Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.07 @ 18:44:55 Player: VieRo Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (4281) 4281 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9376 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Large Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- High-powered Field Laser AWS/Autocannon > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Nuclear Core Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System Antigrav System Improved VTOL Module Xenon Bombardment Thruster Improved Heat Sink Large Storage Unit Terrain Scanner Hardened Medium Armor Plating Lightning Gun Light Assault Rifle Improved Assault Rifle Great Axe [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Potential Leg Treads Medium Treads Leg Potential Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 1 . 2 . Weapon 2 | . . . . . 1 1 . . Parts Attached 59 | 8 10 4 4 1 11 19 2 . Power 11 | 2 1 . . . 4 3 1 . Engine 7 | 2 1 . . . 1 2 1 . Core 4 | . . . . . 3 1 . . Reactor . | . . . . . . . . . Propulsion 20 | 4 1 2 2 . 3 8 . . Treads 4 | . . . . . . 4 . . Leg 12 | 2 1 2 2 . 1 4 . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . 2 . . . Utility 13 | . 4 1 1 1 2 3 1 . Device 5 | . 1 1 . . . 3 . . Storage 3 | . 2 . 1 . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 4 | . 1 . . 1 2 . . . Artifact . | . . . . . . . . . Weapon 15 | 2 4 1 1 . 2 5 . . Energy Gun 7 | 1 . 1 1 . 1 3 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 2 . . . 1 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 3 1 . . Parts Lost 18 | . 4 2 . 1 . 1 . 10 Power 4 | . 1 . . 1 . . . 2 Propulsion 5 | . 1 1 . . . . . 3 Utility 5 | . 1 . . . . . . 4 Weapon 4 | . 1 1 . . . 1 . 1 Highest Loss Streak 10 | . 2 1 . 1 . 1 . 10 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 11 | 3 4 6 11 12 14 14 11 10 Power 3 | . . 1 3 3 4 3 4 4 Propulsion 2 | 2 1 1 2 2 1 2 2 1 Utility 3 | . 1 1 2 2 3 4 3 3 Weapon 3 | . 1 3 3 4 4 3 2 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 2 . . . 2 11 . 3 Power 6 | . 1 . . . 1 3 . 1 Propulsion 7 | . . . . . . 7 . . Utility 3 | . 1 . . . . 1 . 1 Weapon 2 | . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 95 98 97 84 88 86 92 73 Engine 10 | . 13 14 14 13 7 9 13 10 Core 3 | . . . . . 9 5 . . Leg 25 | . 10 26 28 28 26 28 26 20 Wheel 2 | . 17 . . . . . . . Device 8 | . 6 14 14 6 . 8 13 10 Storage 10 | . 12 14 14 14 9 7 6 4 Protection 6 | . 5 . . 7 17 5 5 4 Energy Gun 8 | . . 2 14 14 9 7 13 10 Ballistic Gun 8 | . 18 14 11 . 8 4 6 4 Ballistic Cannon 1 | . . . . . . 4 . . Launcher 1 | . 8 11 . . . . . . Peak Build Rating 90 | 5 7 18 52 52 64 90 70 69 Average Rating 49 | 3 6 11 25 48 59 75 67 54 On Entrance 35 | . 5 7 18 52 46 61 64 68 Naked Turns 28 | . . . . . . . . 28 Heaviest Build 131 | 8 49 30 54 58 79 131 87 87 Greatest Support 112 | 20 20 25 60 60 75 112 98 98 Greatest Overweight (x) 3 | . 3 2 1 . 1 2 . 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 Average Capacity 18 | 5 13 15 18 20 20 20 20 17 Most Carried 20 | 5 7 8 19 15 20 20 15 13 Average Carried 12 | 3 4 6 11 14 16 15 11 10 Final Capacity 20 | 5 15 15 20 20 20 20 20 5 Final Carried 18 | 5 6 8 14 14 18 16 12 3 Class Distribution -------------------- 41% | Mutant 30% | Tank 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Matter Collected 1391 | 292 229 99 . 53 211 506 . 1 Remotely . | . . . . . . . . . Salvage Created 4030 | 62 343 105 . 250 1204 2066 . . Parts 198 | 4 17 10 . 11 59 97 . . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 4 | . . 1 . . 1 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 89 | 1 8 7 . 8 20 45 . . Guns 44 | 1 4 2 . 8 20 9 . . Cannons 33 | . . . . . . 33 . . AOE 12 | . 4 5 . . . 3 . . Classes Destroyed 15 | 2 3 . . 1 7 2 . . Worker 6 | . 