Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 20:07:17 Player: Firely Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (105) 525 Value Destroyed (3015) 3015 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3600) 3600 TOTAL SCORE: 16140 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 188/300 Energy 168/210 System Corruption 0% Temperature Cool (5) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Fission Core (fused) > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Biomechanical Wings Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Heat Sink Machine Analyzer Enhanced Optical Array Transmission Jammer ECM Suite Advanced Reaction Control System Advanced Phase Shifter Layered Light Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Rocket Launcher Axe > --- INVENTORY (5) ---- Micro Fission Core Field Propulsion Drive Impulse Thruster Impulse Thruster Advanced Power Amplifier Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Biomechanical Wings Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Machine Analyzer Enhanced Optical Array Transmission Jammer ECM Suite Advanced Reaction Control System Advanced Phase Shifter Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Axe > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Impulse Thruster Impulse Thruster Mini Assault Cannon [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 1 2 . . . . . . 1 . . 1 . . Utility 12 | . . . . . 3 . 1 . . . . 2 1 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 87 | 7 13 . 2 1 23 12 6 1 1 . 1 4 3 . 5 3 2 3 Power 10 | 1 2 . . . 3 1 1 . 1 . . . . . 1 . . . Engine 4 | 1 2 . . . . . 1 . . . . . . . . . . . Core 6 | . . . . . 3 1 . . 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 27 | 2 5 . . . 8 7 2 . . . . . 2 . . 1 . . Treads 12 | . 4 . . . 8 . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 7 2 . . . . . 2 . . 1 . . Utility 32 | 1 4 . . . 6 3 2 . . . 1 3 1 . 4 2 2 3 Device 11 | . . . . . . . 2 . . . 1 . . . 2 1 2 3 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . 3 . . . . . . 1 . . 1 . . . Hackware 7 | . . . . . 1 3 . . . . . 1 1 . 1 . . . Protection 5 | . 1 . . . 2 . . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 18 | 3 2 . 2 1 6 1 1 1 . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 3 2 . 1 . 5 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . 1 . . . . . 1 . . . . . . Launcher 2 | . . . . 1 . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 1 . . . . . Parts Lost 11 | . 1 . . . 2 2 1 1 1 . . 1 . . 1 . . 1 Power 3 | . . . . . 1 1 . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . 1 . . 1 . . . Utility 4 | . 1 . . . . . 1 1 . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . 1 2 1 1 1 . . 1 . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 13 15 15 14 14 5 4 5 5 5 5 4 3 4 5 4 4 4 Power . | . 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 Propulsion 3 | 3 4 4 4 4 4 1 1 2 2 2 2 2 1 2 2 1 2 2 Utility 3 | . 4 4 5 5 5 2 1 1 2 2 2 . . . . . . . Weapon 2 | . 2 5 5 4 2 1 1 1 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 9 3 . 1 6 3 1 . . . . 3 1 . 1 . . 5 Power 4 | . 1 1 . . . . . . . . . . 1 . . . . 1 Propulsion 10 | . 2 1 . . 2 2 . . . . . . . . . . . 3 Utility 12 | . 4 1 . . 3 1 1 . . . . 1 . . . . . 1 Weapon 7 | . 2 . . 1 1 . . . . . . 2 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 96 92 94 98 99 98 87 93 99 96 98 100 99 94 94 94 Engine 7 | . 14 14 14 14 4 . 