Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.03 @ 22:38:13 Player: rusmal Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1693) 1693 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 7915 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 830/1000 Matter 137/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Flight Unit > --- UTILITY (9) ------ Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Neutrino Core Improved Terrain Scanner Improved Transmission Jammer Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Improved Terrain Scanner Improved Transmission Jammer Improved Maneuvering Thrusters Precision Beam Rifle Gauss Rifle Flak Gun Precision Grenade Launcher Longsword +1 [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 Utility 7 | . . . . . 3 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 106 | 6 14 1 1 . 43 27 . 4 3 7 Power 10 | 1 . . . . 4 2 . . 1 2 Engine 4 | 1 . . . . 2 . . . . 1 Core 6 | . . . . . 2 2 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 4 . . . 8 14 . . 1 2 Treads . | . . . . . . . . . . . Leg 22 | 2 4 . . . 8 8 . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 7 | . . . . . . 6 . . 1 . Utility 32 | 1 6 . . . 17 5 . 3 . . Device 14 | . 3 . . . 8 . . 3 . . Storage 4 | 1 1 . . . 1 1 . . . . Processor 1 | . . . . . 1 . . . . . Hackware 3 | . . . . . . 3 . . . . Protection 10 | . 2 . . . 7 1 . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 4 1 1 . 14 6 . 1 1 3 Energy Gun 11 | 2 1 . 1 . 6 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 9 | . 2 . . . 5 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . 1 1 . . 2 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . 2 . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 . 3 . . Corrupted Parts 2 | . . . . . 2 . . . . . System Corruption 12 | . . . . . 12 . . . . . Parts Lost 19 | . 2 . . . 9 . . . 6 2 Power 3 | . . . . . 1 . . . 1 1 Propulsion 4 | . . . . . . . . . 3 1 Utility 9 | . 1 . . . 6 . . . 2 . Weapon 3 | . 1 . . . 2 . . . . . Highest Loss Streak 6 | . 2 . . . 2 . . . 6 1 Average Slot Usage (%) 92 | . 98 100 100 100 95 95 76 81 78 32 Engine 5 | . 14 14 14 14 2 . . . . 1 Core 4 | . . . . . 6 7 7 7 7 3 Leg 21 | . 28 28 28 28 26 19 . . . . Flight 3 | . . . . . . 3 23 23 21 5 Device 12 | . 8 14 14 14 16 14 7 12 12 . Storage 9 | . 14 14 14 14 9 7 7 7 5 . Processor 3 | . . . . . 2 7 7 7 7 5 Hackware 6 | . . . . . . 14 23 23 23 11 Protection 5 | . 4 . . . 12 6 . . . . Energy Gun 7 | . 18 . 7 14 4 4 . . . . Ballistic Gun 6 | . 8 14 6 . 9 6 . . . . Launcher 3 | . . 14 14 14 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 12 17 16 17 17 44 45 16 17 17 25 Greatest Support 60 | 20 20 20 20 20 51 60 17 17 17 11 Greatest Overweight (x) 8 | . . . . . 1 2 . . 1 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 10 10 10 5 Average Capacity 11 | 7 8 10 10 10 14 14 10 10 9 5 Most Carried 15 | 6 10 10 10 10 15 15 10 10 10 5 Average Carried 10 | 3 8 10 9 10 13 13 10 10 9 4 Final Capacity 15 | 8 10 10 10 10 15 10 10 10 5 5 Final Carried 15 | 6 10 10 10 10 15 10 10 10 5 4 Class Distribution -------------------- 43% | Mutant 33% | Hacker-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 1532 | 160 220 60 78 . 635 131 . 71 131 46 Remotely . | . . . . . . . . . . . Salvage Created 1785 | . 431 . . . 1099 186 . . . 69 Parts 102 | . 34 . . . 56 4 . . . 8 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 42 | . 12 . . . 23 2 . . . 5 Guns 23 | . 9 . . . 12 2 . . . . Cannons 3 | . . . . . 3 . . . . . AOE 14 | . 3 . . . 6 . . . . 5 Classes Destroyed 9 | . 6 . . . 2 1 . . . . Builder 2 | . 2 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 4 | . 1 . . . 2 1 . . . . Operator 6 | . 3 . . . . 2 . . . 1 Watcher 2 | . 2 . . . . . . . . . Swarmer 15 | . 6 . . . 4 . . . . 5 Grunt 17 | . 6 . . . 11 . . . . . Sentry 8 | . . . . . 8 . . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 8 | . 7 . . . 8 1 . . . 6 Combat Bots Only 7 | . 5 . . . 7 1 . . . 5 Max Kills in Single Turn 3 | . 3 . . . 3 1 . . . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . 3 . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Damage Taken 3126 | . 468 . . . 1581 227 21 . 