Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 23:49:25 Player: Florist Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (335) 1675 Value Destroyed (15875) 15875 Prototype IDs (43) 860 Alien Tech Used (12) 2400 Bonus (35316) 35316 TOTAL SCORE: 65226 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 9824 Follower Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -228 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 153/440 System Corruption 3% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Hacking Suite > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (5) ---- Core Regenerator Subatomic Replicator Sigix Shearcannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Point Defense System Improved Dynamic Insulation System Advanced Recalibrator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Core Regenerator Subatomic Replicator Core Cannon Heavy Shock Bomb Launcher [Rating: 243] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Artifact Core Physics Calibrator Weapon Minigun Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . 2 . . 2 . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . . . . . 2 . . . . . . . . . . Utility 13 | . . 1 1 1 . . . 4 . . . . . . . 2 . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 4 27 28 13 8 . 1 13 2 1 3 1 14 2 . 2 . 2 3 2 19 10 1 Power 21 | 1 . 3 4 2 1 . . 3 1 . . . 1 . . 1 . . . 1 2 1 . Engine 12 | 1 . 3 3 . 1 . . 2 1 . . . . . . . . . . 1 . . . Core 5 | . . . 1 2 . . . 1 . . . . . . . . . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . Propulsion 44 | 2 1 10 11 7 3 . . . 1 . . . 4 1 . . . . 1 . 3 . . Treads 22 | 2 1 9 10 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . 1 . 7 3 . . . 1 . . . 4 1 . . . . 1 . 3 . . Utility 68 | 2 1 6 5 4 2 . 1 7 . 1 3 1 7 1 . 1 . 2 2 1 13 7 1 Device 23 | 1 . 1 . . 1 . . 4 . 1 . . 3 1 . 1 . . . . 6 4 . Storage 6 | 1 1 . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . Processor 16 | . . . . 1 1 . . 3 . . . 1 2 . . . . . . 1 4 3 . Hackware 9 | . . . . 2 . . 1 . . . 1 . 1 . . . . 1 2 . . . 1 Protection 13 | . . 5 5 . . . . . . . 1 . . . . . . 1 . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 30 | 2 2 8 8 . 2 . . 3 . . . . 2 . . . . . . . 1 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Ballistic Gun 13 | 2 1 5 5 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 1 . 2 . . 1 . . . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 2 1 1 . . . 1 . 3 . . . . . 1 3 2 . 7 . . Parts Lost 53 | . 2 7 12 . 2 . . 7 . . . 2 3 . . 2 . . 6 3 5 1 1 Power 6 | . . 1 3 . . . . . . . . . . . . . . . 1 1 . . . Propulsion 19 | . 1 4 4 . . . . 2 . . . 1 . . . 1 . . 4 . 2 . . Utility 21 | . . 2 4 . 2 . . 4 . . . . 2 . . 1 . . 1 1 2 1 1 Weapon 7 | . 1 . 1 . . . . 1 . . . 1 1 . . . . . . 1 1 . . Highest Loss Streak 5 | . 1 3 2 . 2 . . 3 . . . 2 2 . . 2 . . 3 5 3 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 10 19 24 10 8 10 9 8 8 9 8 8 8 9 8 5 4 4 5 3 3 4 3 Power 1 | . 1 1 1 1 1 1 1 2 2 2 2 2 1 1 1 . . . . . . . . Propulsion 2 | 1 1 2 7 1 1 3 2 2 1 1 1 . 1 2 1 . . . . . . . . Utility 4 | . 5 6 7 4 2 3 3 1 2 3 2 2 2 3 3 2 2 2 2 . . . . Weapon 4 | . 2 9 7 2 1 2 2 2 3 3 2 3 1 1 2 1 2 2 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | 2 4 5 6 5 . . 2 . . . 2 . . . . . . . . 2 . 1 2 Power 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | 2 2 . . 1 . . . . . . . . . . . . . . . . . . . Utility 7 | . 1 1 1 . . . 1 . . . 1 . . . . . . . . 1 . 1 . Weapon 14 | . 1 3 5 4 . . . . . . 