Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 03:32:04 Player: Xo-X0-100101 Result: Core melted Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (3975) 3975 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 11497 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 309 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 92/550 Energy 160/160 System Corruption 0% Temperature Critical (1200) Movement Core (1050) Ox20 Location -5/DSF Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (20) --- Improved Medium Treads Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Hardened Light Armor Plating Dimensional Node Initializer Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Antimatter Reactor Medium Treads Heavy Treads Improved Salvage Targeting Computer Weapon Cycler Weapon Shielding Hardened Light Armor Plating Hardened Heavy Armor Plating Dimensional Node Initializer Minigun Flak Gun Flak Gun Flak Gun Enhanced Gauss Cannon Hypervelocity Gauss Cannon Improved Grenade Launcher [Rating: 77] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Heavy Battle Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Slots Evolved 10 | . . . . 4 2 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . 1 1 1 . . . . . . . . Utility 5 | . . . . 3 1 . . . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 87 | 6 2 3 5 22 7 1 10 2 2 12 . . 3 12 Power 13 | 1 . 1 . 4 1 . . 1 . 1 . . 2 2 Engine 5 | 1 . 1 . 2 1 . . . . . . . . . Core 7 | . . . . 2 . . . 1 . . . . 2 2 Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 24 | 2 . . 3 7 1 1 3 . 1 4 . . . 2 Treads 14 | 2 . . . 3 . . 2 . 1 4 . . . 2 Leg . | . . . . . . . . . . . . . . . Wheel 10 | . . . 3 4 1 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 22 | 1 1 1 1 7 1 . 1 1 . 1 . . 1 6 Device 6 | . . . . 4 1 . . . . . . . 1 . Storage 4 | 1 . 1 . 1 . . . . . . . . . 1 Processor 8 | . 1 . 1 1 . . . . . . . . . 5 Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . . . 1 . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 1 1 1 4 4 . 6 . 1 6 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 . 1 1 3 . . 4 . 1 4 . . . 1 Ballistic Cannon 3 | . . . . 1 . . . . . 2 . . . . Launcher 6 | . 1 . . . 3 . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . Parts Lost 51 | . . . 1 17 . 5 . 1 . 6 . 1 . 20 Power 11 | . . . . 3 . 2 . 1 . 1 . 1 . 3 Propulsion 18 | . . . 1 6 . 2 . . . 1 . . . 8 Utility 7 | . . . . 4 . . . . . 1 . . . 2 Weapon 15 | . . . . 4 . 1 . . . 3 . . . 7 Highest Loss Streak 13 | . . . 1 6 . 4 . 1 . 2 . 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 1 4 9 14 14 16 15 14 18 18 16 15 16 15 16 Power 2 | . 1 1 1 1 3 2 2 3 3 2 2 2 1 . Propulsion 3 | 1 2 3 2 2 4 4 3 2 1 3 4 4 4 3 Utility 3 | . . 1 3 3 3 5 5 6 5 3 3 3 3 7 Weapon 5 | . 1 3 7 6 5 4 3 6 8 5 5 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . . 1 . 2 3 1 4 1 4 1 . . . 11 Power . | . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . 1 1 . 2 1 . . . . . 1 Utility 16 | . . . . 1 . 1 2 . 2 1 . . . 9 Weapon 4 | . . . . . 2 . . . 2 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 88 100 99 80 97 79 80 73 73 81 86 86 85 74 Engine 3 | . 14 14 14 4 7 4 1 . . . . . . . Core 2 | . . . . 1 . . 4 4 6 2 . . 8 5 Reactor 1 | . . . . . . . . . . 2 6 6 . . Treads 16 | . 28 28 16 7 . . 6 13 13 22 26 26 23 16 Wheel 3 | . . . 11 10 29 21 9 . . . . . . . Device 7 | . . . . 19 21 15 10 6 6 6 6 6 11 5 Storage 7 | . 14 14 14 9 7 6 6 6 6 6 6 6 5 7 Processor 12 | . 2 14 14 7 7 10 13 13 13 13 13 13 11 21 Protection 4 | . . . . 2 7 6 8 7 6 5 6 6 5 1 Ballistic Gun 18 | . 26 28 28 14 . . 10 20 19 19 20 20 17 9 Peak Build Rating 77 | 6 7 11 21 40 49 52 72 70 75 77 69 70 75 75 Average Rating 51 | 4 6 9 14 29 45 49 61 66 70 69 69 69 73 58 On Entrance 43 | . 