Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 00:27:49 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (3715) 3715 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1980) 1980 TOTAL SCORE: 9595 Bonus ------- Pacifist 200 High Alert Combat Kills 641 Follower Combat Kills 239 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 56/300 Energy 73/100 System Corruption 6% Temperature Critical (814) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (10) ------ (None) > --- INVENTORY (5) ---- Improved Heavy Treads Advanced Heat Sink Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Light Armor Plating > --- WEAPON ----------- PD Laser Autogun Autogun Autogun Autogun Autogun Autogun Flak Gun > --- INVENTORY -------- Improved Heavy Treads Advanced Heat Sink Light Armor Plating Hardened Light Armor Plating [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Slots Evolved 8 | . . 2 . . . . 6 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 8 | . . 2 . . . . 6 . Parts Attached 49 | . . . 4 27 . . 2 16 Power 4 | . . . . 3 . . . 1 Engine 3 | . . . . 2 . . . 1 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 12 | . . . . 10 . . . 2 Treads 12 | . . . . 10 . . . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . . . . 7 . . . 3 Device 5 | . . . . 3 . . . 2 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . . 4 . . . 1 Artifact . | . . . . . . . . . Weapon 23 | . . . 4 7 . . 2 10 Energy Gun 9 | . . . 4 1 . . 2 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | . . . . 6 . . . 8 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 7 | . . . . 4 . . . 3 Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 1 | . . . . 1 . . . . Weapon 5 | . . . . 2 . . . 3 Highest Loss Streak 1 | . . . . 1 . . . 1 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 4 | . . . . 4 5 5 3 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . 2 3 3 3 3 Weapon 1 | . . . . 1 2 2 . . Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . . 2 . . . 5 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . . . 2 . . . 4 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . . . 37 95 100 100 70 87 Engine 5 | . . . . 8 . . . 4 Core 4 | . . . . 1 11 11 6 1 Treads 16 | . . . . 18 22 22 13 10 Device 9 | . . . . 11 11 11 6 5 Protection 8 | . . . . 9 11 11 6 5 Energy Gun 19 | . . . 37 18 22 22 24 18 Ballistic Gun 26 | . . . . 25 22 22 13 37 Peak Build Rating 65 | . . . 12 24 19 19 22 65 Average Rating 25 | . . . 10 20 19 19 21 42 On Entrance 10 | . . . . 12 19 19 19 22 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 73 | . 31 27 6 . . . . 9 Heaviest Build 46 | . . . 12 27 21 21 27 46 Greatest Support 75 | 3 3 3 3 40 40 40 40 75 Greatest Overweight (x) 3 | . . . 3 3 . . . 1 Average Overweight (x) . | . . . 2 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 5 5 5 4 5 Average Carried 4 | . . . . 4 5 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 5 5 5 3 5 Class Distribution -------------------- 67% | Scavenger-Tank 24% | Scavenger-Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -9/Recycling Scavenger-Tank | -9/Scraptown Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Matter Collected 2018 | . . . . 1104 . . . 914 Remotely . | . . . . . . . . . Salvage Created 2718 | . . . . 1505 . . . 1213 Parts 152 | . . . . 105 . . . 47 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Combat Hostiles Destroyed 56 | . . . . 39 . . . 17 Guns 56 | . . . . 39 . . . 17 Classes Destroyed 7 | . . . . 7 . . . . Swarmer 20 | . . . . 10 . . . 10 Grunt 21 | . . . . 15 . . . 6 Brawler 1 | . . . . 1 . . . . Sentry 10 | . . . . 9 . . . 1 Specialist 1 | . . . . 1 . . . . Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 6 | . . . . 6 . . . 5 Combat Bots Only 6 | . . . . 