1 . . . . . . . . . . . . Tool/Special 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 99 98 85 83 91 92 92 87 69 66 74 75 89 91 95 89 86 89 78 62 47 69 75 Engine 6 | . 14 10 6 . . . . 1 3 5 5 5 . . . . . . . 2 . . . Core 1 | . . . 1 3 7 7 7 3 2 . . . . . . . . . . . . . . Treads 17 | . 27 31 29 1 . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . 31 38 38 38 29 28 27 27 27 29 31 35 30 31 31 24 16 5 . . Device 9 | . 14 8 9 7 6 7 7 13 . . . . 10 10 15 15 13 13 11 12 3 19 9 Storage 8 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 4 4 4 2 . . . . Processor 7 | . . . . 6 13 15 15 22 22 22 22 24 23 20 20 18 18 18 14 9 14 25 33 Hackware 2 | . . . . 14 7 7 7 1 . . 3 5 7 10 10 9 9 10 16 16 4 . 6 Protection 5 | . . 13 11 . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 3 4 . 1 . . . 2 6 7 8 Ballistic Gun 11 | . 24 21 13 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 6 7 7 4 5 5 9 5 5 5 5 4 4 4 3 . . . . Peak Build Rating 243 | 7 8 20 26 40 52 48 49 75 53 52 67 62 105 97 91 99 92 112 114 90 235 243 242 Average Rating 51 | 5 7 17 21 33 43 48 47 63 51 50 57 60 95 93 91 96 92 100 99 78 171 233 241 On Entrance 71 | . 7 8 19 22 39 48 48 47 47 50 50 59 62 95 91 91 94 92 112 90 78 235 236 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 91 102 109 95 25 19 19 33 22 22 24 24 38 41 33 43 33 41 43 21 40 49 47 Greatest Support 86 | 40 40 63 86 80 27 33 27 32 26 24 24 30 41 39 36 47 39 47 39 25 60 60 60 Greatest Overweight (x) 4 | . 2 4 2 1 . . . 1 . . . . 1 1 . 1 . 1 1 . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 17 | 7 18 25 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 Most Carried 25 | 5 14 25 25 25 10 10 10 9 9 10 10 9 10 10 9 8 5 7 10 5 5 5 5 Average Carried 14 | 3 10 19 24 10 8 10 9 8 8 9 8 8 9 9 9 6 5 6 6 4 4 4 4 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 25 | 5 12 25 25 9 10 10 10 9 9 10 9 8 10 9 9 6 5 7 5 5 5 5 4 Class Distribution -------------------- 37% | Scavenger-Mutant 21% | Mutant 11% | Scout 9% | Alien-Sigix 4% | Sprinter 3% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scout | -7/Storage Scout | -7/Recycling Scout | -7/Scraptown Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Assassin | -3/Research Hacker-Assassin | -3/Armory Hacker-Assassin | -3/Lab Wizard-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Matter Collected 5705 | 300 332 1374 1609 154 340 . . 237 291 10 65 20 193 52 . 29 . . 280 20 238 137 24 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16965 | 172 760 1823 2138 154 525 . . 445 204 . 462 . 175 . . 195 . . 280 20 3801 4539 1272 Parts 803 | 20 57 121 125 10 33 . . 33 6 . 4 . 20 . . 15 . . 11 3 128 188 29 Haulers Intercepted 20 | . 2 6 5 1 3 . . . . . . . . . . 1 . . . . . 2 . Recyclers Shooed 8 | . 1 1 3 . 1 . . . . . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 5 . 3 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 229 | . 18 33 34 . 9 . . 16 . . . . 5 . . 5 . . 2 . 46 49 12 Melee 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . Guns 66 | . 11 29 24 . . . . . . . . . . . . . . . . . 2 . . Cannons 125 | . 7 4 10 . . . . . . . . . . . . . . . . . 44 48 12 AOE 35 | . . . . . 9 . . 15 . . . . 5 . . 5 . . . . . 1 . Classes Destroyed 25 | 2 5 3 4 . . . . 1 1 . . . . . . . . . . . 6 3 . Worker 17 | 1 1 2 1 . . . . 4 . . . . . . . 3 . . . 1 . 4 . Builder 10 | . . . 3 1 . . . 2 . . . . 2 . . 1 . . . . . 1 . Tunneler 8 | 7 . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 20 | . 2 6 5 1 3 . . . . . . . . . . 1 . . . . . 2 . Recycler 16 | . . 2 7 . 