Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 04:17:01
Player: Beef
Result: Destroyed by P-80 Master with Gamma Rifle
Performance
-------------
Evolutions (7) 3500
Regions Visited (11) 2200
Robots Destroyed (98) 490
Value Destroyed (4275) 4275
Prototype IDs (18) 360
Alien Tech Used (0) 0
Bonus (989) 989
TOTAL SCORE: 11814
Bonus
-------
High Alert Combat Kills 142
Follower Combat Kills 375
Entered DSFs 500
Friendly Fire -28
Cogmind
---------
Core Integrity 0/1300
Matter 300/300
Energy 100/100
System Corruption 8%
Temperature Cool (0)
Movement Core (50)
Location -3/Research
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (5) ---
(None)
> --- UTILITY (10) -----
Machine Analyzer
Advanced Signal Interpreter
Terrain Scan Processor
> --- WEAPON (4) -------
(None)
> --- INVENTORY (5) ----
Light Antimatter Reactor
Matter Compressor (250)
Railgun
Peak State
------------
> --- POWER ------------
Neutrino Core
> --- PROPULSION -------
Flexi-carbon Leg
Myomer Leg
Myomer Leg
Myomer Leg
Myomer Leg
> --- UTILITY ----------
Advanced Heat Sink
Large Storage Unit
Advanced Signal Interpreter
Targeting Computer
Advanced Targeting Computer
Improved Target Analyzer
Advanced Shield Generator
Advanced Hacking Suite
Advanced Hacking Suite
> --- WEAPON -----------
High-powered Shock Rifle
Tesla Rifle
Wave Gun
Powered Hammer
> --- INVENTORY --------
Neutrino Core
Micro Fission Core
Carbon-fiber Leg
Flexi-carbon Leg
Myomer Leg
Myomer Leg
Myomer Leg
Myomer Leg
Advanced Heat Sink
Matter Compressor
Advanced Gravity Neutralizer
Improved Medium Armor Plating
Bore Cannon
Hardcell Cannon
Gamma Bomb Array
[Rating: 107]
Favorites
-----------
Power Nuclear Core
Engine Light Ion Engine
Power Core Nuclear Core
Reactor Light Antimatter Reactor
Propulsion Aluminum Leg
Treads Armored Medium Treads
Leg Aluminum Leg
Wheel Wheel
Hover Unit Antigrav System
Flight Unit Xenon Bombardment Thruster
Utility Advanced Hacking Suite
Device Structural Scanner
Storage Large Storage Unit
Processor Advanced Signal Interpreter
Hackware Advanced Hacking Suite
Protection Improved Light Armor Plating
Weapon Wave Gun
Energy Gun Wave Gun
Ballistic Gun Enhanced Autogun
Ballistic Cannon Hardcell Cannon
Launcher Improved Grenade Launcher
Impact Weapon Powered Hammer
Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Slots Evolved 14 | . . . 2 2 2 2 2 . 2 . 2
Power 1 | . . . . . . . . . . . 1
Propulsion 3 | . . . 2 . . . 1 . . . .
Utility 8 | . . . . 2 1 2 1 . 1 . 1
Weapon 2 | . . . . . 1 . . . 1 . .
Parts Attached 186 | 6 1 2 5 22 16 10 4 8 34 34 44
Power 29 | 1 . 1 . 1 2 1 1 . 5 8 9
Engine 8 | 1 . 1 . . . 1 . . . 5 .
Core 12 | . . . . 1 2 . 1 . 3 3 2
Reactor 9 | . . . . . . . . . 2 . 7
Propulsion 62 | 2 . . 2 6 7 3 2 2 11 13 14
Treads 1 | . . . . . . . . . 1 . .
Leg 41 | 2 . . . 6 4 3 2 2 3 13 6
Wheel 8 | . . . 2 . . . . . 5 . 1
Hover 3 | . . . . . 1 . . . 2 . .
Flight 9 | . . . . . 2 . . . . . 7
Utility 48 | 1 1 1 1 8 4 6 1 2 9 5 9
Device 20 | . 1 1 . 3 1 2 . . 6 2 4
Storage 6 | 1 . . . 1 2 1 . . . . 1
Processor 8 | . . . . 1 1 1 . 1 . 2 2
Hackware 5 | . . . . 1 . . . 1 3 . .
Protection 9 | . . . 1 2 . 2 1 . . 1 2
Artifact . | . . . . . . . . . . . .
