Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.20 @ 14:37:05 Player: Salamander Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1233) 1233 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-58) -58 TOTAL SCORE: 3280 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 145 Friendly Fire -219 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Treads High-capacity Storage Unit Medium Armor Plating Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Targeting Computer Medium Armor Plating Medium Armor Plating Hacking Suite > --- WEAPON ----------- Medium Laser Ion Cannon > --- INVENTORY -------- Ion Engine Improved Treads Wheel Compact Wheel High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Laser Medium Laser Grenade Launcher Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 39 | 6 4 3 17 9 Power 5 | 1 . 1 2 1 Engine 4 | 1 . 1 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 . . 4 3 Treads 6 | 2 . . 4 . Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 16 | 1 3 2 5 5 Device 3 | . 1 1 1 . Storage 3 | 1 2 . . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 7 | . . 1 4 2 Artifact . | . . . . . Weapon 9 | 2 1 . 6 . Energy Gun 4 | 2 1 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . . . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . . 11 14 Power 4 | . . . 2 2 Propulsion 6 | . . . 2 4 Utility 8 | . . . 2 6 Weapon 7 | . . . 5 2 Highest Loss Streak 14 | . . . 5 14 Average Slot Usage (%) 87 | . 93 80 93 66 Engine 9 | . 14 11 8 . Core 1 | . . . 2 5 Treads 22 | . 28 22 22 11 Device 9 | . 7 9 10 5 Storage 11 | . 14 11 11 6 Protection 10 | . . 4 18 10 Energy Gun 14 | . 28 22 6 5 Energy Cannon 3 | . . . 5 6 Ballistic Gun 3 | . . . 7 . Naked Turns 9 | . . . . 9 Heaviest Build 52 | 14 31 37 52 49 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) 8 | . . . 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 11 15 15 12 Most Carried 15 | 6 10 15 15 15 Average Carried 11 | 2 8 12 13 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 10 14 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 601 | 230 70 20 225 56 Remotely . | . . . . . Salvage Created 1272 | . 166 194 799 113 Parts 95 | . 10 11 68 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 30 | . 5 3 20 2 Guns 21 | . 5 3 12 1 Cannons 5 | . . . 4 1 AOE 4 | . . . 4 . Classes Destroyed 9 | . 3 1 4 1 Worker 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 3 | . 1 2 . . Swarmer 3 | . 3 . . . Grunt 15 | . 2 . 11 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 10 | . . 3 7 . Thug 1 | . . . 1 . Best Kill Streak 7 | . 3 2 7 2 Combat Bots Only 5 | . 3 2 5 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3528 | . 122 222 1721 1463 Core 830 | . . 43 225 562 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 100 . 33 . Volleys Fired 107 | . 17 12 69 9 Largest 2 | . 2 2 2 2 Hottest 115 | . 115 115 115 110 Shots Fired 188 | . 34 24 112 18 Gun 146 | . 34 24 79 9 Cannon 35 | . . . 26 9 Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 40 | . . . 40 . Thermal 141 | . 34 24 65 18 Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 7 7 12 10 Robot Miss Streak 2 | . 1 2 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 138 | . 25 17 82 14 Core Hits 71 | . 10 8 47 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Burn 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2673 | . 345 248 1833 247 Guns 1409 | . 345 248 728 88 Cannons 495 | . . . 336 159 Explosions 769 | . . . 769 . Melee . | . . . . . Ramming . | . . . . . Kinetic 244 | . . . 244 . Thermal 1660 | . 345 248 820 247 Explosive 769 | . . . 769 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 54 | . . . 54 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 421 | . 205 153 421 13 Average Temperature 73 | . 80 60 81 5 Received Heat Transfer 1251 | . 36 99 621 495 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 5 1 2 Heat Transferred 4033 | . 962 703 1850 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 441 | . 132 221 441 193 Initial 122 | . . 55 8 122 Average 176 | . 101 118 268 120 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 64 | 100 100 90 25 100 Level 1 28 | . . 9 59 . Level 2 6 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 6 2 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 9 | . . 1 5 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 7 6 35 16 Peak Tracking Total 9 | . 3 3 8 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 10 | . 1 3 6 . Terminals 10 | . 1 3 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 3 13 15 . Successful 19 | . 