Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 22:31:36 Player: SaltHuntress Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3240) 3240 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 6396 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scanner Improved Field Recycling Unit (0) Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Core Analyzer Matter Filter Medium Armor Plating Medium Armor Plating Medium Armor Plating Component Analysis Suite Improved Field Recycling Unit Grenade Launcher Katana [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 146 | 8 7 45 30 40 16 Power 22 | 1 . 11 5 4 1 Engine 16 | 1 . 11 3 . 1 Core 6 | . . . 2 4 . Reactor . | . . . . . . Propulsion 55 | 4 2 16 9 17 7 Treads 14 | 2 . 11 1 . . Leg 41 | 2 2 5 8 17 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 1 2 10 10 11 2 Device 9 | . . 5 . 3 1 Storage 6 | 1 1 1 2 1 . Processor 7 | . . 1 3 2 1 Hackware 2 | . 1 . . 1 . Protection 12 | . . 3 5 4 . Artifact . | . . . . . . Weapon 33 | 2 3 8 6 8 6 Energy Gun 4 | 1 . . . 2 1 Energy Cannon 10 | . 1 4 . 3 2 Ballistic Gun 12 | 1 2 4 5 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 4 | . . . 1 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 Parts Lost 43 | . . 1 15 6 21 Power 6 | . . . 3 1 2 Propulsion 15 | . . . 4 . 11 Utility 15 | . . 1 5 4 5 Weapon 7 | . . . 3 1 3 Highest Loss Streak 21 | . . 1 6 2 21 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 98 88 99 91 Engine 7 | . 14 10 4 3 1 Core 1 | . . . 2 3 5 Treads 5 | . 10 9 3 . . Leg 21 | . 17 12 26 29 26 Device 7 | . . 15 2 2 6 Storage 9 | . 14 10 7 7 6 Processor 12 | . . 9 11 19 22 Hackware 3 | . 9 1 . 5 . Protection 7 | . . 6 11 9 6 Energy Gun 1 | . 9 . . 1 . Energy Cannon 7 | . 4 14 2 3 5 Ballistic Gun 7 | . 14 6 12 3 . Slashing Weapon 2 | . . . 2 6 6 Naked Turns . | . . . . . . Heaviest Build 61 | 13 21 38 61 61 41 Greatest Support 74 | 40 40 43 72 74 74 Greatest Overweight (x) 7 | 1 1 7 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 15 Average Capacity 11 | 6 9 8 12 15 14 Most Carried 20 | 6 10 10 16 20 15 Average Carried 10 | 3 7 7 7 15 13 Final Capacity 20 | 8 10 5 20 15 5 Final Carried 16 | 4 10 5 16 13 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2220 | 136 98 781 592 484 129 Remotely . | . . . . . . Salvage Created 3990 | . 145 1490 896 1193 266 Parts 245 | . 17 102 49 66 11 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 80 | . 6 35 13 21 5 Melee 18 | . . . 3 11 4 Guns 28 | . 6 8 9 5 . Cannons 33 | . . 27 1 5 . Classes Destroyed 12 | . 3 3 4 2 . Worker 8 | . 1 4 1 2 . Hauler 1 | . . . 1 . . Recycler 5 | . . . 4 1 . Operator 2 | . 2 . . . . Watcher 3 | . . . . 3 . Swarmer 19 | . 6 7 3 3 . Grunt 37 | . . 18 3 12 4 Duelist 2 | . . 1 1 . . Sentry 11 | . . 9 1 . 1 Specialist 4 | . . . 4 . . Hunter 3 | . . . 1 2 . Programmer 4 | . . . . 4 . Best Kill Streak 8 | . 8 5 6 5 2 Combat Bots Only 6 | . 6 4 3 5 2 Max Kills in Single Turn 2 | . 2 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 966 | . 35 167 229 222 313 Missed 295 | . 6 33 75 79 102 Damage Taken 8421 | . 234 1642 2556 1999 1990 Core 1446 | . 42 244 455 223 482 Absorbed by Shields . | . . . . . . Redirected to Shielding 187 | . . . 137 7 43 Regen/Repaired (Parts) 253 | . . 24 229 . . Core Remaining (%) 59 | 100 83 39 17 . . Volleys Fired 230 | . 25 95 59 43 8 Largest 2 | . 2 2 2 2 1 Hottest 143 | . 68 143 143 119 80 Shots Fired 387 | . 48 178 103 49 9 Gun 221 | . 46 58 94 23 . Cannon 166 | . 2 120 9 26 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 194 | . 23 58 94 19 . Thermal 184 | . 25 120 9 21 9 Explosive . | . . . . . . Electromagnetic 9 | . . . . 9 . Robot Hit Streak 16 | . 7 10 16 10 2 Robot Miss Streak 5 | . 2 5 5 2 1 Penetration Max 1 | . . . 1 1 . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 307 | . 28 104 80 68 27 Core Hits 132 | . 14 51 26 33 8 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . 1 . 1 2 Critical Strikes 12 | . . 1 3 3 5 Destroy 3 | . . 1 . 2 . Smash 2 | . . . . . 2 Sever 7 | . . . 3 1 3 Melee Attacks 77 | . . . 8 40 29 Impact 9 | . . . . . 