Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 06:54:40 Player: Calanor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (141) 705 Value Destroyed (2312) 2312 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 4579 Bonus ------- High Alert Combat Kills 282 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 280/280 System Corruption 11% Temperature Cool (20) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (12) --- Improved Ion Engine Light Treads Aluminum Leg Improved Flight Unit Hacking Suite Light EM Pulse Cannon Autogun Autogun Autogun Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Autogun Autogun Rocket Launcher Shock Trap [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 73 | 7 7 13 46 Power 7 | 1 1 2 3 Engine 7 | 1 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 25 | 2 2 5 16 Treads 3 | . . . 3 Leg 17 | 2 2 1 12 Wheel 5 | . . 4 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 1 3 Device 4 | 2 . 1 1 Storage 3 | . 1 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 34 | 2 3 5 24 Energy Gun 10 | . . . 10 Energy Cannon . | . . . . Ballistic Gun 14 | 2 3 3 6 Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon 5 | . . . 5 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 12 | . . . 12 Power . | . . . . Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 96 | . 99 100 92 Engine 12 | . 14 14 11 Treads 1 | . . . 3 Leg 18 | . 28 5 22 Wheel 7 | . . 22 2 Device 12 | . 14 14 9 Storage 17 | . 13 14 22 Energy Gun 3 | . . . 9 Ballistic Gun 20 | . 28 27 10 Naked Turns . | . . . . Heaviest Build 31 | 8 20 21 31 Greatest Support 40 | 20 20 32 40 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 4 8 8 12 Average Capacity 9 | 4 7 8 12 Most Carried 12 | 4 8 8 12 Average Carried 8 | 2 7 6 10 Final Capacity 12 | 4 8 8 12 Final Carried 11 | 3 8 6 11 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 3334 | 342 742 950 1300 Remotely . | . . . . Salvage Created 4624 | 154 777 1245 2448 Parts 328 | 18 63 63 184 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 11 | . 3 2 6 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 66 | 1 9 15 41 Guns 48 | 1 9 13 25 AOE 18 | . . 2 16 Classes Destroyed 12 | 3 5 . 4 Worker 18 | 1 2 9 6 Builder 13 | . 4 1 8 Tunneler 12 | 4 2 3 3 Hauler 4 | . 2 . 2 Recycler 20 | . 3 10 7 Operator 3 | . . . 3 Watcher 5 | . 3 . 2 Swarmer 25 | . 6 12 7 Grunt 32 | 1 3 3 25 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 15 | 5 6 7 15 Combat Bots Only 7 | 1 3 3 7 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging 1 | . . . 1 Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 3123 | 56 414 434 2219 Core 600 | . 67 117 416 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 . 26 . Volleys Fired 379 | 12 84 105 178 Largest 2 | 2 2 2 2 Hottest 100 | 40 46 46 100 Shots Fired 699 | 24 168 198 309 Gun 660 | 24 168 194 274 Cannon . | . . . . Launcher 12 | . . 4 8 Special 27 | . . . 27 Kinetic 562 | 24 168 194 176 Thermal 27 | . . . 27 Explosive 12 | . . 4 8 Electromagnetic 98 | . . . 98 Robot Hit Streak 13 | 7 8 9 13 Robot Miss Streak 7 | 3 7 5 6 Penetration Max . | . . . . Secondary Targets 7 | . 2 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 352 | 12 97 102 141 Core Hits 173 | 7 32 44 90 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6452 | 133 1255 1561 3503 Guns 5005 | 133 1255 1499 2118 Cannons . | . . . . Explosions 1342 | . . 62 1280 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 4228 | 133 1255 1499 1341 Thermal 147 | . . . 147 Explosive 1286 | . . 62 1224 Electromagnetic 777 | . . . 777 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Effects 108 | . . . 108 Message Errors 9 | . . . 9 Matter Fused 16 | . . . 16 Heat Flow Errors 10 | . . . 10 Energy Discharges 8 | . . . 8 Data Loss (minor) 9 | . . . 9 Data Loss (major) 2 | . . . 2 Misfires 7 | . . . 7 Alerts 1 | . . . 1 Misdirections 10 | . . . 10 Targeting Errors 32 | . . . 32 Weapon Failures 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 112 | . . . 112 Projectiles . | . . . . Explosions 106 | . . . 106 Melee 6 | . . . 6 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . . 26 24 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 404 | . 27 50 404 Average Temperature 48 | . 7 8 75 Received Heat Transfer 756 | 30 72 90 564 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 298 | . . . 298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 930 | 45 261 215 930 Average Influence 226 | 22 128 101 413 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 65 | 100 79 97 28 Level 1 17 | . 20 2 28 Level 2 3 | . . . 10 Level 3 12 | . . . 32 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 . 9 Investigation 5 | . 1 . 4 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 3 | . . . 