Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.16 @ 00:36:17 Player: Rathori Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (620) 620 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 2972 Bonus ------- Follower Combat Kills 117 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Advanced Visual Processing Unit Transmission Jammer Hacking Drone Bay (1/1) Mining Claw Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Light Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Sensor Array Mining Claw Self-destruct Interrupter [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 48 | 6 16 14 2 5 5 Power 5 | 1 1 1 1 . 1 Engine 5 | 1 1 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 7 3 . . 3 Treads . | . . . . . . Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 10 | . 4 3 . . 3 Utility 12 | 1 4 3 . 4 . Device 5 | . 1 1 . 3 . Storage 4 | 1 2 . . 1 . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 4 7 1 1 1 Energy Gun 5 | 1 2 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 3 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 3 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . 1 2 . . 8 Power 3 | . . 1 . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 7 | . 1 2 . . 7 Average Slot Usage (%) 96 | . 95 90 97 100 98 Engine 11 | . 14 10 11 11 10 Leg 3 | . 17 . . . . Flight 26 | . 10 24 33 33 32 Device 8 | . 1 10 11 10 10 Storage 6 | . 12 . . 2 11 Processor 17 | . 13 22 22 19 11 Energy Gun 5 | . 11 9 . . 3 Ballistic Gun 15 | . 12 5 19 22 18 Slashing Weapon 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 15 | 10 15 10 11 11 13 Greatest Support 20 | 20 20 14 10 15 18 Greatest Overweight (x) 2 | 2 1 . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 4 4 6 6 Average Capacity 5 | 5 7 4 4 4 6 Most Carried 8 | 3 8 4 4 6 6 Average Carried 4 | 1 4 3 3 4 5 Final Capacity 6 | 6 4 4 4 6 6 Final Carried 6 | 2 4 4 4 6 6 Class Distribution -------------------- 61% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 912 | 251 204 198 50 10 199 Remotely . | . . . . . . Salvage Created 729 | . 233 285 42 . 169 Parts 60 | . 20 23 5 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 7 5 3 . 5 Guns 20 | . 7 5 3 . 5 Classes Destroyed 6 | . 4 1 . . 1 Builder 1 | . 1 . . . . Watcher 2 | . 1 1 . . . Swarmer 9 | . 3 . 3 . 3 Grunt 7 | . 4 3 . . . Sentry 3 | . . 2 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 5 3 3 . 3 Combat Bots Only 4 | . 4 3 3 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1153 | . 248 164 39 . 702 Core 448 | . 42 60 13 . 333 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 69 | . 22 18 7 . 22 Largest 2 | . 2 2 1 . 2 Hottest 74 | . 60 60 20 . 74 Shots Fired 118 | . 43 25 7 . 43 Gun 118 | . 43 25 7 . 43 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 86 | . 22 17 7 . 40 Thermal 24 | . 16 8 . . . Explosive . | . . . . . . Electromagnetic 8 | . 5 . . . 3 Robot Hit Streak 13 | . 13 8 5 . 10 Robot Miss Streak 6 | . 2 3 2 . 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 82 | . 35 16 5 . 26 Core Hits 40 | . 14 9 3 . 14 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 23 | . . 23 . . . Impact . | . . . . . . Slashing 23 | . . 23 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1075 | . 462 209 62 . 342 Guns 1043 | . 430 209 62 . 342 Cannons . | . . . . . . Explosions 32 | . 32 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 776 | . 222 166 62 . 326 Thermal 220 | . 177 43 . . . Explosive . | . . . . . . Electromagnetic 79 | . 63 . . . 16 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . 7 . . . . Projectiles . | . . . . . . Explosions 7 | . 7 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . 31 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 30 | . 30 19 . . 15 Average Temperature 10 | . 15 11 . . 6 Received Heat Transfer 129 | . 72 57 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 475 | . 375 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 256 | . 135 256 133 . . Initial 48 | . . 29 48 . . Average 81 | . 55 106 120 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 81 100 . . Level 1 7 | . . 18 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 14 | . 2 . . . 12 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 13 12 4 . 15 Peak Tracking Total 5 | . 4 4 4 . 5 Tactical Retreats 6 | . 3 1 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 6 3 . . . Successful 2 | . 2 . . . . Failed 7 | . 4 3 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 . 1 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 152 Highest-Rated Ally 41 | . . . . 