Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 15:11:46 Player: BrainTooSmol Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (2724) 2724 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 5710 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- VTOL Module VTOL Module VTOL Module VTOL Module Small Storage Unit Visual Processing Unit Sensor Array ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Assault Rifle Assault Rifle Grenade Launcher Mini Grenade Launcher Missile Launcher Mining Laser Katana Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Light Armor Plating Light Armor Plating > --- WEAPON ----------- Autogun Minigun > --- INVENTORY -------- Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Small Storage Unit Visual Processing Unit Sensor Array ECM Suite Light Armor Plating Hacking Suite Hacking Suite Assault Rifle Assault Rifle Autogun Autogun Grenade Launcher Mini Grenade Launcher Mining Laser Katana Makeshift Axe [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 81 | 8 16 3 31 3 . 3 17 Power 7 | 1 1 1 3 . . . 1 Engine 7 | 1 1 1 3 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 3 3 1 9 1 . 2 4 Treads 5 | . 1 . 3 . . . 1 Leg 2 | . . . . . . 1 1 Wheel 16 | 3 2 1 6 1 . 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 3 . 4 . . 1 6 Device 4 | 1 2 . . . . . 1 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 10 | . . . 4 . . 1 5 Artifact . | . . . . . . . . Weapon 35 | 2 9 1 15 2 . . 6 Energy Gun 9 | 1 7 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 21 | 1 2 . 11 1 . . 6 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 4 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 31 | . 2 2 8 . . 3 16 Power 2 | . . . 1 . . . 1 Propulsion 11 | . . 1 3 . . 2 5 Utility 9 | . . . 2 . . 1 6 Weapon 9 | . 2 1 2 . . . 4 Highest Loss Streak 4 | . 2 1 3 . . 3 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 98 100 100 99 65 Engine 10 | . 14 14 10 11 11 11 5 Treads 12 | . 3 14 13 22 22 19 9 Wheel 15 | . 24 14 18 11 11 11 7 Device 10 | . 13 14 11 11 11 11 3 Storage 11 | . 14 14 11 11 11 11 9 Protection 7 | . . . 10 11 11 11 10 Energy Gun 7 | . 25 27 . . . . . Ballistic Gun 14 | . 2 . 20 18 22 22 18 Naked Turns . | . . . . . . . . Heaviest Build 102 | 15 90 90 102 97 97 97 100 Greatest Support 43 | 26 20 10 20 10 10 10 43 Greatest Overweight (x) 10 | . 8 8 10 9 9 9 9 Average Overweight (x) 6 | . 4 8 5 9 9 9 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 Most Carried 23 | 3 14 16 23 23 23 23 22 Average Carried 18 | 1 11 15 18 22 23 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 23 | 3 14 15 22 23 23 21 20 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2447 | 291 169 35 845 155 . 242 710 Remotely . | . . . . . . . . Salvage Created 3899 | 139 441 208 1530 137 . 335 1109 Parts 235 | 7 22 17 104 13 . 18 54 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 72 | . 8 8 31 3 . 6 16 Guns 69 | . 6 7 31 3 . 6 16 AOE 3 | . 2 1 . . . . . Classes Destroyed 13 | 2 5 . 3 . . . 3 Worker 9 | . 1 . 3 2 . 1 2 Tunneler 3 | 2 . . 1 . . . . Recycler 5 | 1 1 . 1 . . . 2 Mechanic 1 | . . . . . . . 1 Operator 3 | . 1 . 2 . . . . Watcher 10 | . 3 . 5 . . . 2 Swarmer 21 | . 3 6 8 1 . . 3 Grunt 32 | . 5 2 12 2 . 5 6 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . 1 . . 1 . Sentry 14 | . . . 9 . . . 5 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | 1 6 3 4 2 . 4 4 Combat Bots Only 6 | . 6 3 4 2 . 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 2 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . 1 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 370 | . 28 29 149 2 . 29 133 Missed 98 | . 11 6 40 1 . 9 31 Damage Taken 4293 | . 281 280 1382 10 . 348 1992 Core 805 | . 