Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 23:32:57 Player: void Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1700) 1700 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5870 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 37/100 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Improved Heat Sink Improved Sensor Array Particle Cannon Particle Cannon Heavy Particle Cannon Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Titanium Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Sensor Array Advanced Beam Rifle Particle Cannon Particle Cannon Guided Plasma Cannon Heavy Assault Rifle Improved Assault Rifle Missile Launcher Heavy Hammer [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . 2 . . . 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 Utility 3 | . . 2 . . . . . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 49 | 7 1 5 . . 5 2 18 11 Power 5 | 1 . . . . . . 3 1 Engine 5 | 1 . . . . . . 3 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . 2 . . . . 1 3 Treads 2 | . . . . . . . . 2 Leg 6 | 2 . 2 . . . . 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 . 3 . . 2 . 8 5 Device 14 | 1 . 1 . . 2 . 6 4 Storage 2 | 1 . 1 . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 3 | . . 1 . . . . 2 . Artifact . | . . . . . . . . . Weapon 16 | 2 1 . . . 3 2 6 2 Energy Gun 4 | . . . . . . 1 3 . Energy Cannon 4 | . . . . . 2 1 . 1 Ballistic Gun 5 | 2 . . . . 1 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 4 | . . . . . . . 4 . Parts Lost 29 | . . . . . 2 . 4 23 Power 4 | . . . . . . . 1 3 Propulsion 6 | . . . . . . . . 6 Utility 12 | . . . . . 2 . 2 8 Weapon 7 | . . . . . . . 1 6 Highest Loss Streak 11 | . . . . . 2 . 2 11 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 10 | . 2 6 9 10 10 9 12 13 Power . | . . . . . . . . . Propulsion 2 | . . 2 3 3 3 3 3 1 Utility 1 | . 1 1 2 2 1 1 1 3 Weapon 5 | . 1 2 4 5 6 5 8 7 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . 1 . . . . 4 . Power . | . . . . . . . . . Propulsion 3 | . . 1 . . . . 2 . Utility . | . . . . . . . . . Weapon 2 | . . . . . . . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 94 100 100 99 90 94 91 Engine 12 | . 14 11 11 11 11 9 13 13 Treads 1 | . . . . . . . . 10 Leg 18 | . 28 22 22 22 22 18 18 6 Device 23 | . 14 22 22 22 29 27 24 22 Storage 9 | . 14 11 11 11 11 9 9 7 Protection 3 | . . 6 11 11 2 . 1 . Energy Gun 5 | . . . . . . . 10 12 Energy Cannon 5 | . . . . . 8 18 9 5 Ballistic Gun 12 | . 26 22 22 22 13 9 6 2 Peak Build Rating 38 | 7 7 16 17 17 24 24 34 38 Average Rating 22 | 5 7 15 16 17 19 22 26 33 On Entrance 14 | . 7 7 16 17 17 20 22 28 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 15 15 34 34 34 43 39 49 48 Greatest Support 44 | 20 20 34 34 34 34 34 34 44 Greatest Overweight (x) 10 | 2 . . . . 1 1 1 10 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 Most Carried 15 | 2 4 9 10 11 11 11 15 15 Average Carried 10 | . 2 6 9 10 10 10 13 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 4 9 10 11 11 11 15 6 Scrap Suit Usage (%) 1 | . . . . . . . 1 . Class Distribution -------------------- 45% | Scavenger-Skirmisher 36% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Matter Collected 1451 | 233 . 137 96 . 93 . 496 396 Remotely . | . . . . . . . . . Salvage Created 1742 | 40 . 182 . . 157 . 709 654 Parts 85 | 9 . 10 . . 4 . 34 28 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 34 | . . 3 . . 3 . 12 16 Guns 22 | . . 3 . . 1 . 10 8 Cannons 4 | . . . . . 1 . . 3 AOE 5 | . . . . . . . 1 4 Classes Destroyed 13 | 1 . 3 . . . . 5 4 Worker 1 | . . . . . . . 1 . Builder 1 | . . . . . . . 1 . Tunneler 3 | 3 . . . . . . . . Operator 1 | . . . . . . . 1 . Drone 1 | . . . . . . . . 1 Watcher 2 | . . 1 . . . . 1 . Swarmer 2 | . . . . . . . . 2 Grunt 19 | . . 1 . . 3 . 5 10 Brawler 2 | . . . . . . . 1 1 Sentry 8 | . . 2 . . . . 5 1 Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 Best Kill Streak 5 | 2 . 