9 Slashing 68 | . . . 8 40 20 Piercing . | . . . . . . Sneak Attacks 4 | . . . 1 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7339 | . 348 2256 1907 2032 796 Guns 2647 | . 348 532 1454 313 . Cannons 2629 | . . 1708 156 660 105 Explosions . | . . . . . . Melee 2045 | . . . 297 1059 689 Ramming 18 | . . 16 . . 2 Kinetic 2480 | . 181 532 1454 313 . Thermal 2651 | . 167 1708 156 515 105 Explosive . | . . . . . . Electromagnetic 145 | . . . . 145 . Impact 206 | . . . . . 206 Slashing 1839 | . . . 297 1059 483 Piercing . | . . . . . . Highest Corruption 5 | . . 1 . 5 3 Average Corruption 1 | . . 1 . 2 1 Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 21 | . . 2 . 14 5 Message Errors 7 | . . 1 . 4 2 Matter Fused 6 | . . . . 4 2 Heat Flow Errors 4 | . . . . 4 . Data Loss (minor) 3 | . . 1 . 2 . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 167 | . . 5 24 68 70 Projectiles 5 | . . 5 . . . Explosions . | . . . . . . Melee 162 | . . . 24 68 70 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . . 5 . . . Targets Rammed 6 | . . 5 . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 324 | . 56 324 54 243 2 Average Temperature 91 | . 20 105 28 90 2 Received Heat Transfer 2508 | . . 618 576 480 834 Effects 5 | . . 2 . 3 . Energy Bleed 3 | . . 2 . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 4299 | . 375 2812 259 666 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 681 | . 205 681 391 315 221 Initial 287 | . . 1 287 134 143 Average 187 | . 77 228 266 144 158 Maximum Alert Level 2 | . 1 2 1 1 1 Low Security (%) 57 | 100 69 52 10 76 86 Level 1 30 | . 30 15 89 23 13 Level 2 12 | . . 31 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . 4 3 8 1 Investigation 7 | . . 3 . 4 . Extermination 3 | . . . . 3 . Reinforcement 6 | . . 1 3 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . 1 5 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 154 | . 13 69 27 36 9 Peak Tracking Total 8 | . 4 8 7 8 5 Tactical Retreats 12 | . . 4 2 5 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 13 | . . 8 . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . . 2 3 . 2 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 34 | . 6 11 8 9 . Terminals 20 | . 4 8 3 5 . Fabricators 2 | . . . . 2 . Repair Stations 3 | . . 1 2 . . Recycling Units 6 | . 2 1 2 1 . Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 86 | . 10 30 22 24 . Successful 54 | . 6 18 16 14 . Failed 32 | . 4 12 6 10 . Catastrophic 6 | . 1 1 2 2 . Database Lockouts . | . . . . . . Manual 8 | . 3 1 2 2 . Terminals 42 | . 6 17 7 12 . Fabricators 4 | . . . . 4 . Repair Stations 11 | . . 3 8 . . Recycling Units 15 | . 4 5 3 3 . Scanalyzers 14 | . . 5 4 5 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 3 9 4 4 . Record 7 | . 1 3 1 2 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 5 | . 1 1 2 1 . Maintenance Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks 3 | . . . . 3 . Load Schematic 2 | . . . . 2 . Build 1 | . . . . 1 . Repair Station Hacks 8 | . . 2 6 . . Scan Component 4 | . . 1 3 . . Repair 4 | . . 1 3 . . Recycling Unit Hacks 5 | . 1 1 1 2 . Process 1 | . . . . 1 . Report Inventory 3 | . 1 1 1 . . Retrieve Components 1 | . . . . 1 . Scanalyzer 12 | . . 5 3 4 . Insert Component 5 | . . 2 1 2 . Analyze 7 | . . 3 2 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 1 2 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 1 2 1 . Monitor 4 | . 1 1 1 1 . Reject 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used . | . . . . . . Hacking Detections 20 | . 4 7 4 5 . Full Trace Events 9 | . 1 3 2 3 . Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 2 1 2 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 42 | . . . . 42 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired 4 | . . 1 3 . . Time 146 | . . 38 108 . . Parts Recycled . | . . . . . . Recycled Matter 97 | . . . . 97 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 2 1 2 . Part Schematics Acquired 5 | . . 2 1 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 7108 | 92 725 2721 1061 2073 436 Spaces Moved 3647 | 53 395 1136 592 1323 148 Core 25 | 6 . 