41 40 Total Orders . | . . . . . . Ally Attacks 35 | . . . . . 35 Total Damage 431 | . . . . . 431 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2306 | 69 484 512 129 605 507 Spaces Moved 3088 | 48 387 586 188 1195 684 Core 21 | 17 . . . . 4 Treads . | . . . . . . Legs 151 | 31 120 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2916 | . 267 586 188 1195 680 Fastest Speed 34 | 50 37 34 37 34 34 Average Speed 44 | 122 74 36 37 41 34 Slowest Speed 150 | 150 120 37 117 117 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . 1 2 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 33 33 38 93 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 7 | . . . 1 2 4 Spaces Dug 18 | . . 18 . . . Terrain Destroyed 21 | . 3 18 . . . Melee 18 | . . 18 . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3848 | 56 536 803 238 1297 918 Wait 589 | . 96 161 40 94 198 Move 3075 | 47 384 581 185 1194 684 Hop 4 | . 1 2 1 . . Pick Up 23 | 3 11 2 1 3 3 Fast Attach 12 | 5 2 2 2 . 1 Attach 6 | 1 3 1 . . 1 Detach 1 | . 1 . . . . Swap 30 | . 11 11 . 5 3 Drop 16 | . 5 2 2 1 6 Fire 69 | . 22 18 7 . 22 Melee 23 | . . 23 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 460 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 919 | -9/Materials | Build established: Scavenger-Mutant 921 | -9/Materials | Discovered new exit (range 6) 1066 | -9/Materials | Identified exit to Mines 1066 | -9/Materials | Entered Mines 1158 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1187 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1190 | -9/Mines | Identified exit to Zion 1195 | -9/Mines | Entered Zion 1230 | -7/Zion | Build established: Mutant 1259 | -7/Zion | Learned 4 Factory zone layouts 1345 | -7/Zion | Learned location of Data Miner (-6) 1376 | -7/Zion | Given A8's code to call for help 1413 | -7/Zion | Received a visual enhancement algorithm 1514 | -7/Zion | Imprinted 1516 | -7/Zion | Declared Zion's savior 1625 | -7/Zion | Discovered new exit (range 16) 1630 | -7/Zion | Identified exit to Proximity Caves 1646 | -7/Zion | Given the Hacking Drone Bay 1652 | -7/Zion | Found Prototype Device 1657 | -7/Zion | Identified Hacking Drone Bay 1800 | -7/Zion | Entered Proximity Caves 1800 | -6/Proximity Caves | Accompanied by 4 allies 1895 | -6/Proximity Caves | Identified exit to Factory 1928 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2020 | -6/Proximity Caves | Learned Factory interactive machine intel 2121 | -6/Proximity Caves | Build established: Scavenger-Mutant 2302 | -6/Proximity Caves | Core integrity fell below 50% 2306 | -6/Proximity Caves | Core integrity fell below 20% 2307 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Searching scrap... Found Mak. Leg. Found System Guard. Found Arc Projector. Found Imp. Weapon Shielding. Found 18 Matter. Acquired 12 matter. Searching scrap... Found System Guard. Found Hvy. Flak Cannon. Found System Guard. Found Component Analysis Suite. Found 27 Matter. Lgt. Ion Engine destroyed. Mak. Flight Unit destroyed. Mak. Shrapnel Gun destroyed. VTOL Module destroyed. Sensor Array destroyed. Shock Rifle destroyed. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #???????????????????? ?????????????????????? | | #?????????????????? ???????????????????? | | #???????????? ? =????????????????? | | #???????????? ??????????????? | | #??????????? ????????????? | | ???????????# ????????????? | | ??????###### ???????????? | | ??????# != < ???????????? | | ??????# ??????????? | | ####### ! ??????????? | | + ??????????? | | + ?????????? | | + ?????????? | | + = ! ????????? | | + d ????????? | | ####### @ ????????? | | #?????# ????????? | | ##????# ????????? | | ##???# ?????????? | | #???# ?????????? | | #???# ??????????? | | #???# ??????????? | | ##???# d ??????????? | | ##????# ???????????? | | ??????################## i #####???????????? | | ???????????????????????# #???????????????? | | ???????????????????????###########???????????????? | | #####????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ### ###???????????????????????????????????????? | | ??# ##??????????????????????????????????????? | | ??# ##?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# ## #?????????????????????????????????????? | | ??###### ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed ReflectiveAlphaProtomatter Manual? 0 Play Time 00:43:36 Cumulative 9.8 hours Start 2021.09.15 @ 23:54:18 End 2021.09.16 @ 00:36:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a8d3d31-cfe1-4a1e-9543-1f97961b9fcc