Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 04:17:01 Player: Beef Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (4275) 4275 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (989) 989 TOTAL SCORE: 11814 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 375 Entered DSFs 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Matter Compressor (250) Railgun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Wave Gun Powered Hammer > --- INVENTORY -------- Neutrino Core Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Matter Compressor Advanced Gravity Neutralizer Improved Medium Armor Plating Bore Cannon Hardcell Cannon Gamma Bomb Array [Rating: 107] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Slots Evolved 14 | . . . 2 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . 1 . . . . Utility 8 | . . . . 2 1 2 1 . 1 . 1 Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 186 | 6 1 2 5 22 16 10 4 8 34 34 44 Power 29 | 1 . 1 . 1 2 1 1 . 5 8 9 Engine 8 | 1 . 1 . . . 1 . . . 5 . Core 12 | . . . . 1 2 . 1 . 3 3 2 Reactor 9 | . . . . . . . . . 2 . 7 Propulsion 62 | 2 . . 2 6 7 3 2 2 11 13 14 Treads 1 | . . . . . . . . . 1 . . Leg 41 | 2 . . . 6 4 3 2 2 3 13 6 Wheel 8 | . . . 2 . . . . . 5 . 1 Hover 3 | . . . . . 1 . . . 2 . . Flight 9 | . . . . . 2 . . . . . 7 Utility 48 | 1 1 1 1 8 4 6 1 2 9 5 9 Device 20 | . 1 1 . 3 1 2 . . 6 2 4 Storage 6 | 1 . . . 1 2 1 . . . . 1 Processor 8 | . . . . 1 1 1 . 1 . 2 2 Hackware 5 | . . . . 1 . . . 1 3 . . Protection 9 | . . . 1 2 . 2 1 . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 47 | 2 . . 2 7 3 . . 4 9 8 12 Energy Gun 18 | 2 . . . . 1 . . 4 5 2 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | . . . 2 5 2 . . . 1 1 1 Ballistic Cannon 11 | . . . . . . . . . 1 3 7 Launcher 4 | . . . . 2 . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 4 . . . 1 . 1 Corrupted Parts 3 | . . . . . 2 . . . 1 . . System Corruption 12 | . . . . . 11 . . . 1 . . Parts Lost 105 | . . . . 6 1 . . 6 21 26 45 Power 15 | . . . . 1 . . . 1 2 3 8 Propulsion 40 | . . . . 3 1 . . 2 9 10 15 Utility 20 | . . . . . . . . 2 3 4 11 Weapon 30 | . . . . 2 . . . 1 7 9 11 Highest Loss Streak 18 | . . . . 4 1 . . 5 9 6 18 To Critical Strikes 2 | . . . . . . . . . 1 . 1 Average Slot Usage (%) 91 | . 92 100 99 94 94 99 100 96 95 94 60 Engine 2 | . 14 14 11 4 . 3 1 . . 1 1 Core 2 | . . . . 3 6 2 3 4 2 3 1 Leg 20 | . 28 28 22 25 23 25 29 28 16 18 9 Wheel 2 | . . . 22 5 . . . . 2 2 1 Device 11 | . 7 14 2 6 15 21 17 15 8 8 4 Storage 6 | . 14 14 11 9 7 6 5 5 5 5 2 Processor 11 | . . . . 9 6 8 11 12 15 18 16 Hackware 7 | . . . . 7 7 6 5 5 15 11 6 Protection 1 | . . . 8 4 . 1 5 3 . . . Energy Gun 9 | . 28 28 17 . 5 6 5 12 13 9 2 Ballistic Gun 5 | . . . 3 14 9 13 11 3 1 1 . Ballistic Cannon 1 | . . . . . . . . . . 3 4 Launcher 1 | . . . . 3 4 . . . . . . Impact Weapon 1 | . . . . . . . . . 3 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 12 13 13 19 21 32 45 49 55 55 74 69 Greatest Support 120 | 20 20 20 20 42 32 48 76 94 99 120 80 Greatest Overweight (x) 11 | . . . . 1 1 . . . 4 1 11 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 9 11 15 15 15 15 9 Most Carried 15 | 4 5 8 8 8 10 8 11 15 15 15 6 Average Carried 8 | 2 4 6 7 7 8 7 8 14 12 12 3 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 4 5 8 8 8 8 8 11 15 14 6 3 Class Distribution -------------------- 21% | Mutant 19% | Skirmisher 18% | Hacker-Gunner 14% | Scavenger-Skirmisher 9% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/DSF Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Matter Collected 3716 | 227 43 10 37 393 334 247 . 