4 11 . 4 Treads 814 | 43 124 567 80 . . Legs 2808 | 4 271 565 501 1323 144 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 120 100 Average Speed 141 | 146 148 170 124 121 128 Slowest Speed 400 | 160 190 400 160 193 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 57 93 45 26 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . 19 1 1 3 Melee . | . . . . . . Projectile 24 | . . 19 1 1 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 5107 | 66 486 1742 796 1678 339 Wait 858 | . 45 412 82 189 130 Move 3642 | 52 394 1135 591 1322 148 Hop . | . . . . . . Pick Up 61 | 4 9 12 17 15 4 Fast Attach 67 | 6 1 21 19 14 6 Attach 31 | 2 2 7 6 8 6 Detach 4 | 2 . 1 1 . . Swap 48 | . 4 17 5 18 4 Drop 81 | . 6 37 8 27 3 Fire 230 | . 25 95 59 43 8 Melee 77 | . . . 8 40 29 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 5 | . . 5 . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 8) 324 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 6) 554 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Utility x2 2005 | -9/Materials | Discovered new exit (range 9) 2019 | -9/Materials | Build established: Scavenger-Mutant 2336 | -9/Materials | Build established: Mutant 2674 | -9/Materials | Discovered new exit (range 16) 2792 | -9/Materials | Repaired Imp. Heat Sink 3278 | -9/Materials | Discovered new exit (range 15) 3286 | -9/Materials | Core integrity fell below 50% 3457 | -9/Materials | Discovered new exit (range 16) 3539 | -9/Materials | Entered another Materials area 3539 | -8/Materials | Evolved 2 slots: Propulsion x2 3706 | -8/Materials | Lost 6 parts (1p2n2u1w) 3749 | -8/Materials | Lost 4 parts (1n1u2w) 4167 | -8/Materials | Repaired Carbon-fiber Leg 4196 | -8/Materials | Repaired Core Shielding 4222 | -8/Materials | Core integrity fell below 50% 4347 | -8/Materials | Discovered new exit (range 11) 4370 | -8/Materials | Lost 3 parts (1p2u) 4414 | -8/Materials | Repaired Gauss Rifle 4451 | -8/Materials | Core integrity fell below 20% 4600 | -8/Materials | Entered Factory 4600 | -7/Factory | Evolved 2 slots: Utility x2 5098 | -7/Factory | Build established: Scavenger-Mutant 6086 | -7/Factory | Hacking Suite fried by hacking feedback 6201 | -7/Factory | Build established: Mutant 6377 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 6645 | -7/Factory | Discovered new exit (range 4) 6673 | -7/Factory | Entered Storage 7014 | -7/Storage | Core integrity fell below 50% 7096 | -7/Storage | Core integrity fell below 20% 7109 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- (Smash). 07086_ Destroyed Aluminum Leg. 07086_ G-47 Trooper system corrupted by crushing effect. 07086_ G-47 Trooper knocked back. 07087_ Imp. Targeting Computer destroyed. 07089_ Triggered Shock Trap. 07089_ The floor emits a surge of raw power. 07089_ System corrupted (+2). 07090_ G-47 Trooper suffers critical hit (Smash). 07090_ Destroyed Lgt. Nuclear Core. 07090_ G-47 Trooper system corrupted by crushing effect. 07091_ G-47 Trooper system terminally corrupted. 07091_ Imp. Heat Sink fried. 07095_ Microactuators destroyed. 07095_ Acquired Carbon-fiber Leg. 07103_ U-05 Engineer lays Concrete. 07108_ Carbon-fiber Leg destroyed. 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"""??# "!!"" | | ???????????????#"T"#### """ """ #?? ?????# "! " | | ???????????????#""????# """ """ #? ?????# """ [ | | ???????????????###????# """ """ #? ?????# ""][ | | ?????????????????????? ## ?????# "" | | ?????????????????????## ## ??????# | | ??????????????????????###""T""##?# ??????######## | | ??????????????????????????""""#??###?????????????? | | ??????????????????????????###????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 14 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Please Form A Line Challenges ------------ None Game ------ Seed FissionAuthchipMembrane Manual? 0 Play Time 02:33:29 Cumulative 9.8 hours Start 2024.05.17 @ 18:53:23 End 2024.05.17 @ 22:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c08c73a9-2763-4db9-81b7-a9b533eb42fc