507 322 Core 582 | . 88 . . . 164 . . . 160 170 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 64 70 . . . 77 . Volleys Fired 169 | . 55 . . . 92 19 . . . 3 Largest 2 | . 2 . . . 2 2 . . . 1 Hottest 106 | . 106 . . . 106 89 . . . 36 Shots Fired 315 | . 96 . . . 179 37 . . . 3 Gun 280 | . 93 . . . 150 37 . . . . Cannon 23 | . . . . . 23 . . . . . Launcher 12 | . 3 . . . 6 . . . . 3 Special . | . . . . . . . . . . . Kinetic 124 | . 24 . . . 81 19 . . . . Thermal 156 | . 69 . . . 69 18 . . . . Explosive 12 | . 3 . . . 6 . . . . 3 Electromagnetic 23 | . . . . . 23 . . . . . Robot Hit Streak 24 | . 16 . . . 24 10 . . . 13 Robot Miss Streak 5 | . 5 . . . 3 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 222 | . 60 . . . 132 27 . . . 3 Core Hits 95 | . 34 . . . 47 7 . . . 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 6 1 . . . . Burn 7 | . 1 . . . 5 1 . . . . Corrupt 1 | . . . . . 1 . . . . . Melee Attacks 15 | . . . . . . 11 . . . 4 Impact . | . . . . . . . . . . . Slashing 15 | . . . . . . 11 . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4685 | . 1098 . . . 2619 568 . . 4 396 Guns 2978 | . 725 . . . 1685 568 . . . . Cannons 468 | . . . . . 468 . . . . . Explosions 1235 | . 373 . . . 466 . . . . 396 Melee . | . . . . . . . . . . . Ramming 4 | . . . . . . . . . 4 . Kinetic 1260 | . 109 . . . 878 273 . . . . Thermal 1718 | . 616 . . . 807 295 . . . . Explosive 1235 | . 373 . . . 466 . . . . 396 Electromagnetic 468 | . . . . . 468 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 4 4 4 4 12 2 2 2 . . Average Corruption 3 | . 3 4 4 4 11 1 2 2 . . Corruption Purged . | . . . . . . . . . . . Effects 58 | . 18 8 6 4 12 9 1 . . . Message Errors 12 | . 5 1 3 . . 3 . . . . Matter Fused 10 | . 4 3 1 1 1 . . . . . Heat Flow Errors 13 | . 2 2 1 1 3 4 . . . . Energy Discharges 11 | . 5 1 . 2 1 2 . . . . Parts Rejected 1 | . 1 . . . . . . . . . Data Loss (minor) 5 | . 1 1 1 . 1 . 1 . . . Misfires 1 | . . . . . 1 . . . . . Misdirections 2 | . . . . . 2 . . . . . Weapon Failures 3 | . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 11 | . . . . . 8 . . . . 3 Projectiles . | . . . . . . . . . . . Explosions 11 | . . . . . 8 . . . . 3 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . 23 . . . 2 . Shots 1 | . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 352 | . 352 140 243 214 252 250 . . 13 . Average Temperature 90 | . 122 70 130 115 54 113 . . 13 . Received Heat Transfer 1029 | . 171 . . . 774 . 9 . 75 . Effects 2 | . 2 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 17 | . 5 . . . 9 3 . . . . Heat Transferred 4921 | . 1850 . . . 2442 629 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 318 | . 256 7 . 6 318 174 . . . 223 Initial 144 | . . 7 . . . 144 . . . 1 Average 91 | . 104 7 . 1 161 59 . . . 99 Maximum Alert Level 1 | . 1 . . . 1 . . . . 1 Low Security (%) 86 | 100 95 100 . 100 61 100 . . . 58 Level 1 13 | . 4 . . . 38 . . . . 41 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . 2 3 . . . 1 Investigation 1 | . . . . . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 6 | . 3 . . . 1 1 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 7 | . 3 . . . 4 . . . . . Communications Jammed 22 | . . . . . 22 . . . . . Distress Signals 22 | . . . . . 22 . . . . . Times Spotted 100 | . 32 . . . 40 6 4 . 10 8 Peak Tracking Total 7 | . 6 . . . 5 1 6 . 7 6 Tactical Retreats 3 | . 1 . . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 6 | . 3 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 8 | . 1 . . . 1 3 . . . 3 Max in Single Turn 3 | . 1 . . . 1 3 . . . 2 Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 25 | . 8 . 1 1 5 9 . 1 . . Terminals 13 | . 5 . . 1 2 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units 3 | . 2 . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 54 | . 12 . 1 2 9 25 . 5 . . Successful 42 | . 9 . 1 1 7 19 . 5 . . Failed 12 | . 3 . . 1 2 6 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 2 . 1 2 . 4 . . . . Terminals 30 | . 8 . . 2 3 17 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 7 | . 2 . . . 2 3 . . . . Recycling Units 3 | . 2 . . . . 1 . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 26 | . 