171 581 709 964 Remotely . | . . . . . . . . . . . . Salvage Created 4091 | . 90 53 125 743 183 219 . 162 994 670 852 Parts 187 | . 1 6 7 48 7 4 . 12 25 40 37 Haulers Intercepted 2 | . . . . 1 . . . . 1 . . Recyclers Shooed 3 | . . 1 . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Combat Hostiles Destroyed 85 | . 2 2 5 17 4 3 . 2 13 15 22 Guns 51 | . 2 2 5 12 4 3 . 2 9 9 3 Cannons 23 | . . . . . . . . . 2 5 16 AOE 9 | . . . . 5 . . . . . 1 3 Classes Destroyed 14 | . 1 2 1 4 . . . 2 1 3 . Worker 2 | . . 1 . . . . . . 1 . . Builder 2 | . . . . . . . . . . 2 . Hauler 2 | . . . . 1 . . . . 1 . . Recycler 2 | . . . . 1 . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . Operator 3 | . . . . 1 . . . . 1 1 . Watcher 1 | . . . . . . . . . . 1 . Swarmer 35 | . . 2 4 5 . 2 . . . 8 14 Grunt 27 | . 2 . . 9 4 . . . 3 2 7 Sentry 10 | . . . 1 3 . 1 . . 3 1 1 Specialist 1 | . . . . . . . . 1 . . . Hunter 6 | . . . . . . . . . 4 2 . Programmer 4 | . . . . . . . . 1 3 . . Behemoth 2 | . . . . . . . . . . 2 . Best Kill Streak 13 | . 2 3 4 13 3 3 . 1 4 7 5 Combat Bots Only 10 | . 2 2 4 10 3 2 . 1 4 6 5 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 . 1 1 3 3 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 3 | . . . . 1 . . . . . 1 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Hostile Shots Fired 1057 | . 9 4 32 81 16 55 . 33 222 225 380 Missed 314 | . 2 1 8 23 5 26 . 13 50 74 112 Damage Taken 14203 | . 95 30 225 994 180 355 . 931 3183 2916 5294 Core 2517 | . . . 52 173 . 56 . 111 432 389 1304 Absorbed by Shields 92 | . . . . . . . . . 57 35 . Regen/Repaired (Parts) 196 | . . . . . . 71 . . 125 . . Core Remaining (%) 83 | 100 . 100 87 68 100 93 . 88 . 28 . Volleys Fired 266 | . 9 3 13 40 10 13 . 6 58 44 70 Largest 4 | . 2 2 2 2 3 3 . 3 4 4 4 Hottest 299 | . 100 100 100 60 104 104 . 243 299 290 273 Shots Fired 627 | . 18 6 26 78 30 39 . 18 159 117 136 Gun 465 | . 18 6 26 67 30 39 . 18 151 59 51 Cannon 148 | . . . . . . . . . 7 56 85 Launcher 14 | . . . . 11 . . . . 1 2 . Special . | . . . . . . . . . . . . Kinetic 295 | . . . . 67 20 26 . . 20 71 91 Thermal 261 | . 18 6 26 . . . . 18 128 27 38 Explosive 12 | . . . . 11 . . . . 1 . . Electromagnetic 59 | . . . . . 10 13 . . 10 19 7 Robot Hit Streak 18 | . 6 10 7 12 7 6 . 7 11 18 11 Robot Miss Streak 6 | . 2 . 2 6 3 6 . 1 5 3 6 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 8 | . . . . 3 . . . . 1 3 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 1 1 Shots Hit Robots 381 | . 12 4 15 46 22 19 . 12 108 76 67 Core Hits 191 | . 5 3 6 39 11 12 . 5 36 36 38 Critical Kills 18 | . . . . 1 . . . . 2 1 14 Critical Parts Destroyed 21 | . . . . . . . . . 2 5 14 Critical Strikes 64 | . 4 1 1 1 . 1 . 1 12 15 28 Burn 14 | . 4 1 1 . . . . 1 6 1 . Destroy 40 | . . . . 1 . . . . 3 8 28 Blast 5 | . . . . . . . . . 1 4 . Corrupt 4 | . . . . . . 1 . . 1 2 . Smash 1 | . . . . . . . . . 1 . . Melee Attacks 13 | . . . . . . . . . 12 1 . Impact 13 | . . . . . . . . . 12 1 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10144 | . 149 61 198 1225 458 394 . 312 3121 2343 1883 Guns 6107 | . 149 49 198 569 425 394 . 312 2520 988 503 Cannons 2596 | . . . . . . . . . 214 1256 1126 Explosions 1055 | . . . . 656 33 . . . 33 80 253 Melee 354 | . . . . . . . . . 354 . . Ramming 32 | . . 12 . . . . . . . 19 1 Kinetic 4320 | . . . . 569 235 257 . . 456 1549 1254 Thermal 3769 | . 149 49 198 . 33 . . 312 2124 382 522 Explosive 689 | . . . . 656 . . . . 33 . . Electromagnetic 980 | . . . . . 190 137 . . 154 393 106 Impact 354 | . . . . . . . . . 354 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . 11 1 . . 18 18 8 Average Corruption 9 | . . . . . 9 1 . . 