Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.08 @ 14:22:58 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (260) 1300 Value Destroyed (8807) 8807 Prototype IDs (80) 1600 Alien Tech Used (7) 1400 Bonus (1899) 1899 TOTAL SCORE: 25606 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 47 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -192 Cogmind --------- Core Integrity 945/1450 Matter 295/300 Energy 350/350 System Corruption 4% Temperature Cool (0) Movement Hovering (54) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (5) --- Cooled Gravmag System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (14) ----- Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Core Analyzer SHELL Armor Experimental Focal Shield EM Dispersion Field Phase Redirector Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- Nanosword > --- INVENTORY (18) --- Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well (800) Improved Matter Compressor (300) Experimental Sensor Array Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Improved System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Core Analyzer SHELL Armor Experimental Focal Shield Phase Redirector Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well Improved Matter Compressor Experimental Sensor Array Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer EM Dispersion Field System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Railgun Nanosword [Rating: 208] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Great Axe Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 422 | 2 11 2 29 14 . 9 59 9 61 3 1 5 2 17 5 1 2 2 9 9 3 12 6 10 8 1 7 5 43 26 9 8 32 Power 19 | . 1 1 4 2 . 1 2 . 4 . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . Engine 12 | . 1 1 4 2 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 111 | 2 2 . 12 3 . 4 42 3 15 . . . . 5 1 . . . 2 1 . 3 . 1 . . 2 . 9 2 . 2 . Treads 44 | 1 1 . 8 3 . 4 20 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 27 | 1 1 . 4 . . . 19 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . 1 . 7 . . . . 5 1 . . . 2 1 . 3 . 1 . . 2 . 9 2 . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 171 | . 3 . 5 . . . 6 1 18 2 1 2 1 9 2 1 1 1 6 6 1 6 4 8 6 1 4 3 23 12 5 3 30 Device 100 | . . . . . . . . . 5 2 1 . 1 4 1 1 . 1 1 4 1 4 3 3 5 1 2 3 18 11 3 1 24 Storage 17 | . 3 . 5 . . . 1 . 4 . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Processor 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Hackware 12 | . . . . . . . . . 2 . . 1 . 2 . . . . 3 . . . . 2 . . . . 1 1 . . . Protection 33 | . . . . . . . 5 1 6 . . 1 . 2 1 . 1 . 2 2 . 2 1 3 1 . 1 . 3 . 1 . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Weapon 121 | . 5 1 8 9 . 4 9 5 24 1 . 3 1 1 2 . 1 1 1 2 2 3 2 1 2 . . 2 11 12 3 3 2 Energy Gun 30 | . . . 5 1 . . 3 2 13 1 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 1 . Energy Cannon 14 | . . . . 2 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 5 2 . 1 1 Ballistic Gun 31 | . 4 . 1 2 . 1 2 2 7 . . 1 . 1 1 . . . . 1 . 1 . 1 . . . 1 1 3 1 . . Ballistic Cannon 8 | . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . 2 2 . . . Launcher 15 | . 1 1 2 4 . 1 . 1 . . . . . . . . . . . 1 . . 1 . 1 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . . . 3 . . 1 1 . . . . 1 1 . 2 1 1 . 1 . . . 3 4 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . . . 3 . 2 . . 1 . 2 1 . . . . . . 3 . 1 . . 5 1 . 3 2 2 3 Parts Lost 54 | . . 1 2 3 . 8 17 2 16 . . . . . . . . . . . . . . . . . . . 3 . . . 2 Power 8 | . . . 1 1 . 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 23 | . . . . . . 4 9 2 7 . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . 2 . . . 1 Weapon 14 | . . 1 1 2 . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 1 1 3 . 5 7 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 97 | . 99 100 99 98 100 95 92 100 98 99 100 100 100 98 100 100 100 100 97 100 100 100 100 99 100 100 99 100 99 100 91 88 85 Engine 5 | . 14 14 11 9 11 11 6 9 4 . . . . . 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . . . Treads 10 | . 14 14 16 33 33 29 17 36 21 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 14 14 16 . . . 12 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 9 38 38 38 38 33 33 33 33 33 29 29 29 29 29 26 26 26 26 26 22 23 21 20 21 Device 3 | . . . . . . . . . 1 7 7 5 6 6 5 6 6 6 7 10 11 7 5 5 6 5 4 5 4 10 7 7 6 Storage 19 | . 28 28 33 33 33 33 27 27 22 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 Processor 3 | . . . . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 9 8 8 8 Hackware 10 | . . . . . . . . . 3 7 7 7 7 18 20 20 20 20 23 23 23 19 17 25 26 26 26 26 27 26 21 21 20 Protection 3 | . . . . . . . 5 9 7 . . 1 . . . . . . . . . 7 11 10 8 10 10 10 6 . 4 4 4 Energy Gun 3 | . . . 13 2 . . 6 8 7 6 7 7 7 2 . . . . . . . . . . . . . . . . 2 2 . Energy Cannon 1 | . . . . 9 11 3 2 . . . . . . . . . . . . . . 3 3 . . . . . 5 2 1 . . Ballistic Gun 5 | . 21 14 4 3 11 15 5 6 4 . . 4 3 4 5 6 6 6 2 1 5 . . . 2 . . 1 2 5 4 2 . Launcher 2 | . 5 14 4 6 . . . 3 . . . . . . . . . . . 1 . . 4 5 5 5 5 3 . . . . . Slashing Weapon 2 | . . . . . . . . . 1 7 7 2 3 6 6 6 6 5 7 7 4 7 2 4 2 5 5 4 4 2 3 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 10 72 72 109 113 112 110 119 120 123 48 45 51 51 59 59 54 59 54 61 65 60 73 74 70 69 68 73 74 88 82 108 137 129 Greatest Support 139 | 20 10 10 63 60 60 63 88 91 111 55 55 55 55 61 61 61 61 61 61 72 48 78 78 81 81 81 93 93 129 139 139 139 139 Greatest Overweight (x) 11 | . 