266 153 247 941 82 427 187 . 177 Parts 131 | . 17 9 17 53 7 10 13 . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 39 | . . . 9 . . 15 11 . 4 Prevented 3 | . . . . . . 2 . . 1 Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 61 | . 8 3 7 23 1 9 6 . 4 Melee 1 | . . . . 1 . . . . . Guns 33 | . 3 2 5 20 . 1 2 . . Cannons 26 | . 5 1 2 1 1 8 4 . 4 AOE 1 | . . . . 1 . . . . . Classes Destroyed 12 | . 4 . 1 4 1 1 . . 1 Worker 1 | . . . . 1 . . . . . Builder 1 | . 1 . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 3 | . . . . 2 1 . . . . Swarmer 22 | . 6 . . 10 . 2 4 . . Grunt 24 | . 2 3 . 12 . 5 . . 2 Duelist 2 | . . . . . . 1 . . 1 Sentry 3 | . . . . 1 . 1 1 . . Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . 1 . 1 . . Subdweller 7 | . . . 7 . . . . . . Decomposer 2 | . . . . . . . 2 . . Packrat 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 4 3 3 9 1 3 4 . 3 Combat Bots Only 8 | . 3 3 3 8 1 3 4 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 749 | . 73 17 54 297 4 119 87 . 98 Missed 234 | . 21 6 27 86 . 36 31 . 27 Damage Taken 7169 | . 440 127 566 2957 61 897 708 . 1413 Core 1339 | . 98 23 108 401 31 125 133 . 420 Absorbed by Shields 391 | . . . . . . 276 115 . . Ignored by Resistances 46 | . . . . . . . . . 46 Core Remaining (%) 45 | 100 . . 8 27 . . . . . Volleys Fired 242 | . 36 12 39 75 4 30 20 . 26 Largest 3 | . 2 2 2 3 3 3 3 . 2 Hottest 194 | . 120 125 95 194 176 138 113 . 94 Shots Fired 497 | . 66 21 71 167 12 78 42 . 40 Gun 295 | . 28 9 49 154 4 24 13 . 14 Cannon 195 | . 38 9 22 13 8 54 26 . 25 Launcher . | . . . . . . . . . . Special 7 | . . 3 . . . . 3 . 1 Kinetic 253 | . . . 35 91 4 51 39 . 33 Thermal 190 | . 61 13 36 76 4 . . . . Explosive . | . . . . . . . . . . Electromagnetic 50 | . 5 8 . . 4 27 . . 6 Robot Hit Streak 8 | . 3 5 8 7 2 7 4 . 6 Robot Miss Streak 7 | . 7 3 3 4 2 5 6 . 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . . . 6 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 256 | . 21 8 44 86 5 40 25 . 27 Core Hits 130 | . 12 5 15 50 3 20 12 . 13 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 2 . 1 2 1 . 2 . 1 Burn 4 | . 2 . . 2 . . . . . Destroy 2 | . . . 1 . . . 1 . . Blast 3 | . . . . . 1 . 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5394 | . 376 129 855 1755 118 1001 595 . 565 Guns 2809 | . 130 42 595 1499 . 214 169 . 160 Cannons 2505 | . 246 87 260 176 118 787 426 . 405 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 80 | . . . . 80 . . . . . Kinetic 3300 | . . . 502 1013 54 637 595 . 499 Thermal 1458 | . 356 87 353 662 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 556 | . 20 42 . . 64 364 . . 66 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . 8 . 15 3 . . Projectiles 26 | . . . . 8 . 15 3 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 15 | . . . . . 1 3 5 . 6 Impact . | . . . . . . . . . . Kinetic 15 | . . . . . 1 3 5 . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 21 | . . . . 21 . . . . . Kicked 21 | . . . . 21 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 485 | . 364 283 2 485 138 289 90 . 51 Average Temperature 112 | . 140 123 1 136 53 67 17 . 15 Received Heat Transfer 2472 | . 51 63 60 1305 . 311 211 . 471 Effects 11 | . 1 . . 9 . 1 . . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 4 | . . . . 3 . 1 . . . Interference 3 | . 1 . . 2 . . . . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 2 . 3 . . . . . . Heat Transferred 3552 | . 999 185 777 1591 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Peak Influence 341 | . 151 170 . 341 93 . . . . Initial 93 | . . 11 . . 93 . . . . Average 112 | . 50 92 . 202 58 . . . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 78 | 100 100 100 . 39 100 . . . . Level 1 21 | . . . . 60 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . . 3 2 . . . . Investigation 1 | . . . . 