2 . . 3 . 5 5 Combat Bots Only 5 | . . 2 . . 3 . 3 5 Max Kills in Single Turn 3 | 1 . 1 . . 1 . 2 3 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . . . . . 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 326 | . 3 18 . . 16 2 82 205 Missed 84 | . . 5 . . 1 1 20 57 Hits 242 | . 3 13 . . 15 1 62 148 Projectile 242 | . 3 13 . . 15 1 62 148 AOE 1 | . . . . . . . . 1 Critical Strikes 12 | . . 1 . . 1 . 4 6 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 4009 | . 32 181 . . 248 17 931 2600 Core 933 | . 21 32 . . 15 . 164 701 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 91 . . . 88 . 70 . Volleys Fired 107 | 7 4 13 . 1 14 . 30 38 Largest 3 | 2 2 2 . 2 1 . 3 3 Hottest 197 | 40 100 40 . 40 120 . 186 197 Shots Fired 217 | 14 5 26 . 2 14 . 72 84 Gun 160 | 14 2 26 . 2 9 . 53 54 Cannon 46 | . . . . . 5 . 18 23 Launcher 7 | . . . . . . . . 7 Special 4 | . 3 . . . . . 1 . Kinetic 77 | 14 2 26 . 2 9 . 6 18 Thermal 105 | . 3 . . . 5 . 47 50 Explosive 7 | . . . . . . . . 7 Electromagnetic 28 | . . . . . . . 19 9 Robot Hit Streak 30 | 2 1 4 . . 7 . 12 30 Robot Miss Streak 3 | 2 1 2 . . 1 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 150 | 6 1 15 . . 12 . 51 65 Core Hits 77 | 3 . 7 . . 5 . 23 39 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . . . . . . 2 2 Burn 3 | . . . . . . . 2 1 Smash 1 | . . . . . . . . 1 Melee Attacks 11 | . . . . . . . 8 3 Impact 11 | . . . . . . . 8 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3595 | 78 14 195 . . 270 . 1287 1751 Guns 1889 | 78 14 195 . . 93 . 790 719 Cannons 1052 | . . . . . 177 . 360 515 Explosions 607 | . . . . . . . 137 470 Melee 47 | . . . . . . . . 47 Ramming . | . . . . . . . . . Kinetic 661 | 78 14 195 . . 93 . 91 190 Thermal 1929 | . . . . . 177 . 897 855 Explosive 470 | . . . . . . . . 470 Electromagnetic 488 | . . . . . . . 299 189 Impact 47 | . . . . . . . . 47 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 6 Average Corruption 3 | . . . . . . . 4 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . . . 17 3 Message Errors 8 | . . . . . . . 7 1 Matter Fused 4 | . . . . . . . 4 . Heat Flow Errors 4 | . . . . . . . 3 1 Data Loss (minor) 3 | . . . . . . . 3 . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 85 | . . . . . 9 . 20 56 Projectiles 25 | . . . . . 9 . 7 9 Explosions 13 | . . . . . . . 13 . Melee 47 | . . . . . . . . 47 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . . 62 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 585 | . 40 20 . . 362 . 585 261 Average Temperature 142 | . 18 8 . . 202 . 188 73 Received Heat Transfer 1167 | . 18 75 . . 153 . 405 516 Effects 16 | . . . . . . . 16 . Shutdowns 4 | . . . . . . . 4 . Energy Bleed 1 | . . . . . . . 1 . Interference 3 | . . . . . . . 3 . Damage (major) 8 | . . . . . . . 8 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . 1 . 1 . Parts Melted 12 | . . . . . 1 . 7 4 Heat Transferred 3896 | . . . . . 400 . 1826 1670 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 136 | 10 14 50 4 . 50 45 136 92 Initial 53 | . . . 4 . . . 14 53 Average 15 | 1 . 9 . . 4 2 24 29 Influence Increases 1110 | 15 17 102 . . 70 45 426 435 Destroy 0b10 Robot/C 680 | . . 60 . . 60 . 240 320 Destroy 0b10 Robot/NC 40 | 15 . 5 . . . . 20 . Destroy Leader 184 | . . 22 . . 10 . 72 80 Successful Hack 21 | . 14 . . . . . 7 . Disable Machine 60 | . . . . . . . 45 15 Destroy Structure 35 | . 3 . . . . . 12 20 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 75 | . . 15 . . . 45 15 . Influence Decreases 1060 | 15 17 90 12 . 70 10 344 502 Entered New Map 93 | . . . 8 . . . 21 64 Time Decay 712 | 15 17 90 4 . 60 10 287 229 Lost Part 245 | . . . . . 10 . 26 209 Lost Ally 10 | . . . . . . . 10 . Squads Dispatched 12 | . 1 . . . . . 5 6 Investigation 3 | . . . . . . . 1 2 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 1 . . . . . 