2 9 8 . Failed 12 | . 1 4 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 24 | . 2 8 14 . Terminals 31 | . 3 13 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 4 3 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . 2 . . Open Door 1 | . . . 1 . Garrison Index 1 | . . . 1 . Locate Traps 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 1 5 5 . Terminals 11 | . 1 5 5 . Track 4 | . . 2 2 . Botnet 6 | . 1 2 3 . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 3 5 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 30 | . . . 30 . Total Damage 480 | . . . 480 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1897 | 73 389 426 836 173 Spaces Moved 918 | 40 199 236 309 134 Core 55 | 4 . . . 51 Treads 814 | 36 199 236 309 34 Legs . | . . . . . Wheels 7 | . . . . 7 Hover . | . . . . . Flight 42 | . . . . 42 Fastest Speed 35 | 50 160 160 160 35 Average Speed 165 | 149 160 160 204 98 Slowest Speed 450 | 160 160 160 260 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 42 23 72 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 45 | . . . 44 1 Melee . | . . . . . Projectile 6 | . . . 5 1 AOE 39 | . . . 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1114 | 51 237 261 409 156 Wait 12 | . 9 . . 3 Move 914 | 39 198 235 308 134 Hop . | . . . . . Pick Up 28 | 6 5 7 10 . Fast Attach 15 | 6 1 2 3 3 Attach 15 | . . 1 8 6 Detach . | . . . . . Swap 9 | . 3 . 6 . Drop 14 | . 4 4 5 1 Fire 107 | . 17 12 69 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 10) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Utility x2 820 | -9/Materials | Discovered new exit (range 6) 889 | -9/Materials | Entered Storage 1075 | -9/Storage | Lost 5 parts (1p2n1u1w) 1243 | -9/Storage | Met a pair of Derelict thieves 1544 | -9/Storage | Core integrity fell below 50% 1572 | -9/Storage | Lost 3 parts (1p1u1w) 1701 | -9/Storage | Discovered new exit (range 16) 1725 | -9/Storage | Entered Materials 1725 | -8/Materials | Evolved 2 slots: Utility x2 1844 | -8/Materials | Core integrity fell below 50% 1857 | -8/Materials | Core integrity fell below 20% 1882 | -8/Materials | Lost 14 parts (2p4n6u2w) 1898 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01846_ Penetrated by Slug. 01846_ Ion Engine destroyed. 01846_ Com. Wheel destroyed. 01847_ Acquired 2 matter. 01848_ U-05 Engineer builds a Wall. 01848_ Knocked back. 01849_ Acquired 8 matter. 01850_ Imp. Targeting Computer destroyed. 01850_ Critical hit (Blast). 01850_ Knocked back. 01851_ Med. Armor Plating destroyed. 01855_ Dropped Lrg. Storage Unit. 01856_ Penetrated by Slug. 01856_ Knocked back. 01856_ U-05 Engineer lays Concrete. 01857_ U-05 Engineer destroyed. 01864_ Acquired Adv. Visual Processing Unit. 01882_ Acquired Prototype Flight Unit. 01882_ Identified Imp. VTOL Module. 01887_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????# ## + | | ????????????# ## # | | ????????????######### # | | ????????????????????# ###+############### ### # | | ????????????????????# # #???????????# #?# # | | ????????????????????# # #???????????# #?# ## | | ????????????????????+ # """ #?????????###+###+## | | ????????????????????# # """ #?????????# # | | ????????????????????# # """ #?????????#"" # | | ????????????????????????#######?????????#"T # | | ????????????????????????????????????????#"" [[ # | | ???????????????????????????????????????## [[ # | | ??????????????????????????????????###### """ # | | ?????????????????????????????????##!!!!## """ # | | ?????????????????????????????????#! !# """ # | | ?????????????????????????????????#! !# # | | ?????????????????????????########## #####+#### | | ?????????????????????????# """ ## | | ?????????????????????????# """ ## | | ????????????????????#????# """ + | | ????????????????????# ???# ###T############ | | ????????????????????# ??# [ #?###??????????? | | ????????????????????# ?# #???????????????? | | ???????????????????## ## #???????????????? | | ???????????????????# ###+#########???????????? | | ???????????????????# @ ??? | | ???????????????????# Y ag ??? | | ???????????????????# r w t ??? | | ???????????????????# ####################????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingStructuralReplicator Manual? 0 Play Time 00:19:59 Cumulative 100.5 hours Start 2021.07.20 @ 14:10:31 End 2021.07.20 @ 14:37:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 13 Adventurer 72 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 66 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0c63ab3-dd80-417c-85d7-1864007a690a