1 . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 3 | . 1 . . 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Distress Signals 7 | . . . . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 16 7 12 35 2 12 13 . 12 Peak Tracking Total 6 | . 4 4 5 6 1 5 6 . 4 Tactical Retreats 5 | . . 1 . 1 . 1 . . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Accessed 8 | . 4 . . 2 1 . 1 . . Terminals 6 | . 4 . . 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 10 . . 4 2 . 5 . . Successful 14 | . 6 . . 2 1 . 5 . . Failed 7 | . 4 . . 2 1 . . . . Catastrophic 2 | . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 6 . . 2 2 . 1 1 . Terminals 14 | . 10 . . 2 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 6 . . . 1 . 5 . . Record 5 | . . . . . . . 5 . . Unreport Threat 3 | . 2 . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . 1 . 1 Robot Hacks Applied 2 | . . . . . . . 1 . 1 parse_system 2 | . . . . . . . 1 . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total Allies 3 | . . 1 . . . . 2 . . Largest Group 2 | . . 1 1 . . . 2 . . Highest-Rated Group 62 | . . 31 31 . . . 62 . . Highest-Rated Ally 31 | . . 31 31 . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . 9 5 . . . 11 . . Total Damage 379 | . . 125 85 . . . 169 . . Kills 5 | . . 3 1 . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Turns Passed 6603 | 54 576 331 519 838 505 1310 857 1277 336 Spaces Moved 3676 | 51 432 211 319 420 355 477 356 772 283 Core 200 | 4 . . . . . . . . 196 Treads 1139 | . . . . . . . 304 772 63 Legs 2075 | . 217 211 319 420 355 477 52 . 24 Wheels 262 | 47 215 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 110 120 120 165 165 50 Average Speed 152 | 77 100 120 120 123 131 254 221 165 83 Slowest Speed 260 | 80 120 120 120 260 190 260 245 165 165 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 61 44 23 40 12 68 60 67 40 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 1 2 . Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 . . . 2 1 5 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . . . . 6 . 1 . . 1 Melee . | . . . . . . . . . . Projectile 8 | . . . . 6 . 1 . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total 4230 | 63 508 263 385 601 385 512 391 776 346 Wait 95 | . 4 27 6 32 2 1 5 . 18 Move 3667 | 50 431 210 318 419 354 476 355 771 283 Hop . | . . . . . . . . . . Pick Up 51 | 5 11 4 4 11 7 1 3 1 4 Fast Attach 31 | 5 1 2 3 11 3 1 1 1 3 Attach 37 | 2 4 . 2 13 2 2 3 . 9 Detach 2 | . . . . . . . 2 . . Swap 33 | . 12 2 5 8 3 . 2 1 . Drop 51 | 1 9 6 8 11 10 1 . 2 3 Fire 242 | . 36 12 39 75 4 30 20 . 26 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 21 | . . . . 21 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Discovered new exit (range 7) 631 | -10/Materials | Entered Mines 776 | -10/Mines | Identified exit to Subcaves 789 | -10/Mines | Received a Mining Laser from a helpful Derelict 899 | -10/Mines | Discovered new exit (range 5) 962 | -10/Mines | Entered Subcaves 962 | -10/Subcaves | Accompanied by 1 ally 1082 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1082 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1089 | -10/Subcaves | Ambushed by swarm of Subdwellers 1126 | -10/Subcaves | Core integrity fell below 50% 1151 | -10/Subcaves | Lost 4 allies 1179 | -10/Subcaves | Core integrity fell below 20% 1443 | -10/Subcaves | Discovered new exit (range 8) 1481 | -10/Subcaves | Entered Materials 1481 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1629 | -8/Materials | Lost 6 parts (1p2n1u2w) 1786 | -8/Materials | Lost 3 parts (2n1u) 1799 | -8/Materials | Core integrity fell below 50% 1831 | -8/Materials | Destroyed 8 combat bots 2307 | -8/Materials | Discovered new exit (range 11) 2319 | -8/Materials | Entered Factory 2319 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2805 | -7/Factory | Discovered new exit (range 16) 2824 | -7/Factory | Entered Lower Caves 3168 | -7/Lower Caves | Build established: Tank 3307 | -7/Lower Caves | Identified exit to Lower Caves 3931 | -7/Lower Caves | Encountered a Warlord checkpoint 4092 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4134 | -7/Lower Caves | Entered another Lower Caves area 4142 | -7/Lower Caves | Discovered new exit (range 9) 4165 | -7/Lower Caves | Lost 5 parts (2p3u) 4226 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4336 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4850 | -7/Lower Caves | Learned location of Extension (-5) 4850 | -7/Lower Caves | Learned Research emergency access door positions 4850 | -7/Lower Caves | Learned Research security intel 4850 | -7/Lower Caves | Learned Factory garrison access intel 4853 | -7/Lower Caves | A Commander dispatched an escort 4963 | -7/Lower Caves | Attacked by a faux Warlord 4978 | -7/Lower Caves | Discovered new exit (range 9) 4991 | -7/Lower Caves | Entered Zion 5054 | -7/Zion | Discovered new exit (range 15) 5185 | -7/Zion | Learned location of Warlord (-5) 5219 | -7/Zion | Build established: Mutant 5325 | -7/Zion | Received a hallucinogenic algorithm 5843 | -7/Zion | Learned location of Data Miner (-6) 6268 | -7/Zion | Entered Proximity Caves 6269 | -6/Proximity Caves | Identified exit to Factory 6337 | -6/Proximity Caves | Core integrity fell below 50% 6375 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 6526 | -6/Proximity Caves | Lost 9 parts (2n3u4w) 6599 | -6/Proximity Caves | Core integrity fell below 20% 6604 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06527_ Found Force Booster. 06527_ Found Imp. EM Pulse Cannon. 06527_ Found System Shield. 06527_ Found Imp. Targeting Computer. 06527_ Found 22 Matter. 06528_ Acquired Imp. EM Pulse Cannon. 06529_ Acquired 22 matter. 06530_ Acquired Imp. Targeting Computer. 06534_ Acquired derelict log, extracted data. Exit location confirmed. 06537_ Searching scrap... 06537_ Found Adv. Terrain Scan Processor. 06537_ Found Hpw. Shock Rifle. 06537_ Found Barrage Gun. 06537_ Found 13 Matter. 06538_ Acquired Barrage Gun. 06540_ Acquired Hpw. Shock Rifle. 06585_ Acquired 13 matter. 06596_ Remote Datajack destroyed. 06600_ I-36 Angel sends out distress signal. Map ----- +----------------------------------------------------+ | ?## ## ##????????????????????????????????????????? | | ??###?##?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????? ?????????????????????? | | #??????????????????? ???????????????????? | | ######??????????? ????????????????? | | #??????????# ??????????????? | | #??????????# ????????????? | | #### !#??????????# ????????????? | | ???# #??????????# ???????????? | | ???# #??????????# ???????????? | | ???# #??????????# i ??????????? | | ???# #??????????# ??????????? | | ???# #?????###### d ??????????? | | ???# #?????# < ?????????? | | ???# #?????# ?????????? | | ??## ####### ????????? | | ?## S !% ????????? | | ## @ ????????? | | ????????? | | ## ! ????????? | | ## ! + ?????????? | | ########## ?????????? | | #????????# ??????????? | | #????????# ??????????? | | ####????????# ??????????? | | #???????????# d ???????????? | | ????????????# ???????????? | | ????????????# ????????????? | | ????????????# ????????????? | | ????????????# ?????????????? | | ????????????################## ??????????????? | | ?????????????????????????????? ???????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 10 Evasion (%) 59 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Please Form A Line Robot Respite Challenges ------------ None Game ------ Seed LinearFocalLance Manual? 0 Play Time 01:32:28 Cumulative 5.2 hours Start 2024.04.02 @ 21:02:07 End 2024.04.02 @ 22:36:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 186d282d-8553-4b7b-b14e-d9b1c82842b6