5 6 6 6 6 5 5 5 . . . . Core 3 | . . . . . 4 7 6 6 . 6 6 5 5 5 9 9 8 8 Treads 17 | . 23 28 28 28 26 . . . . . . . . . . . . . Flight 10 | . . . . . . 35 33 33 33 33 33 29 30 31 30 27 26 24 Device 3 | . . . . . . . 5 6 6 6 12 8 5 5 8 13 20 27 Storage 7 | . 14 14 14 14 9 . . . . . . . . . . . . . Processor 11 | . 4 14 14 14 18 7 6 6 6 6 6 8 10 10 10 9 8 8 Hackware 9 | . . . . . 8 22 20 20 20 20 20 23 25 26 22 19 17 15 Protection 4 | . 5 . . . 6 6 6 4 . . . 2 5 5 5 4 4 4 Ballistic Gun 12 | . 28 28 24 6 9 4 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 7 3 3 3 . . . . 4 5 5 4 3 . . Launcher 1 | . . . . 7 . . 2 6 6 6 6 . . . . . 3 4 Slashing Weapon 2 | . . . . . 2 6 6 6 6 6 6 5 5 5 5 4 4 4 Peak Build Rating 131 | 6 10 10 24 24 36 47 53 53 49 49 52 59 73 74 85 107 122 131 Average Rating 36 | 4 8 9 12 17 27 44 51 51 46 49 51 57 72 73 80 101 120 128 On Entrance 47 | . 6 10 10 24 12 31 47 53 49 49 49 52 54 73 74 81 106 122 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 14 32 29 35 35 40 34 25 24 21 21 21 23 23 23 27 29 33 38 Greatest Support 63 | 20 40 40 40 40 63 62 27 27 27 27 36 36 34 34 34 45 45 45 Greatest Overweight (x) 2 | 2 . . . . . 1 . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 5 5 5 5 5 5 4 5 5 5 4 5 Average Carried 11 | 4 13 14 15 14 14 5 4 4 5 5 5 4 3 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 5 5 5 5 5 5 5 4 5 5 5 4 5 Class Distribution -------------------- 60% | Mutant 17% | Hacker-Sprinter 13% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Matter Collected 3344 | 188 894 236 20 34 990 314 297 44 10 . 10 31 34 . 90 69 . 83 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3745 | . 735 92 . 42 1791 183 328 . . . . 123 49 . 201 118 . 83 Parts 202 | . 47 5 . 8 93 12 12 . . . . 4 1 . 13 5 . 2 Haulers Intercepted 13 | . 2 . . . 6 2 2 . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 60 | . 13 2 . 4 29 1 6 . . . . . . . 2 3 . . Guns 41 | . 13 2 . . 25 1 . . . . . . . . . . . . Cannons 5 | . . . . 1 4 . . . . . . . . . . . . . AOE 14 | . . . . 3 . . 6 . . . . . . . 2 3 . . Classes Destroyed 12 | . 6 . . . 4 1 . . . . . . . . 1 . . . Worker 8 | . 4 . . 1 1 . 1 . . . . 1 . . . . . . Builder 4 | . . . . . 2 1 1 . . . . . . . . . . . Hauler 13 | . 2 . . . 6 2 2 . . . . 1 . . . . . . Recycler 3 | . . . . . 2 . . . . . . . . . 1 . . . Operator 3 | . 3 . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . . . 3 1 1 . . . . . 1 . 1 2 . 2 Swarmer 14 | . 3 . . 4 4 . . . . . . . . . . 3 . . Cutter 2 | . . . . . . . . . . . . . . . 2 . . . Grunt 31 | . 10 2 . . 17 . 2 . . . . . . . . . . . Sentry 7 | . . . . . 6 . 1 . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 3 . . . . . . . . . . . Best Kill Streak 7 | . 3 2 . 5 4 1 7 . . . . 1 1 . 3 3 . 1 Combat Bots Only 6 | . 3 2 . 4 4 1 6 . . . . . . . 2 3 . . Max Kills in Single Turn 5 | . 2 1 . 5 2 1 1 . . . . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 1 . . . . . . . 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Hostile Shots Fired 370 | . 76 6 . 2 100 57 60 4 3 . 3 14 . . 14 8 2 21 Missed 152 | . 14 2 . 1 21 26 40 2 . . 2 10 . . 10 4 2 18 Hits 218 | . 62 4 . 1 79 31 20 2 3 . 1 4 . . 4 4 . 3 Projectile 218 | . 62 4 . 1 79 31 20 2 3 . 1 4 . . 4 4 . 3 Critical Strikes 5 | . . . . . 1 3 1 . . . . . . . . . . . Damage Taken 3137 | . 701 52 . 7 1208 352 332 36 52 . . 76 . . 111 92 48 70 Core 458 | . 112 11 . 7 100 54 86 . . . . 17 . . . 