30 50 154 . . 16 555 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 133 | . . . . . . . 133 Regen/Repaired (Parts) 18 | . 18 . . . . . . Core Remaining (%) 75 | 100 . 68 . . . 57 . Volleys Fired 296 | 8 33 19 112 11 . 27 86 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 80 | 60 80 80 80 46 . 46 48 Shots Fired 584 | 16 66 37 221 22 . 54 168 Gun 584 | 16 66 37 221 22 . 54 168 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 472 | 8 8 . 212 22 . 54 168 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 112 | 8 58 37 9 . . . . Robot Hit Streak 21 | 9 10 9 14 11 . 5 21 Robot Miss Streak 4 | 3 3 4 4 1 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . . 3 . . 3 3 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 391 | 11 38 24 150 17 . 32 119 Core Hits 172 | 4 21 13 67 7 . 15 45 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 4 | . 1 . . . . 1 2 Destroy 3 | . . . . . . 1 2 Corrupt 1 | . 1 . . . . . . Melee Attacks 14 | . . . 9 5 . . . Impact . | . . . . . . . . Slashing 14 | . . . 9 5 . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6396 | 143 875 358 2337 254 . 510 1919 Guns 5832 | 143 614 323 2069 254 . 510 1919 Cannons . | . . . . . . . . Explosions 296 | . 261 35 . . . . . Melee 268 | . . . 268 . . . . Ramming . | . . . . . . . . Kinetic 4795 | 60 46 . 2006 254 . 510 1919 Thermal 182 | . 147 35 . . . . . Explosive 114 | . 114 . . . . . . Electromagnetic 1037 | 83 568 323 63 . . . . Impact . | . . . . . . . . Slashing 268 | . . . 268 . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 138 | . 4 . 134 . . . . Projectiles . | . . . . . . . . Explosions 4 | . 4 . . . . . . Melee 134 | . . . 134 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . 121 40 . . . . . Shots 3 | . 2 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 177 | . 90 177 48 22 . 76 91 Average Temperature 27 | . 33 54 17 9 . 29 21 Received Heat Transfer 1299 | . 54 69 423 6 . 189 558 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . 5 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . 150 50 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 458 | 15 180 189 458 209 . 50 217 Initial 164 | . 9 . 28 164 . . 17 Average 102 | 5 43 61 233 72 . 17 58 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 82 | 100 100 100 37 99 . 100 99 Level 1 16 | . . . 56 . . . . Level 2 1 | . . . 5 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 4 . . . 1 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . . 2 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 15 10 45 4 . 6 28 Peak Tracking Total 5 | . 3 3 4 2 . 3 5 Tactical Retreats 8 | . . 1 3 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 2 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 3 . . . . . 2 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 31 | . 9 1 13 . 1 1 6 Terminals 23 | . 8 1 9 . . 1 4 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 78 | . 22 3 37 . 1 2 13 Successful 48 | . 12 1 25 . 1 . 9 Failed 30 | . 10 2 12 . . 2 4 Catastrophic 6 | . 1 . 3 . . 1 1 Database Lockouts . | . . . . . . . . Manual 48 | . 19 3 17 . . 2 7 Terminals 58 | . 20 3 24 . . 2 9 Fabricators . | . . . . . . . . Repair Stations 4 | . 2 . 2 . . . . Recycling Units 4 | . . . 2 . . . 2 Scanalyzers 11 | . . . 9 . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 3 1 9 . 1 . 2 Record 1 | . . . . . 1 . . Part Schematic 2 | . 1 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 Locate Traps 2 | . . . 2 . . . . Surveillance Status 1 | . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 2 . 1 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 2 Report Inventory 1 | . . . 1 . . . . Retrieve Components 2 | . . . . . . . 2 Scanalyzer 11 | . . . 9 . . . 2 Insert Component 6 | . . . 