2 . . . . . . . . . . . . . 1 . . 4 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 4 | . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . Operator 9 | . 2 . 1 1 2 . . 1 . . . . . . . . . . . . . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 20 | . 3 4 4 2 . . . 3 . . . . 2 . . . . . . . 1 1 . Swarmer 62 | . 6 7 8 . 6 . . 10 . . . . 5 . . 5 . . . . . 15 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 80 | . 12 16 17 . 3 . . 4 . . . . . . . . . . . . 20 8 . Brawler 6 | . . 1 . . . . . . . . . . . . . . . . . . 4 1 . Duelist 6 | . . . 1 . . . . . . . . . . . . . . . . . 3 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 19 | . . 9 7 . . . . . . . . . . . . . . . . . . 2 1 Hunter 7 | . . . 1 . . . . . . . . . . . . . . . . . 1 5 . Programmer 9 | . . . . . . . . 2 . . . . . . . . . . 2 . 3 2 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . 2 4 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 28 | 3 3 6 6 2 11 . . 13 1 . . . 5 . . 10 . . 3 1 28 14 7 Combat Bots Only 26 | . 3 4 6 . 7 . . 12 . . . . 5 . . 5 . . 2 . 26 13 7 Max Kills in Single Turn 5 | 1 1 2 2 1 4 . . 3 1 . . . 2 . . 3 . . 1 1 3 5 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . 3 . . 3 . . . . 2 . . 2 . . . . . 1 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 1380 | . 71 148 235 9 63 18 . 71 . . . 8 34 . 4 11 . 9 24 8 389 151 127 Missed 457 | . 18 23 55 6 39 10 . 34 . . . 4 14 . 1 3 . 7 10 3 131 56 43 Hits 923 | . 53 125 180 3 24 8 . 37 . . . 4 20 . 3 8 . 2 14 5 258 95 84 Melee 18 | . . . . . . . . . . . . . . . . . . . . . 17 1 . Projectile 905 | . 53 125 180 3 24 8 . 37 . . . 4 20 . 3 8 . 2 14 5 241 94 84 AOE 8 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 6 Critical Strikes 32 | . 1 3 4 . . . . 1 . . . 1 1 . . . . . 1 1 11 5 3 Damage Taken 13953 | . 638 1607 2512 18 330 56 . 1014 . . . 82 405 . 49 179 . 51 350 145 3014 1075 2428 Core 3202 | . 73 156 206 6 80 5 . 346 . . . . 57 . . 45 . 26 137 . 992 325 748 Absorbed by Shields 653 | . . . . . . . . . . . . . . . . . . . . . 653 . . Ignored by Resistances 6834 | . . . . . . . . . . . . . . . . . . . . . 3247 1118 2469 Regen/Repaired (Parts) 72 | . . . . . . . . 48 . . . . 24 . . . . . . . . . . Core Remaining (%) 73 | 100 70 61 62 . . . 87 . . . . 65 . . 95 . . 86 . . 33 . . Volleys Fired 683 | 19 81 133 180 . 8 . . 20 . . . . 18 . . 14 . . 2 3 84 95 26 Largest 2 | 2 2 2 2 . 2 . . 2 . . . . 1 . . 1 . . 1 1 2 1 1 Hottest 300 | 40 50 60 63 . 78 . . 90 . . . . 90 . . 90 . . 90 90 200 300 300 Shots Fired 1118 | 38 164 265 359 . 10 . . 26 . . . . 18 . . 14 . . 2 3 98 95 26 Gun 724 | 38 149 240 267 . . . . . . . . . . . . . . . . . 30 . . Cannon 354 | . 15 24 92 . . . . 8 . . . . 13 . . 8 . . 2 3 68 95 26 Launcher 40 | . . 1 . . 10 . . 18 . . . . 5 . . 6 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 825 | 38 164 264 359 . . . . . . . . . . . . . . . . . . . . Thermal 59 | . . . . . . . . 8 . . . . 13 . . 8 . . 2 3 11 2 12 Explosive 40 | . . 1 . . 10 . . 18 . . . . 5 . . 6 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 194 | . . . . . . . . . . . . . . . . . . . . . 87 93 14 Robot Hit Streak 43 | 12 9 27 20 . 4 . . 2 . . . . 1 . . 2 . . . . 43 30 35 Robot Miss Streak 7 | 1 4 3 4 . . . . 3 . . . . 6 . . 5 . . . . 7 7 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets 9 | . . 4 4 . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 798 | 29 110 175 247 9 15 1 . 15 5 . 15 . 12 . . 1 . . 10 1 57 70 26 Core Hits 629 | 13 48 62 90 5 21 . . 38 4 . 5 . 12 . . 16 . . 