2 3 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Distress Signals 8 | . 1 3 . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . 5 8 . . 3 1 21 19 Peak Tracking Total 5 | . 2 3 . . 3 4 4 5 Tactical Retreats 3 | . . 1 . . . 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Machines Disabled 5 | . . 1 . . . . 3 1 Max in Single Turn 1 | . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Machines Accessed 15 | . 2 3 . 4 . . 3 3 Terminals 8 | . 2 2 . . . . 3 1 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 4 6 . 36 . . 6 6 Successful 46 | . 3 1 . 36 . . 4 2 Failed 12 | . 1 5 . . . . 2 4 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 2 | . 1 . . 1 . . . . Terminals 18 | . 4 5 . . . . 6 3 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 45 | . 3 1 . 36 . . 4 1 Record 35 | . . . . 35 . . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 2 | . . . . . . . 2 . Open DSF 1 | . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 2 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . . . 1 2 Full Trace Events 3 | . . . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 67 | . . . . . . . . 67 Total Robot Build Rating 16 | . . . . . . . . 16 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Total Allies 4 | . . . . . . . . 4 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 48 | . . . . . . . . 48 Highest-Rated Ally 12 | . . . . . . . . 12 Total Orders 9 | . . . . . . . 5 4 ROAM 1 | . . . . . . . . 1 GUARD 2 | . . . . . . . . 2 EXPLORE 5 | . . . . . . . 4 1 RETURN 1 | . . . . . . . 1 . Ally Attacks 4 | . . . . . . . . 4 Total Damage 34 | . . . . . . . . 34 Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 4258 | 6 327 422 177 734 854 126 1134 478 Sensors 1014 | . . . . . . . 536 478 Terrain 2894 | . . 422 177 734 837 126 598 . Seismic 1870 | 6 327 422 177 734 204 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 9 | . . . . . . . 8 1 Drone Recoveries 5 | . . . . . . . 5 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Turns Passed 5056 | 85 327 422 177 734 881 126 1507 797 Spaces Moved 2429 | 45 237 259 136 562 457 53 414 266 Core 10 | 6 . . . . . . . 4 Treads 234 | . . . . . . . . 234 Legs 2185 | 39 237 259 136 562 457 53 414 28 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 200 130 145 Average Speed 160 | 116 120 129 130 130 178 200 199 213 Slowest Speed 550 | 150 120 130 130 130 200 200 200 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 45 29 32 93 69 5 63 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 7 | . 3 . . . . . 4 . Terrain Destroyed 36 | . 3 . . . . . 13 20 Melee 4 | . . . . . . . 4 . Projectile 3 | . 3 . . . . . . . AOE 29 | . . . . . . . 9 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Total 3344 | 60 267 320 136 563 505 73 1004 416 Wait 644 | . 23 31 . . 27 17 477 69 Move 2421 | 44 236 258 135 561 456 52 413 266 Hop . | . . . . . . . . . Pick Up 35 | 2 2 9 1 1 1 1 14 4 Fast Attach 16 | 7 . . . . . . 6 3 Attach 23 | . . 2 . . 2 1 2 16 Detach 4 | . . . . . . . 1 3 Swap 69 | . 2 3 . . 5 2 43 14 Drop 14 | . . 4 . . . . 10 . Fire 107 | 7 4 13 . 1 14 . 30 38 Melee 11 | . . . . . . . 8 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 3) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Discovered new exit (range 7) 835 | -9/Materials | Entered Mines 864 | -9/Mines | Discovered new exit (range 12) 1007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1007 | -9/Mines | Discovered new exit (range 5) 1012 | -9/Mines | Entered Exiles 1033 | -9/Exiles | Discovered new exit (range 14) 1051 | -9/Exiles | Met 8R-AWN 1074 | -9/Exiles | Met EX-HEX 1136 | -9/Exiles | Met EX-DEC 1188 | -9/Exiles | Visited The Gauntlet 1408 | -9/Exiles | Met EX-BIN 1581 | -9/Exiles | Aligned with FarCom system 1582 | -9/Exiles | Given EX-Vault access code 1612 | -9/Exiles | Opened EX-Vault 1620 | -9/Exiles | Found Gui. Plasma Cannon 1646 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1729 | -9/Exiles | Discovered new exit (range 14) 1746 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1746 | -9/Exiles | Entered Mines 1746 | -8/Mines | Discovered new exit (range 8) 2063 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2067 | -8/Mines | Found Scrap Suit 2284 | -8/Mines | Build established: Scavenger-Skirmisher 2627 | -8/Mines | Entered Materials 2627 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2628 | -8/Materials | Discovered new exit (range 7) 2753 | -8/Materials | Entered Storage 4013 | -8/Storage | Discovered new exit (range 18) 4115 | -8/Storage | Garrison activated, responded to threat 4260 | -8/Storage | Entered Factory 4260 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4412 | -7/Factory | Lost 5 parts (1n3u1w) 4721 | -7/Factory | Fabricated S-27 Virus (x4) 5001 | -7/Factory | Lost 7 parts (1p2n2u2w) 5015 | -7/Factory | Core integrity fell below 50% 5035 | -7/Factory | Core integrity fell below 20% 5057 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05025_ Destroyed VTOL Module. 05026_ U-05 Engineer builds a Wall. 05026_ Titanium Leg destroyed. 05027_ U|9XBQAO0OG8 EG%S:CYJ&S0CP62 05027_ Imp. Heat Sink destroyed. 05027_ U-05 Engineer lays Concrete. 05027_ Acquired 1 matter. 05028_ U-05 Engineer lays Concrete. 05028_ Aluminum Leg destroyed. 05029_ U-05 Engineer builds a Wall. 05030_ U-05 Engineer lays Concrete. 05048_ Heat Sink destroyed. 05048_ U-05 Engineer lays Concrete. 05049_ S-27 Virus destroyed. 05050_ U-05 Engineer lays Concrete. 05052_ S-27 Virus destroyed. 05053_ U-05 Engineer lays Concrete. 05054_ Acquired 42 matter. 05054_ U-05 Engineer lays Concrete. 05057_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ??????????? ????????????????????????????????? | | ???? ????????? ???????????????????????????????? | | ???? ???????## ??????????????????????????????? | | ???? ???????? ??????????????????????????????? | | ???? ???????## ?????????????????????????????? | | ???# #??????# % ?????????????????????????????? | | ???# #??????## ????????????????????????????? | | ???# #??????# # ????????####????????????????? | | ???# #???????## u##################### ???????? | | ???# #????????# ??????? | | ???# #????????# [ ??????? | | ???# #????????# % %! ?????? | | #### ########## % % ?????? | | # u*s = ?????? | | " # #####+########;;;;+==#### ####????????????? | | " # # g #?#% [@* p#?##???????????????? | | " + # """ """ #?# " o """ #??????????????????? | | # # """ """ #?# "T" " "" #??????????????????? | | # # """g""" #?# " "" #??????????????????? | | # # ### """" #??????????????????? | | # # "F "" ! + + """" #??????????????????? | | # # """"" ### """" #??????????????????? | | # # """"" #?# """" #??????????????????? | | # ########+##?# #??????????????????? | | # #??????# #??# !#??????????????????? | | # #??????# #??# #??????????????????? | | #### #??????# #??# #??????????????????? | | #### #??????# #??##############??????????????????? | | #??????# #??????????????????????????????????? | | #### #??????# #??????????????????????????????????? | | ???# #??????# #??????????????????????????????????? | | ???# #?????## #######????????????????????????????? | | ???# #?????# ######???????????????????????? | | ???# #?????# ####?????????????????????? | | ???# #?????# # % ! #?????????????????????? | | ???# #?????# % ##????????????????????? | | ???# ####### #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???############### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Heavy Suspicion Librarian My Command Is Your Wish Sixth Sense You Again Challenges ------------ None Game ------ Seed OpticalAmuletBasin Manual? 0 Play Time 01:11:33 Cumulative 60.5 hours Start 2026.01.12 @ 22:18:28 End 2026.01.12 @ 23:32:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 86 Adventurer 13 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 33 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd300dc-69d9-4328-adf4-4fac7c5d553d