23 48 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 77 | . . . . . . . . . . . . . . . . . 77 . Core Remaining (%) 90 | 100 . . . 48 81 92 . . . . 89 98 . . 100 98 96 100 Volleys Fired 218 | 3 83 5 . 1 86 10 18 . . . . . . . 2 7 3 . Largest 2 | 2 2 2 . 2 2 1 1 . . . . . . . 1 1 1 . Hottest 60 | 40 40 40 . 60 55 40 39 . . . . . . . 39 39 39 . Shots Fired 422 | 6 166 10 . 2 197 10 18 . . . . . . . 3 7 3 . Gun 352 | 6 166 10 . . 163 7 . . . . . . . . . . . . Cannon 39 | . . . . 1 34 3 . . . . . . . . 1 . . . Launcher 31 | . . . . 1 . . 18 . . . . . . . 2 7 3 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 391 | 6 166 10 . 1 197 10 . . . . . . . . 1 . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 31 | . . . . 1 . . 18 . . . . . . . 2 7 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 10 6 . 7 15 18 10 . . . . . . . . . . . Robot Miss Streak 8 | 2 8 2 . . 3 2 1 . . . . . . . 1 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Autonomous 43 | . . . . . 43 . . . . . . . . . . . . . Shots Hit Robots 324 | 4 92 7 . 1 150 18 19 . . . . 8 1 . 6 7 1 10 Core Hits 167 | . 42 5 . 5 67 6 24 . . . . 3 1 . 4 7 1 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 4 1 . . . . . . . . . 1 . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 4 | . . . . . 4 . . . . . . . . . . . . . Sever 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Melee Attacks 212 | . . . . . 11 43 23 . . . . 24 1 . 30 31 21 28 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 212 | . . . . . 11 43 23 . . . . 24 1 . 30 31 21 28 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 8 3 3 . . . . 2 1 . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9296 | 58 1221 93 . 176 3562 731 1383 . . . . 436 71 . 402 688 48 427 Guns 3934 | 58 1210 93 . . 2460 113 . . . . . . . . . . . . Cannons 491 | . . . . 17 446 28 . . . . . . . . . . . . Explosions 1703 | . . . . 159 . . 1125 . . . . . . . 110 309 . . Melee 3157 | . . . . . 656 590 258 . . . . 436 71 . 292 379 48 427 Ramming 11 | . 11 . . . . . . . . . . . . . . . . . Kinetic 4425 | 58 1210 93 . 17 2906 141 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1703 | . . . . 159 . . 1125 . . . . . . . 110 309 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3157 | . . . . . 656 590 258 . . . . 436 71 . 292 379 48 427 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 . . . . . . . 7 7 . . . Average Corruption 4 | . . . . . . 1 . . . . . . . 7 7 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . 4 . . . . . . . . 17 . . . Message Errors 6 | . . . . . . 1 . . . . . . . . 5 . . . Matter Fused 7 | . . . . . . 2 . . . . . . . . 5 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 314 | . . . . . 47 53 48 . . . . . . . 41 68 . 57 Projectiles 9 | . . . . . 9 . . . . . . . . . . . . . Explosions 19 | . . . . . . . 18 . . . . . . . . 1 . . Melee 286 | . . . . . 38 53 30 . . . . . . . 41 67 . 57 Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . 97 . . . . . . . 13 . 48 . Shots 4 | . . . . . . . 2 . . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 27 2 . . 76 107 97 . . . . . . . 255 . . . Average Temperature 20 | . 7 2 . . 15 19 21 . . . . . . . 91 . . . Received Heat Transfer 885 | . 339 30 . . 450 30 27 9 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . . . 1 . . Low Security (%) 94 | 100 100 100 . 100 84 100 74 . . . . 100 100 100 100 98 100 100 Level 1 5 | . . . . . 15 . 25 . . . . . . . . 