Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 03:54:55 Player: Peregrine Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1000) 1000 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-79) -79 TOTAL SCORE: 2921 Bonus ------- Friendly Fire -79 Cogmind --------- Core Integrity 0/550 Matter 82/300 Energy 55/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Trap Scanner Transport Network Coupler > --- WEAPON (2) ------- Shotgun > --- INVENTORY (15) --- Light Treads Flail Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Spiked Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Transport Network Coupler Scrap Shield > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Trap Scanner Subdweller Optics ECM Suite Medium Armor Plating Medium Armor Plating Light Assault Rifle Makeshift Shrapnel Gun Grenade Launcher Flail [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Shotgun Energy Cannon Powered Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 46 | . 12 10 24 Power 5 | . 1 1 3 Engine 1 | . . 1 . Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 9 | . 4 1 4 Treads 7 | . 2 1 4 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 20 | . 3 4 13 Device 13 | . 1 3 9 Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 12 | . 4 4 4 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | . 4 . 3 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . . 16 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 94 82 Engine 2 | . 3 . 5 Core 11 | . 10 13 6 Treads 21 | . 17 27 14 Wheel 3 | . 10 . . Device 12 | . 6 11 24 Storage 12 | . 14 13 8 Processor 1 | . . 1 8 Protection 2 | . 4 . 4 Energy Cannon 2 | . . 3 5 Ballistic Gun 18 | . 28 16 2 Launcher 1 | . . 2 1 Impact Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 60 | 13 38 39 60 Greatest Support 51 | 20 40 40 51 Greatest Overweight (x) 6 | . 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 15 | 6 15 15 15 Average Carried 13 | 6 13 14 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 2 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 767 | 200 232 207 128 Remotely . | . . . . Salvage Created 1006 | . 369 74 563 Parts 67 | . 29 7 31 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 22 | . 7 2 13 Guns 10 | . 7 1 2 Cannons 5 | . . 1 4 AOE 6 | . . . 6 Classes Destroyed 11 | . 6 1 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 2 | . 1 . 1 Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 15 | . 4 1 10 Brawler 1 | . . . 1 Specialist 2 | . . . 2 Subdweller 1 | . . 1 . Best Kill Streak 9 | . 3 1 9 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 150 | . 18 7 125 Missed 39 | . 2 3 34 Damage Taken 2424 | . 193 112 2119 Core 571 | . 17 . 554 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 95 | . 28 13 54 Largest 2 | . 2 2 2 Hottest 54 | . 46 46 54 Shots Fired 136 | . 55 21 60 Gun 104 | . 55 16 33 Cannon 19 | . . 4 15 Launcher 13 | . . 1 12 Special . | . . . . Kinetic 104 | . 55 16 33 Thermal 19 | . . 4 15 Explosive 13 | . . 1 12 Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 13 11 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | . 37 13 51 Core Hits 72 | . 24 6 42 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks 9 | . . 9 . Impact 9 | . . 9 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2457 | . 420 293 1744 Guns 844 | . 419 91 334 Cannons 742 | . . 162 580 Explosions 870 | . . 40 830 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 844 | . 419 91 334 Thermal 742 | . . 162 580 Explosive 870 | . . 40 830 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 148 | . . 40 108 Shots 5 | . . 1 4 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 9 14 126 Average Temperature 33 | . 6 8 40 Received Heat Transfer 747 | . 81 18 648 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 304 | . 288 . 304 Initial . | . . . . Average 87 | . 95 . 70 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 92 . 93 Level 1 7 | . 7 . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 15 6 20 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 6 1 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 16 9 2 Successful 22 | . 12 9 1 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 14 . 2 Terminals 17 | . 15 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 9 . Record 8 | . . 8 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 . 1 Terminals 9 | . 8 . 1 Assimilate 2 | . 2 . . Botnet 6 | . 5 . 1 Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders 1 | . 1 . . STAY 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3103 | 11 1084 1530 478 Spaces Moved 1423 | 9 511 775 128 Core 4 | . . . 4 Treads 1126 | . 227 775 124 Legs 9 | 9 . . . Wheels 284 | . 284 . . Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 160 152 Average Speed 150 | 120 122 160 208 Slowest Speed 350 | 120 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 2 69 45 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 55 | . . 9 46 Melee . | . . . . Projectile 3 | . . 1 2 AOE 52 | . . 8 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2249 | 9 918 1033 289 Wait 619 | 1 336 210 72 Move 1420 | 8 510 774 128 Hop . | . . . . Pick Up 34 | . 19 8 7 Fast Attach 1 | . 1 . . Attach 28 | . 3 4 21 Detach 4 | . 2 . 2 Swap 17 | . 8 6 3 Drop 21 | . 10 9 2 Fire 95 | . 28 13 54 Melee 9 | . . 9 . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 323 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 19) 684 | -10/Materials | Discovered new exit (range 9) 1072 | -10/Materials | Discovered new exit (range 5) 1096 | -10/Materials | Entered Subcaves 1417 | -10/Subcaves | Learned 4 Materials zone layouts 2211 | -10/Subcaves | Visited 4L-MR0's lab 2237 | -10/Subcaves | Found Powered Cannon 2239 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2366 | -10/Subcaves | Discovered new exit (range 6) 2384 | -10/Subcaves | Discovered new exit (range 15) 2626 | -10/Subcaves | Entered Materials 2626 | -8/Materials | Evolved 4 slots: Utility x4 2627 | -8/Materials | Identified exit to Factory 2918 | -8/Materials | Build established: Scavenger-Mutant 3016 | -8/Materials | Lost 6 parts (2p1n2u1w) 3039 | -8/Materials | Core integrity fell below 50% 3072 | -8/Materials | Core integrity fell below 20% 3097 | -8/Materials | Lost 9 parts (2p2n3u2w) 3104 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03046_ U-05 Engineer builds a Wall. 03050_ G-47 Trooper destroyed. 03050_ U-05 Engineer lays Concrete. 03052_ U-05 Engineer builds a Wall. 03055_ Knocked back. 03056_ U-05 Engineer lays Concrete. 03060_ Sub. Optics destroyed. 03060_ Knocked back. 03061_ U-05 Engineer lays Concrete. 03063_ R-06 Scavenger collects Aluminum Leg. 03063_ U-05 Engineer destroyed. 03066_ Penetrated by Slug. 03066_ ECM Suite destroyed. 03066_ Knocked back. 03067_ R-06 Scavenger collects Aluminum Leg. 03069_ Acquired Shotgun. 03071_ Knocked back. 03087_ Critical hit (Burn: +37). 03099_ Lgt. Assault Rifle destroyed. 03100_ G-47 Trooper destroyed. 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