7 7 4 1 1 2 11 1 9 . . . . 1 . . . . 1 1 1 1 . . 1 . . . 1 . . . . Average Overweight (x) . | . 4 6 3 1 1 1 3 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 28 28 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 18 Average Capacity 20 | 6 16 20 27 28 28 28 28 28 24 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 Most Carried 28 | 6 19 20 28 28 28 28 28 28 28 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 18 Average Carried 19 | 5 14 19 26 27 28 23 24 27 24 15 15 15 16 15 15 15 16 16 15 15 16 15 16 15 16 16 15 16 15 15 15 16 17 Final Capacity 28 | 6 20 20 28 28 28 28 28 28 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 18 Final Carried 28 | 6 19 20 28 28 28 21 28 27 16 16 16 16 16 16 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 18 17 Class Distribution -------------------- 42% | Hauler-Mutant 19% | Wizard-Mutant 14% | Hacker-Mutant 14% | Mutant 8% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 7705 | 240 221 326 645 365 . 168 1136 286 778 33 17 50 20 172 42 20 . 40 30 200 22 93 152 70 155 20 380 246 540 425 227 211 375 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11035 | 79 297 394 1153 554 . 232 1699 923 1104 . . . . 280 73 60 . . 30 213 . . 250 277 14 . 410 622 793 561 121 57 839 Parts 538 | 3 22 25 75 45 . 8 87 45 46 . . . . 9 . 1 . . 3 7 . . 11 8 . . 4 16 41 19 6 2 55 Haulers Intercepted 13 | . 1 . 4 . . . 5 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . 3 . . . . . . . . . 52 . . . . 4 4 . . . . . Prevented 28 | . . . . . . . . . . . . . . . . . . . . 7 . . 10 . . . . 11 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 194 | . 9 16 22 28 . 6 35 19 19 . . . . 1 . . . . . 3 . . 3 . 1 . . 4 11 4 2 . 11 Melee 18 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . . . 11 Guns 79 | . 4 . 10 4 . 4 19 16 16 . . . . . . . . . . . . . . . . . . 1 1 3 1 . . Cannons 26 | . . . . 4 . 2 15 . 2 . . . . . . . . . . . . . . . . . . . 2 . 1 . . AOE 63 | . 5 16 12 20 . . . 3 . . . . . . . . . . . 2 . . . . 1 . . 3 . 1 . . . Classes Destroyed 17 | 2 4 2 3 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Worker 13 | . . . 3 2 . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . Builder 8 | . 1 2 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 1 . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 4 . . . 5 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 13 | 1 . . 1 2 . . 2 . 2 . . . . . . . . . . . . . . 2 . . . . . 3 . . . Watcher 8 | . . . 3 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 41 | . 3 3 5 12 . . 8 3 4 . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 83 | . 6 11 12 5 . 5 18 14 6 . . . . . . . . . . 2 . . . . . . . . 3 . . . 1 Brawler 5 | . . . . 2 . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . . 5 2 . . 7 1 3 . . . . . . . . . . . . . 1 . . . . 1 2 . . . 2 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 5 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Programmer 24 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . . 1 . . . 6 1 2 . 8 Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 8 | . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 9 7 6 . 2 5 10 4 . . . . 1 . . . . 1 3 . . 3 1 1 . . 2 2 6 2 1 3 Combat Bots Only 10 | . 3 7 6 6 . 2 4 10 4 . . . . 1 . . . . . 3 . . 3 . 1 . . 2 2 3 2 . 3 Max Kills in Single Turn 5 | 1 3 3 5 3 . 1 2 3 1 . . . . 1 . . . . 1 1 . . 1 1 1 . . 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 2 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 14236 | . 155 311 827 725 . 814 3222 930 2393 107 . . . 276 . . . . 141 58 . 246 59 . 41 . . 279 1451 198 62 165 1776 Core 1996 | . 10 29 102 83 . 102 386 125 269 43 . . . 39 . . . . 39 . . 18 . . . . . 80 149 44 5 40 433 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 410 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 370 Core Remaining (%) 71 | 100 . 84 . . . 28 . 7 . . . . 55 . . . . 95 . . . . 94 . . . . 93 . 85 . . . Volleys Fired 578 | 5 53 19 91 33 . 24 149 52 56 . . . . 1 . . . . . 5 . 1 6 . 3 . . 21 24 19 8 2 6 Largest 3 | 2 2 1 2 2 . 2 2 2 2 . . . . 1 . . . . . 1 . 1 1 . 1 . . 1 3 3 2 1 1 Hottest 268 | 40 50 30 90 136 . 88 112 111 116 . . . . 28 . . . . . 36 . 33 36 . 43 . . 43 268 181 146 113 120 Shots Fired 956 | 10 94 19 137 51 . 40 273 90 112 . . . . 1 . . . . . 5 1 1 6 . 3 . . 21 45 27 12 2 6 Gun 638 | 10 90 . 121 17 . 26 145 85 102 . . . . 1 . . . . . . 1 1 . . . . . 9 12 10 8 . . Cannon 224 | . . . . 14 . 13 128 . 10 . . . . . . . . . . . . . . . . . . . 33 14 4 2 6 Launcher 94 | . 4 19 16 20 . 1 . 5 . . . . . . . . . . . 5 . . 6 . 3 . . 12 . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 483 | 10 90 . 29 4 . 34 154 52 50 . . . . 1 . . . . . . 1 1 . . . . . 9 18 22 8 . . Thermal 206 | . . . 14 14 . 5 119 11 20 . . . . . . . . . . . . . . . . . . . 9 2 4 2 6 Explosive 75 | . 4 19 16 20 . 1 . . . . . . . . . . . . . . . . . . 3 . . 9 . 3 . . . Electromagnetic 192 | . . . 78 13 . . . 27 42 . . . . . . . . . . 5 . . 6 . . . . 3 18 . . . . Robot Hit Streak 31 | 3 14 4 11 24 . 7 31 13 15 . . . . . . . . . . 6 . 7 10 . 2 . . 3 5 4 5 . . Robot Miss Streak 8 | 3 3 2 2 6 . 6 4 4 8 . . . . . . . . . . . . . 1 . . . . 2 3 3 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 6 | . . . . . . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 760 | 5 62 9 95 26 . 28 195 65 97 . . . . 12 2 2 . . 2 2 . 1 3 5 2 . 