Weapon 47 | 2 . . 2 7 3 . . 4 9 8 12
Energy Gun 18 | 2 . . . . 1 . . 4 5 2 4
Energy Cannon . | . . . . . . . . . . . .
Ballistic Gun 12 | . . . 2 5 2 . . . 1 1 1
Ballistic Cannon 11 | . . . . . . . . . 1 3 7
Launcher 4 | . . . . 2 . . . . 1 1 .
Special Weapon . | . . . . . . . . . . . .
Impact Weapon 2 | . . . . . . . . . 1 1 .
Slashing Weapon . | . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . .
Unidentified Prototypes 8 | . . . . 2 4 . . . 1 . 1
Corrupted Parts 3 | . . . . . 2 . . . 1 . .
System Corruption 12 | . . . . . 11 . . . 1 . .
Parts Lost 105 | . . . . 6 1 . . 6 21 26 45
Power 15 | . . . . 1 . . . 1 2 3 8
Propulsion 40 | . . . . 3 1 . . 2 9 10 15
Utility 20 | . . . . . . . . 2 3 4 11
Weapon 30 | . . . . 2 . . . 1 7 9 11
Highest Loss Streak 18 | . . . . 4 1 . . 5 9 6 18
To Critical Strikes 2 | . . . . . . . . . 1 . 1
Average Slot Usage (%) 91 | . 92 100 99 94 94 99 100 96 95 94 60
Engine 2 | . 14 14 11 4 . 3 1 . . 1 1
Core 2 | . . . . 3 6 2 3 4 2 3 1
Leg 20 | . 28 28 22 25 23 25 29 28 16 18 9
Wheel 2 | . . . 22 5 . . . . 2 2 1
Device 11 | . 7 14 2 6 15 21 17 15 8 8 4
Storage 6 | . 14 14 11 9 7 6 5 5 5 5 2
Processor 11 | . . . . 9 6 8 11 12 15 18 16
Hackware 7 | . . . . 7 7 6 5 5 15 11 6
Protection 1 | . . . 8 4 . 1 5 3 . . .
Energy Gun 9 | . 28 28 17 . 5 6 5 12 13 9 2
Ballistic Gun 5 | . . . 3 14 9 13 11 3 1 1 .
Ballistic Cannon 1 | . . . . . . . . . . 3 4
Launcher 1 | . . . . 3 4 . . . . . .
Impact Weapon 1 | . . . . . . . . . 3 3 .
Naked Turns . | . . . . . . . . . . . .
Heaviest Build 74 | 12 13 13 19 21 32 45 49 55 55 74 69
Greatest Support 120 | 20 20 20 20 42 32 48 76 94 99 120 80
Greatest Overweight (x) 11 | . . . . 1 1 . . . 4 1 11
Average Overweight (x) . | . . . . . . . . . . . .
Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15
Average Capacity 11 | 7 8 8 8 8 9 11 15 15 15 15 9
Most Carried 15 | 4 5 8 8 8 10 8 11 15 15 15 6
Average Carried 8 | 2 4 6 7 7 8 7 8 14 12 12 3
Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 5
Final Carried 15 | 4 5 8 8 8 8 8 11 15 14 6 3
Class Distribution
--------------------
21% | Mutant
19% | Skirmisher
18% | Hacker-Gunner
14% | Scavenger-Skirmisher
9% | Scavenger-Gunner
6% | Scavenger-Mutant
4% | Gunner
3% | Hacker-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Mutant | -8/Materials
Skirmisher | -7/Factory
Scavenger-Skirmisher | -6/Factory
Skirmisher | -5/Factory
Skirmisher | -5/DSF
Hacker-Gunner | -4/Factory
Scavenger-Gunner | -4/Extension
Scavenger-Mutant | -3/Research
Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Matter Collected 3716 | 227 43 10 37 393 334 247 . 171 581 709 964
Remotely . | . . . . . . . . . . . .
Salvage Created 4091 | . 90 53 125 743 183 219 . 162 994 670 852
Parts 187 | . 1 6 7 48 7 4 . 12 25 40 37
Haulers Intercepted 2 | . . . . 1 . . . . 1 . .
Recyclers Shooed 3 | . . 1 . . . . . . 1 1 .
Parts Field Recycled . | . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . . . .
Prevented . | . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Combat Hostiles Destroyed 85 | . 2 2 5 17 4 3 . 2 13 15 22
Guns 51 | . 2 2 5 12 4 3 . 2 9 9 3
Cannons 23 | . . . . . . . . . 2 5 16
AOE 9 | . . . . 5 . . . . . 1 3
Classes Destroyed 14 | . 1 2 1 4 . . . 2 1 3 .