6 16 2 Corruption Purged 6 | . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . Effects 67 | . . . . . 4 . . . 18 38 7 Message Errors 19 | . . . . . 2 . . . 6 9 2 Matter Fused 13 | . . . . . . . . . 6 6 1 Heat Flow Errors 8 | . . . . . . . . . 1 6 1 Energy Discharges 6 | . . . . . 1 . . . 1 3 1 Data Loss (minor) 7 | . . . . . 1 . . . 2 3 1 Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . 2 . Alerts 3 | . . . . . . . . . 2 1 . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 112 | . . . . 6 . . . . 58 48 . Projectiles . | . . . . . . . . . . . . Explosions 54 | . . . . 6 . . . . . 48 . Melee 58 | . . . . . . . . . 58 . . Knockbacks 20 | . . . . . . . . . 2 2 16 Impact 2 | . . . . . . . . . 1 1 . Kinetic 16 | . . . . . . . . . 1 1 14 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 258 | . . . . 143 . . . . . 115 . Shots 13 | . . . . 7 . . . . . 6 . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . 1 . . . . . . . 4 1 Kicked 6 | . . 1 . . . . . . . 4 1 Crushed . | . . . . . . . . . . . . Highest Temperature 448 | . 348 117 387 27 382 58 . 228 437 282 448 Average Temperature 148 | . 204 60 172 10 103 20 . 100 184 90 190 Received Heat Transfer 1847 | . 51 . 24 378 117 30 . 45 253 210 739 Effects 27 | . . . 1 . 3 . . . 12 3 8 Shutdowns 8 | . . . . . . . . . 3 . 5 Energy Bleed 4 | . . . 1 . . . . . . 1 2 Interference 10 | . . . . . 3 . . . 5 2 . Matter Decay 1 | . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 2 1 . Impact Corruptions 3 | . . . . . . . . . 3 . . Robots Melted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Melted 27 | . 3 2 3 . . . . 2 16 . 1 Heat Transferred 7628 | . 740 222 666 . 50 . . 518 3944 629 859 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . 1 1 Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Peak Influence 606 | . 50 89 189 606 264 242 20 84 186 504 441 Initial 196 | . . 19 34 79 184 125 20 14 25 6 196 Average 157 | . 30 38 112 308 181 110 20 36 62 221 277 Maximum Alert Level 2 | . . . . 2 1 1 . . . 2 2 Low Security (%) 66 | 100 100 100 100 42 51 89 100 100 100 40 21 Level 1 27 | . . . . 20 48 10 . . . 57 61 Level 2 5 | . . . . 37 . . . . . 1 17 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . . . 3 5 . . 1 8 1 6 Investigation 11 | . . . . 1 4 . . . 2 . 4 Extermination 3 | . . . . . 1 . . . 1 . 1 Reinforcement 6 | . . . . 1 . . . 1 2 1 1 Assault 1 | . . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Distress Signals 6 | . . . . 1 . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 3 3 7 28 9 5 . 5 16 42 43 Peak Tracking Total 8 | . 3 1 4 6 3 4 . 3 5 8 8 Tactical Retreats 23 | . . 1 1 1 1 1 . 2 . 9 7 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Traps Triggered 3 | . . . . . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Machines Disabled 7 | . . . . 2 . . . 1 2 1 1 Max in Single Turn 1 | . . . . 1 . . . 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Machines Accessed 31 | . . . 1 2 9 2 2 . 5 5 5 Terminals 17 | . . . 1 1 3 . 2 . 3 5 2 Fabricators 3 | . . . . . 2 1 . . . . . Repair Stations 4 | . . . . 1 . 1 . . 1 . 1 Recycling Units 3 | . . . . . 2 . . . 1 . . Scanalyzers 4 | . . . . . 2 . . . . . 2 Garrison Access . | . . . . . . . . . . . . Total Hacks 83 | . . . 3 4 23 6 2 . 15 12 18 Successful 51 | . . . 1 2 11 4 2 . 12 8 11 Failed 32 | . . . 2 2 12 2 . . 3 4 7 Catastrophic 4 | . . . 1 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 15 | . . . . . 5 . . . 4 5 1 Terminals 43 | . . . 3 3 7 . 2 . 11 12 5 Fabricators 9 | . . . . . 6 3 . . . . . Repair Stations 8 | . . . . 1 . 3 . . 2 . 2 Recycling Units 7 | . . . . . 5 . . . 2 . . Scanalyzers 16 | . . . . . 5 . . . . . 