10 11 61 16 9 2 38 Core Hits 475 | 3 22 33 61 47 . 14 97 36 56 . . . . 4 1 1 . . 1 5 . . 3 3 3 . 4 16 25 17 5 1 17 Critical Hits 31 | . . . . . . . 8 2 2 . . . . . . . . . . . . . . . . . . 1 4 2 1 . 11 Critical Kills 10 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . 3 Critical Parts Destroyed 16 | . . . . . . . 5 1 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . 6 Melee Attacks 486 | . . . . . . . 3 . 21 22 3 2 1 47 9 2 . 9 22 16 2 14 9 18 2 2 10 18 95 20 29 24 86 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 483 | . . . . . . . . . 21 22 3 2 1 47 9 2 . 9 22 16 2 14 9 18 2 2 10 18 95 20 29 24 86 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . 3 . . . . 4 . . . . 2 . . . . 3 . . . 2 2 1 . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 9 Damage Inflicted 27031 | 56 925 1214 2609 1955 . 516 3785 1311 2510 . . . . 795 173 194 . . 210 268 . 27 349 437 127 . 1240 1378 2352 882 317 464 2937 Guns 7813 | 56 615 . 1384 213 . 325 1835 1069 1589 . . . . . . . . . . . . 27 . . . . . 170 189 218 123 . . Cannons 3292 | . . . . 143 . 83 1905 . 217 . . . . . . . . . . . . . . . . . . . 738 12 194 . . Explosions 7123 | . 310 1214 1225 1599 . 108 . 242 223 . . . . . . . . . . 268 . . 349 . 127 . . 902 . 556 . . . Melee 8788 | . . . . . . . 30 . 481 . . . . 795 173 194 . . 210 . . . . 437 . . 1240 306 1425 96 . 464 2937 Ramming 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5671 | 56 615 . 381 37 . 367 1924 666 779 . . . . . . . . . . . . 27 . . . . . 170 296 230 123 . . Thermal 3256 | . . . 305 187 . 41 1816 100 535 . . . . . . . . . . . . . . . . . . . 78 . 194 . . Explosive 5235 | . 310 1214 1055 1555 . 108 . . . . . . . . . . . . . . . . . . 127 . . 310 . 556 . . . Electromagnetic 4066 | . . . 868 176 . . . 545 715 . . . . . . . . . . 268 . . 349 . . . . 592 553 . . . . Impact 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8758 | . . . . . . . . . 481 . . . . 795 173 194 . . 210 . . . . 437 . . 1240 306 1425 96 . 464 2937 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . 1 1 1 1 1 9 8 8 4 1 . 1 . . . 8 5 . . 4 Average Corruption 3 | . . . . . . . . . . . . . . 1 1 1 1 1 8 8 5 4 1 . 1 . . . 5 2 . . 1 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . 1 . . . 3 5 . . . Effects 62 | . . . . . . . . . . . . . . 2 . 1 . . 9 11 9 1 . . . . . . 25 2 . . 2 Message Errors 12 | . . . . . . . . . . . . . . 1 . 1 . . 1 2 2 . . . . . . . 5 . . . . Matter Fused 14 | . . . . . . . . . . . . . . . . . . . 2 4 2 . . . . . . . 5 . . . 1 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 2 1 . . . Energy Discharges 9 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . 4 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . 1 . . . . 1 2 2 1 . . . . . . 1 . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Targeting Errors 9 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1971 | . 10 14 21 47 . . 5 . 109 . . . . 107 . . . . 75 . . . . 178 . . 352 129 324 13 . 262 325 Projectiles 85 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 80 . . . . Explosions 114 | . 10 14 21 47 . . . . 9 . . . . . . . . . . . . . . . . . . . . 13 . . . Melee 1772 | . . . . . . . . . 100 . . . . 107 . . . . 75 . . . . 178 . . 352 129 244 . . 262 325 Knockbacks 29 | . . . . . . . 27 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . 26 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 864 | . . 153 112 202 . . . 17 215 . . . . . . . . . . 43 . . 20 . . . . 102 . . . . . Shots 29 | . . 7 5 6 . . . 1 5 . . . . . . . . . . 2 . . 1 . . . . 2 . . . . . Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 9 7 99 141 . 304 425 283 335 . . . . 9 . . . . 269 79 249 14 3 . . . . 6 369 223 272 1 430 Average Temperature 108 | . 6 3 29 54 . 144 125 107 91 . . . . 9 . . . . 147 50 131 12 3 . . . . 3 130 77 144 1 227 Received Heat Transfer 3924 | . 63 63 282 87 . 441 1377 360 462 12 . . . 78 . . . . 57 9 . 90 9 . . . . . 273 . . 27 234 Effects 27 | . . . . . . 3 11 2 3 . . . . . . . . . . . . . . . . . . . 4 . 4 . . Shutdowns 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Interference 13 | . . . . . . 2 3 2 . . . . . . . . . . . . . . . . . . . . 3 . 3 . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . 3 . . . . 2 2 . . . . Combat Hostiles 7 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 . . . . . 2 . . . . Parts Fried 22 | . . . 4 . . . . 2 7 . . . . . . . . . . 2 . . 1 . . . . 1 5 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . 3 . . . 8 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . 5 Heat Transferred 5828 | . . . 546 309 . 74 3737 185 755 . . . . . . . . . . . . . . . . . . . 74 . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 5 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 912 | 10 161 221 321 298 . 62 305 236 233 . . . . 125 . . . . 409 . . . . 108 . . . . 912 667 382 291 365 Average Influence 152 | 7 81 97 100 164 . 31 144 132 110 . . . . 40 . . . . 83 . . . . 67 . . . . 248 487 314 200 185 Maximum Alert Level 3 | . . 1 1 1 . . 1 1 1 . . . . . . . . . 2 . . . . . . . . . 3 2 1 1 1 Low Security (%) 74 | 100 100 92 77 76 . 100 70 88 83 . . . . 100 . . . . 93 . . . . 100 . . . . 67 . . 33 59 Level 1 18 | . . 7 22 23 . . 29 11 16 . . . . . . . . . . . . . . . . . . . . 23 100 66 40 Level 2 5 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 18 76 . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 1 6 . . . 5 3 7 . . . . 5 . . . . 1 . . . . . . . . . 5 2 1 1 6 Investigation 11 | . 