6 . . . 5 Max Kills in Single Turn 2 | . . . . 2 . . . 2 Gunslinging 1 | . . . . 1 . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Hostile Shots Fired 209 | . 3 . . 144 . . . 62 Missed 60 | . 2 . . 39 . . . 19 Hits 149 | . 1 . . 105 . . . 43 Projectile 149 | . 1 . . 105 . . . 43 Critical Strikes 5 | . . . . 3 . . . 2 Damage Taken 2923 | 1 10 . . 1397 . . . 1515 Core 1003 | 1 10 . . 122 . . . 870 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 99 95 . . . . 69 . . Volleys Fired 110 | . . . . 72 . . . 38 Largest 10 | . . . . 4 . . . 10 Hottest 389 | . . . . 224 . . . 389 Shots Fired 547 | . . . . 274 . . . 273 Gun 547 | . . . . 274 . . . 273 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 371 | . . . . 169 . . . 202 Thermal 176 | . . . . 105 . . . 71 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | . . . . 12 . . . 31 Robot Miss Streak 10 | . . . . 7 . . . 10 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 14 | . . . . 8 . . . 6 Max Gunslinging Chain 1 | . . . . 1 . . . 1 Autonomous 19 | . . . . . . . . 19 Shots Hit Robots 299 | . . . . 138 . . . 161 Core Hits 150 | . . . . 56 . . . 94 Critical Kills 3 | . . . . 2 . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 13 | . . . . 9 . . . 4 Burn 9 | . . . . 6 . . . 3 Destroy 4 | . . . . 3 . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5477 | 2 . . . 2537 . . . 2938 Guns 5409 | . . . . 2537 . . . 2872 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 68 | 2 . . . . . . . 66 Kinetic 3440 | . . . . 1510 . . . 1930 Thermal 1969 | . . . . 1027 . . . 942 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 6 | . . . . 6 . . . . Projectiles . | . . . . . . . . . Explosions 6 | . . . . 6 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 173 | 1 . . . 106 . . . 66 Shots 1 | . . . . 1 . . . . Rammed 1 | 1 . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1217 | . . . . 431 . . . 1217 Average Temperature 192 | . . . . 99 . . . 335 Received Heat Transfer 486 | . 6 . . 324 . . . 156 Effects 30 | . . . . . . . . 30 Shutdowns 5 | . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . 3 Interference 4 | . . . . . . . . 4 Matter Decay 5 | . . . . . . . . 5 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . . . 7 . . . 4 Heat Transferred 4150 | . . . . 2338 . . . 1812 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Maximum Alert Level 4 | . . . . 4 2 . . 3 Low Security (%) 17 | 100 100 100 100 14 . . 100 10 Level 1 20 | . . . . 11 . . . 46 Level 2 39 | . . . . 35 100 . . 40 Level 3 8 | . . . . 13 . . . 2 Level 4 14 | . . . . 24 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1474 | . . . . 1474 663 . . 721 Initial 663 | . . . . . 663 . . . Average 554 | . . . . 701 616 . . 367 Influence Increases 2345 | . . . . 1574 . . . 771 Destroy 0b10 Robot/C 1300 | . . . . 800 . . . 500 Destroy 0b10 Robot/NC 25 | . . . . . . . . 25 Destroy Leader 40 | . . . . 20 . . . 20 Allied During Kill 32 | . . . . 13 . . . 19 Successful Hack 44 | . . . . 44 . . . . Anti-Garrison Action 750 | . . . . 600 . . . 150 Destroy Structure 79 | . . . . 67 . . . 12 Lose Combat Pursuer 75 | . . . . 30 . . . 45 Influence Decreases 1624 | . . . . 100 911 563 . 50 Entered New Map 1374 | . . . . . 811 563 . . Time Decay 100 | . . . . . 100 . . . Lost Part 70 | . . . . 40 . . . 30 Lost Ally 80 | . . . . 60 . . . 20 Squads Dispatched 1 | . 1 . . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 3 1 1 41 . . . 25 Peak Tracking Total 9 | . 3 1 1 7 . . . 9 Tactical Retreats 4 | . . . . 2 . . . 2 Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Traps Triggered 11 | . . . . 8 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Machines Disabled 10 | . . . . 8 . . . 2 Max in Single Turn 2 | . . . . 2 . . . 