11 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 26 | . . . 1 1 4 . 2 . 8 8 2 Record 6 | . . . . . . . . . 4 . 2 Part Schematic 2 | . . . . . 1 . . . . 1 . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 2 1 . Open Door 2 | . . . . . . . . . . 2 . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . 1 . Recall Reinforcements 3 | . . . . . . . . . 1 2 . Zone Layout 2 | . . . 1 . . . 1 . . . . Fabricator Hacks 5 | . . . . . 3 2 . . . . . Network Status 2 | . . . . . 1 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 2 | . . . . . 1 1 . . . . . Repair Station Hacks 6 | . . . . 1 . 2 . . 2 . 1 Scan Component 2 | . . . . . . 1 . . 1 . . Repair 2 | . . . . . . 1 . . 1 . . Refit 2 | . . . . 1 . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Scanalyzer 11 | . . . . . 3 . . . . . 8 Insert Component 6 | . . . . . 2 . . . . . 4 Analyze 5 | . . . . . 1 . . . . . 4 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . 1 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . 1 . . Monitor 2 | . . . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 27 | . . . 1 2 8 2 1 . 5 3 5 Full Trace Events 12 | . . . 1 1 4 . . . 2 . 4 Feedback Events 2 | . . . . . . . . . 1 . 1 Corruption 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . . . 1 2 Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 64 | . . . . . . 64 . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . Parts Repaired 2 | . . . . . . 1 . . 1 . . Time 39 | . . . . . . 19 . . 20 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 . . . . . 4 Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 Parts Damaged 2 | . . . . . 1 . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Total Allies 10 | . . . . . 2 . . . . 8 . Largest Group 7 | . . . . . 2 . . . . 7 . Highest-Rated Group 305 | . . . . . 30 . . . . 305 . Highest-Rated Ally 51 | . . . . . 15 . . . . 51 . Total Orders . | . . . . . . . . . . . . Ally Attacks 50 | . . . . . 9 . . . . 41 . Total Damage 1491 | . . . . . 209 . . . . 1282 . Kills 10 | . . . . . 1 . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Turns Passed 5148 | 80 84 308 165 437 745 670 158 182 822 774 723 Spaces Moved 3393 | 57 46 239 141 281 577 469 130 121 414 426 492 Core 23 | 4 . . . . . . . . . . 19 Treads . | . . . . . . . . . . . . Legs 2645 | 53 46 239 . 172 577 469 130 121 313 284 241 Wheels 550 | . . . 141 109 . . . . 101 142 57 Hover . | . . . . . . . . . . . . Flight 175 | . . . . . . . . . . . 175 Fastest Speed 31 | 50 120 120 80 80 105 112 116 115 115 115 31 Average Speed 110 | 115 120 120 80 99 115 112 116 117 120 118 91 Slowest Speed 600 | 120 120 120 80 190 185 112 116 123 190 190 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 11 62 17 26 20 11 2 92 8 39 14 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 3 | . . . . . . . . . 3 . . Terrain Destroyed 113 | . . . . 64 . . . . 17 24 8 Melee 3 | . . . . . . . . . 3 . . Projectile 24 | . . . . . . . . . 2 20 2 AOE 85 | . . . . 64 . . . . 12 4 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res Total 4260 | 68 56 254 166 361 639 590 136 154 601 603 632 Wait 214 | 2 . 4 4 1 12 86 . 1 72 25 7 Move 3380 | 56 45 238 140 280 576 468 129 120 413 425 490 Hop 1 | . . . . . . . . . . . 1 Pick Up 84 | 4 1 4 2 5 11 6 3 11 11 19 7 Fast Attach 71 | 6 1 . 2 5 4 1 . 3 11 10 28 Attach 63 | . . . 2 5 5 2 2 3 16 15 13 Detach 10 | . . . . 1 2 . . . 1 . 6 Swap 52 | . . 2 1 12 7 7 2 2 7 9 3 Drop 65 | . . 2 2 12 12 7 . 6 . 18 6 Fire 266 | . 9 3 13 40 10 13 . 6 58 44 70 Melee 13 | . . . . . . . . . 12 1 . Ram . | . . . . . . . . . . . . Kick 6 | . . 1 . . . . . . . 4 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 35 | . . . . . . . . 