1 1 3 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Extermination 11 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . 2 1 . . 3 Reinforcement 21 | . 2 . 3 . . . 4 2 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 36 | . 1 . 4 . . . 9 2 . . . . . 2 . . . . 1 . . 1 . 1 . . . 5 . 4 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 412 | . 26 14 49 29 . 7 66 28 27 2 . . . 21 . . . . 15 4 . 12 8 2 1 . . 5 42 17 2 1 34 Peak Tracking Total 15 | . 4 4 4 5 . 3 9 9 4 1 . . . 4 . . . . 7 3 . 15 4 2 1 . . 2 7 6 2 1 8 Tactical Retreats 49 | . . . . 1 . 1 8 3 2 1 . . . 9 . . . . 1 . . . 2 1 . . . 2 10 3 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 15 | . 2 . 2 . . . 1 2 1 . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . 2 . . 1 6 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 26 | . 1 2 5 1 . . . 1 4 . . . . . . . . . . . . . . . . . . 1 . 3 . 4 4 Max in Single Turn 2 | . 1 1 2 1 . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 112 | . 5 1 12 . 1 1 7 7 11 . 1 1 . 8 . . 4 . 4 . . 1 . 7 . 1 6 1 10 9 3 9 2 Terminals 65 | . 4 . 8 . . 1 5 7 7 . . . . 5 . . . . 1 . . . . 6 . . . . 6 6 2 5 2 Fabricators 10 | . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 1 2 . . . Repair Stations 6 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Total Hacks 452 | . 20 1 45 . 23 3 23 22 32 . 1 2 . 40 . . 32 . 12 . . 1 . 35 . 1 19 1 64 36 8 27 4 Successful 348 | . 13 1 31 . 23 1 13 8 17 . 1 2 . 26 . . 32 . 9 . . 1 . 31 . 1 19 1 52 33 3 27 3 Failed 102 | . 7 . 14 . . 2 10 14 14 . . . . 14 . . . . 3 . . . . 4 . . . . 11 3 5 . 1 Catastrophic 9 | . 1 . 2 . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Database Lockouts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 211 | . 9 . 23 . . 3 11 20 14 . . . . 20 . . . . 3 . . 1 . 27 . . . . 34 19 6 17 4 Terminals 271 | . 16 . 32 . . 3 18 22 23 . . . . 26 . . . . 4 . . . . 33 . . . . 40 25 7 18 4 Fabricators 45 | . . . . . . . . . 8 . . . . 7 . . . . 6 . . . . . . . . . 14 10 . . . Repair Stations 19 | . . . 5 . . . 3 . . . . . . . . . . . 2 . . . . . . . . . 5 . . 4 . Recycling Units 11 | . 4 . 3 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 20 | . . . 5 . . . . . . . . . . 7 . . . . . . . . . . . . . . 4 . . 4 . Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Terminal Hacks 203 | . 7 1 13 . 23 1 7 3 11 . 1 2 . 11 . . 32 . 1 . . 1 . 19 . 1 19 1 20 16 2 10 1 Record 43 | . . . 1 . 23 . . . . . . . . . . . 11 . . . . . . . . . 7 1 . . . . . Part Schematic 38 | . 1 . 1 . . . . . 2 . . 2 . 3 . . 11 . 1 . . . . 4 . . 4 . 4 5 . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 21 | . 2 . 4 . . . 1 . 2 . . . . 1 . . 3 . . . . . . 2 . . 4 . 1 1 . . . Open Door 6 | . . 1 . . . . . 1 . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Fabricator Index 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Unreport Threat 16 | . . . 3 . . 1 2 1 1 . . . . 2 . . . . . . . . . 1 . . . . 4 1 . . . Locate Traps 20 | . 2 . 1 . . . 2 1 2 . . . . 3 . . . . . . . . . 4 . . . . 2 1 . 2 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 3 . 4 . Fabricator Hacks 31 | . . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . . . . 12 7 . . . Network Status 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . Load Schematic 11 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . 3 2 . . . Build 13 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . 4 3 . . . Repair Station Hacks 15 | . . . 3 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 4 . . 4 . Scan Component 8 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . Repair 7 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . Recycling Unit Hacks 6 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Process 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 4 . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . 4 . Insert Component 12 | . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . 4 . Analyze 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Unauthorized Hacks 73 | . 4 . 8 . . . 4 5 3 . . . . 7 . . . . 1 . . . . 11 . . . . 11 9 . 8 2 Terminals 67 | . 4 . 8 . . . 4 5 3 . . . . 7 . . . . 1 . . . . 10 . . . . 9 6 . 8 2 Track 33 | . 2 . 5 . . . 2 3 1 . . . . 3 . . . . . . . . . 5 . . . . 4 1 . 5 2 Assimilate 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 2 . 1 . Botnet 24 | . 2 . 3 . . . 2 2 2 . . . . 2 . . . . 1 . . . . 3 . . . . 2 3 . 2 . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 5 . 10 . . 1 7 7 11 . . . . 8 . . . . 3 . . . . 3 . . . . 7 7 2 7 2 Full Trace Events 6 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . 3 . . . . . 2 . . 2 . 3 . . 11 . 1 . . . . 4 . . 4 . 5 5 . . . Parts Built 19 | . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . . . . . . 6 5 . . . Matter 3024 | . . . . . . . . . 146 . . . . 358 . . . . 636 . . . . . . . . . 981 903 . . . Time 893 | . . . . . . . . . 24 . . . . 89 . . . . 123 . . . . . . . . . 408 249 . . . Total Part Build Rating 128 | . . . . . . . . . 6 . . . . 14 . . . . 18 . . . . . . . . . 45 45 . . . Parts Repaired 7 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . Time 261 | . . . 26 . . . 53 . . . . . . . . . . . 44 . . . . . . . . . 50 . . 88 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 519 | . 402 . 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 117 | . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 9 | . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 . . . Largest Group 2 | . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . Highest-Rated Group 43 | . . 43 31 31 . . . . . . . . . 10 . . . . . . . . . 10 . . . . 26 26 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . 10 . . . . . . . . . 10 . . . . 26 26 . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 3 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 230 | . . . 127 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . 3 1 1 1 . 1 . . 3 . . 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 21082 | 43 899 1127 1778 1222 440 269 1873 649 1995 310 142 1020 173 756 212 120 30 201 434 281 370 570 360 359 421 258 148 564 1607 698 304 602 847 Spaces Moved 19277 | 29 550 605 1016 601 245 94 838 259 1278 436 221 1291 302 1117 421 314 79 387 752 200 310 504 616 495 472 469 204 681 1738 831 292 792 838 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2116 | . . . 200 601 245 94 147 259 570 . . . . . . . . . . . . . . . . . . . . . . . . Legs 9 | 4 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2836 | 25 550 605 816 . . . 686 . 154 . . . . . . . . . . . . . . . . . . . . . . . . Hover 14316 | . . . . . . . . . 554 436 221 1291 302 1117 421 314 79 387 752 200 310 504 616 495 472 469 204 681 1738 831 292 792 838 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 80 80 140 120 180 180 180 125 176 36 36 36 36 36 34 34 34 34 34 34 34 115 34 42 42 44 44 44 52 52 54 54 54 54 Average Speed 75 | 85 128 149 134 180 180 188 140 176 111 36 36 36 36 36 34 34 34 34 39 88 115 80 42 42 52 48 49 52 56 54 54 54 54 Slowest Speed 330 | 120 150 150 180 180 180 200 330 176 225 36 36 36 36 100 34 34 34 34 98 115 115 115 42 44 115 50 52 52 123 60 54 55 54 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 77 97 93 99 64 17 69 46 40 59 45 83 49 35 59 54 69 66 12 36 64 37 76 9 57 64 60 52 27 67 8 68 34 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 9 | . . . . 1 1 . . . . . . . . . . . 1 2 . . . . 1 . . . 3 . . . . . . Known Exits Taken 24 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 2 . . . . . . 1 3 3 . 4 2 . 1 . 1 1 . 3 . 2 2 . 1 . . . . . Spaces Dug 363 | . . 11 10 5 . . 1 . 13 22 3 2 1 31 7 . . 9 18 13 2 3 9 12 19 2 . 35 49 14 22 18 32 Terrain Destroyed 914 | . 31 104 110 169 . 13 3 . 57 22 3 2 1 31 7 . . 9 18 13 2 3 9 12 34 2 . 92 53 41 22 19 32 Melee 289 | . . . . . . . 1 . 13 22 3 2 1 31 7 . . 9 18 13 2 3 9 12 2 2 . 12 47 14 22 18 26 Projectile 19 | . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . 6 2 . 1 6 AOE 606 | . 31 104 110 169 . 12 . . 43 . . . . . . . . . . . . . . . 32 . . 80 . 25 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 24159 | 38 657 810 1310 691 246 146 1285 379 1704 550 278 1843 362 1384 472 322 80 439 851 275 318 645 693 609 632 494 235 834 2165 1022 381 931 1078 Wait 2958 | . 20 170 105 30 . 19 159 47 234 85 50 533 58 171 35 5 . 42 63 45 4 103 56 81 148 23 . 106 237 96 36 79 118 Move 19244 | 28 549 604 1015 600 244 93 837 258 1277 435 220 1290 301 1116 420 313 78 386 751 199 309 503 615 494 471 468 203 680 1737 830 291 791 838 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 1 16 8 36 6 1 1 38 6 24 2 2 6 . 13 1 1 . . 3 2 . 5 . 3 . . 5 1 16 11 3 12 2 Fast Attach 85 | 1 4 . 4 1 . . 13 1 11 1 . 1 . 7 . . . . 4 . . 3 . 3 . . 5 2 8 7 1 2 6 Attach 83 | 1 . 1 6 2 . 8 16 2 20 . . 1 . 1 2 . . . 2 . . 3 . 2 . . 3 . 5 4 1 2 1 Detach 14 | . . . . . . . 4 . . . . 1 . 1 . . . . 2 . . 1 . . . . . . . 2 1 2 . Swap 261 | . 7 1 19 11 . 1 30 6 32 2 1 3 2 9 3 1 2 2 3 9 3 6 6 5 8 1 . 4 30 15 7 4 28 Drop 244 | 2 8 7 34 8 1 . 34 6 29 3 2 6 . 18 2 . . . 1 2 . 7 1 3 . . 9 2 20 18 4 11 6 Fire 578 | 5 53 19 91 33 . 24 149 52 56 . . . . 1 . . . . . 5 . 1 6 . 3 . . 21 24 19 8 2 6 Melee 462 | . . . . . . . 3 . 21 22 3 2 1 47 9 2 . 9 22 13 2 13 9 18 2 2 10 18 88 20 29 24 73 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Discovered new exit (range 14) 943 | -10/Materials | Entered Mines 986 | -10/Mines | Discovered new exit (range 8) 1023 | -10/Mines | Build established: Hauler-Mutant 1050 | -10/Mines | Excavation squad dispatched 1050 | -10/Mines | A large section of the Mines collapsed 1342 | -10/Mines | Learned 2 Materials zone layouts 1420 | -10/Mines | Learned Materials emergency access door positions 1679 | -10/Mines | Destroyed 7 combat bots 1704 | -10/Mines | Met a Derelict shopkeep closing up shop 1778 | -10/Mines | Escorted by a lone wolf Derelict 2064 | -10/Mines | Discovered new exit (range 5) 2070 | -10/Mines | Entered Materials 2070 | -9/Materials | Accompanied by 1 ally 2070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2132 | -9/Materials | Repaired Lgt. Treads 2420 | -9/Materials | Discovered new exit (range 15) 2672 | -9/Materials | Discovered new exit (range 15) 2773 | -9/Materials | Discovered new exit (range 3) 2867 | -9/Materials | Discovered new exit (range 16) 3212 | -9/Materials | Discovered new exit (range 3) 3848 | -9/Materials | Entered Mines 3849 | -9/Mines | Assembled infested the area 3855 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4065 | -9/Mines | Lost 3 parts (1p2w) 4078 | -9/Mines | Discovered new exit (range 8) 4192 | -9/Mines | Discovered new exit (range 14) 4221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4222 | -9/Mines | Discovered new exit (range 5) 4366 | -9/Mines | Received a Mining Laser from a helpful Derelict 4461 | -9/Mines | Learned location of Recycling (-8) 5070 | -9/Mines | Entered Exiles 5114 | -9/Exiles | Met 8R-AWN 5144 | -9/Exiles | Met EX-HEX 5216 | -9/Exiles | Met EX-DEC 5223 | -9/Exiles | Learned location of Zion (-7) 5320 | -9/Exiles | Visited The Gauntlet 5496 | -9/Exiles | Discovered new exit (range 10) 5510 | -9/Exiles | Entered Mines 5515 | -8/Mines | Core integrity fell below 50% 5575 | -8/Mines | Lost 5 parts (1p3n1w) 5676 | -8/Mines | Lost 3 parts (1n2w) 5727 | -8/Mines | Discovered new exit (range 14) 5779 | -8/Mines | Entered Materials 5779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6077 | -8/Materials | Lost 3 parts (1p2n) 6270 | -8/Materials | Lost 7 parts (4n2u1w) 6358 | -8/Materials | Discovered new exit (range 3) 6409 | -8/Materials | Repaired Broken Adv. Sensor Array? 