Worker 2 | . . 1 . . . . . . 1 . .
Builder 2 | . . . . . . . . . . 2 .
Hauler 2 | . . . . 1 . . . . 1 . .
Recycler 2 | . . . . 1 . 1 . . . . .
Mechanic 1 | . . . . 1 . . . . . . .
Operator 3 | . . . . 1 . . . . 1 1 .
Watcher 1 | . . . . . . . . . . 1 .
Swarmer 35 | . . 2 4 5 . 2 . . . 8 14
Grunt 27 | . 2 . . 9 4 . . . 3 2 7
Sentry 10 | . . . 1 3 . 1 . . 3 1 1
Specialist 1 | . . . . . . . . 1 . . .
Hunter 6 | . . . . . . . . . 4 2 .
Programmer 4 | . . . . . . . . 1 3 . .
Behemoth 2 | . . . . . . . . . . 2 .
Best Kill Streak 13 | . 2 3 4 13 3 3 . 1 4 7 5
Combat Bots Only 10 | . 2 2 4 10 3 2 . 1 4 6 5
Max Kills in Single Turn 3 | . 1 1 1 1 1 2 . 1 1 3 3
Gunslinging 1 | . . . . . . . . . . 1 .
Exploded 3 | . . . . 1 . . . . . 1 3
Melee . | . . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
-------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Hostile Shots Fired 1057 | . 9 4 32 81 16 55 . 33 222 225 380
Missed 314 | . 2 1 8 23 5 26 . 13 50 74 112
Damage Taken 14203 | . 95 30 225 994 180 355 . 931 3183 2916 5294
Core 2517 | . . . 52 173 . 56 . 111 432 389 1304
Absorbed by Shields 92 | . . . . . . . . . 57 35 .
Regen/Repaired (Parts) 196 | . . . . . . 71 . . 125 . .
Core Remaining (%) 83 | 100 . 100 87 68 100 93 . 88 . 28 .
Volleys Fired 266 | . 9 3 13 40 10 13 . 6 58 44 70
Largest 4 | . 2 2 2 2 3 3 . 3 4 4 4
Hottest 299 | . 100 100 100 60 104 104 . 243 299 290 273
Shots Fired 627 | . 18 6 26 78 30 39 . 18 159 117 136
Gun 465 | . 18 6 26 67 30 39 . 18 151 59 51
Cannon 148 | . . . . . . . . . 7 56 85
Launcher 14 | . . . . 11 . . . . 1 2 .
Special . | . . . . . . . . . . . .
Kinetic 295 | . . . . 67 20 26 . . 20 71 91
Thermal 261 | . 18 6 26 . . . . 18 128 27 38
Explosive 12 | . . . . 11 . . . . 1 . .
Electromagnetic 59 | . . . . . 10 13 . . 10 19 7
Robot Hit Streak 18 | . 6 10 7 12 7 6 . 7 11 18 11
Robot Miss Streak 6 | . 2 . 2 6 3 6 . 1 5 3 6
Penetration Max 1 | . . . . . . . . . 1 1 1
Secondary Targets 8 | . . . . 3 . . . . 1 3 1
Max Gunslinging Chain 1 | . . . . 1 . . . . 1 1 1
Shots Hit Robots 381 | . 12 4 15 46 22 19 . 12 108 76 67
Core Hits 191 | . 5 3 6 39 11 12 . 5 36 36 38
Critical Kills 18 | . . . . 1 . . . . 2 1 14
Critical Parts Destroyed 21 | . . . . . . . . . 2 5 14
Critical Strikes 64 | . 4 1 1 1 . 1 . 1 12 15 28
Burn 14 | . 4 1 1 . . . . 1 6 1 .
Destroy 40 | . . . . 1 . . . . 3 8 28
Blast 5 | . . . . . . . . . 1 4 .
Corrupt 4 | . . . . . . 1 . . 1 2 .
Smash 1 | . . . . . . . . . 1 . .
Melee Attacks 13 | . . . . . . . . . 12 1 .
Impact 13 | . . . . . . . . . 12 1 .
Slashing . | . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . .
Sneak Attacks 2 | . . . . . . . . . 2 . .
Combat Hostiles . | . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . .
Damage Inflicted 10144 | . 149 61 198 1225 458 394 . 312 3121 2343 1883
Guns 6107 | . 149 49 198 569 425 394 . 312 2520 988 503
Cannons 2596 | . . . . . . . . . 214 1256 1126
Explosions 1055 | . . . . 656 33 . . . 33 80 253
Melee 354 | . . . . . . . . . 354 . .
Ramming 32 | . . 12 . . . . . . . 19 1
Kinetic 4320 | . . . . 569 235 257 . . 456 1549 1254
Thermal 3769 | . 149 49 198 . 33 . . 312 2124 382 522
Explosive 689 | . . . . 656 . . . . 33 . .
Electromagnetic 980 | . . . . . 190 137 . . 154 393 106
Impact 354 | . . . . . . . . . 354 . .
Slashing . | . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . .
Highest Corruption 18 | . . . . . 11 1 . . 18 18 8
Average Corruption 9 | . . . . . 9 1 . . 6 16 2
Corruption Purged 6 | . . . . . . . . . . 6 .
Corruption Blocked . | . . . . . . . . . . . .
Effects 67 | . . . . . 4 . . . 18 38 7
Message Errors 19 | . . . . . 2 . . . 6 9 2
Matter Fused 13 | . . . . . . . . . 6 6 1
Heat Flow Errors 8 | . . . . . . . . . 1 6 1
Energy Discharges 6 | . . . . . 1 . . . 1 3 1
Data Loss (minor) 7 | . . . . . 1 . . . 2 3 1
Data Loss (major) 2 | . . . . . . . . . . 2 .
Misfires 2 | . . . . . . . . . . 2 .
Alerts 3 | . . . . . . . . . 2 1 .
Misdirections 2 | . . . . . . . . . . 2 .
Weapon Failures 5 | . . . . . . . . . . 4 1
Overload Shots . | . . . . . . . . . . . .
Overflow Damage 112 | . . . . 6 . . . . 58 48 .
Projectiles . | . . . . . . . . . . . .
Explosions 54 | . . . . 6 . . . . . 48 .
Melee 58 | . . . . . . . . . 58 . .
Knockbacks 20 | . . . . . . . . . 2 2 16
Impact 2 | . . . . . . . . . 1 1 .
Kinetic 16 | . . . . . . . . . 1 1 14
Secondary 2 | . . . . . . . . . . . 2
Self-Inflicted Damage 258 | . . . . 143 . . . . . 115 .
Shots 13 | . . . . 7 . . . . . 6 .
Rammed . | . . . . . . . . . . . .
Targets Rammed 6 | . . 1 . . . . . . . 4 1
Kicked 6 | . . 1 . . . . . . . 4 1
Crushed . | . . . . . . . . . . . .
Highest Temperature 448 | . 348 117 387 27 382 58 . 228 437 282 448
Average Temperature 148 | . 204 60 172 10 103 20 . 100 184 90 190
Received Heat Transfer 1847 | . 51 . 24 378 117 30 . 45 253 210 739
Effects 27 | . . . 1 . 3 . . . 12 3 8
Shutdowns 8 | . . . . . . . . . 3 . 5
Energy Bleed 4 | . . . 1 . . . . . . 1 2
Interference 10 | . . . . . 3 . . . 5 2 .
Matter Decay 1 | . . . . . . . . . . . 1
Damage (major) 4 | . . . . . . . . . 4 . .
Siege Activations . | . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . .
Parts Fried 3 | . . . . . . . . . 2 1 .
Impact Corruptions 3 | . . . . . . . . . 3 . .
Robots Melted 2 | . . . . . . . . . 2 . .
Combat Hostiles 2 | . . . . . . . . . 2 . .
Parts Melted 27 | . 3 2 3 . . . . 2 16 . 1
Heat Transferred 7628 | . 740 222 666 . 50 . . 518 3944 629 859
Parts Sabotaged . | . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . .
Power Chain Reactions 3 | . . . . . 1 . . . . 1 1
Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Peak Influence 606 | . 50 89 189 606 264 242 20 84 186 504 441
Initial 196 | . . 19 34 79 184 125 20 14 25 6 196
Average 157 | . 30 38 112 308 181 110 20 36 62 221 277
Maximum Alert Level 2 | . . . . 2 1 1 . . . 2 2
Low Security (%) 66 | 100 100 100 100 42 51 89 100 100 100 40 21
Level 1 27 | . . . . 20 48 10 . . . 57 61
Level 2 5 | . . . . 37 . . . . . 1 17
Level 3 . | . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . .
High Security . | . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . .
Squads Dispatched 24 | . . . . 3 5 . . 1 8 1 6
Investigation 11 | . . . . 1 4 . . . 2 . 4
Extermination 3 | . . . . . 1 . . . 1 . 1
Reinforcement 6 | . . . . 1 . . . 1 2 1 1
Assault 1 | . . . . 1 . . . . . . .
Garrison 3 | . . . . . . . . . 3 . .
Intercept . | . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . .
Construction Impeded 1 | . . . . . . . . . . . 1
Haulers Reinforced 1 | . . . . . . . . . 1 . .
Active Scanning Responses . | . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
--------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Distress Signals 6 | . . . . 1 . . . . . 4 1
Communications Jammed . | . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . .
Times Spotted 161 | . 3 3 7 28 9 5 . 5 16 42 43
Peak Tracking Total 8 | . 3 1 4 6 3 4 . 3 5 8 8
Tactical Retreats 23 | . . 1 1 1 1 1 . 2 . 9 7
Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Traps Triggered 3 | . . . . . . 1 . 1 . . 1
Indirectly . | . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . .
Reused . | . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . .
Installed . | . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . .
Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Machines Disabled 7 | . . . . 2 . . . 1 2 1 1
Max in Single Turn 1 | . . . . 1 . . . 1 1 1 1
Garrison Access 1 | . . . . 1 . . . . . . .
Energy Cycler 1 | . . . . . . . . . . 1 .
Machines Repaired . | . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
--------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Machines Accessed 31 | . . . 1 2 9 2 2 . 5 5 5
Terminals 17 | . . . 1 1 3 . 2 . 3 5 2
Fabricators 3 | . . . . . 2 1 . . . . .
Repair Stations 4 | . . . . 1 . 1 . . 1 . 1
Recycling Units 3 | . . . . . 2 . . . 1 . .
Scanalyzers 4 | . . . . . 2 . . . . . 2
Garrison Access . | . . . . . . . . . . . .
Total Hacks 83 | . . . 3 4 23 6 2 . 15 12 18
Successful 51 | . . . 1 2 11 4 2 . 12 8 11
Failed 32 | . . . 2 2 12 2 . . 3 4 7
Catastrophic 4 | . . . 1 1 . . . . . 1 1
Database Lockouts . | . . . . . . . . . . . .
Manual 15 | . . . . . 5 . . . 4 5 1
Terminals 43 | . . . 3 3 7 . 2 . 11 12 5
Fabricators 9 | . . . . . 6 3 . . . . .
Repair Stations 8 | . . . . 1 . 3 . . 2 . 2
Recycling Units 7 | . . . . . 5 . . . 2 . .
Scanalyzers 16 | . . . . . 5 . . . . . 11
Garrison Access . | . . . . . . . . . . . .
Terminal Hacks 26 | . . . 1 1 4 . 2 . 8 8 2
Record 6 | . . . . . . . . . 4 . 2
Part Schematic 2 | . . . . . 1 . . . . 1 .
Robot Analysis 1 | . . . . 1 . . . . . . .
Prototype ID Bank 4 | . . . . . 1 . . . 2 1 .
Open Door 2 | . . . . . . . . . . 2 .
Open DSF 1 | . . . . . . . 1 . . . .
Branch Access Points 2 | . . . . . 1 . . . 1 . .
Terminal Index 1 | . . . . . 1 . . . . . .
Dispatch Records 1 | . . . . . . . . . . 1 .
Reinforcement Status 1 | . . . . . . . . . . 1 .
Recall Reinforcements 3 | . . . . . . . . . 1 2 .
Zone Layout 2 | . . . 1 . . . 1 . . . .
Fabricator Hacks 5 | . . . . . 3 2 . . . . .
Network Status 2 | . . . . . 1 1 . . . . .
Load Schematic 1 | . . . . . 1 . . . . . .
Build 2 | . . . . . 1 1 . . . . .
Repair Station Hacks 6 | . . . . 1 . 2 . . 2 . 1
Scan Component 2 | . . . . . . 1 . . 1 . .
Repair 2 | . . . . . . 1 . . 1 . .
Refit 2 | . . . . 1 . . . . . . 1
Recycling Unit Hacks 1 | . . . . . . . . . 1 . .
Report Inventory 1 | . . . . . . . . . 1 . .
