Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 16:57:11 Player: CometVoid Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1375 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 298/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Tractor Beam > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Sensor Array Signal Interpreter Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 9 8 3 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 3 3 . Treads 1 | 1 . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 3 | 1 1 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 7 | 5 7 7 Power 1 | . 1 1 Propulsion 3 | 3 2 4 Utility . | . 1 . Weapon 1 | 1 2 1 Tool/Special . | . . . Unused Backups 10 | 1 4 5 Power 2 | . 1 1 Propulsion 5 | 1 2 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 12 | . 14 11 Leg 25 | . 28 22 Device 17 | . 14 21 Storage 12 | . 14 11 Processor 5 | . . 11 Energy Gun 12 | . 12 11 Ballistic Gun 11 | . 12 10 Peak Build Rating 10 | 9 10 10 Average Rating 8 | 5 9 9 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) 16 | 16 . . Naked Turns . | . . . Heaviest Build 18 | 14 16 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 5 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 7 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 509 | 268 143 98 Remotely 98 | . . 98 Salvage Created 468 | 60 268 140 Parts 36 | 6 19 11 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Guns 7 | . 6 1 AOE 5 | . 3 2 Classes Destroyed 4 | 1 2 1 Tunneler 3 | 3 . . Hauler 1 | . . 1 Swarmer 3 | . 3 . Grunt 9 | . 6 3 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 55 | . 26 29 Missed 19 | . 10 9 Hits 36 | . 16 20 Projectile 36 | . 16 20 Damage Taken 637 | . 450 187 Core 95 | . 54 41 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 42 | 11 25 6 Largest 2 | 2 2 2 Hottest 120 | 70 120 95 Shots Fired 78 | 22 44 12 Gun 67 | 22 36 9 Cannon . | . . . Launcher 4 | . 1 3 Special 7 | . 7 . Kinetic 32 | 11 18 3 Thermal 42 | 11 25 6 Explosive 4 | . 1 3 Electromagnetic . | . . . Robot Hit Streak 6 | 3 6 5 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | 10 24 5 Core Hits 28 | 5 16 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 710 | 125 403 182 Guns 426 | 103 280 43 Cannons . | . . . Explosions 262 | . 123 139 Melee . | . . . Ramming 22 | 22 . . Kinetic 108 | 29 79 . Thermal 318 | 74 201 43 Explosive 262 | . 123 139 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 . Average Corruption 6 | . 6 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . 23 12 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 4 | 4 . . Kicked 4 | 4 . . Crushed . | . . . Highest Temperature 135 | 60 135 60 Average Temperature 35 | 21 41 27 Received Heat Transfer 135 | . 111 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 925 | 296 518 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 5 110 64 Initial 40 | . . 40 Average 25 | . 53 9 Influence Increases 391 | 15 272 104 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 20 | 15 . 5 Destroy Leader 52 | . 50 2 Successful Hack 15 | . 10 5 Disable Machine 15 | . 15 . Destroy Structure 19 | . 2 17 Partial Spotted 15 | . . 15 Lose Combat Pursuer 15 | . 15 . Influence Decreases 357 | 15 174 168 Entered New Map 58 | . . 58 Time Decay 259 | 15 154 90 Lost Part 40 | . 20 20 Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 15 10 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 13 6 Successful 9 | . 6 3 Failed 10 | . 7 3 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 15 | . 11 4 Terminals 17 | . 11 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 2 | . . 2 Part Schematic 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 764 | 27 396 341 Sensors 386 | . 45 341 Terrain 378 | 27 351 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 965 | 219 402 344 Spaces Moved 461 | 135 150 176 Core 5 | 5 . . Treads 7 | 7 . . Legs 449 | 123 150 176 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 119 120 120 Slowest Speed 160 | 160 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . 2 . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 21 | 6 41 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 20 | . 4 16 Melee . | . . . Projectile 4 | . 4 . AOE 16 | . . 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 787 | 168 322 297 Wait 228 | . 122 106 Move 459 | 134 149 176 Hop . | . . . Pick Up 17 | 9 6 2 Fast Attach 7 | 6 . 1 Attach 5 | 1 2 2 Detach . | . . . Swap 13 | 2 9 2 Drop 12 | 1 9 2 Fire 42 | 11 25 6 Melee . | . . . Ram . | . . . Kick 4 | 4 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 220 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Crushed by falling debris 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Utility x2 966 | -9/Materials | Self-destructed Last Messages --------------- they are originating from deeper in the [Caves], which extend furthest at those depths. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00925_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00929_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00952_ G-34 Mercenary destroyed. 00953_ Acquired 26 matter. 00953_ Acquired 8 matter. 00960_ G-34 Mercenary destroyed. 00961_ Acquired 20 matter. 00961_ U-05 Engineer lays Concrete. 00962_ Grenade Launcher destroyed. 00963_ Sensor Array destroyed. 00963_ U-05 Engineer lays Concrete. 00965_ Acquired 8 matter. 00965_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????# # """"""" #??????????????????????????? | | ????????# + """"""" #??????????????????????????? | | ????????# # """"""" #??????????????????????????? | | ????????# # """"""" #??????????????????????????? | | ????????# # """"""" #??????????????????????????? | | ????????# ########??#??????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# ############?????????????????????????? | | ????????# ????????????????????????? | | ????????# ????????????????????????? | | ######### ????????????????????????? | | # ############???????#?????????????????? | | T """ # #????????????????? #?????????????????? | | """"" # #??????#########?? #?????????????????? | | """"" + ######## #?u #?????????????????? | | """"" # # #? #?????????????????? | | """ # + # #?????????????????? | | # # # #?????????????????? | | ######## # # u ##?#??????????????? | | #########??????# # =r # # ##/#?????????? | | ???????????????# # ![[ s ??????? | | ???????????????+ # !]]* s Y ??????? | | ???????????????# # =***! ??????? | | ???????????????# # ##+#?????????? | | ???????????????# # @ # * #####?????????????? | | ???????????????# #########??##?????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????+ #?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalGravityBrace Manual? 0 Play Time 00:22:53 Cumulative 30.4 hours Start 2026.03.15 @ 16:26:17 End 2026.03.15 @ 16:57:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 27 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 78x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f75b091-d47b-4734-a63e-79c44ac56905