6417 | -8/Materials | Core integrity fell below 50% 6443 | -8/Materials | Lost 3 parts (2n1w) 7234 | -8/Materials | Discovered new exit (range 5) 7272 | -8/Materials | Discovered new exit (range 16) 7512 | -8/Materials | Discovered new exit (range 13) 7652 | -8/Materials | Entered Storage 8014 | -8/Storage | Core integrity fell below 20% 8099 | -8/Storage | Destroyed 10 combat bots 8190 | -8/Storage | Discovered new exit (range 16) 8301 | -8/Storage | Entered Factory 8301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8714 | -7/Factory | Lost 3 parts (2n1u) 9015 | -7/Factory | Lost 3 parts (1p1n1u) 9200 | -7/Factory | Identified exit to Lower Caves 9570 | -7/Factory | Fabricated Adv. Signal Interpreter? 9686 | -7/Factory | Lost 3 parts (2n1u) 10096 | -7/Factory | Build established: Mutant 10258 | -7/Factory | Central database locked down 10296 | -7/Factory | Entered Lower Caves 10328 | -7/Lower Caves | Identified exit to Lower Caves 10329 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10368 | -7/Lower Caves | Learned 8 Factory zone layouts 10377 | -7/Lower Caves | Learned Factory security intel 10496 | -7/Lower Caves | Spotted B-75 Beast 10593 | -7/Lower Caves | Encountered a Warlord checkpoint 10606 | -7/Lower Caves | Entered another Lower Caves area 10682 | -7/Lower Caves | Learned 12 Factory zone layouts 10737 | -7/Lower Caves | Discovered new exit (range 6) 10748 | -7/Lower Caves | Identified exit to Zion 10748 | -7/Lower Caves | Entered Zion 10765 | -7/Zion | Given the Hacking Drone Bay 10766 | -7/Zion | Discovered new exit (range 15) 11126 | -7/Zion | Visited the Megawrench Repair Shop 11204 | -7/Zion | Identified exit to Deep Caves 11377 | -7/Zion | Found Prototype Hackware 11377 | -7/Zion | Identified Exp. System Shield 11380 | -7/Zion | Found Prototype Processor 11414 | -7/Zion | Found Prototype Processor 11416 | -7/Zion | Found Prototype Processor 11418 | -7/Zion | Found Prototype Processor 11541 | -7/Zion | Megawrench repaired 7 parts 11742 | -7/Zion | Identified exit to Proximity Caves 11768 | -7/Zion | Entered Proximity Caves 11937 | -6/Proximity Caves | Discovered new exit (range 11) 11940 | -6/Proximity Caves | Identified exit to Factory 11941 | -6/Proximity Caves | Entered Factory 11941 | -6/Factory | Evolved 2 slots: Utility x2 11942 | -6/Factory | Identified exit to Lower Caves 11943 | -6/Factory | Identified exit to Factory 12281 | -6/Factory | Garrison activated, responded to threat 12369 | -6/Factory | Build established: Hacker-Mutant 12373 | -6/Factory | Identified Exp. Core Analyzer 12373 | -6/Factory | Identified Exp. Terrain Scan Processor 12373 | -6/Factory | Identified Exp. Signal Interpreter (x2) 12391 | -6/Factory | Fabricated Cmb. Airjet? 12664 | -6/Factory | Fabricated Lrn. Sensor Array? 12697 | -6/Factory | Entered Lower Caves 12791 | -6/Lower Caves | Encountered a Warlord checkpoint 12829 | -6/Lower Caves | Discovered new exit (range 10) 12836 | -6/Lower Caves | Learned location of 1 exit from Factory 12894 | -6/Lower Caves | Identified exit to Lower Caves 12909 | -6/Lower Caves | Entered another Lower Caves area 12919 | -6/Lower Caves | Discovered exit to Factory (range 6) 13009 | -6/Lower Caves | Discovered new exit (range 5) 13010 | -6/Lower Caves | Identified exit to Data Miner 13029 | -6/Lower Caves | Entered Data Miner 13029 | -6/Data Miner | Discovered new exit (range 6) 13031 | -6/Data Miner | Identified exit to Proximity Caves 13036 | -6/Data Miner | Met Data Miner 13042 | -6/Data Miner | Learned location of Section 7 (-2) 13042 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13048 | -6/Data Miner | Received God Mode back door access code from Data Miner 13059 | -6/Data Miner | Entered Proximity Caves 13105 | -5/Proximity Caves | Learned Factory terminal intel 13235 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13260 | -5/Proximity Caves | Entered Factory 13260 | -5/Factory | Evolved 2 slots: Utility x2 13261 | -5/Factory | Identified exit to Upper Caves 13262 | -5/Factory | Identified exit to Factory 13263 | -5/Factory | Loaded intel: 20 terminal locations 13317 | -5/Factory | Discovered exit to Upper Caves (range 14) 13353 | -5/Factory | Repaired Imp. Medium Armor Plating? 13429 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13528 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13563 | -5/Factory | Fabricated Adv. Hacking Suite? 