6 7 11 21 34 45 45 62 70 75 69 69 63 75 Avg Prop Armor Cover (%) 6 | . . . . 13 . . 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 12 13 49 49 74 69 82 83 83 80 89 89 89 84 84 Greatest Support 170 | 40 40 40 40 55 42 60 140 140 168 170 140 140 140 140 Greatest Overweight (x) 20 | . . 1 1 7 2 2 1 . . . . . . 20 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 13 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 7 13 19 20 20 20 20 20 20 20 16 19 17 20 Average Carried 16 | 1 4 9 14 17 19 18 18 19 19 17 16 17 16 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 6 12 19 19 20 18 16 20 20 16 16 18 16 13 Transmogrified Parts 14 | . . . . 3 3 3 5 . . . . . . . Integrity Recovered 116 | . . . . 48 17 26 25 . . . . . . . Class Distribution -------------------- 55% | Derelict-Tank 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Derelict-Tank | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Gunner | -5/DSF Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Matter Collected 3610 | 196 104 195 120 1157 87 . 390 229 162 613 . 36 . 321 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3504 | . 169 163 145 1000 240 . . 464 92 772 . 31 . 428 Parts 171 | . 13 10 6 58 14 . . 18 10 27 . 1 . 14 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . 8 . . . . . 16 29 . 1 . . Prevented 12 | . . . . . . . . . . 5 . 7 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 85 | . 6 6 3 21 9 . . 9 2 15 . 1 . 13 Guns 59 | . 4 6 3 17 . . . 9 2 13 . 1 . 4 Cannons 8 | . . . . 4 . . . . . 2 . . . 2 AOE 18 | . 2 . . . 9 . . . . . . . . 7 Classes Destroyed 14 | . 2 . 1 5 2 . . 1 . 1 . . . 2 Worker 9 | . . . . 4 3 . . 2 . . . . . . Recycler 3 | . . . . 3 . . . . . . . . . . Watcher 3 | . . . . 1 2 . . . . . . . . . Swarmer 16 | . 2 3 . 8 . . . 2 . 1 . . . . Grunt 41 | . 4 3 . 8 5 . . 4 . 10 . 1 . 6 Brawler 2 | . . . . . . . . 1 . 1 . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 8 | . . . . 4 1 . . 1 . 1 . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . 1 . . . . . . . . 3 Programmer 5 | . . . . . 2 . . 1 2 . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 Subdweller 3 | . . . 3 . . . . . . . . . . . Best Kill Streak 7 | . 3 3 1 3 5 . . 6 1 7 . 1 . 7 Combat Bots Only 7 | . 3 3 1 3 4 . . 5 1 7 . 1 . 7 Max Kills in Single Turn 2 | . 2 2 1 1 2 . . 1 1 1 . 1 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 825 | . 35 30 12 184 42 50 . 104 8 90 . 34 . 236 Missed 240 | . 12 11 3 39 18 10 . 37 2 28 . 9 . 71 Hits 585 | . 23 19 9 145 24 40 . 67 6 62 . 25 . 165 Melee 4 | . . . . 2 . . . . . 1 . 1 . . Projectile 581 | . 23 19 9 143 24 40 . 67 6 61 . 24 . 165 AOE 1 | . . . . 1 . . . . . . . . . . Critical Strikes 26 | . . . . 10 . 2 . . 1 6 . . . 7 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 10122 | . 208 243 236 2044 323 788 . 860 92 1212 . 387 . 3729 Core 2051 | . 36 94 34 427 50 116 . 25 . 152 . . . 1117 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 15 | . . . . . . . . . . 15 . . . . Redirected to Shielding 23 | . . . . 6 7 10 . . . . . . . . Regen/Repaired (Parts) 324 | . . . . . . . 324 . . . . . . . Core Remaining (%) 62 | 100 . . 34 22 92 . . . . . . 65 . . Volleys Fired 281 | . 12 16 18 99 18 . . 26 18 45 . 1 . 28 Largest 3 | . 2 2 2 2 2 . . 3 3 3 . 3 . 3 Hottest 126 | . 50 53 58 61 75 . . 99 99 123 . 84 . 126 Shots Fired 582 | . 22 32 36 152 25 . . 78 52 114 . 3 . 68 Gun 509 | . 21 32 36 123 . . . 78 51 110 . 3 . 55 Cannon 42 | . . . . 29 3 . . . . 4 . . . 6 Launcher 31 | . 1 . . . 22 . . . 1 . . . . 7 Special . | . . . . . . . . . . . . . . . Kinetic 551 | . 21 32 36 152 3 . . 78 51 114 . 3 . 61 Thermal . | . . . . . . . . . . . . . . . Explosive 31 | . 1 . . . 22 . . . 1 . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 10 4 9 13 2 . . 