1 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 367 | . 103 50 . 103 367 165 278 . . . . 21 7 . 157 245 146 52 Initial 165 | . . . . . . 165 . . . . . . 3 . . 81 137 52 Average 47 | . 20 2 . 15 90 58 71 . . . . 3 2 . 19 68 90 11 Influence Increases 3204 | . 430 50 . 103 870 235 403 45 30 . . 91 7 . 340 362 110 128 Destroy 0b10 Robot/C 1200 | . 260 40 . 80 580 20 120 . . . . . . . 40 60 . . Destroy 0b10 Robot/NC 225 | . 60 . . 5 70 20 25 . . . . 10 5 . 10 10 . 10 Destroy Leader 334 | . 80 10 . 10 148 16 36 . . . . 2 2 . 12 14 . 4 Successful Hack 217 | . 28 . . . 34 37 12 . . . . 4 . . 4 48 23 27 Disable Machine 105 | . . . . . . 15 15 . . . . . . . 45 30 . . Destroy Structure 463 | . 2 . . 8 23 22 75 . . . . 30 . . 64 140 57 42 Partial Spotted 270 | . . . . . . 75 60 . . . . . . . 45 45 . 45 Lose Combat Pursuer 390 | . . . . . 15 30 60 45 30 . . 45 . . 120 15 30 . Influence Decreases 3189 | . 430 50 . 103 506 599 140 188 83 67 . 83 15 . 183 274 268 200 Entered New Map 611 | . . . . . . 199 . 98 23 67 . . 5 . . 76 108 35 Time Decay 2417 | . 430 50 . 103 486 360 130 80 50 . . 56 10 . 173 198 160 131 Lost Part 96 | . . . . . 20 20 10 10 10 . . 10 . . 10 . . 6 Purge Threat 65 | . . . . . . 20 . . . . . 17 . . . . . 28 Squads Dispatched 33 | . 3 . . . 4 3 7 . . . . 2 . . 6 2 2 4 Investigation 8 | . . . . . 1 . 1 . . . . 1 . . 3 . . 2 Extermination 10 | . . . . . . 3 1 . . . . . . . 2 1 1 2 Reinforcement 12 | . 3 . . . 3 . 2 . . . . 1 . . 1 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Distress Signals 7 | . 2 . . . . 1 1 . . . . 1 . . 1 . 1 . Communications Jammed 30 | . . . . . . . . . . . . . . . . . 1 29 Distress Signals 30 | . . . . . . . . . . . . . . . . . 1 29 Times Spotted 170 | . 33 2 . 4 37 10 15 3 3 . 1 6 . 6 20 10 5 15 Peak Tracking Total 10 | . 5 2 . 4 4 3 4 3 3 . 1 3 . 6 7 4 3 10 Tactical Retreats 20 | . . . . . 1 2 2 1 1 . . 3 . . 5 1 2 2 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . . . . . . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Traps Triggered 8 | . 1 . . . 2 1 1 . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Machines Disabled 8 | . 1 . . . . 1 1 . . . . . . . 3 2 . . Max in Single Turn 1 | . 1 . . . . 1 1 . . . . . . . 1 1 . . Garrison Access 7 | . . . . . 1 2 1 . . . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Machines Accessed 84 | . 6 1 2 . 10 20 8 1 . 4 . 6 . . 11 5 3 7 Terminals 49 | . 4 . . . 6 13 4 1 . . . 4 . . 7 3 2 5 Fabricators 2 | . . . . . . 1 . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . Recycling Units 9 | . 2 . . . 1 2 1 . . . . 1 . . 2 . . . Scanalyzers 7 | . . . . . 1 2 2 . . . . . . . 1 1 . . Garrison Access 8 | . . . . . 1 2 1 . . . . 1 . . . 1 . 2 Total Hacks 216 | . 15 1 5 . 32 50 17 1 . 29 . 11 . . 26 7 8 14 Successful 156 | . 7 1 5 . 23 38 9 1 . 29 . 7 . . 18 6 7 5 Failed 58 | . 7 . . . 9 11 8 . . . . 4 . . 8 1 1 9 Catastrophic 2 | . . . . . . . 1 . . . . 1 . . . . . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . Manual 73 | . 13 . 1 . 17 18 4 . . . . 2 . . 8 1 2 7 Terminals 131 | . 13 . . . 24 36 9 1 . . . 9 . . 18 4 6 11 Fabricators 3 | . . . . . . 2 . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . 2 . Recycling Units 16 | . 2 . . . 3 2 4 . . . . 1 . . 4 . . . Scanalyzers 18 | . . . . . 3 7 3 . . . . . . . 3 2 . . Garrison Access 10 | . . . . . 1 3 1 . . . . 1 . . . 1 . 3 Terminal Hacks 107 | . 4 1 5 . 13 23 3 1 . 29 . 5 . . 10 4 5 4 Record 25 | . . . 4 . . . . 