Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.05 @ 21:41:13 Player: ditdatdave Result: Destroyed by as-55602 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (356) 356 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 886 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 155/250 System Corruption 4% Temperature Cool (269) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY (14) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Visual Processing Unit Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Small Storage Unit Small Storage Unit Large Storage Unit Visual Processing Unit Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 7 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 8 | 2 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device . | . . . Storage 4 | 2 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . 1 . Energy Cannon 2 | . . 2 Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 13 | . 13 13 Energy Gun 6 | . 8 . Energy Cannon 3 | . . 13 Ballistic Gun 18 | . 19 14 Naked Turns . | . . . Heaviest Build 47 | 15 43 47 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 14 | 8 12 14 Average Capacity 11 | 5 11 12 Most Carried 12 | 1 12 12 Average Carried 9 | . 9 11 Final Capacity 14 | 8 12 14 Final Carried 12 | 1 12 11 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 458 | 280 104 74 Remotely . | . . . Salvage Created 623 | 82 298 243 Parts 35 | 3 23 9 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 9 6 Guns 12 | . 9 3 Cannons 3 | . . 3 Classes Destroyed 5 | 1 3 1 Tunneler 1 | . 1 . Recycler 2 | 1 1 . Swarmer 6 | . 6 . Grunt 7 | . 3 4 Assembled 2 | . . 2 Best Kill Streak 4 | 1 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1144 | . 545 599 Core 253 | . 129 124 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 5 33 27 Largest 2 | 2 2 2 Hottest 85 | 40 85 85 Shots Fired 125 | 10 63 52 Gun 104 | 10 63 31 Cannon 21 | . . 21 Launcher . | . . . Special . | . . . Kinetic 87 | 10 50 27 Thermal 17 | . 13 4 Explosive . | . . . Electromagnetic 21 | . . 21 Robot Hit Streak 15 | 7 15 12 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 97 | 8 50 39 Core Hits 36 | 3 18 15 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1092 | 61 476 555 Guns 687 | 61 423 203 Cannons 341 | . . 341 Explosions . | . . . Melee . | . . . Ramming 64 | . 53 11 Kinetic 500 | 61 281 158 Thermal 187 | . 142 45 Explosive . | . . . Electromagnetic 341 | . . 341 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 1 4 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 4 | . 2 2 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . 24 5 Shots . | . . . Rammed 6 | . 5 1 Targets Rammed 9 | . 8 1 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 294 | . 136 294 Average Temperature 102 | . 40 143 Received Heat Transfer 593 | . 153 440 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . 333 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 210 | 5 210 103 Average Influence 56 | 2 53 78 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 93 100 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 20 14 Peak Tracking Total 14 | . 5 14 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 9 | . 9 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1658 | 86 1172 400 Spaces Moved 878 | 61 644 173 Core 16 | 16 . . Treads . | . . . Legs 862 | 45 644 173 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 161 | 101 161 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 72 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1000 | 73 715 212 Wait 9 | . 9 . Move 876 | 60 643 173 Hop . | . . . Pick Up 11 | 1 10 . Fast Attach 11 | 7 3 1 Attach 3 | . . 3 Detach 1 | . 1 . Swap 9 | . 4 5 Drop 6 | . 4 2 Fire 65 | 5 33 27 Melee . | . . . Ram . | . . . Kick 9 | . 8 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 875 | -10/Materials | Discovered new exit (range 3) 907 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Identified exit to Mines 1066 | -10/Materials | Build established: Scavenger-Mutant 1259 | -10/Materials | Entered Mines 1464 | -10/Mines | Core integrity fell below 20% 1586 | -10/Mines | Learned Materials emergency access door positions 1600 | -10/Mines | Assembled infested the area 1659 | -10/Mines | Destroyed by as-55602 with Assembled Heavy Rifle Last Messages --------------- World map updated: -8/Materials. K-01 Serf collects debris. Slammed into T-07 Excavator. Acquired derelict log, extracted data. Data stored: Materials emergency access points. ALERT: Infestation in the mines, dispatching Demolisher response squad. K-01 Serf destroyed. as-88537 sneak attacks. R-06 Scavenger system corrupted by crushing effect. R-06 Scavenger knocked back. Knocked back. as-02710 destroyed. Knocked back. Visual Processing Unit destroyed. System corrupted by crushing effect (+3). System corrupted: Assault Rifle targeting data glitched. System corrupted: Heat flow error (+167). as-88537 destroyed. Destroyed Asb. F-torch. 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