4 . 1 1 2 13 . 5 . . Record 2 | . . . . . . 2 . . . . Part Schematic 5 | . . . . . . . . 5 . . Robot Analysis 2 | . . . . . 1 1 . . . . Prototype ID Bank 7 | . 3 . . 1 . 3 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Transport Status 2 | . . . . . 1 1 . . . . Assault Status 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 5 | . 2 . . . 1 2 . . . . Scan Component 3 | . 1 . . . 1 1 . . . . Repair 2 | . 1 . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . Report Inventory 3 | . 2 . . . . 1 . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 5 . . . 4 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . 5 . . Parts Built 1 | . . . . . . 1 . . . . Matter 146 | . . . . . . 146 . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . Time 48 | . 26 . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 4 | . . 2 . . . . . 2 . . Largest Group 2 | . . 2 2 . . . . 2 2 . Highest-Rated Group 62 | . . 54 54 . . . . 62 62 . Highest-Rated Ally 31 | . . 31 31 . . . . 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 . Total Damage 128 | . . . . . . . . . 128 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total 2 | . . . . . 1 1 . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 6618 | 63 1345 372 313 498 1554 1464 20 553 200 236 Spaces Moved 5647 | 43 898 294 259 413 763 931 59 1216 550 221 Core 15 | 4 . . . . . . . . . 11 Treads . | . . . . . . . . . . . Legs 3459 | 39 898 294 259 413 763 793 . . . . Wheels . | . . . . . . . . . . . Hover 77 | . . . . . . . . . . 77 Flight 2096 | . . . . . . 138 59 1216 550 133 Fastest Speed 32 | 50 120 120 120 120 120 32 34 34 32 40 Average Speed 90 | 113 120 120 120 120 122 115 34 34 34 91 Slowest Speed 450 | 120 120 120 120 120 200 280 34 34 110 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 . . 3 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 97 72 62 62 44 19 12 85 79 5 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 11 | . . 2 . . . . 1 4 4 . Spaces Dug 15 | . . . . . . 11 . . . 4 Terrain Destroyed 106 | . 25 . . . 38 29 . . . 14 Melee 15 | . . . . . . 11 . . . 4 Projectile . | . . . . . . . . . . . AOE 91 | . 25 . . . 38 18 . . . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 6835 | 54 1082 313 261 415 1205 1283 58 1356 560 248 Wait 754 | . 83 17 . 3 263 246 . 130 3 9 Move 5630 | 42 897 293 258 412 762 928 58 1215 544 221 Hop 4 | . . . . . . 1 . . 3 . Pick Up 52 | 6 15 1 1 . 17 10 . 2 . . Fast Attach 40 | 6 5 . . . 10 10 . 4 1 4 Attach 26 | . . . 1 . 12 8 . . 2 3 Detach 21 | . . . . . 6 11 . . 1 3 Swap 40 | . 9 1 . . 21 9 . . . . Drop 80 | . 18 1 1 . 22 26 . 5 6 1 Fire 169 | . 55 . . . 92 19 . . . 3 Melee 15 | . . . . . . 11 . . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Repaired Lgt. Armor Plating 485 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Discovered new exit (range 9) 867 | -10/Materials | Discovered new exit (range 14) 1275 | -10/Materials | Discovered new exit (range 8) 1409 | -10/Materials | Entered Mines 1618 | -10/Mines | Discovered new exit (range 7) 1760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1760 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Entered Exiles 1781 | -10/Exiles | Accompanied by 2 allies 1811 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1811 | -10/Exiles | Met 8R-AWN 1832 | -10/Exiles | Met EX-HEX 1874 | -10/Exiles | Met EX-BIN 1888 | -10/Exiles | Aligned with FarCom system 1889 | -10/Exiles | Given EX-Vault access code 1917 | -10/Exiles | Opened EX-Vault 1928 | -10/Exiles | Found Longsword +1 1954 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1990 | -10/Exiles | Met EX-DEC 2084 | -10/Exiles | Discovered new exit (range 10) 2094 | -10/Exiles | Left Exiles lab with Longsword +1 2094 | -10/Exiles | Entered Mines 2108 | -9/Mines | Met a Derelict bent on vengeance 2126 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2352 | -9/Mines | Discovered new exit (range 16) 2501 | -9/Mines | Learned Materials terminal intel 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2593 | -8/Materials | Loaded intel: 12 terminal locations 2767 | -8/Materials | Destroyed 7 combat bots 3284 | -8/Materials | Build established: Scavenger-Mutant 3765 | -8/Materials | Discovered new exit (range 6) 3958 | -8/Materials | System corruption reached 10% 4146 | -8/Materials | Entered Factory 4146 | -7/Factory | Evolved 2 slots: Utility x2 4147 | -7/Factory | Identified exit to Storage 4616 | -7/Factory | Build established: Hacker-Mutant 4972 | -7/Factory | Discovered new exit (range 5) 5256 | -7/Factory | Identified exit to Lower Caves 5492 | -7/Factory | Repaired Mic. Nuclear Core 5592 | -7/Factory | Fabricated Hacking Suite (x1) 5610 | -7/Factory | Entered Lower Caves 5628 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5630 | -7/Lower Caves | Entered Zion 5690 | -6/Zion | System corruption cleaned by Quarantine Array 5745 | -6/Zion | Gained Derelict followers 5761 | -6/Zion | Found Prototype Device 5761 | -6/Zion | Identified Bomb Factory No. 2 5811 | -6/Zion | Rebuked by Imprinter 5824 | -6/Zion | Given the Hacking Drone Bay 5824 | -6/Zion | Found Prototype Device 5824 | -6/Zion | Identified Hacking Drone Bay 5987 | -6/Zion | Found Prototype Launcher 5987 | -6/Zion | Identified Gui. Missile Launcher 5995 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6073 | -6/Zion | Discovered new exit (range 8) 6183 | -6/Zion | Entered Proximity Caves 6183 | -5/Proximity Caves | Accompanied by 2 allies 6343 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6367 | -5/Proximity Caves | Spotted B-75 Beast 6378 | -5/Proximity Caves | Discovered new exit (range 9) 6383 | -5/Proximity Caves | Entered Factory 6383 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6413 | -5/Factory | Lost 6 parts (1p3n2u) 6619 | -5/Factory | Self-destructed Last Messages --------------- 06514_ Acquired Neutrino Core. 06517_ S-27 Virus destroyed. 06517_ Terminal disabled. 06517_ Assembly Bed disabled. 06517_ Destroyed Lgt. Nuclear Core. 06519_ S-27 Virus destroyed. 06519_ O-24 Administrator destroyed. 06521_ S-27 Virus destroyed. 06521_ Assembly Bed disabled. 06547_ Acquired Lgt. Deuterium Engine. 06553_ Acquired Imp. Hover Unit. 06555_ Dropped Imp. Maneuvering Thrusters. 06556_ Acquired 3 matter. 06561_ The unstable cave ceiling collapses. 06562_ Acquired 4 matter. 06563_ The unstable cave ceiling collapses. 06563_ Acquired 10 matter. 06564_ Acquired 11 matter. 06565_ Acquired 3 matter. 06568_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ## """ #??# #?????????????????????????????? | | ## """ #??# #?????????????????????????????? | | ## #??# #?????????????????????????????? | | ## #??# #?????????????????????????????? | | ########/##### ###+###???????????????????????? | | ??????????????????????? | | ???????????????????????? | | "" "" ?? ??????????????????????? | | "" "" ?????????????????????? | | """ """ ?????????????????????? | | #+############ """ """ #??????????????????????? | | #?????# """ """ #??????????????????????? | | #?????# #??????????????????????? | | ####### "" #??????????????????????? | | + "" #??????????????????????? | | " """" #######""" """ #??????????????????????? | | " """" #?????#"R """ #??????????????????????? | | " """" #?????#""" """ #??????????????????????? | | " """" #?????# g #??????????????????????? | | " """" #?????# +??????????????????????? | | " """" ####### g ########??????????????????????? | | + #?????????????????????????????? | | #### g #?????????????????????????????? | | ########?## #?????????????????????????????? | | ???????### # #+###########?????????????????????? | | ???????# "" @;#?????????????????????? | | ???????# " [/! "" """" ##?????????????????????? | | ???????# " """ """" #??????????????????????? | | ???????# "" """" #??????????????????????? | | ???????# """ """" #??????????????????????? | | ???????# "" """ ]##?????????????????????? | | ???????# " """ #?????????????????????? | | ???????# ##?????????????????????? | | ???????######## # #######??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 525 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeRemoteWheel Manual? 0 Play Time 01:27:24 Cumulative 55.7 hours Start 2021.06.03 @ 20:42:21 End 2021.06.03 @ 22:38:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28b12812-9b6f-48cc-bd5b-4819449f1aee