Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.29 @ 19:42:54 Player: Fulminus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1182) 1182 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4147 Bonus ------- None Cogmind --------- Core Integrity 262/700 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Terrain Scan Processor Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Improved Datajack Flail > --- INVENTORY -------- Large Storage Unit Terrain Scanner Advanced Targeting Computer Heavy Particle Cannon Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 61 | 5 10 9 8 21 4 4 Power 8 | 1 1 2 1 2 . 1 Engine 8 | 1 1 2 1 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 3 1 3 5 . . Treads . | . . . . . . . Leg 12 | 2 3 1 3 3 . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 3 1 . 3 1 1 Device 3 | . 1 1 . 1 . . Storage 1 | . 1 . . . . . Processor 3 | . 1 . . 1 . 1 Hackware 1 | . . . . . 1 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 30 | 2 3 5 4 11 3 2 Energy Gun 4 | . 2 1 . 1 . . Energy Cannon 4 | . . . . 3 1 . Ballistic Gun 8 | 2 . 2 1 3 . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 2 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 5 | . 1 . 1 2 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . 1 . 1 1 . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 31 | . 3 3 5 7 5 8 Power 4 | . 1 1 . . 1 1 Propulsion 11 | . . 1 2 5 1 2 Utility 3 | . . . 1 1 . 1 Weapon 13 | . 2 1 2 1 3 4 Highest Loss Streak 6 | . 3 3 5 5 5 6 Average Slot Usage (%) 79 | . 81 91 70 94 77 53 Engine 8 | . 12 10 11 9 2 3 Leg 20 | . 28 25 20 27 20 3 Wheel 1 | . . . . 5 . . Device 4 | . 1 11 3 7 . . Storage 7 | . 3 11 11 9 7 7 Processor 15 | . 8 11 11 18 15 21 Hackware 2 | . . . . . 7 7 Protection 1 | . . . . 1 7 1 Energy Gun 2 | . 6 4 . . 3 . Energy Cannon 2 | . . . . 5 2 1 Ballistic Gun 6 | . 13 12 2 4 2 . Launcher 2 | . . . 3 2 . 4 Impact Weapon 3 | . 7 3 7 2 1 . Special Melee Weapon 1 | . . 1 . . 4 1 Naked Turns . | . . . . . . . Heaviest Build 36 | 5 23 26 26 36 28 26 Greatest Support 45 | 20 20 30 30 45 35 25 Greatest Overweight (x) 8 | . 1 1 8 1 1 6 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 Average Capacity 8 | 4 5 10 10 10 10 10 Most Carried 10 | 4 9 10 10 10 8 5 Average Carried 6 | . 3 9 9 9 6 2 Final Capacity 10 | 4 10 10 10 10 10 10 Final Carried 10 | . 9 10 8 9 5 2 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 984 | 262 147 70 169 274 21 41 Remotely . | . . . . . . . Salvage Created 1544 | 43 433 178 249 530 64 47 Parts 98 | . 8 33 9 39 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . 1 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 38 | 1 4 12 5 11 1 4 Melee 1 | . 1 . . . . . Guns 10 | 1 3 4 . 2 . . Cannons 7 | . . . . 6 1 . AOE 19 | . . 8 4 3 . 4 Classes Destroyed 7 | 1 1 3 . 2 . . Worker 1 | . . . . 1 . . Builder 2 | . . . . 2 . . Recycler 5 | . 3 . 1 1 . . Watcher 3 | . . 2 . 1 . . Swarmer 20 | . . 10 . 6 . 4 Grunt 14 | 1 4 1 5 3 . . Sentry 4 | . . 1 . 2 1 . Best Kill Streak 9 | 1 4 9 2 5 1 4 Combat Bots Only 9 | 1 2 9 2 3 1 4 Max Kills in Single Turn 5 | 1 1 3 1 5 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 3 . 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 2889 | 75 358 317 205 759 491 684 Core 660 | 22 39 29 11 121 94 344 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 91 75 . 90 78 . . Volleys Fired 119 | 6 29 27 12 33 5 7 Largest 2 | 2 2 2 2 2 2 1 Hottest 138 | 40 40 70 50 138 88 30 Shots Fired 181 | 12 50 39 14 53 6 7 Gun 134 | 12 50 36 9 24 3 . Cannon 30 | . . . . 27 3 . Launcher 17 | . . 3 5 2 . 7 Special . | . . . . . . . Kinetic 116 | 12 49 20 9 24 2 . Thermal 25 | . 1 3 . 17 4 . Explosive 17 | . . 3 5 2 . 7 Electromagnetic 23 | . . 13 . 10 . . Robot Hit Streak 18 | 5 8 4 4 18 5 6 Robot Miss Streak 4 | 2 2 3 2 4 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 137 | 8 41 22 11 37 16 2 Core Hits 72 | 3 15 18 9 20 2 5 Critical Hits 2 | . 1 . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Melee Attacks 25 | . 5 . 4 4 12 . Impact 24 | . 5 . 4 4 11 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . 3 . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3513 | 73 571 732 504 1061 307 265 Guns 843 | 73 286 188 40 225 31 . Cannons 600 | . . . . 525 75 . Explosions 1347 | . . 544 333 205 . 265 Melee 722 | . 284 . 131 106 201 . Ramming 1 | . 1 . . . . . Kinetic 713 | 73 286 73 40 225 16 . Thermal 409 | . . 22 . 297 90 . Explosive 1325 | . . 544 333 183 . 265 Electromagnetic 343 | . . 93 . 250 . . Impact 722 | . 284 . 131 106 201 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 175 | . 66 63 21 13 5 7 Projectiles 5 | . . . . 5 . . Explosions 78 | . . 63 . 8 . 7 Melee 92 | . 66 . 21 . 5 . Knockbacks 4 | . 1 . . 3 . . Impact 3 | . 1 . . 2 . . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 113 | . . 5 . 71 . 37 Shots 6 | . . 1 . 3 . 