Scanalyzer 11 | . . . . . 3 . . . . . 8
Insert Component 6 | . . . . . 2 . . . . . 4
Analyze 5 | . . . . . 1 . . . . . 4
Garrison Access Hacks . | . . . . . . . . . . . .
Unauthorized Hacks 2 | . . . . . 1 . . . 1 . .
Terminals . | . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . .
Recycling Units 2 | . . . . . 1 . . . 1 . .
Monitor 2 | . . . . . 1 . . . 1 . .
Scanalyzers . | . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . .
Data Cores Recovered 1 | . . . . . . . . . . 1 .
Used 1 | . . . . . . . . . . 1 .
Hacking Detections 27 | . . . 1 2 8 2 1 . 5 3 5
Full Trace Events 12 | . . . 1 1 4 . . . 2 . 4
Feedback Events 2 | . . . . . . . . . 1 . 1
Corruption 1 | . . . . . . . . . . . 1
Hackware Fried 1 | . . . . . . . . . 1 . .
Feedback Blocked . | . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . .
Robots Built 2 | . . . . . 2 . . . . . .
Authchips . | . . . . . . . . . . . .
Time 99 | . . . . . 99 . . . . . .
Total Robot Build Rating 4 | . . . . . 4 . . . . . .
Part Schematics Acquired 5 | . . . . . 2 . . . . 1 2
Parts Built 1 | . . . . . . 1 . . . . .
Authchips . | . . . . . . . . . . . .
Time 64 | . . . . . . 64 . . . . .
Total Part Build Rating 8 | . . . . . . 8 . . . . .
Parts Repaired 2 | . . . . . . 1 . . 1 . .
Time 39 | . . . . . . 19 . . 20 . .
Parts Recycled . | . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . .
Parts Scanalyzed 6 | . . . . . 2 . . . . . 4
Part Schematics Acquired 3 | . . . . . 1 . . . . . 2
Parts Damaged 2 | . . . . . 1 . . . . . 1
Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Used RIF Installer . | . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . .
Combat . | . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . .
Relay Couplers Released 2 | . . . . 2 . . . . . . .
Machine Destruction 2 | . . . . 2 . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . .
Robots Rewired 7 | . . . . . . . . . . 7 .
Allies Hacked . | . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
-------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Total Allies 10 | . . . . . 2 . . . . 8 .
Largest Group 7 | . . . . . 2 . . . . 7 .
Highest-Rated Group 305 | . . . . . 30 . . . . 305 .
Highest-Rated Ally 51 | . . . . . 15 . . . . 51 .
Total Orders . | . . . . . . . . . . . .
Ally Attacks 50 | . . . . . 9 . . . . 41 .
Total Damage 1491 | . . . . . 209 . . . . 1282 .
Kills 10 | . . . . . 1 . . . . 9 .
Allies Corrupted . | . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Robot Analysis Total 1 | . . . . 1 . . . . . . .
Derelict Logs Recovered 1 | . . 1 . . . . . . . . .
Drone Launches . | . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . .
Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Turns Passed 5148 | 80 84 308 165 437 745 670 158 182 822 774 723
Spaces Moved 3393 | 57 46 239 141 281 577 469 130 121 414 426 492
Core 23 | 4 . . . . . . . . . . 19
Treads . | . . . . . . . . . . . .
Legs 2645 | 53 46 239 . 172 577 469 130 121 313 284 241
Wheels 550 | . . . 141 109 . . . . 101 142 57
Hover . | . . . . . . . . . . . .
Flight 175 | . . . . . . . . . . . 175
Fastest Speed 31 | 50 120 120 80 80 105 112 116 115 115 115 31
Average Speed 110 | 115 120 120 80 99 115 112 116 117 120 118 91
Slowest Speed 600 | 120 120 120 80 190 185 112 116 123 190 190 600
Overloaded Moves . | . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . .
Robots Hopped 1 | . . . . . . . . . . . 1
Cave-ins Triggered . | . . . . . . . . . . . .
Exploration Rate (%) 25 | 4 11 62 17 26 20 11 2 92 8 39 14
Regions Visited 11
Branch Regions 2
Pre-discovered Areas 2 | . . 2 . . . . . . . . .
Known Exits Taken 5 | . . . . 1 . 1 1 . 1 1 .
Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . .
Scrap Searched 1 | . . 1 . . . . . . . . .
Spaces Dug 3 | . . . . . . . . . 3 . .
Terrain Destroyed 113 | . . . . 64 . . . . 17 24 8
Melee 3 | . . . . . . . . . 3 . .
