Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 00:13:55 Player: ThatBishHoly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (854) 854 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 3205 Bonus ------- Pacifist 200 High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 79/100 System Corruption 6% Temperature Cool (18) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Machine Analyzer Improved Signal Interpreter Reactive Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Field Recycling Unit > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Beam Rifle Improved Assault Rifle Light Cannon Rocket Launcher Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 41 | 6 . . 17 18 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . . 4 5 Treads 8 | 2 . . 4 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 6 | 1 . . 1 4 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | 2 . . 10 8 Energy Gun 5 | . . . 3 2 Energy Cannon 3 | . . . 1 2 Ballistic Gun 6 | 2 . . 3 1 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 4 | . . . 4 . Parts Lost 23 | . . . 3 20 Power 3 | . . . 1 2 Propulsion 8 | . . . 2 6 Utility 4 | . . . . 4 Weapon 8 | . . . . 8 Highest Loss Streak 18 | . . . 3 18 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 86 | . 85 85 90 76 Engine 8 | . 14 14 7 6 Treads 33 | . 28 28 39 23 Device 7 | . . . 10 5 Storage 10 | . 14 14 11 6 Processor 3 | . . . . 13 Energy Gun 3 | . . . 4 . Energy Cannon 3 | . . . . 11 Ballistic Gun 13 | . 28 28 13 5 Launcher 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 33 | 13 13 13 28 33 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 4 5 8 8 Average Carried 5 | 1 1 4 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 4 5 8 4 Class Distribution -------------------- 82% | Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 773 | . . . 699 74 Remotely . | . . . . . Salvage Created 1195 | . . . 911 284 Parts 83 | . . . 58 25 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed 4 | . . . 3 1 Parts Field Recycled 9 | . . . 9 . Retrieved Matter 13 | . . . 13 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . . . 19 7 Guns 13 | . . . 13 . Cannons 6 | . . . . 6 AOE 7 | . . . 6 1 Classes Destroyed 9 | . . . 9 . Worker 3 | . . . 3 . Builder 2 | . . . 1 1 Tunneler 1 | . . . 1 . Hauler 4 | . . . 2 2 Recycler 4 | . . . 4 . Watcher 3 | . . . 2 1 Swarmer 13 | . . . 8 5 Grunt 12 | . . . 10 2 Sentry 1 | . . . 1 . Best Kill Streak 14 | . . . 14 6 Combat Bots Only 9 | . . . 9 5 Max Kills in Single Turn 5 | . . . 5 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 323 | . . . 119 204 Missed 68 | . . . 30 38 Damage Taken 3269 | . . . 1219 2050 Core 740 | . . . 185 555 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 100 53 . Volleys Fired 115 | . . . 90 25 Largest 3 | . . . 2 3 Hottest 173 | . . . 91 173 Shots Fired 176 | . . . 117 59 Gun 117 | . . . 102 15 Cannon 44 | . . . 2 42 Launcher 15 | . . . 13 2 Special . | . . . . . Kinetic 94 | . . . 78 16 Thermal 42 | . . . 2 40 Explosive 15 | . . . 13 2 Electromagnetic 25 | . . . 24 1 Robot Hit Streak 12 | . . . 10 12 Robot Miss Streak 6 | . . . 4 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 88 | . . . 65 23 Core Hits 67 | . . . 48 19 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2770 | . . . 1723 1047 Guns 984 | . . . 869 115 Cannons 472 | . . . 40 432 Explosions 1267 | . . . 802 465 Melee . | . . . . . Ramming 47 | . . . 12 35 Kinetic 704 | . . . 582 122 Thermal 454 | . . . 40 414 Explosive 1267 | . . . 802 465 Electromagnetic 298 | . . . 287 11 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . . . 27 26 Projectiles 13 | . . . . 13 Explosions 40 | . . . 27 13 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 330 | . . . 244 86 Shots 10 | . . . 8 2 Rammed 10 | . . . 3 7 Targets Rammed 10 | . . . 3 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 673 | . . . 104 673 Average Temperature 177 | . . . 26 308 Received Heat Transfer 1131 | . . . 411 720 Effects 29 | . . . . 29 Shutdowns 4 | . . . . 4 Energy Bleed 4 | . . . . 4 Interference 7 | . . . . 7 Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 5 | . . . . 5 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 703 | . . . 74 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 546 | . . . 546 497 Initial 210 | . . . . 210 Average 216 | . . . 239 286 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 45 | 100 100 100 50 . Level 1 33 | . . . 21 81 Level 2 21 | . . . 27 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 3 3 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 3 . 34 27 Peak Tracking Total 12 | . 3 . 7 12 Tactical Retreats 9 | . . . 4 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 11 | . . . 6 5 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . 2 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . 9 . Successful 8 | . . . 8 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . . . 7 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 3 | . . . 3 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 11 | . . . 11 . Retrieved Matter 11 | . . . 11 . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1899 | 53 46 176 1161 463 Spaces Moved 1112 | 45 27 110 567 363 Core 88 | 27 . . . 61 Treads 877 | 18 27 110 567 155 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 147 | . . . . 147 Fastest Speed 35 | 50 160 160 160 35 Average Speed 135 | 94 160 160 160 92 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 12 33 29 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . . 81 24 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 91 | . . . 81 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1333 | 55 30 110 700 438 Wait 9 | . . . . 9 Move 1097 | 44 26 109 566 352 Hop 5 | . . . . 5 Pick Up 40 | 5 4 1 15 15 Fast Attach 5 | 1 . . 4 . Attach 24 | 5 . . 3 16 Detach . | . . . . . Swap 12 | . . . 10 2 Drop 15 | . . . 9 6 Fire 115 | . . . 90 25 Melee 1 | . . . . 1 Ram 6 | . . . . 6 Kick . | . . . . . Crush 4 | . . . 3 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 16) 100 | -10/Materials | Entered Mines 241 | -10/Mines | Discovered new exit (range 13) 276 | -10/Mines | Entered Materials 276 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 1059 | -9/Materials | Lost 3 parts (1p2n) 1064 | -9/Materials | Destroyed 9 combat bots 1416 | -9/Materials | Discovered new exit (range 9) 1437 | -9/Materials | Entered another Materials area 1437 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1729 | -8/Materials | Build established: Scavenger-Skirmisher 1780 | -8/Materials | Core integrity fell below 50% 1841 | -8/Materials | Lost 18 parts (2p5n3u8w) 1890 | -8/Materials | Core integrity fell below 20% 1900 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01812_ Slammed into R-06 Scavenger. 01816_ Destabilizing: Core damaged (-27). 01822_ Acquired Cesium-ion Thruster. 01826_ Acquired Imp. Signal Interpreter. 01834_ K-01 Serf cleans the Processing Tank. 01837_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01846_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01853_ Acquired Titanium Leg. 01857_ Acquired Machine Analyzer. 01870_ Acquired Lrg. Storage Unit. 01875_ Acquired Reactive Plating. 01889_ Cesium-ion Thruster destroyed. 01890_ Slammed into G-47 Trooper. 01890_ Transport Network Coupler destroyed. 01890_ System corrupted by crushing effect (+5). 01890_ Destabilizing: System corrupted (+1). 01898_ Slug penetrates Wall. 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