2 . 33 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 13) 165 | -10/Materials | Entered Mines 175 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 247 | -10/Mines | Learned location of Zion (-7) 302 | -10/Mines | Build established: Mutant 312 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 333 | -10/Mines | Learned location of Storage (-7) 436 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 444 | -10/Mines | Found Prototype Device 463 | -10/Mines | Discovered new exit (range 6) 473 | -10/Mines | Entered Materials 473 | -9/Materials | Evolved 2 slots: Propulsion x2 620 | -9/Materials | Discovered new exit (range 15) 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Evolved 2 slots: Utility x2 966 | -8/Materials | Destroyed 10 combat bots 1005 | -8/Materials | Lost 4 parts (1p2n1w) 1024 | -8/Materials | Discovered new exit (range 8) 1074 | -8/Materials | Identified exit to Factory 1075 | -8/Materials | Entered Factory 1075 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1076 | -7/Factory | Identified Exp. Sensor Array 1267 | -7/Factory | Fabricated Y-45 Defender? 1388 | -7/Factory | Build established: Skirmisher 1628 | -7/Factory | Discovered new exit (range 14) 1686 | -7/Factory | Identified exit to Storage 1686 | -7/Factory | Identified exit to Lower Caves 1752 | -7/Factory | System corruption reached 10% 1820 | -7/Factory | Entered another Factory area 1820 | -6/Factory | Evolved 2 slots: Utility x2 1944 | -6/Factory | Repaired VSS Leg 2030 | -6/Factory | Fabricated Gamma Bomb Array (x1) 2104 | -6/Factory | Spotted B-75 Beast 2149 | -6/Factory | Build established: Scavenger-Skirmisher 2207 | -6/Factory | Discovered new exit (range 15) 2223 | -6/Factory | Identified exit to Factory 2490 | -6/Factory | Entered another Factory area 2490 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2495 | -5/Factory | Identified exit to DSF 2648 | -5/Factory | Entered DSF 2698 | -5/DSF | Additional patrols routed to DSF 2802 | -5/DSF | Discovered new exit (range 16) 2829 | -5/DSF | Identified exit to Factory 2830 | -5/DSF | Entered Factory 2830 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2858 | -4/Factory | Lost 5 parts (1p2n2u) 3051 | -4/Factory | Lost 4 parts (1n1u2w) 3120 | -4/Factory | Lost 3 parts (2n1w) 3157 | -4/Factory | Garrison activated, responded to threat 3191 | -4/Factory | Repaired Myomer Leg 3282 | -4/Factory | Build established: Hacker-Gunner 3315 | -4/Factory | Identified exit to Upper Caves 3315 | -4/Factory | Identified exit to Extension 3315 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 3444 | -4/Factory | Lost 3 parts (1p1u1w) 3469 | -4/Factory | System corruption reached 10% 3527 | -4/Factory | Lost 9 parts (1p5n3w) 3652 | -4/Factory | Entered Extension 3663 | -4/Extension | Disrupted transfer network 3708 | -4/Extension | Rescued a captive Derelict 3831 | -4/Extension | Energy Cycler disabled 3831 | -4/Extension | Rescued a captive Derelict 3833 | -4/Extension | Rescued a captive Derelict 3855 | -4/Extension | Lost 5 parts (1p2n1u1w) 4116 | -4/Extension | Spotted B-86 Titan 4119 | -4/Extension | Build established: Scavenger-Gunner 4159 | -4/Extension | Lost 5 allies 4177 | -4/Extension | Lost 5 parts (1p1n3w) 4258 | -4/Extension | Core integrity fell below 50% 4293 | -4/Extension | Destroyed B-86 Titan 4302 | -4/Extension | Spotted B-86 Titan 4305 | -4/Extension | Lost 6 parts (2n1u3w) 4310 | -4/Extension | Discovered new exit (range 15) 4335 | -4/Extension | Destroyed B-86 Titan 4366 | -4/Extension | Lost 3 parts (1n1u1w) 4373 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4393 | -4/Extension | Identified exit to Research 4426 | -4/Extension | Entered Research 4426 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4453 | -3/Research | Lost 6 parts (1p3n1u1w) 4554 | -3/Research | Lost 3 parts (1p1u1w) 4792 | -3/Research | Lost 15 parts (3p4n5u3w) 4881 | -3/Research | Spotted B-86 Titan 4930 | -3/Research | Core integrity fell below 50% 4934 | -3/Research | Lost 8 parts (2p5n1w) 5122 | -3/Research | Core integrity fell below 20% 5149 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05135_ U-05 Engineer lays Concrete. 05136_ Slug penetrates Wall. 05138_ U-05 Engineer lays Concrete. 05140_ Kicked P-80 Master. 05140_ Plasma Rifle destroyed. 05141_ Flexi-carbon Leg destroyed. 05143_ Terrain Scanner destroyed. 05143_ Slug penetrates Wall. 05144_ Centrium Wheel destroyed. 05145_ U-05 Engineer lays Concrete. 05146_ Slug penetrates H-77 Assassin. 05146_ Slug penetrates Fabricator. 05146_ Penetrated by Slug. 05146_ U-05 Engineer builds a Wall. 05148_ Adv. Hacking Suite destroyed. 05148_ Slug penetrates Wall. 05148_ Penetrated by Slug. 05148_ Slug penetrates Wall. 05148_ Acquired 12 matter. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????# #???????############## | | ??????????????????# #???????# # ^ | | ??????????????????# ######### # % | | ??????????????????# + "" """ # "" | | ??????????????????# ######### ""S """ "" | | ??????????????????# ######### "" """ | | ??????????????????# # # # | | ????????#######+### # # | | ?????? # # """ = | | ?????? # # """ = | | ?????? # # """ | | ?????? + # # | | ???????########+### # " " # ] # | | ??????????????????# # "T" ##### ######## # | | ??????????????????# # """ #????## # | | ??????????????????# # #?????# # | | ??????????????????# # #?????# # | | ??????????????????# #########?????#%% # | | ??????????????????# #?????????????#[! # | | ??????????????????# #??####???????# ! !! # | | ??????????????????# ####T ######### ! # | | ?????????########## !! + | | ??????? % # | | ??????? % # | | ??????? % % = # | | ??????? """ [@############"/########## | | ????????#### """ ######## != #??# | | ???????????# """ # # ! =% #??# | | ???????????# # ! # ! #??# | | ????????? # [ *# # #??# | | ???????? " p# * # #??# | | ????????? # ph% ! # #??? | | ???????????# "" g # ! # #??? | | ???????????# "" u#! % # #??? | | ???????????# "F #* # #??? | | ???????????# " + # ##?? | | ???????????# "" # # #??? | | ???????????# "" # # #??? | | ???????????# ##############/######??? | | ???????????# # ! # #???????? | | ???????????# + # #?#?????? | | ???????????# ###### """"" # #???????? | | ???????????# ?????# """"" # ######### | | ???????????# ?????# """"" # | | ???????????? ??? ?# / | | ???????????? ??????# # | | ????????????? ####??????# + | | ??????????????#???????????# """ """ ######## | | ?????????????????????#????# """S""" #??????# | | ????????????????? ???????# #?#????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 370 Matter Stores 444 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 16 Armor Coverage 225 Resistance: EM 20 Evasion (%) 63 Targeting Accuracy 13 Target Analysis 6 Offensive Hacking 42 Item Schematics ----------------- Arm. Leg | -7/Factory | Hacked Imp. Heat Sink | -7/Factory | Scanalyzed Hvy. Disruptor Cannon | -4/Extension | Hacked Hyp. Mass Driver | -3/Research | Scanalyzed Lgt. Antimatter Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Gamma Bomb Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MultinovaWaveMinigun Manual? 0 Play Time 00:56:54 Cumulative 49.6 hours Start 2024.07.14 @ 03:19:55 End 2024.07.14 @ 04:17:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b2d0c76-2edd-4c68-93c6-a3aa6e00b37e