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 210 | 6 20 199 12 210 42 . Average Temperature 47 | 6 9 49 5 68 19 . Received Heat Transfer 897 | 42 198 57 114 234 186 66 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 6 | . 3 . 2 . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 2 1 . Heat Transferred 655 | . . 50 . 457 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 309 | 20 128 309 240 283 130 . Average Influence 145 | 1 76 188 186 181 112 . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 65 | 100 100 32 74 51 100 . Level 1 34 | . . 67 25 48 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | 1 7 23 5 16 1 7 Peak Tracking Total 11 | 1 2 11 3 5 1 4 Tactical Retreats 4 | . . 1 . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 6 | . . . 2 4 . . Max in Single Turn 2 | . . . 1 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 2370 | 73 443 391 95 670 122 576 Spaces Moved 1083 | 64 246 148 33 344 41 207 Core 171 | 41 . . 1 . . 129 Treads . | . . . . . . . Legs 912 | 23 246 148 32 344 41 78 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 Average Speed 152 | 75 128 137 147 125 135 264 Slowest Speed 450 | 120 150 150 450 150 150 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 6 42 14 10 29 1 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 124 | . . 26 27 39 . 32 Melee . | . . . . . . . Projectile 4 | . . . . 4 . . AOE 120 | . . 26 27 35 . 32 Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 1600 | 79 326 300 59 522 85 229 Wait 259 | . 19 107 . 99 24 10 Move 1077 | 63 245 147 32 343 40 207 Hop . | . . . . . . . Pick Up 41 | 5 11 7 3 14 . 1 Fast Attach 9 | . 6 1 . 2 . . Attach 32 | 5 1 5 5 8 4 4 Detach 1 | . . . . 1 . . Swap 20 | . 3 3 3 11 . . Drop 16 | . 6 3 . 7 . . Fire 119 | 6 29 27 12 33 5 7 Melee 25 | . 5 . 4 4 12 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Lost 3 parts (1p2w) 359 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 4) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Destroyed 9 combat bots 676 | -9/Materials | Lost 3 parts (1p1n1w) 896 | -9/Materials | Discovered new exit (range 9) 908 | -9/Materials | Entered Mines 975 | -9/Mines | Lost 5 parts (2n1u2w) 989 | -9/Mines | Discovered new exit (range 5) 1003 | -9/Mines | Entered Materials 1003 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -8/Materials | Build established: Scavenger-Mutant 1606 | -8/Materials | Lost 5 parts (3n1u1w) 1653 | -8/Materials | Discovered new exit (range 16) 1672 | -8/Materials | Identified exit to Factory 1673 | -8/Materials | Entered Factory 1673 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1694 | -7/Factory | Discovered new exit (range 15) 1789 | -7/Factory | Lost 5 parts (1p1n3w) 1789 | -7/Factory | Identified exit to Lower Caves 1795 | -7/Factory | Entered Lower Caves 1871 | -7/Lower Caves | Encountered a Warlord checkpoint 1969 | -7/Lower Caves | Lost 6 parts (2n1u3w) 2028 | -7/Lower Caves | Build established: Mutant 2291 | -7/Lower Caves | Spotted B-75 Beast 2367 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2367 | -7/Lower Caves | Core integrity fell below 50% 2371 | -7/Lower Caves | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. VTOL Module fries itself beyond repair. Aluminum Leg destroyed. S-27 Virus destroyed. Autogun fries itself beyond repair. Acquired 9 matter. VTOL Module fries itself beyond repair. The unstable cave ceiling collapses. Acquired 1 matter. Acquired 5 matter. Acquired 2 matter. The unstable cave ceiling collapses. Acquired 5 matter. Acquired Lgt. Ion Engine. Acquired 19 matter. The unstable cave ceiling collapses. Mni. Grenade Launcher destroyed. Lgt. Ion Engine destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ?????????????? ##??????????????????????????????# | | ?????????????? ???????????????????????????#### | | ????????????? ??????????????????????????# | | ????????????? ??????????????????####??## | | ???????????? ?????????????????# #### | | ????????????# ?????????????????# | | ?????????????# ????????????????# | | ??????????????? ??????#######?## | | ?????????????????# ?????# ## ##### | | ??????????????????# #????# ##??## | | ??????????????????# ##??# ### #???# | | ????????????? ## @#### #?## #???? | | ??????????? #??# ##??? | | ?????????????# ##?## #??? | | ??????????? #??# ##?? | | ??????????? ## #?## #?? | | ???????????? ##?# ;;# ##" ##?# | | ???????????? Y ????##### BB ##?# #### | | ???????????? ?????????## BB #??# ## | | ????????????? ???????????# #######?## | | ????????????? ????????????# ???????# | | ?????????????? ?????????????## ??????### | | ?????????????????????????????# ???????## | | ?????????????????????????????# ## ????????## # | | ?????????????????????????????###?###????????# ## | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilBiometalWings Manual? 0 Play Time 00:36:36 Cumulative 2.9 hours Start 2020.05.29 @ 19:07:31 End 2020.05.29 @ 19:42:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00adc5fe-8748-4fc0-a4a4-7b7ff714f340