14 2 25 . 7 . 30 Robot Miss Streak 7 | . 3 5 1 3 6 . . 4 2 7 . 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . . 2 . . . . . 3 . 3 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 . . . 1 Shots Hit Robots 354 | . 13 17 16 96 5 . . 58 3 86 . 2 . 58 Core Hits 278 | . 10 9 5 46 41 . . 22 2 57 . 4 . 82 Critical Kills 3 | . . . . 1 . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . 1 . . . 2 Critical Strikes 8 | . . . . 2 . . . 1 . 2 . . . 3 Destroy 7 | . . . . 1 . . . 1 . 2 . . . 3 Blast 1 | . . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9748 | . 291 241 267 1909 1304 28 . 1279 88 1723 . 51 . 2567 Guns 6513 | . 173 241 267 1557 . . . 1279 88 1662 . 51 . 1195 Cannons 501 | . . . . 352 . . . . . 61 . . . 88 Explosions 2703 | . 118 . . . 1304 . . . . . . . . 1281 Melee . | . . . . . . . . . . . . . . . Ramming 31 | . . . . . . 28 . . . . . . . 3 Kinetic 7014 | . 173 241 267 1909 . . . 1279 88 1723 . 51 . 1283 Thermal 97 | . . . . . 97 . . . . . . . . . Explosive 2606 | . 118 . . . 1207 . . . . . . . . 1281 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 5 . . . 1 1 1 1 . . Average Corruption 2 | . . . . 6 4 . . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . . 58 9 . . . 3 16 1 6 . . Message Errors 30 | . . . . 17 4 . . . . 8 . 1 . . Matter Fused 23 | . . . . 13 1 . . . 1 4 1 3 . . Heat Flow Errors 6 | . . . . 4 . . . . 1 . . 1 . . Energy Discharges 13 | . . . . 9 1 . . . . 2 . 1 . . Data Loss (minor) 7 | . . . . 4 2 . . . 1 . . . . . Data Loss (major) 3 | . . . . 3 . . . . . . . . . . Misfires 6 | . . . . 3 1 . . . . 2 . . . . Alerts 2 | . . . . 2 . . . . . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 27 | . . . . . 19 . . . . . . . . 8 Projectiles . | . . . . . . . . . . . . . . . Explosions 27 | . . . . . 19 . . . . . . . . 8 Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . 2 . . . 89 14 . . . . . . . 39 Shots 5 | . 1 . . . 2 . . . . . . . . 2 Rammed 6 | 1 . . . . . 3 . . . . . . . 2 Targets Rammed 6 | 1 . . . . . 3 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1200 | . 2 18 . 176 23 5 . 199 196 163 . 101 . 1200 Average Temperature 99 | . 2 8 . 41 10 3 . 71 94 69 . 36 . 301 Received Heat Transfer 2678 | . 48 90 36 639 75 340 . 204 . 544 . 108 . 594 Effects 10 | . . . . . . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . . . . . . 3 Siege Activations 3 | . . . . . . . . . . 3 . . . . Total Turns 53 | . . . . . . . . . . 53 . . . . Longest Duration 35 | . . . . . . . . . . 35 . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Maximum Alert Level 2 | . . . . . 2 . . 1 . . . . . 1 Low Security (%) 87 | 100 100 100 . 100 17 100 100 76 . . . . 100 75 Level 1 12 | . . . . . 78 . . 23 . . . . . 24 Level 2 . | . . . . . 3 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 Peak Influence 415 | . 107 100 . 197 415 198 39 377 . . . . 5 274 Initial 198 | . . 30 . . 79 198 39 . . . . . . 3 Average 74 | . 45 14 . 47 277 160 3 107 . . . . . 121 Influence Increases 3321 | . 137 231 . 670 566 45 . 728 60 365 . 50 5 464 Destroy 0b10 Robot/C 1820 | . 120 180 . 420 180 . . 320 40 280 . 20 . 260 Destroy 0b10 Robot/NC 105 | . . . . 40 25 . . 35 . 5 . . . . Destroy Leader 372 | . 10 40 . 92 54 . . 96 20 20 . . . 40 Allied During Kill 155 | . . 8 . . . . . 147 . . . . . . Successful Hack 48 | . . . . 23 12 . . 8 . . . . 5 . Disable Machine 225 | . . . . . 150 . . 75 . . . . . . Destroy Structure 251 | . 7 3 . 5 145 . . 47 . . . . . 44 Lose Combat Pursuer 345 | . . . . 90 . 45 . . . 60 . 30 . 120 Influence Decreases 3047 | . 60 308 . 494 335 339 113 603 185 365 . 50 . 195 Entered New Map 476 | . . 47 . . 97 209 74 . 47 . . . . 2 Time Decay 1752 | . 60 221 . 371 238 80 39 258 138 297 . 