3 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 98 | 1 14 24 59 Peak Tracking Total 8 | 1 3 3 8 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 3 | . . 2 1 Traps Extracted . | . . . . Installed 3 | . . 2 1 Triggered 3 | . . 2 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 12 | . . 1 11 Max in Single Turn 3 | . . 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 6 . 7 Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 59 | . 25 . 34 Successful 47 | . 20 . 27 Failed 12 | . 5 . 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 40 | . 22 . 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 3 . 7 Scanalyzers 9 | . . . 9 Garrison Access . | . . . . Terminal Hacks 31 | . 17 . 14 Record 5 | . 4 . 1 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 5 | . 1 . 4 Branch Access Points 1 | . . . 1 Recycling Unit Index 1 | . . . 1 Alert Level 2 | . 1 . 1 Locate Traps 6 | . 3 . 3 Dispatch Records 2 | . 1 . 1 Maintenance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 3 . 4 Recycle Component 1 | . . . 1 Process 2 | . 1 . 1 Report Inventory 3 | . 1 . 2 Retrieve Matter 1 | . 1 . . Scanalyzer 9 | . . . 9 Insert Component 4 | . . . 4 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 9 | . 4 . 5 Full Trace Events 6 | . 2 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 167 | . 154 . 13 Retrieved Matter 388 | . 388 . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4775 | 216 1243 1452 1864 Spaces Moved 2988 | 146 822 1038 982 Core 30 | 22 . . 8 Treads 107 | . . . 107 Legs 1840 | 124 822 174 720 Wheels 1011 | . . 864 147 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 100 Average Speed 115 | 109 120 104 125 Slowest Speed 450 | 120 120 150 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 60 | 7 83 99 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 24 | . . 12 12 Terrain Destroyed 119 | . . 46 73 Melee . | . . . . Projectile 15 | . . . 15 AOE 104 | . . 46 58 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3668 | 179 947 1250 1292 Wait 113 | . 10 76 27 Move 2984 | 145 821 1037 981 Hop . | . . . . Pick Up 65 | 12 15 4 34 Fast Attach 6 | . . 3 3 Attach 24 | 7 4 . 13 Detach . | . . . . Swap 43 | . 3 10 30 Drop 49 | 3 10 13 23 Fire 379 | 12 84 105 178 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap 3 | . . 2 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 217 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 15) 1104 | -10/Materials | Build established: Scavenger-Mutant 1460 | -10/Materials | Entered Mines 1460 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1463 | -10/Mines | Found Prototype Device 1463 | -10/Mines | Identified Exp. Sensor Array 1575 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1714 | -10/Mines | Learned location of Zion (-7) 1750 | -10/Mines | Build established: Mutant 1963 | -10/Mines | Discovered new exit (range 11) 2067 | -10/Mines | Found a hidden stash of uninstalled traps 2287 | -10/Mines | Core integrity fell below 50% 2389 | -10/Mines | Discovered new exit (range 10) 2912 | -10/Mines | Entered Materials 2912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3091 | -9/Materials | Crushed by falling debris 3097 | -9/Materials | Crushed by falling debris 3098 | -9/Materials | System corruption reached 10% 3128 | -9/Materials | Lost 4 parts (2n1u1w) 3313 | -9/Materials | Discovered new exit (range 15) 3336 | -9/Materials | Core integrity fell below 50% 3474 | -9/Materials | Destroyed 7 combat bots 3688 | -9/Materials | Identified exit to Mines 3945 | -9/Materials | Build established: Scavenger-Mutant 4106 | -9/Materials | Core integrity fell below 20% 4112 | -9/Materials | First assault squad dispatched 4186 | -9/Materials | Destroyed 7 combat bots 4348 | -9/Materials | Build established: Mutant 4517 | -9/Materials | Discovered new exit (range 4) 4776 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. System corrupted: Heat flow error (+112). L-31 Rogue destroyed. System corrupted: Autogun targeting data glitched. G-34 Mercenary destroyed. System corrupted: Heat flow error (+153). Acquired 33 matter. Acquired 55 matter. Acquired 35 matter. Acquired 51 matter. Acquired 4 matter. K-01 Serf collects debris. System corrupted: Matter fused (-6). K-01 Serf collects debris. Kicked K-01 Serf out of the way. Destroyed Lgt. Ion Engine. K-01 Serf system corrupted by crushing effect. K-01 Serf system terminally corrupted. 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EM Pulse Gun | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Significant Disruption System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed PowerSalvageTorch Manual? 0 Play Time 01:43:54 Cumulative 5.6 hours Start 2020.09.07 @ 04:50:28 End 2020.09.07 @ 06:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3794c13d-fdc8-4e9d-a613-ebfcb6aacf31