5 . . . 1 Analyze 5 | . . . 4 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 7 . 5 . . . 3 Terminals 15 | . 7 . 5 . . . 3 Assimilate 5 | . 4 . 1 . . . . Botnet 7 | . 2 . 3 . . . 2 Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 8 1 9 . . 1 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . 1 1 4 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed 5 | . . . 4 . . . 1 Part Schematics Acquired 5 | . . . 4 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . 1 1 1 1 . . . Largest Group 2 | . 1 2 1 2 2 1 1 Highest-Rated Group 41 | . 10 41 10 41 41 10 10 Highest-Rated Ally 31 | . 10 31 10 31 31 10 10 Total Orders 10 | . . 2 . . . . 8 STAY 5 | . . 1 . . . . 4 FOLLOW 5 | . . 1 . . . . 4 Ally Attacks 10 | . . 7 . 3 . . . Total Damage 125 | . . 125 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 10227 | 91 1730 1153 2838 1105 267 1041 2002 Spaces Moved 4341 | 50 896 514 1223 449 125 418 666 Core 1 | 1 . . . . . . . Treads 109 | . . . . . . . 109 Legs . | . . . . . . . . Wheels 4231 | 49 896 514 1223 449 125 418 557 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 200 140 215 215 215 140 Average Speed 184 | 85 153 200 158 215 215 215 221 Slowest Speed 320 | 90 200 200 230 215 215 215 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 72 | 4 98 97 97 97 48 94 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 2 1 . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 8 | . . . 3 5 . . . Terrain Destroyed 33 | . 22 3 3 5 . . . Melee 8 | . . . 3 5 . . . Projectile . | . . . . . . . . AOE 25 | . 22 3 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6018 | 77 1183 603 1902 563 124 518 1048 Wait 1232 | 10 226 64 492 94 . 70 276 Move 4334 | 49 895 513 1222 448 124 417 666 Hop . | . . . . . . . . Pick Up 39 | 2 12 3 17 1 . 1 3 Fast Attach 29 | 7 6 . 8 . . . 8 Attach 21 | . 2 2 8 . . 3 6 Detach 3 | . . . 3 . . . . Swap 31 | 1 8 1 15 3 . . 3 Drop 19 | . 1 1 16 1 . . . Fire 296 | 8 33 19 112 11 . 27 86 Melee 14 | . . . 9 5 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 7) 735 | -10/Materials | Discovered new exit (range 12) 1059 | -10/Materials | Discovered new exit (range 10) 1701 | -10/Materials | Repaired Seismic Detector 1728 | -10/Materials | Discovered new exit (range 15) 1730 | -10/Materials | Discovered new exit (range 14) 1822 | -10/Materials | Entered Mines 1822 | -10/Mines | Accompanied by 1 ally 1825 | -10/Mines | Received a Mining Laser from a helpful Derelict 1924 | -10/Mines | Learned location of Storage (-8) 2030 | -10/Mines | Identified exit to Materials 2175 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2252 | -10/Mines | Discovered exit to Materials (range 12) 2975 | -10/Mines | Entered Materials 2975 | -9/Materials | Accompanied by 1 ally 2975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3082 | -9/Materials | Lost 3 parts (1n2w) 3194 | -9/Materials | Discovered new exit (range 13) 3270 | -9/Materials | Discovered new exit (range 15) 3388 | -9/Materials | Build established: Scavenger-Mutant 3756 | -9/Materials | Discovered new exit (range 12) 4229 | -9/Materials | Discovered new exit (range 16) 5539 | -9/Materials | Discovered new exit (range 4) 5775 | -9/Materials | First assault squad dispatched 5813 | -9/Materials | Entered Mines 5813 | -9/Mines | Accompanied by 1 ally 5821 | -9/Mines | Assembled infested the area 5891 | -9/Mines | Met a Derelict bent on vengeance 5986 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5987 | -9/Mines | Discovered new exit (range 8) 6136 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6140 | -9/Mines | Discovered new exit (range 7) 6168 | -9/Mines | Learned Materials trap positions 6212 | -9/Mines | Escorted by a lone wolf