1 . 11 . 1 . . 4 2 2 . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 2 . . . 3 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . 1 . . 1 . . . Level Access Points 5 | . . . . . . 1 . . . . . 1 . . 1 1 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . 1 . . Alert Level 12 | . 1 . . . 4 4 1 . . . . 1 . . . . 1 . Unreport Threat 3 | . . . . . . 1 . . . . . 1 . . . . . 1 Locate Traps 6 | . . . . . . 3 . . . . . . . . 2 . 1 . Dispatch Records 5 | . . . . . 1 1 . . . . . . . . 2 . . 1 Patrol Status 2 | . . . . . 1 1 . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . Coupling Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 2 2 . . . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . Zone Layout 6 | . . . . . . 4 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . 1 . . . Network Status 2 | . . . . . . 1 . . . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 11 | . . . . . 2 1 3 . . . . 1 . . 4 . . . Process 2 | . . . . . . . 1 . . . . . . . 1 . . . Report Inventory 6 | . . . . . 1 1 1 . . . . 1 . . 2 . . . Retrieve Matter 2 | . . . . . . . 1 . . . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 3 6 2 . . . . . . . 3 1 . . Insert Component 4 | . . . . . 1 2 1 . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . Retrieve Study 8 | . . . . . 2 1 1 . . . . . . . 3 1 . . Garrison Access Hacks 7 | . . . . . 1 2 1 . . . . 1 . . . 1 . 1 Seal Access 7 | . . . . . 1 2 1 . . . . 1 . . . 1 . 1 Unauthorized Hacks 11 | . 3 . . . 4 4 . . . . . . . . . . . . Terminals 9 | . 2 . . . 3 4 . . . . . . . . . . . . Botnet 6 | . 1 . . . 2 3 . . . . . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 . . . 7 15 6 . . . . 4 . . 8 4 3 6 Full Trace Events 7 | . . . . . . . 1 . . . . 1 . . 3 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . . 10 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 2 1 1 . . . . . . . 3 1 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . Time 14 | . . . . . . . . . . . . . . . . . 14 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 45 | . . . . . . . 10 . . . . . . . 35 . . . Retrieved Matter 45 | . . . . . . . 10 . . . . . . . 35 . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . . . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Active Infowar (turns) 10227 | . 670 897 921 843 2999 877 523 165 115 20 197 226 61 24 492 415 337 445 Optics 10227 | . 670 897 921 843 2999 877 523 165 115 20 197 226 61 24 492 415 337 445 T.N.C. 432 | . . . . . 432 . . . . . . . . . . . . . Machine Analysis 1893 | . . . . . . . . . . . . 119 61 24 492 415 337 445 Jamming 1461 | . . . . . . . . . . . . . . . 382 308 326 445 ECM 464 | . . . . . . . 360 . . . . . . . . . . 104 Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 2 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Turns Passed 11729 | 83 2089 897 921 843 2999 877 523 165 115 20 197 226 61 24 492 415 337 445 Spaces Moved 13754 | 52 1086 523 573 418 1376 2322 1188 647 466 82 808 380 141 104 1250 803 521 1014 Core 16 | 16 . . . . . . . . . . . . . . . . . . Treads 3809 | . 910 523 573 418 1376 9 . . . . . . . . . . . . Legs 212 | 36 176 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9717 | . . . . . . 2313 1188 647 466 82 808 380 141 104 1250 803 521 1014 Fastest Speed 21 | 50 120 160 160 160 155 23 24 24 24 24 24 24 21 21 21 21 22 22 Average Speed 62 | 113 153 160 160 160 159 24 24 24 24 24 24 24 21 21 21 21 22 22 Slowest Speed 160 | 150 160 160 160 160 160 155 24 24 24 24 24 99 21 21 25 25 22 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . 10 3 . . . . . . . 1 11 . 9 Potential Cave-ins 6 | . . . . . . . . . . . . . . . 3 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 99 98 94 79 76 49 34 79 77 71 87 14 4 83 30 26 15 24 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 4 | . . 2 1 . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 . . . . . 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . . . . . 2 2 . 1 . . . . . . . Spaces Dug 121 | . . . . . 1 21 19 . . . . 16 . . 16 17 16 15 Terrain Destroyed 368 | . . . . 8 20 22 96 . . . . 16 . . 46 74 71 15 Melee 121 | . . . . . 1 21 19 . . . . 16 . . 16 17 16 15 Projectile 20 | . . . . . 19 1 . . . . . . . . . . . . AOE 227 | . . . . 8 . . 77 . . . . . . . 30 57 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Total 16130 | 66 1348 575 578 591 2029 2557 1368 656 467 81 809 473 171 105 1411 970 701 1174 Wait 1676 | . 118 42 . 167 469 140 133 6 1 . 1 37 22 1 119 133 154 133 Move 13669 | 51 1085 522 572 417 1375 2301 1183 646 465 81 807 379 141 103 1247 780 519 995 Hop 32 | . . . . . . 10 1 . . . . . . . 1 11 . 9 Pick Up 79 | 5 22 3 . 2 21 9 3 1 . . . 4 3 1 1 1 . 3 Fast Attach 32 | 6 4 . 1 . 5 2 . 1 1 . 1 3 . . 2 1 2 3 Attach 28 | . 1 . . 2 7 8 3 . . . . 1 3 . . 2 1 . Detach 6 | . 1 . 2 . 1 . . . . . . 1 . . . 1 . . Swap 52 | 1 9 . 1 . 26 5 3 . . . . . . . 5 2 . . Drop 87 | . 21 3 2 2 28 14 1 2 . . . 5 1 . 4 1 . 3 Fire 218 | 3 83 5 . 1 86 10 18 . . . . . . . 2 7 3 . Melee 212 | . . . . . 11 43 23 . . . . 24 1 . 30 31 21 28 Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 15 . . . . . 19 . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 9) 996 | -10/Materials | Discovered new exit (range 6) 1023 | -10/Materials | Discovered new exit (range 16) 1575 | -10/Materials | Central database locked down 1645 | -10/Materials | Discovered new exit (range 18) 1775 | -10/Materials | Discovered new exit (range 18) 1972 | -10/Materials | Discovered new exit (range 5) 2173 | -10/Materials | Entered Mines 2245 | -10/Mines | Met a Derelict bent on vengeance 2247 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2358 | -10/Mines | Discovered new exit (range 10) 2458 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2663 | -10/Mines | Learned location of Storage (-7) 2722 | -10/Mines | Discovered new exit (range 6) 2739 | -10/Mines | Found DCF Scrap (13 items) 2859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2861 | -10/Mines | Discovered new exit (range 5) 2944 | -10/Mines | Discovered new exit (range 9) 2949 | -10/Mines | Learned location of Mines (-9) 3070 | -10/Mines | Entered Exiles 3091 | -10/Exiles | Discovered new exit (range 16) 3110 | -10/Exiles | Met 8R-AWN 3136 | -10/Exiles | Met EX-HEX 3194 | -10/Exiles | Met EX-DEC 3214 | -10/Exiles | Learned location of Zion (-7) 3282 | -10/Exiles | Discovered new exit (range 15) 3478 | -10/Exiles | Visited The Gauntlet 3686 | -10/Exiles | Met EX-BIN 3717 | -10/Exiles | Aligned with FarCom system 3718 | -10/Exiles | Given EX-Vault access code 3784 | -10/Exiles | Opened EX-Vault 3799 | -10/Exiles | Found AWS/Gauss 3831 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3991 | -10/Exiles | Left Exiles lab with AWS/Gauss 3991 | -10/Exiles | Entered Mines 4140 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4444 | -9/Mines | Core integrity fell below 50% 4789 | -9/Mines | Identified exit to Materials 4834 | -9/Mines | Entered Materials 4834 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5365 | -8/Materials | Discovered new exit (range 11) 6221 | -8/Materials | AWS/Gauss suddenly broke down 7273 | -8/Materials | Discovered new exit (range 12) 7479 | -8/Materials | Build established: Scavenger-Skirmisher 7810 | -8/Materials | Build established: Scavenger-Mutant 7831 | -8/Materials | Identified exit to Factory 7833 | -8/Materials | Entered Factory 7833 | -7/Factory | Evolved 2 slots: Propulsion x2 7834 | -7/Factory | Identified exit to Storage 7895 | -7/Factory | Discovered new exit (range 4) 7903 | -7/Factory | Identified exit to Factory 7944 | -7/Factory | Central database locked down 8138 | -7/Factory | Build established: Hacker-Sprinter 8625 | -7/Factory | Fabricated Variable Charge Gun? 8710 | -7/Factory | Entered another Factory area 8710 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8994 | -6/Factory | Discovered new exit (range 9) 9221 | -6/Factory | Discovered new exit (range 5) 9233 | -6/Factory | Entered Lower Caves 9235 | -6/Lower Caves | Learned Factory stockpile data 9285 | -6/Lower Caves | Learned Factory emergency access door positions 9299 | -6/Lower Caves | Spotted B-75 Beast 9394 | -6/Lower Caves | Discovered new exit (range 17) 9398 | -6/Lower Caves | Entered another Lower Caves area 9419 | -6/Lower Caves | Learned Factory security intel 9426 | -6/Lower Caves | Learned Factory stockpile data 9508 | -6/Lower Caves | Discovered new exit (range 10) 9513 | -6/Lower Caves | Entered Data Miner 9513 | -6/Data Miner | Discovered new exit (range 7) 9518 | -6/Data Miner | Met Data Miner 9523 | -6/Data Miner | Learned location of Section 7 (-3) 9523 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9527 | -6/Data Miner | Received God Mode back door access code from Data Miner 9533 | -6/Data Miner | Entered Proximity Caves 9603 | -5/Proximity Caves | Spotted B-75 Beast 9627 | -5/Proximity Caves | Learned Factory interactive machine intel 9722 | -5/Proximity Caves | Discovered new exit (range 10) 9730 | -5/Proximity Caves | Entered Factory 9730 | -5/Factory | Evolved 2 slots: Utility x2 9734 | -5/Factory | Loaded intel: 54 interactive machine locations 9747 | -5/Factory | Watched by a mysterious "MATRIX" hacker 9781 | -5/Factory | Identified exit to DSF 9849 | -5/Factory | Identified exit to Factory 9956 | -5/Factory | Entered another Factory area 9956 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9975 | -4/Factory | Discovered new exit (range 6) 10017 | -4/Factory | Sucked down chute 10017 | -4/Factory | Entered Waste 10018 | -4/Waste | Met a frightened Derelict 10023 | -4/Waste | Spotted C-40 Crusher 10024 | -4/Waste | Spotted C-40 Crusher 10027 | -4/Waste | Spotted C-40 Crusher 10032 | -4/Waste | EMP discharged 10034 | -4/Waste | Spotted C-40 Crusher 10035 | -4/Waste | Spotted C-40 Crusher 10036 | -4/Waste | Spotted C-40 Crusher 10036 | -4/Waste | Discovered new exit (range 14) 10041 | -4/Waste | Entered Factory 10132 | -4/Factory | Identified exit to DSF 10135 | -4/Factory | Build established: Hacker-Scout 10444 | -4/Factory | Build established: Hacker-Ninja 10447 | -4/Factory | Spotted B-86 Titan 10510 | -4/Factory | Identified exit to Research 10533 | -4/Factory | Entered Research 10533 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10781 | -3/Research | Identified exit to Research 