1 . . . 1 4 . . Builder 2 | . . . . . 1 1 . . Tunneler 3 | 1 . . . . . 2 . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . 1 . . 1 . 1 . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . 2 . . . Watcher 12 | . . . . . 5 7 . . Swarmer 18 | . 2 3 . 7 3 3 . . Grunt 42 | 1 6 4 . . 8 23 . . Brawler 3 | . . . . . 1 2 . . Duelist 1 | . . . . . . 1 . . Sentry 11 | . . . . 1 6 4 . . Hunter 2 | . . . . . 2 . . . Programmer 12 | . . . . . . 12 . . Best Kill Streak 11 | 2 4 3 . 3 7 11 . . Combat Bots Only 9 | 1 2 3 . 3 6 9 . . Max Kills in Single Turn 3 | 1 2 2 . 1 1 3 . . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 2 . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Hostile Shots Fired 289 | 10 49 19 . 15 74 97 . 25 Missed 95 | 1 17 3 . 7 21 46 . . Hits 194 | 9 32 16 . 8 53 51 . 25 Melee 25 | . . . . . . . . 25 Projectile 169 | 9 32 16 . 8 53 51 . . Critical Strikes 19 | . 1 1 . . 3 4 . 10 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 3678 | 77 465 204 . 63 697 1192 . 980 Core 1213 | 34 63 53 . 4 63 116 . 880 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1011 | 24 131 63 . 19 202 333 . 239 Regen/Repaired (Parts) 188 | . . . . . 37 151 . . Core Remaining (%) 73 | 86 . . . 38 88 83 . . Volleys Fired 127 | 7 23 10 . . 31 54 . 2 Largest 4 | 2 2 2 . . 1 4 . 3 Hottest 178 | 60 50 50 . . 23 178 . 155 Shots Fired 415 | 14 46 16 . 15 146 173 . 5 Gun 330 | 14 42 10 . 15 146 98 . 5 Cannon 75 | . . . . . . 75 . . Launcher 10 | . 4 6 . . . . . . Special . | . . . . . . . . . Kinetic 206 | 7 42 10 . . 31 115 . 1 Thermal 176 | 7 . . . 15 115 37 . 2 Explosive 10 | . 4 6 . . . . . . Electromagnetic 23 | . . . . . . 21 . 2 Robot Hit Streak 28 | 7 14 15 . 17 28 18 . 8 Robot Miss Streak 5 | 1 2 . . 2 5 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 212 | . . . . 15 115 82 . . Shots Hit Robots 318 | 10 37 14 . 12 123 118 . 4 Core Hits 158 | 3 19 12 . 9 44 63 . 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 13 | 1 . . . . . 12 . . Burn 2 | . . . . . . 2 . . Destroy 1 | 1 . . . . . . . . Blast 9 | . . . . . . 9 . . Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13133 | 135 820 463 . 480 3238 7833 . 164 Guns 5039 | 135 418 74 . 333 2980 1019 . 80 Cannons 5866 | . . . . . . 5866 . . Explosions 1423 | . 363 367 . . 105 588 . . Melee . | . . . . . . . . . Ramming 805 | . 39 22 . 147 153 360 . 84 Kinetic 6911 | 69 418 74 . . 227 6113 . 10 Thermal 3886 | 66 . 52 . 333 2753 614 . 68 Explosive 1371 | . 363 315 . . 105 588 . . Electromagnetic 160 | . . . . . . 158 . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 5 3 . 3 Average Corruption 1 | . . . . . 3 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 52 | . . . . . 18 33 . 1 Message Errors 12 | . . . . . 9 3 . . Matter Fused 12 | . . . . . 1 10 . 1 Heat Flow Errors 9 | . . . . . 4 5 . . Energy Discharges 6 | . . . . . 1 5 . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . 5 . . Data Loss (major) 2 | . . . . . 2 . . . Misfires 3 | . . . . . . 3 . . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 1304 | . 1 . . 14 26 1263 . . Projectiles 1165 | . . . . . . 1165 . . Explosions 28 | . 1 . . . . 27 . . Melee 111 | . . . . 14 26 71 . . Knockbacks 24 | . . . . 1 . 23 . . Impact 5 | . . . . 1 . 4 . . Kinetic 19 | . . . . . . 19 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 823 | . 66 66 . . 78 576 . 37 Shots 16 | . 2 5 . . 1 8 . . Rammed 31 | . 6 . . . . . . 25 Targets Rammed 76 | . 6 7 . 8 10 19 . 26 Kicked 45 | . . 7 . 8 10 19 . 1 Crushed . | . . . . . . . . . Highest Temperature 253 | 24 18 19 . . 243 253 . 69 Average Temperature 58 | 15 6 8 . . 66 62 . 40 Received Heat Transfer 906 | 54 231 93 . 9 297 222 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . 2 2 . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . 3 6 . . Impact Corruptions 10 | . . . . 1 3 6 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 14 | . . . . 1 8 5 . . Heat Transferred 5485 | 150 . 100 . 444 3515 1126 . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 95 | 100 100 100 . 100 100 91 100 100 Level 1 4 | . . . . . . 8 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 288 | 25 59 96 . 108 144 288 3 . Initial 26 | . . . . . . 26 3 . Average 45 | 3 7 30 . 26 53 65 . . Influence Increases 2879 | 25 268 222 . 203 697 1464 . . Destroy 0b10 Robot/C 1780 | 20 160 140 . 160 400 900 . . Destroy 0b10 Robot/NC 150 | 5 10 . . 5 55 75 . . Destroy Leader 456 | . 30 30 . 20 122 254 . . Successful Hack 91 | . 33 . . . 20 38 . . Disable Machine 171 | . 9 27 . . 18 117 . . Destroy Structure 141 | . 11 25 . 3 37 65 . . Lose Combat Pursuer 90 | . 15 . . 15 45 15 . . Influence Decreases 2879 | 25 268 212 10 200 633 1521 10 . Entered New Map 61 | . . . 10 . 3 41 7 . Time Decay 2742 | 25 228 196 . 190 630 1470 3 . Lost Part 70 | . 40 10 . 10 . 10 . . Lost Ally 6 | . . 6 . . . . . . Squads Dispatched 16 | . 1 . . . 1 14 . . Investigation 2 | . 1 . . . . 1 . . Extermination 11 | . . . . . . 11 . . Reinforcement 3 | . . . . . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Distress Signals 5 | . 2 . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | 1 11 6 . 9 29 56 . 5 Peak Tracking Total 6 | 1 3 3 . 4 6 5 . 6 Tactical Retreats 6 | . 1 . . 1 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Traps Triggered 13 | . 5 . . . 1 6 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Disabled 19 | . 1 3 . . 2 13 . . Max in Single Turn 4 | . 1 2 . . 1 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Accessed 43 | . 8 . 5 . 9 21 . . Terminals 22 | . 7 . . . 5 10 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 4 | . . . . . 1 3 . . Recycling Units 6 | . 1 . . . 2 3 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 142 | . 25 . 50 . 25 42 . . Successful 107 | . 19 . 50 . 13 25 . . Failed 35 | . 6 . . . 12 17 . . Catastrophic 3 | . . . . . . 3 . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 3 . . 1 . . Terminals 56 | . 20 . . . 15 21 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 10 | . . . . . 2 8 . . Recycling Units 16 | . 5 . . . 5 6 . . Scanalyzers 6 | . . . . . 3 3 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 85 | . 15 . 50 . 6 14 . . Record 60 | . 5 . 49 . 2 4 . . Robot Analysis 2 | . . . . . 1 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 3 | . . . . . . 3 . . Branch Access Points 1 | . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 3 | . 1 . . . 1 1 . . Locate Traps 2 | . 1 . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . . . . . . 1 . . Surveillance Status 1 | . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . Investigation Status 2 | . 1 . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 3 | . . . . . . 3 . . Repair Station Hacks 6 | . . . . . 2 4 . . Scan Component 4 | . . . . . 1 3 . . Repair 2 | . . . . . 1 1 . . Recycling Unit Hacks 7 | . 4 . . . 2 1 . . Recycle Component 3 | . 3 . . . . . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 6 | . . . . . 3 3 . . Insert Component 4 | . . . . . 2 2 . . Analyze 2 | . . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 21 | . 3 . . . 7 11 . . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . Time 70 | . . . . . 38 32 . . Parts Recycled 3 | . 3 . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 184 | . 184 . . . . . . . Retrieved Components 19 | . . . . . 9 10 . . Parts Scanalyzed 2 | . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total Allies 3 | . . 2 . . . . . 1 Largest Group 2 | . . 2 1 . . . . 1 Highest-Rated Group 54 | . . 54 23 . . . . 31 Highest-Rated Ally 31 | . . 31 23 . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . 5 . . . . . 5 Total Damage 169 | . . 83 . . . . . 86 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Active Infowar (turns) 6015 | . 748 535 1875 336 . 2296 82 143 Sensors 4985 | . . 253 1875 336 . 2296 82 143 Terrain 1030 | . 748 282 . . . . . . Robot Analysis Total 2 | . . . . . 1 1 . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Turns Passed 11239 | 242 1509 536 1875 741 1473 4594 82 187 Spaces Moved 8144 | 209 1193 254 1180 811 1031 3253 72 141 Core 69 | 62 . . . . . . . 7 Treads 30 | . . . . . . 30 . . Legs 7132 | 131 296 254 1180 811 1031 3223 72 134 Wheels 913 | 16 897 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 190 60 90 90 70 107 50 Average Speed 129 | 96 117 194 157 90 129 132 107 106 Slowest Speed 330 | 120 330 260 190 90 176 250 107 186 Overloaded Moves 2468 | . . . 8 . 493 1967 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 6 82 49 93 99 59 42 3 48 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 26 | . . . . . . 26 . . Terrain Destroyed 165 | . 16 31 . 3 37 78 . . Melee . | . . . . . . . . . Projectile 25 | . . . . 3 14 8 . . AOE 140 | . 16 31 . . 23 70 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total 8623 | 233 1255 276 1198 821 1138 3452 77 173 Wait 61 | . . . . . 26 35 . . Move 8137 | 208 1192 253 1179 810 1030 3252 72 141 Hop . | . . . . . . . . . Pick Up 52 | 9 6 1 6 . 10 19 . 1 Fast Attach 30 | 1 14 2 . 1 3 8 . 1 Attach 36 | 4 6 1 1 1 7 13 2 1 Detach 24 | . 4 1 2 1 5 11 . . Swap 35 | 4 1 1 3 . 8 16 2 . Drop 44 | . 3 . 6 . 8 25 1 1 Fire 127 | 7 23 10 . . 31 54 . 2 Melee . | . . . . . . . . . Ram 31 | . 6 . . . . . . 25 Kick 45 | . . 7 . 8 10 19 . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 243 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 11) 1104 | -10/Materials | Discovered new exit (range 8) 1355 | -10/Materials | Identified exit to Mines 1752 | -10/Materials | Entered Mines 1854 | -10/Mines | Learned location of 1 exit from Materials 2027 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2031 | -10/Mines | Found Prototype Device 2035 | -10/Mines | Identified Exp. Sensor Array 2115 | -10/Mines | Discovered new exit (range 5) 2188 | -10/Mines | Core integrity fell below 50% 2201 | -10/Mines | Discovered new exit (range 5) 2265 | -10/Mines | Learned 2 Materials zone layouts 2275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2277 | -10/Mines | Discovered new exit (range 5) 2288 | -10/Mines | Entered Exiles 2288 | -10/Exiles | Accompanied by 1 ally 2394 | -10/Exiles | Met 8R-AWN 2432 | -10/Exiles | Met EX-HEX 2585 | -10/Exiles | Met EX-DEC 2633 | -10/Exiles | Learned location of Zion (-7) 2798 | -10/Exiles | Discovered new exit (range 14) 3099 | -10/Exiles | Visited The Gauntlet 3465 | -10/Exiles | Met EX-BIN 3510 | -10/Exiles | Aligned with FarCom system 3512 | -10/Exiles | Given EX-Vault access code 3794 | -10/Exiles | Opened EX-Vault 3811 | -10/Exiles | Found Potential Leg 3814 | -10/Exiles | Found Potential Leg 3835 | -10/Exiles | Found AWS/Autocannon 3838 | -10/Exiles | Found AWS/Thermal 3897 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4163 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Thermal, AWS/Autocannon 4163 | -10/Exiles | Entered Mines 4254 | -9/Mines | Discovered new exit (range 15) 4460 | -9/Mines | Build established: Skirmisher 4479 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4588 | -9/Mines | Discovered new exit (range 4) 4626 | -9/Mines | Found a hidden stash of uninstalled traps 4813 | -9/Mines | Build established: Mutant 4904 | -9/Mines | Entered Materials 4904 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4905 | -8/Materials | Identified exit to Factory 5239 | -8/Materials | Build established: Tank 5339 | -8/Materials | Repaired Carbon-fiber Leg 6235 | -8/Materials | Discovered exit to Factory (range 15) 6377 | -8/Materials | Entered Factory 6377 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6379 | -7/Factory | FarCom data flow suspended 8463 | -7/Factory | Repaired Hrd. Light Armor Plating 8674 | -7/Factory | Destroyed 9 combat bots 8710 | -7/Factory | Discovered new exit (range 13) 8883 | -7/Factory | Allied Derelicts emerged from ambush trap array 8970 | -7/Factory | Build established: Skirmisher 8982 | -7/Factory | Discovered new exit (range 15) 9817 | -7/Factory | AWS/Autocannon suddenly broke down 10971 | -7/Factory | Entered another Factory area 10971 | -6/Factory | Evolved 2 slots: Utility x2 11053 | -6/Factory | Sucked down chute 11053 | -6/Factory | Entered Waste 11054 | -6/Waste | Met a frightened Derelict 11079 | -6/Waste | Spotted C-40 Crusher 11128 | -6/Waste | Spotted C-40 Crusher 11143 | -6/Waste | Spotted C-40 Crusher 11148 | -6/Waste | Spotted C-40 Crusher 11152 | -6/Waste | Spotted C-40 Crusher 11160 | -6/Waste | Spotted C-40 Crusher 11196 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11204 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11204 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11207 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11207 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11209 | -6/Waste | Crushed by Compactor (1 part destroyed) 11219 | -6/Waste | Crushed by Compactor (1 part destroyed) 11222 | -6/Waste | Crushed by Compactor (1 part destroyed) 11223 | -6/Waste | Core integrity fell below 50% 11234 | -6/Waste | Core integrity fell below 20% 11240 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11219_ Imp. Carbon-fiber Leg crushed. 11219_ Lgt. Assault Rifle crushed. 11220_ Dropped Nuclear Core. 11222_ Mic. Nuclear Core crushed. 11222_ Slammed into C-40 Crusher. 11227_ Destabilizing: System corrupted (+1). 11228_ Slammed into C-40 Crusher. 11230_ Nuclear Core crushed. 11230_ Great Axe crushed. 11230_ Slammed into C-40 Crusher. 11236_ System corrupted: Matter fused (-7). 11236_ Acquired 1 matter. 11236_ Slammed into C-40 Crusher. 11236_ 4 Matter crushed. 11237_ Slammed into C-40 Crusher. 11237_ Destabilizing: System corrupted (+2). 11238_ Slammed into C-40 Crusher. 11239_ 5 Matter crushed. 11240_ Slammed into C-40 Crusher. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# CC@ #???? ????????????? | | ??????????????????# CCCC#??? ??????????? | | ??????????????????# CCCC#??? #?????????? | | ??????????????????# CCCC#???? #?????????? | | ??????????????????# CCCC#???? #?????????? | | ??????????????????# CC #???? #?????????? | | ??????????????????# #???? ??????????? | | ??????????????????# #???? ???????????? | | ??????????????????### ###????# #???????????? | | ????????????????????# #??????# #???????????? | | ????????????????????# #??????# #???????????? | | ????????????????????# #??????# #????????? ?? | | ??????????????????### ######## ######## ? | | ??????????????????# ! | | ??????????????????# | | ??????????????????# | | ??????????????????# | | ??????????????????### ######## ######## # | | ??????############??#! #??????# #???????????? | | ??????# #??#% #??????# #???????????? | | ??????# #??# #??????# #????????? ?? | | ??????# #### #??????# ######## # | | ??????# #??????# | | ??????# #??????# | | ??????# ! #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 66% | -8/Materials Hrd. Light Armor Plating | 16% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Power Corrupts Challenges ------------ None Game ------ Seed OpticalIntegrityRefractor Manual? 0 Play Time 02:01:23 Cumulative 5.3 hours Start 2025.07.07 @ 13:16:10 End 2025.07.07 @ 18:44:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ade5b96d-4e8a-4bea-bb94-10bc6a4acb0f