50 . . Lost Part 436 | . . . . 123 . 50 . 10 . 60 . . . 193 Lost Ally 83 | . . 40 . . . . . 35 . 8 . . . . Purge Threat 300 | . . . . . . . . 300 . . . . . . Squads Dispatched 16 | . 2 . . 1 4 . . 6 . 1 . 1 . 1 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 3 | . . . . . 1 . . 2 . . . . . . Reinforcement 9 | . 1 . . 1 3 . . 3 . . . . . 1 Assault 2 | . . . . . . . . . . 1 . 1 . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Distress Signals 5 | . . . . 4 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | . 10 7 3 44 11 7 . 16 2 20 . 15 . 22 Peak Tracking Total 13 | . 3 2 1 7 4 4 . 3 1 7 . 13 . 8 Tactical Retreats 18 | . . . . 5 . 1 . . . 3 . 2 . 7 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Traps Triggered 7 | . 1 1 1 . 3 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Machines Disabled 17 | . . . 1 . 10 . . 5 1 . . . . . Max in Single Turn 4 | . . . 1 . 4 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Machines Accessed 25 | . . 1 1 7 4 . . 3 4 . 4 . 1 . Terminals 12 | . . . . 6 3 . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 75 | . . 1 9 13 9 . . 9 4 . 29 . 1 . Successful 56 | . . 1 9 7 2 . . 3 4 . 29 . 1 . Failed 19 | . . . . 6 7 . . 6 . . . . . . Catastrophic 5 | . . . . 2 2 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . . . . 11 1 . . 7 . . . . . . Terminals 23 | . . . . 10 5 . . 7 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . Scanalyzers 7 | . . . . 3 4 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 52 | . . 1 9 4 1 . . 3 4 . 29 . 1 . Record 20 | . . . 8 . . . . . 1 . 11 . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . Prototype ID Bank 4 | . . . . 1 . . . . . . 3 . . . Open Door 4 | . . 1 . . . . . . 3 . . . . . Open DSF 2 | . . . . . 1 . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . . 1 . . . . . . Unreport Threat 4 | . . . . 2 . . . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 3 1 . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 6 3 . . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Total Allies 25 | . . 3 . . . . 20 . . 2 . . . . Largest Group 20 | . . 3 . . . . 20 10 . 2 . . . . Highest-Rated Group 829 | . . 40 . . . . 829 369 . 61 . . . . Highest-Rated Ally 50 | . . 16 . . . . 50 50 . 32 . . . . Total Orders 2 | . . 2 . . . . . . . . . . . . AID 2 | . . 2 . . . . . . . . . . . . Ally Attacks 49 | . . 18 . . . . . 27 . 4 . . . . Total Damage 1623 | . . 198 . . . . . 1338 . 87 . . . . Kills 16 | . . 3 . . . . . 13 . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Active Infowar (turns) 7800 | . . . . . 454 166 370 857 2091 2551 149 1022 138 2 Optics 590 | . . . . . 281 166 143 . . . . . . . Seismic 501 | . . . . . 454 47 . . . . . . . . Decoding 7037 | . . . . . . . 227 857 2091 2551 149 1022 138 2 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . 21 . . . . 3 . Garrisons 2 | . . . . . . . . 2 . . . . . . Patrols 11 | . . . . . . . . 11 . . . . . . Reinforcements 5 | . . . . . . . . 5 . . . . . . Guards 6 | . . . . . . . . 3 . . . . 3 . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Turns Passed 12481 | 86 175 1208 693 1744 505 166 486 857 2091 2551 149 1022 138 610 Spaces Moved 6943 | 47 84 586 393 821 434 157 300 454 1264 1410 91 614 82 206 Core 14 | 2 . . . . . . . . . . . . . 12 Treads 5292 | 45 84 586 154 213 . . 101 454 1264 1410 91 614 82 194 Legs . | . . . . . . . . . . . . . . . Wheels 1637 | . . . 239 608 434 157 199 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 96 95 85 105 160 160 160 165 165 165 158 Average Speed 157 | 155 160 191 158 145 96 93 146 160 160 163 165 165 165 224 Slowest Speed 1050 | 160 160 240 240 320 113 120 240 160 160 165 165 165 165 1050 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 21 88 26 61 17 3 93 16 96 90 75 72 2 69 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . 1 . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . . Scrap Searched 14 | . . 1 2 . . . . . 3 5 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 258 | . 7 3 . 2 206 . . 2 8 4 . . . 26 Melee . | . . . . . . . . . . . . . . . Projectile 14 | . . 3 . 2 . . . 2 2 4 . . . 1 AOE 244 | . 7 . . . 206 . . . 6 . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Dat Pro Fac DSF Total 7953 | 58 102 642 423 1219 490 177 350 527 1296 1571 90 621 84 303 Wait 433 | . . 29 . 235 7 11 9 38 4 64 . 2 . 34 Move 6930 | 46 83 585 392 820 433 157 299 453 1263 1409 90 613 81 206 Hop . | . . . . . . . . . . . . . . . Pick Up 90 | 5 3 6 7 14 9 2 11 5 4 11 . 3 . 10 Fast Attach 33 | 4 1 . . 15 1 . 4 2 . 1 . . 1 4 Attach 53 | 2 1 . 2 14 3 2 7 . 1 7 . . 2 12 Detach 8 | . 1 . . 5 . . 1 . . . . . . 1 Swap 33 | . 1 4 3 9 5 . 1 . 2 5 . . . 3 Drop 48 | . . 2 1 8 6 2 12 3 4 8 . 1 . 1 Fire 281 | . 12 16 18 99 18 . . 26 18 45 . 1 . 28 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | 1 . . . . . . . . . . . . . 2 Escape Stasis 8 | . . . . . 8 . . . . . . . . . Rewire 29 | . . . . . . . 6 . . 21 . . . 2 Trap 1 | . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered Mines 298 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 415 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 571 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 624 | -10/Mines | Learned Materials emergency access door positions 625 | -10/Mines | Discovered new exit (range 9) 1027 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1138 | -10/Mines | Discovered new exit (range 9) 1212 | -10/Mines | Core integrity fell below 50% 1458 | -10/Mines | Discovered new exit (range 6) 1470 | -10/Mines | Entered Subcaves 1493 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1517 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2069 | -10/Subcaves | Visited 4L-MR0's lab 2074 | -10/Subcaves | Found Prototype Device 2095 | -10/Subcaves | Found Flightbrick 2128 | -10/Subcaves | Discovered new exit (range 11) 2138 | -10/Subcaves | Learned location of Zion (-7) 2138 | -10/Subcaves | Met a Zionite searching for "candidates" 2163 | -10/Subcaves | Entered Materials 2163 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2391 | -8/Materials | Identified exit to Storage 3478 | -8/Materials | Core integrity fell below 50% 3502 | -8/Materials | Lost 6 parts (1n3u2w) 3504 | -8/Materials | Identified Sfc. Transmogrifier 3837 | -8/Materials | Discovered new exit (range 15) 3907 | -8/Materials | Entered Factory 3907 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4387 | -7/Factory | Discovered new exit (range 15) 4412 | -7/Factory | Entered another Factory area 4412 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4578 | -6/Factory | Sucked down chute 4578 | -6/Factory | Entered Waste 4579 | -6/Waste | Joined by Warlord forces that had cleared the area 4587 | -6/Waste | Lost 4 parts (2p1n1w) 4654 | -6/Waste | Discovered new exit (range 19) 5064 | -6/Waste | Entered Factory 5064 | -6/Factory | Accompanied by 10 allies 5232 | -6/Factory | Build established: Derelict-Tank 5511 | -6/Factory | Lost 7 allies 5766 | -6/Factory | Identified exit to Lower Caves 5858 | -6/Factory | Garrison activated, responded to threat 5899 | -6/Factory | Discovered new exit (range 15) 5921 | -6/Factory | Entered Lower Caves 6398 | -6/Lower Caves | Encountered a Warlord checkpoint 6444 | -6/Lower Caves | Entered a destroyed Warlord outpost 7617 | -6/Lower Caves | Discovered new exit (range 9) 7897 | -6/Lower Caves | Found Alien Artifact 8012 | -6/Lower Caves | Entered another Lower Caves area 8040 | -6/Lower Caves | Discovered new exit (range 11) 8384 | -6/Lower Caves | Found DCF Scrap (13 items) 8592 | -6/Lower Caves | Learned location of 1 exit from Factory 8814 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8882 | -6/Lower Caves | Destroyed 7 combat bots 8971 | -6/Lower Caves | Discovered new exit (range 11) 9635 | -6/Lower Caves | Learned Factory garrison access intel 10563 | -6/Lower Caves | Entered Data Miner 10563 | -6/Data Miner | Discovered new exit (range 6) 10595 | -6/Data Miner | Met Data Miner 10646 | -6/Data Miner | Learned location of Section 7 (-2) 10646 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10677 | -6/Data Miner | Received God Mode back door access code from Data Miner 10712 | -6/Data Miner | Entered Proximity Caves 11072 | -5/Proximity Caves | Learned Factory terminal intel 11485 | -5/Proximity Caves | Spotted B-75 Beast 11699 | -5/Proximity Caves | Discovered new exit (range 14) 11729 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11734 | -5/Proximity Caves | Entered Factory 11734 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11735 | -5/Factory | Identified exit to Factory 11736 | -5/Factory | Loaded intel: 28 terminal locations 11737 | -5/Factory | Loaded intel: 4 garrison access locations 11870 | -5/Factory | Identified exit to DSF 11872 | -5/Factory | Entered DSF 11962 | -5/DSF | Additional patrols routed to DSF 12138 | -5/DSF | Lost 6 parts (2p1n1u2w) 12203 | -5/DSF | Discovered exit to Factory (range 14) 12328 | -5/DSF | Sterilization system engaged 12331 | -5/DSF | Core integrity fell below 50% 12348 | -5/DSF | Ambient heat levels rising (+10) 12356 | -5/DSF | Destroyed 7 combat bots 12363 | -5/DSF | Ambient heat levels rising (+10) 12378 | -5/DSF | Ambient heat levels rising (+10) 12393 | -5/DSF | Ambient heat levels rising (+10) 12394 | -5/DSF | Lost 13 parts (1p7n5w) 12408 | -5/DSF | Ambient heat levels rising (+10) 12423 | -5/DSF | Ambient heat levels rising (+10) 12438 | -5/DSF | Ambient heat levels rising (+10) 12453 | -5/DSF | Ambient heat levels rising (+10) 12468 | -5/DSF | Ambient heat levels rising (+10) 12481 | -5/DSF | Core integrity fell below 20% 12483 | -5/DSF | Core melted Last Messages --------------- shutdown. 12472_ Overheating: Matter Compressor damaged (-18). 12472_ Overheating: Broken Adv. Targeting Computer damaged (-5). 12472_ A-15 Conveyor heat damages Med. Treads. 12473_ A-15 Conveyor heat damages Unknown Storage. 12475_ Overheating: Broken Adv. Targeting Computer damaged (-10). 12475_ A-15 Conveyor heat damages core (-14). 12479_ Adv. Targeting Computer broken. 12479_ Overheating: Short circuit. 12479_ A-15 Conveyor heat damages Adv. Weight Redist. System. 12479_ The unstable cave ceiling collapses. 12479_ Adv. Heat Sink crushed. 12481_ Overheating: Core damaged (-190). 12483_ Overheating: Core damaged (-160). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# #????????????????????? | | ????????????????????### ##???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ????????????????????### ####???????????#?????? | | ????????????????????#** !!;#??###?????[#?????? | | ????????????????????#** !!#?### #?????[#?????? | | ?????????????????????** !!### # ##??? 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Shrapnel Gun | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Construction Begets Destruction Hot Goods Immobile And Lovin' It Perfect Aim This Is Interesting... We Are Legion Challenges ------------ None Game ------ Seed TowerInertialDisintegrator Manual? 0 Play Time 01:31:48 Cumulative 53.3 hours Start 2026.07.03 @ 01:43:56 End 2026.07.03 @ 03:32:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 43 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b94a8beb-bc96-4bce-9b25-e10bc7d2cada