Projectile 24 | . . . . . . . . . 2 20 2
AOE 85 | . . . . 64 . . . . 12 4 5
Terrain Rammed . | . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3
--------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Ext Res
Total 4260 | 68 56 254 166 361 639 590 136 154 601 603 632
Wait 214 | 2 . 4 4 1 12 86 . 1 72 25 7
Move 3380 | 56 45 238 140 280 576 468 129 120 413 425 490
Hop 1 | . . . . . . . . . . . 1
Pick Up 84 | 4 1 4 2 5 11 6 3 11 11 19 7
Fast Attach 71 | 6 1 . 2 5 4 1 . 3 11 10 28
Attach 63 | . . . 2 5 5 2 2 3 16 15 13
Detach 10 | . . . . 1 2 . . . 1 . 6
Swap 52 | . . 2 1 12 7 7 2 2 7 9 3
Drop 65 | . . 2 2 12 12 7 . 6 . 18 6
Fire 266 | . 9 3 13 40 10 13 . 6 58 44 70
Melee 13 | . . . . . . . . . 12 1 .
Ram . | . . . . . . . . . . . .
Kick 6 | . . 1 . . . . . . . 4 1
Crush . | . . . . . . . . . . . .
Escape Stasis . | . . . . . . . . . . . .
Rewire 35 | . . . . . . . . 2 . 33 .
Trap . | . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-8/Materials
-7/Factory (discovered 4 exits: *Fac / Sto / Low x2)
-6/Factory
-5/Factory
-5/DSF
-4/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-4/Extension
-3/Research
History
---------
Turn | Location | Event
9 | -11/Scrapyard | Discovered new exit (range 16)
81 | -11/Scrapyard | Entered Materials
95 | -10/Materials | Discovered new exit (range 13)
165 | -10/Materials | Entered Mines
175 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
247 | -10/Mines | Learned location of Zion (-7)
302 | -10/Mines | Build established: Mutant
312 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
333 | -10/Mines | Learned location of Storage (-7)
436 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
444 | -10/Mines | Found Prototype Device
463 | -10/Mines | Discovered new exit (range 6)
473 | -10/Mines | Entered Materials
473 | -9/Materials | Evolved 2 slots: Propulsion x2
620 | -9/Materials | Discovered new exit (range 15)
638 | -9/Materials | Entered another Materials area
638 | -8/Materials | Evolved 2 slots: Utility x2
966 | -8/Materials | Destroyed 10 combat bots
1005 | -8/Materials | Lost 4 parts (1p2n1w)
1024 | -8/Materials | Discovered new exit (range 8)
1074 | -8/Materials | Identified exit to Factory
1075 | -8/Materials | Entered Factory
1075 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
1076 | -7/Factory | Identified Exp. Sensor Array
1267 | -7/Factory | Fabricated Y-45 Defender?
1388 | -7/Factory | Build established: Skirmisher
1628 | -7/Factory | Discovered new exit (range 14)
1686 | -7/Factory | Identified exit to Storage
1686 | -7/Factory | Identified exit to Lower Caves
1752 | -7/Factory | System corruption reached 10%
1820 | -7/Factory | Entered another Factory area
1820 | -6/Factory | Evolved 2 slots: Utility x2
1944 | -6/Factory | Repaired VSS Leg
2030 | -6/Factory | Fabricated Gamma Bomb Array (x1)
2104 | -6/Factory | Spotted B-75 Beast
2149 | -6/Factory | Build established: Scavenger-Skirmisher
2207 | -6/Factory | Discovered new exit (range 15)
2223 | -6/Factory | Identified exit to Factory
2490 | -6/Factory | Entered another Factory area
2490 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1
2495 | -5/Factory | Identified exit to DSF
2648 | -5/Factory | Entered DSF
2698 | -5/DSF | Additional patrols routed to DSF
2802 | -5/DSF | Discovered new exit (range 16)
2829 | -5/DSF | Identified exit to Factory
2830 | -5/DSF | Entered Factory
2830 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1
2858 | -4/Factory | Lost 5 parts (1p2n2u)
3051 | -4/Factory | Lost 4 parts (1n1u2w)
3120 | -4/Factory | Lost 3 parts (2n1w)
3157 | -4/Factory | Garrison activated, responded to threat
3191 | -4/Factory | Repaired Myomer Leg
3282 | -4/Factory | Build established: Hacker-Gunner