13666 | -5/Factory | Local fabrication network quarantined 13694 | -5/Factory | Entered Upper Caves 13926 | -5/Upper Caves | Encountered a Warlord checkpoint 13964 | -5/Upper Caves | Discovered new exit (range 8) 13972 | -5/Upper Caves | Identified exit to Upper Caves 13975 | -5/Upper Caves | Entered another Upper Caves area 13979 | -5/Upper Caves | Discovered exit to Factory (range 5) 14216 | -5/Upper Caves | Learned location of 1 exit from Factory 14256 | -5/Upper Caves | Discovered new exit (range 13) 14305 | -5/Upper Caves | Identified exit to Warlord 14345 | -5/Upper Caves | Entered Warlord 14389 | -5/Warlord | System corruption cleaned by Quarantine Array 14532 | -5/Warlord | Met Warlord 14534 | -5/Warlord | Opened Warlord's prototype stash 14539 | -5/Warlord | Found Prototype Device 14539 | -5/Warlord | Identified Exp. Focal Shield 14547 | -5/Warlord | Found Prototype Hackware 14550 | -5/Warlord | Found Exp. Core Analyzer 14557 | -5/Warlord | Warlord's base attacked by MAIN.C 14854 | -5/Warlord | Opened side exit 14907 | -5/Warlord | Warlord forces counterattacked 14912 | -5/Warlord | Discovered new exit (range 8) 14915 | -5/Warlord | Identified exit to Proximity Caves 14915 | -5/Warlord | Entered Proximity Caves 14958 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15080 | -4/Proximity Caves | Learned location of Testing (-3) 15254 | -4/Proximity Caves | Discovered exit to Factory (range 16) 15275 | -4/Proximity Caves | Entered Factory 15275 | -4/Factory | Evolved 2 slots: Utility x2 15275 | -4/Factory | Identified Ghost Barrier 15276 | -4/Factory | Identified exit to Upper Caves 15336 | -4/Factory | Identified exit to Armory 15559 | -4/Factory | Build established: Wizard-Mutant 15634 | -4/Factory | Entered Upper Caves 16050 | -4/Upper Caves | Discovered new exit (range 8) 16053 | -4/Upper Caves | Identified exit to Upper Caves 16055 | -4/Upper Caves | Entered another Upper Caves area 16144 | -4/Upper Caves | Learned Research terminal intel 16248 | -4/Upper Caves | Encountered a Warlord checkpoint 16310 | -4/Upper Caves | Discovered new exit (range 7) 16313 | -4/Upper Caves | Identified exit to Zhirov 16313 | -4/Upper Caves | Entered Zhirov 16313 | -4/Zhirov | Discovered new exit (range 3) 16314 | -4/Zhirov | Identified exit to Proximity Caves 16323 | -4/Zhirov | Met Zhirov 16332 | -4/Zhirov | Learned location of Quarantine (-2) 16332 | -4/Zhirov | Learned location of Command (-1) 16337 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16346 | -4/Zhirov | Found Alien Artifact 16346 | -4/Zhirov | Identified Integrated Reactor 16346 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16428 | -4/Zhirov | Found Alien Artifact 16461 | -4/Zhirov | Entered Proximity Caves 16692 | -3/Proximity Caves | Found Alien Artifact 16692 | -3/Proximity Caves | Identified Dimensional Node Initializer 16692 | -3/Proximity Caves | Initialized slip node 17019 | -3/Proximity Caves | Discovered new exit (range 10) 17025 | -3/Proximity Caves | Identified exit to Research 17025 | -3/Proximity Caves | Entered Research 17025 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17026 | -3/Research | Loaded intel: 19 terminal locations 17141 | -3/Research | Repaired Antigrav System 17175 | -3/Research | Repaired Imp. Medium Armor Plating 17261 | -3/Research | Identified exit to Testing 17446 | -3/Research | Fabricated EM Dispersion Field? 17573 | -3/Research | Fabricated Cmb. Antigrav System (x2) 17638 | -3/Research | Fabricated Cmb. Antigrav System? 17743 | -3/Research | Fabricated Exp. Sensor Array (x1) 17797 | -3/Research | Discovered new exit (range 5) 17799 | -3/Research | Identified exit to Research 17828 | -3/Research | Central database locked down 17866 | -3/Research | Incoming investigation squad redirected 18114 | -3/Research | Local fabrication network quarantined 18306 | -3/Research | Found Exp. Sensor Array 18385 | -3/Research | Found Nanosword 18632 | -3/Research | Entered Testing 18652 | -3/Testing | Found Prototype Energy Cannon 18652 | -3/Testing | Identified Imp. Potential Cannon 18751 | -3/Testing | Spotted PH-ECY25USFKH 18783 | -3/Testing | Found Prototype Protection 18882 | -3/Testing | Found Prototype Hackware 18907 | -3/Testing | Identified System Mapper 18990 | -3/Testing | Fabricated Cmb. Linear Gravjet? 19067 | -3/Testing | Fabricated Cmb. Linear Gravjet? 19122 | -3/Testing | Fabricated Exp. Armor Integrity Analyzer? 19124 | -3/Testing | Build established: Wizard-Scout 19330 | -3/Testing | Entered Research 19330 | -2/Research | Warlord forces began assault on 0b10 19330 | -2/Research | Evolved 2 slots: Utility x2 19331 | -2/Research | Identified SHELL Armor 19352 | -2/Research | Identified exit to Quarantine 19440 | -2/Research | Research machine network offline 19511 | -2/Research | Borebot progress halted 19601 | -2/Research | Borebot progress halted 19634 | -2/Research | Entered Quarantine 19745 | -2/Quarantine | Identified exit to Access 19768 | -2/Quarantine | Repaired Cmb. Antigrav System? 19807 | -2/Quarantine | Found Alien Artifact 19859 | -2/Quarantine | Identified Transdimensional Reconstructor 19859 | -2/Quarantine | Identified Subatomic Replicator 19887 | -2/Quarantine | Repaired Exp. Focal Shield? 