10948 | -3/Research | Entered another Research area 10948 | -2/Research | Evolved 2 slots: Utility x2 10975 | -2/Research | Repaired Hvy. Rocket Launcher+ 11111 | -2/Research | Identified exit to Access 11167 | -2/Research | Spotted B-90 Cyclops 11285 | -2/Research | Entered Access 11285 | -1/Access | Evolved 2 slots: Utility x2 11698 | -1/Access | Hacking Suite fried by hacking feedback 11728 | -1/Access | Discovered new exit (range 5) 11730 | *** | Escaped! Last Messages --------------- 17x Security 12x Surveillance 20x Patrol 12x Transport 2x Investigation 2x Extermination >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad 8ONA00WKSZ. U-05 Engineer builds a Wall. K-01 Serf cleans the Terminal. U-05 Engineer builds a Wall. Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????"??????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ?????"???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #? ?????????????????????????????????????? | | #? ????????????????????????????????????? | | ## ????????????????????????????????????? | | " ## ????????????????????????????????????? | | """" ## ????????????????????????????????????? | | """"" ## ????????????????????????????????????? | | """"" ## ????????????????????????????????????? | | """" ## ????????????????????????????????????? | | " ## ????????????????????????????????????? | | ## #???????????????????????????????????? | | ## #?????###???????????????????????????? | | ## ####### ##########??????????????????? | | ########### """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# k "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | #######??## "????BB????????????? | | ## "??????????????????? | | ## ####### ##########??????????????????? | | ""## #?????###???????????????????????????? | | ""## #???????????????????????????????????? | | ""## #???????????????????????????????????? | | !** T"# #???????????????????????????????????? | | !** ""#" #???????????????????????????????????? | | ** ""## #???????????????????????????????????? | | ""## #???????????????????????????????????? | | ## ##???????#+##???????????????????????? | | # ####### #???????????????????????? | | # #???????????????????????? | | ######?### " #???????????????????????? | | ?????????# ####### !#???????????????????????? | | ???????############### ##???????????????????????? | | ????? # # #????????????????????????? | | ??? # # #????????????????????????? | | ? = #" !! + #????????????????????????? | | ] #"" !! # #????????????????????????? | | #"" # #????????????????????????? | | #"" # +????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Phase Shifting 15 Evasion (%) 92 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 54 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -7/Factory | Scanalyzed Cmb. Antigrav System | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-36 Artificer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Rocket Launcher | 9% | -2/Research Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Axe | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By I Laugh At Your Crits Myspace No Signal Party Time Quantum Hacking Total Silence True Hacker Watch This! Challenges ------------ None Game ------ Seed AmuletSwarmRedistributor Manual? 0 Play Time 04:26:38 Cumulative 63.8 hours Start 2026.09.19 @ 10:20:57 End 2026.09.21 @ 20:07:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe1c6ac3-6d53-4ff8-826f-5cea544ff096