3315 | -4/Factory | Identified exit to Upper Caves
3315 | -4/Factory | Identified exit to Extension
3315 | -4/Factory | Adv. Hacking Suite fried by hacking feedback
3444 | -4/Factory | Lost 3 parts (1p1u1w)
3469 | -4/Factory | System corruption reached 10%
3527 | -4/Factory | Lost 9 parts (1p5n3w)
3652 | -4/Factory | Entered Extension
3663 | -4/Extension | Disrupted transfer network
3708 | -4/Extension | Rescued a captive Derelict
3831 | -4/Extension | Energy Cycler disabled
3831 | -4/Extension | Rescued a captive Derelict
3833 | -4/Extension | Rescued a captive Derelict
3855 | -4/Extension | Lost 5 parts (1p2n1u1w)
4116 | -4/Extension | Spotted B-86 Titan
4119 | -4/Extension | Build established: Scavenger-Gunner
4159 | -4/Extension | Lost 5 allies
4177 | -4/Extension | Lost 5 parts (1p1n3w)
4258 | -4/Extension | Core integrity fell below 50%
4293 | -4/Extension | Destroyed B-86 Titan
4302 | -4/Extension | Spotted B-86 Titan
4305 | -4/Extension | Lost 6 parts (2n1u3w)
4310 | -4/Extension | Discovered new exit (range 15)
4335 | -4/Extension | Destroyed B-86 Titan
4366 | -4/Extension | Lost 3 parts (1n1u1w)
4373 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core
4393 | -4/Extension | Identified exit to Research
4426 | -4/Extension | Entered Research
4426 | -3/Research | Evolved 2 slots: Power x1, Utility x1
4453 | -3/Research | Lost 6 parts (1p3n1u1w)
4554 | -3/Research | Lost 3 parts (1p1u1w)
4792 | -3/Research | Lost 15 parts (3p4n5u3w)
4881 | -3/Research | Spotted B-86 Titan
4930 | -3/Research | Core integrity fell below 50%
4934 | -3/Research | Lost 8 parts (2p5n1w)
5122 | -3/Research | Core integrity fell below 20%
5149 | -3/Research | Destroyed by P-80 Master with Gamma Rifle
Last Messages
---------------
05135_ U-05 Engineer lays Concrete. <x2>
05136_ Slug penetrates Wall. <x2>
05138_ U-05 Engineer lays Concrete. <x2>
05140_ Kicked P-80 Master.
05140_ Plasma Rifle destroyed.
05141_ Flexi-carbon Leg destroyed.
05143_ Terrain Scanner destroyed.
05143_ Slug penetrates Wall. <x2>
05144_ Centrium Wheel destroyed.
05145_ U-05 Engineer lays Concrete.
05146_ Slug penetrates H-77 Assassin.
05146_ Slug penetrates Fabricator.
05146_ Penetrated by Slug.
05146_ U-05 Engineer builds a Wall.
05148_ Adv. Hacking Suite destroyed.
05148_ Slug penetrates Wall.
05148_ Penetrated by Slug.
05148_ Slug penetrates Wall.
05148_ Acquired 12 matter.
[Achievement: Back For More]
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 65
Energy Generation 37
Energy Capacity 370
Matter Stores 444
Matter Capacity 550
Sight Range 16
Robot Scan Range 20
Terrain Scan Range 16
Terrain Scan Density 85
Additional Mass Support 16
Armor Coverage 225
Resistance: EM 20
Evasion (%) 63
Targeting Accuracy 13
Target Analysis 6
Offensive Hacking 42
Item Schematics
-----------------
Arm. Leg | -7/Factory | Hacked
Imp. Heat Sink | -7/Factory | Scanalyzed
Hvy. Disruptor Cannon | -4/Extension | Hacked
Hyp. Mass Driver | -3/Research | Scanalyzed
Lgt. Antimatter Reactor | -3/Research | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Y-45 Defender | x2 | -7/Factory | Preloaded
Gamma Bomb Array | x1 | -6/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
Back For More
Challenges
------------
None
Game
------
Seed MultinovaWaveMinigun
Manual? 0
Play Time 00:56:54
Cumulative 49.6 hours
Start 2024.07.14 @ 03:19:55
End 2024.07.14 @ 04:17:01
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 50
Rogue 50
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 42
Gallery% 48
Achievement% 33
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 18/SmallcapsGlow
Map View 76x50
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 4b2d0c76-2edd-4c68-93c6-a3aa6e00b37e