1 Garrison Relay 8 | . . . . 6 . . . 2 Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Machines Accessed 9 | . . . 1 5 . 1 1 1 Terminals 6 | . . . . 5 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 26 | . . . 2 11 . 10 1 2 Successful 16 | . . . 1 4 . 10 1 . Failed 10 | . . . 1 7 . . . 2 Catastrophic 3 | . . . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . . . . 11 . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 2 . . . 1 . Terminal Hacks 14 | . . . . 4 . 10 . . Record 10 | . . . . . . 10 . . Open Door 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . 1 . . . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . Unlock Access 2 | . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . 5 . . . 1 Full Trace Events 4 | . . . . 3 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 31 | . . . . 24 . . . 7 Machine Destruction 31 | . . . . 24 . . . 7 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Total Allies 4 | . . . . 4 . . . . Largest Group 3 | . . . . 3 1 1 1 1 Highest-Rated Group 45 | . . . . 45 39 39 39 39 Highest-Rated Ally 39 | . . . . 39 39 39 39 39 Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . . 8 . . . 35 Total Damage 563 | . . . . 135 . . . 428 Kills 9 | . . . . 1 . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Turns Passed 3407 | 10 31 27 75 1591 204 631 26 812 Spaces Moved 1774 | 17 62 54 43 710 128 395 16 349 Core 196 | 17 62 54 43 17 . . . 3 Treads 1578 | . . . . 693 128 395 16 346 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 160 160 160 160 50 Average Speed 162 | 50 50 50 158 174 160 160 160 186 Slowest Speed 240 | 50 50 50 200 240 160 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 18 7 10 79 24 30 1 50 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 74 | . . . . 74 . . . . Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 73 | . . . . 73 . . . . Terrain Rammed 9 | . . . . . . . . 9 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Total 2046 | 17 61 53 48 893 127 394 17 436 Wait 28 | . . . 1 25 . . . 2 Move 1767 | 16 61 53 43 709 127 394 15 349 Hop . | . . . . . . . . . Pick Up 11 | . . . . 8 . . . 3 Fast Attach 21 | . . . 4 7 . . . 10 Attach 4 | . . . . 2 . . 2 . Detach . | . . . . . . . . . Swap 27 | . . . . 21 . . . 6 Drop 31 | . . . . 17 . . . 14 Fire 110 | . . . . 72 . . . 38 Melee . | . . . . . . . . . Ram 9 | 1 . . . . . . . 8 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . 2 . . . 6 Rewire 30 | . . . . 30 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -9/Scraptown -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 15) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Weapon x2 61 | -9/Materials | Discovered new exit (range 6) 69 | -9/Materials | Entered Storage 143 | -9/Storage | Identified exit to Garrison 144 | -9/Storage | Entered Garrison 188 | -9/Garrison | Triggered checkpoint 307 | -9/Garrison | Garrison Relay disabled 380 | -9/Garrison | Garrison Relay disabled 380 | -9/Garrison | Garrison Relay disabled 562 | -9/Garrison | Phase Generator disabled 595 | -9/Garrison | Build established: Scavenger-Tank 618 | -9/Garrison | Triggered checkpoint 803 | -9/Garrison | Discovered new exit (range 11) 863 | -9/Garrison | Garrison Relay disabled 864 | -9/Garrison | Triggered checkpoint 978 | -9/Garrison | Installed Relay Interface Framework 1124 | -9/Garrison | Triggered checkpoint 1177 | -9/Garrison | Lost 3 allies 1200 | -9/Garrison | Triggered checkpoint 1226 | -9/Garrison | Garrison Relay disabled 1241 | -9/Garrison | Learned Recycling security intel 1304 | -9/Garrison | Triggered checkpoint 1334 | -9/Garrison | Triggered checkpoint 1424 | -9/Garrison | Triggered checkpoint 1540 | -9/Garrison | Triggered checkpoint 1580 | -9/Garrison | Discovered new exit (range 11) 1636 | -9/Garrison | Garrison Relay disabled 1681 | -9/Garrison | Rescued a captive Derelict 1735 | -9/Garrison | Entered Recycling 1735 | -9/Recycling | Accompanied by 1 ally 1900 | -9/Recycling | Scanned before Scraplab entrance 1923 | -9/Recycling | Entered Scraplab 1935 | -9/Recycling | Discovered new exit (range 3) 1939 | -9/Recycling | Entered Scraptown 1939 | -9/Scraptown | Accompanied by 1 ally 2037 | -9/Scraptown | Turned away by UFD registrar 2058 | -9/Scraptown | Visited Cyclists 2095 | -9/Scraptown | Visited Science Testing Area 2119 | -9/Scraptown | Visited Supply Room 2149 | -9/Scraptown | Visited Comm Corps 2232 | -9/Scraptown | Visited Shadow of the Wyrm 2251 | -9/Scraptown | Visited Assassins FH 2285 | -9/Scraptown | Visited Junk Repository 2509 | -9/Scraptown | Discovered new exit (range 13) 2570 | -9/Scraptown | Entered Factory 2570 | -6/Factory | Accompanied by 1 ally 2570 | -6/Factory | Evolved 6 slots: Weapon x6 2592 | -6/Factory | Identified exit to Garrison 2596 | -6/Factory | Entered Garrison 2596 | -6/Garrison | Accompanied by 1 ally 2708 | -6/Garrison | Triggered checkpoint 2754 | -6/Garrison | Triggered checkpoint 2874 | -6/Garrison | Build established: Scavenger-Executioner 2964 | -6/Garrison | Triggered checkpoint 3004 | -6/Garrison | Garrison Relay disabled 3068 | -6/Garrison | Discovered new exit (range 10) 3320 | -6/Garrison | Triggered checkpoint 3349 | -6/Garrison | Garrison Relay disabled 3360 | -6/Garrison | Triggered checkpoint 3399 | -6/Garrison | Core integrity fell below 50% 3399 | -6/Garrison | Released all parts (12) 3406 | -6/Garrison | Core integrity fell below 20% 3408 | -6/Garrison | Core destroyed Last Messages --------------- 03399_ Released Broken Autogun. 03399_ Released Broken Flak Gun. 03399_ Released Autogun. 03399_ Released Adv. Heat Sink. 03400_ Slammed into Wall. 03401_ Destabilizing: System corrupted (+1). 03402_ Slammed into Wall. 03402_ Destabilizing: System corrupted (+2). 03403_ Overheating: Matter decay (-9). 03403_ Slammed into Wall. 03403_ Destabilizing: System corrupted (+2). 03404_ Slammed into Wall. 03404_ Destabilizing: Core damaged (-42). 03405_ Slammed into Wall. 03406_ Overheating: Core damaged (-153). 03406_ Slammed into Wall. 03406_ Destabilizing: Core damaged (-34). 03407_ Slammed into Wall. 03408_ Destabilizing: System corrupted (+1). 03408_ Destabilizing: Core damaged (-25). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ##?????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ###????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????######?????????? | | #########???????????????# ?????????? | | #???????????????# ?????????? | | #???????????????# ?????????? | | = #???????????????# [#+#?????????? | | /#### #???????????????#[=#%#?????????? | | ????# #???????????????#!%#[#?????????? | | ????# #???????????????#[[=[#?????????? | | ????# #???????????????#[=!!#?????????? | | ????# ######??#######?#!*!%#?????????? | | ????# ## #??# """#?#[*=[#?????????? | | ????# ##=% #####!! ####@[###?????????? | | ????# = * ! !#???????????? | | ????# * #???????????? | | ????# ################# #???????????? | | ????# #???????????????# #???????????? | | ????# #???????????????####???????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# ???????????????????????????????? | | ????# ???????????????????????????????? | | ????# ???????????????????????????????? | | ????# ???????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Challenges ------------ None Game ------ Seed ResetStormCape Manual? 0 Play Time 00:24:43 Cumulative 66.2 hours Start 2026.05.29 @ 00:06:19 End 2026.05.29 @ 00:27:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83d76ef6-7706-4f62-9b10-d9383dde37ba