Derelict 6412 | -9/Mines | Discovered new exit (range 5) 6486 | -9/Mines | Build established: Mutant 6918 | -9/Mines | Entered Exiles 6918 | -9/Exiles | Accompanied by 2 allies 6970 | -9/Exiles | Met 8R-AWN 7004 | -9/Exiles | Met EX-HEX 7093 | -9/Exiles | Met EX-DEC 7103 | -9/Exiles | Learned location of Zion (-7) 7168 | -9/Exiles | Discovered new exit (range 10) 7185 | -9/Exiles | Entered Mines 7185 | -8/Mines | Accompanied by 1 ally 7185 | -8/Mines | Discovered new exit (range 9) 8053 | -8/Mines | Lost 3 parts (2n1u) 8181 | -8/Mines | Discovered new exit (range 4) 8226 | -8/Mines | Entered Materials 8226 | -8/Materials | Accompanied by 1 ally 8226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8227 | -8/Materials | Loaded intel: 21 trap records 8348 | -8/Materials | Build established: Scavenger-Mutant 8459 | -8/Materials | Lost 3 parts (3u) 8579 | -8/Materials | Identified exit to Storage 8711 | -8/Materials | Build established: Mutant 9449 | -8/Materials | Core integrity fell below 50% 9479 | -8/Materials | Lost 4 parts (1p1n2u) 9510 | -8/Materials | Core integrity fell below 20% 9532 | -8/Materials | Lost 3 parts (2n1w) 10228 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 10109_ Y-45 Defender destroyed. 10113_ R-06 Scavenger collects Heat Sink. 10117_ Y-45 Defender suffers critical hit (Destroy). 10117_ Y-45 Defender destroyed. 10118_ R-06 Scavenger collects Lgt. Armor Plating. 10121_ K-01 Serf collects debris. 10125_ R-06 Scavenger collects Lgt. Treads. 10128_ Acquired 50 matter. 10129_ K-01 Serf collects debris. 10129_ R-06 Scavenger collects Heat Sink. 10132_ K-01 Serf collects debris. 10140_ Acquired 12 matter. 10143_ K-01 Serf collects debris. 10202_ W-25 Informer sends out distress signal. 10203_ K-01 Serf cleans the Atomic Centrifuge. 10204_ Critical hit (Destroy). 10204_ Wheel destroyed. 10206_ K-01 Serf cleans the Atomic Centrifuge. 10215_ S-10 Pest destroyed. 10223_ Autogun destroyed. Map ----- +----------------------------------------------------+ | "Y!!!!! # #?????????????????????????????????? | | ""=*!!! # #?????????????????????????????????? | | !! # #??????????????????^^?????????????? | | # ####### #??????????????????^??????????????? | | ###?????# #??????????????????^^?????????????? | | ????# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | " #### #?????????????????????????????????? | | " * #?????????????????????????????????? | | " [ #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????#???????????????? | | #???????????????? #???????????????? | | #### #??????????????? #???????????????? | | ??## ##????????????? #???????????????? | | ###+???# % ############## #???????????????? | | ???????# #???????????????? | | ???????# > #???????????????? | | ???????# ? #???????????????? | | ???????# ##########+### #???????????????? | | ???????#######??# ! #? #???????????????? | | ????????????????# * #? #???????????????? | | ????????????????# # #???????????????? | | ????????????????# """ """=#* #???????????????? | | ????????????????# """ """%s= #???????????????? | | ????????????????# """ """@# #???????????????? | | ????????????????# ### #???????????????? | | ????????????????# [ =#???#???????????????? | | ????????????????###########???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????>???????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked ECM Suite | -10/Mines | Hacked Hacking Suite | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Mak. Axe | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableSpliceSegregator Manual? 0 Play Time 00:59:18 Cumulative 42.5 hours Start 2024.04.15 @ 14:12:27 End 2024.04.15 @ 15:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14a83703-dcb4-461a-a85e-d70f45c5a7e7