19962 | -2/Quarantine | Found Alien Artifact 19985 | -2/Quarantine | Identified Core Reset Matrix 20015 | -2/Quarantine | Found Alien Slashing Weapon 20015 | -2/Quarantine | Identified Sigix Broadsword 20122 | -2/Quarantine | Found Alien Artifact 20132 | -2/Quarantine | Identified Phase Redirector 20169 | -2/Quarantine | Found Transdimensional Reconstructor 20172 | -2/Quarantine | Found Transdimensional Reconstructor 20196 | -2/Quarantine | Spotted Fortress 20233 | -2/Quarantine | Discovered new exit (range 6) 20235 | -2/Quarantine | Identified exit to Section 7 20236 | -2/Quarantine | Entered Section 7 20467 | -2/Section 7 | Discovered exit to Access (range 5) 20489 | -2/Section 7 | Found Alien Artifact 20489 | -2/Section 7 | Identified Integrity Redistributor 20489 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-27) 20606 | -2/Section 7 | Found Alien Artifact 20606 | -2/Section 7 | Identified Integrated Dissipator 20606 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20824 | -2/Section 7 | Spotted S7 Guard 20829 | -2/Section 7 | Found Alien Artifact 20829 | -2/Section 7 | Identified Integrated Singularity Reactor 20829 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 21083 | -2/Section 7 | Self-destructed Last Messages --------------- 21067_ Destroyed Imp. Antigrav System. 21070_ P-80 Master suffers critical hit. 21070_ Destroyed Imp. Antigrav System. 21070_ Gamma Rifle melted. 21070_ Adv. Heat Sink melted. 21070_ Adv. Target Analyzer melted. 21070_ Adv. Remote Datajack melted. 21070_ Sml. Battery melted. 21070_ P-80 Master destroyed. 21070_ Nanosword follow-up attack on G-73 Enforcer. 21070_ K-01 Serf collects debris. 21074_ G-73 Enforcer suffers critical hit. 21074_ Destroyed Myomer Leg. 21077_ G-73 Enforcer suffers critical hit. 21077_ Destroyed Myomer Leg. 21078_ K-01 Serf collects debris. 21080_ G-73 Enforcer suffers critical hit. 21080_ G-73 Enforcer destroyed. 21080_ Sigix Broadsword destroyed. 21081_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ########?????????????????????????????????????????? | | #?????#???????????????????????????????????? | | #???????????#?????????? ??????????????????? | | """" #???????????????####??????????????????????? | | """" #?#?????????????#""#??????????????????????? | | """" #??????##########T"####???????????????????? | | #?????## #? ? ????????#??????? | | #??????# * #???????????????????? | | #+############# !==######+##???????????? | | gA !%[ ????? | | #########*##### ##???????????? | | R#??#???## #???????????????????? | | #?#########???????????????????? | | ## ############ #?# """ ##????????????????????? | | ##+############ #?#""S" #?????????????????????? | | #!!* # ###"" " ####??????????????????? | | "%|"" """ "" # # #???????????????????? | | #![!" """ """ # #=""" """ #???????????????????? | | #=""" """ T" # !#%""" """ #??????#????????????? | | #! """ # %#|""" """ #???????????????????? | | # """ """ "" # !=k%=!= #?????????? ????????? | | # """ """ + !#!%g =#??#? ??????"???????? | | # """ """ # !#|=!g! #???? ??????????????? | | # # #! g%[@ ##???????#??????????? | | # # #####+#####???????????????????? | | # # #???#%#???????? ??????????????? | | ############### ##### ##?????#?? ?????"???????? | | ????????? #?????#????????????????? | | ???????? ########??#????????????? | | ????????? # "#???????????????? | | ????????? # ""#???????????????? | | ????????#######+##### # """#???????????????? | | ????????????? ?????# # """"#???????????????? | | ""?????????? ?????? # # " ""#?#??? ?????????? | | "?????? ?"??"????????# + " ""##???? ?????????? | | "?????????? ??? ???? # # """#???????????????? | | ????????????????????# ###"####????? ?????????? | | "????????????????????+ #?## #?????????????????? | | ?????????????????######+#+####"#??#??????????????? | | ?????????????????# #????#????????????? | | ???? ????????????#! #?????????????????? | | ?????????????????# " " " #?????#???????#???? | | ?????????? ??????# """ """ """ #??#??????#???????? | | ?????????????????# """ """ """ #?????????????????? | | ?????????????????# """ """ """ #?????????????????? | | ?????????????????# """ """ """ #??#??????????????? | | ?????????????????# """ """ """ #?????????????????? | | ?????????????????# """ """ """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 1150 Matter Stores 381 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 900 Resistance: KI 30 Resistance: TH 20 Resistance: EM 75 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 58 Core Analysis 15 Recoil Reduction 5 Offensive Hacking 76 Defensive Hacking 36 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Adv. Sensor Array | -9/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Cmb. Airjet | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked EM Disruption Field | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Zero-point Reactor | -3/Research | Hacked EM Dispersion Field | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Exp. Focal Shield | -3/Research | Scanalyzed Exp. Energy Well | -3/Research | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Med. Regenerative Plating | -3/Testing | Hacked Exp. Hacking Suite | -3/Testing | Hacked Cmb. Linear Gravjet | -3/Testing | Hacked Exp. Armor Integrity Analyzer | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory EM Dispersion Field | x1 | -3/Research Cmb. Antigrav System | x2 | -3/Research Cmb. Antigrav System | x2 | -3/Research Exp. Sensor Array | x1 | -3/Research Cmb. Linear Gravjet | x2 | -3/Testing Cmb. Linear Gravjet | x2 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Sigix Broadsword Phase Redirector Integrity Redistributor Integrated Dissipator Integrated Singularity Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalMolecularCanceller Manual? 0 Play Time 09:24:26 Cumulative 844.5 hours Start 2020.07.05 @ 19:30:09 End 2020.07.08 @ 14:22:58 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 30 Types 21/2/4/3/0/0/0 Lore% 72 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37314276-abbb-4156-a62f-700c6ed99947