6 1 125 142 41 Critical Kills 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 38 | . 2 4 6 . 1 . . . . . 1 . . . . . . . 1 . 7 7 9 Destroy 13 | . . 3 3 . . . . . . . . . . . . . . . . . . . 7 Blast 6 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . . . 1 . . . . . 1 . . . . . . . 1 . 7 7 2 Melee Attacks 222 | . . . 1 42 27 1 . 52 7 1 17 . 48 1 . 2 . 3 18 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 222 | . . . 1 42 27 1 . 52 7 1 17 . 48 1 . 2 . 3 18 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 2 6 1 . 5 1 . . . 3 . . . . . 2 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 51179 | 245 1083 3149 4541 414 1730 72 . 2308 360 . 973 . 971 . . 1002 . . 446 81 12784 12734 8286 Guns 7910 | 245 914 2765 3248 . . . . . . . . . . . . . . . . . 738 . . Cannons 34655 | . 169 335 1293 . . . . . . . . . . . . . . . . . 12028 12544 8286 Explosions 4279 | . . . . . 1025 . . 1733 . . . . 354 . . 1002 . . . . . 165 . Melee 4243 | . . . . 414 705 72 . 575 360 . 973 . 617 . . . . . 446 81 . . . Ramming 92 | . . 49 . . . . . . . . . . . . . . . . . . 18 25 . Kinetic 8969 | 245 1083 3100 4541 . . . . . . . . . . . . . . . . . . . . Thermal 4500 | . . . . . . . . . . . . . . . . . . . . . . . 4500 Explosive 4257 | . . . . . 1025 . . 1733 . . . . 354 . . 1002 . . . . . 143 . Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . . . . 22 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33339 | . . . . 414 705 72 . 575 360 . 973 . 617 . . . . . 446 81 12766 12544 3786 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 . . . . . . 4 4 4 4 4 . . . . . 1 2 2 7 1 3 Average Corruption 2 | . 2 . . . . . . 2 4 4 4 4 . . . . . 1 1 2 5 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . 17 . . . . . . 16 1 1 3 1 . . . . . . 3 1 14 3 3 Message Errors 10 | . 2 . . . . . . 6 . . . . . . . . . . . 1 1 . . Matter Fused 27 | . 9 . . . . . . 2 1 . 2 1 . . . . . . 1 . 7 1 3 Heat Flow Errors 5 | . . . . . . . . . . 1 . . . . . . . . . . 3 1 . Energy Discharges 8 | . 4 . . . . . . 2 . . . . . . . . . . 1 . 1 . . Data Loss (minor) 5 | . . . . . . . . 4 . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Misfires 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1425 | . . . . 14 150 . . 343 42 . 146 . 76 . . 47 . . 37 . 219 186 165 Projectiles 570 | . . . . . . . . . . . . . . . . . . . . . 219 186 165 Explosions 276 | . . . . . 43 . . 174 . . . . 12 . . 47 . . . . . . . Melee 579 | . . . . 14 107 . . 169 42 . 146 . 64 . . . . . 37 . . . . Knockbacks 28 | . 1 . 27 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . 1 . 24 . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . . 151 . . . . 26 . . . . . . . . . . Shots 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . Rammed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . 6 . . . . . . . . . . . . . . . . . . 1 1 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 16 229 402 5 13 104 2 168 . 248 . 46 123 46 . 438 . 217 . . 85 5 . Average Temperature 48 | . 6 43 74 5 5 49 1 51 . 129 . 23 33 6 . 217 . 82 . . 44 5 . Received Heat Transfer 3007 | . 300 609 1098 . 54 12 . 72 . . . 45 33 . . 12 . . . 27 421 117 207 Effects 4 | . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 5 | . . 2 2 1 2 1 . 4 . . . . 2 . . 2 1 . . . 5 5 5 Low Security (%) 55 | 100 100 77 52 23 5 . . 21 . . . . 25 . . 43 . . 100 100 29 . . Level 1 17 | . . 14 10 76 22 100 . 13 . . . . 73 . . 39 100 . . . . . . Level 2 12 | . . 8 37 . 71 . . 1 . . . . . . . 16 . . . . . . . Level 3 . | . . . . . . . . 5 . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . 57 . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 2 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . 70 97 . Peak Influence 4540 | 10 196 417 547 393 568 331 . 1591 . . . . 406 . . 417 218 . 31 65 3225 4540 3072 Initial 2905 | . . 76 169 232 176 214 . . . . . . 9 . . 108 218 . . . 24 1934 2905 Average 471 | 1 47 126 271 267 447 276 . 859 . . . . 267 . . 261 218 . 11 34 1638 2982 2944 Influence Increases 12462 | 40 564 1033 1160 524 603 167 . 2047 15 . 15 45 758 . . 419 . . 115 101 1745 2766 345 Destroy 0b10 Robot/C 4520 | . 360 660 680 . 180 . . 320 . . . . 100 . . 100 . . 40 . 920 1000 160 Destroy 0b10 Robot/NC 585 | 40 40 70 115 25 40 . . 50 15 . 15 . 20 . . 25 . . 5 5 15 85 20 Destroy Leader 940 | . 90 190 188 6 36 . . 46 . . . . 14 . . 12 . . 10 . 132 206 10 Allied During Kill 77 | . . . . . . . . . . . . . . . . . . . . . . 77 . Successful Hack 393 | . 13 39 16 91 17 17 . 65 . . . . 117 . . 18 . . . . . . . Select Force Hacks 240 | . 60 30 30 . . 120 . . . . . . . . . . . . . . . . . Disable Machine 1125 | . . 15 60 30 30 . . 420 . . . . 45 . . 15 . . . 30 255 210 15 Destroy Structure 2332 | . 1 14 11 27 90 . . 396 . . . . 132 . . 84 . . 30 6 303 1113 125 Partial Spotted 330 | . . . . 60 60 . . 120 . . . . 30 . . 60 . . . . . . . Lose Combat Pursuer 1920 | . . 15 60 285 150 30 . 630 . . . 45 300 . . 105 . . 30 60 120 75 15 Influence Decreases 10857 | 40 384 812 1050 647 440 397 321 476 642 220 739 30 407 166 38 164 199 218 115 58 108 1451 1735 Entered New Map 6567 | . . 104 232 279 212 337 321 . 582 180 724 . 6 136 38 54 199 218 . . 19 1291 1635 Time Decay 3693 | 40 364 638 698 368 198 60 . 406 60 40 15 30 361 30 . 90 . . 81 48 66 10 90 Lost Part 437 | . 20 70 120 . 20 . . 70 . . . . 30 . . 20 . . 34 10 23 10 10 Lost Ally 160 | . . . . . 10 . . . . . . . 10 . . . . . . . . 140 . Squads Dispatched 141 | . 4 4 5 6 4 . . 16 . . . . 12 . . 4 . . 2 1 37 44 2 Investigation 29 | . 3 2 2 3 1 . . 7 . . . . 7 . . 2 . . 1 . . . 1 Extermination 9 | . . . . 1 . . . 4 . . . . 3 . . . . . 1 . . . . Reinforcement 23 | . 1 2 3 2 2 . . 4 . . . . 2 . . 2 . . . 1 . 3 1 Assault 64 | . . . . . 1 . . 1 . . . . . . . . . . . . 30 32 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . 7 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Distress Signals 26 | . . 4 4 1 4 . . 4 . . . . 3 . . 1 . . 1 . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 515 | . 25 49 55 26 25 2 . 63 . . . 4 42 . 2 12 . 1 8 13 104 68 16 Peak Tracking Total 34 | . 3 6 6 8 8 2 . 14 . . . 3 11 . 2 9 . 1 4 11 34 8 8 Tactical Retreats 64 | . . 1 3 9 5 1 . 20 . . . 1 7 . . 3 . . 2 1 4 6 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Traps Triggered 24 | . 3 2 1 4 . . . 5 . . . . 1 . . . . . 4 . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Machines Disabled 77 | . . 1 4 2 2 . . 28 . . . . 3 . . 1 . 1 . 2 18 14 1 Max in Single Turn 14 | . . 1 1 1 1 . . 14 . . . . 2 . . 1 . 1 . 1 3 3 1 Garrison Access 8 | . . . 1 3 1 . . 2 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Machines Accessed 114 | . 9 11 8 19 7 6 3 20 1 1 4 . 16 . . 3 . . 2 . 2 . 2 Terminals 65 | . 7 9 6 11 6 2 . 9 1 . . . 8 . . . . . 2 . 2 . 2 Fabricators 7 | . . . . 4 . . . 1 . . . . 2 . . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . Recycling Units 17 | . 2 1 1 . . 4 . 4 . . . . 4 . . 1 . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 3 1 . . 3 . . . . 1 . . 1 . . . . . . . Total Hacks 317 | . 32 33 24 41 15 15 22 43 1 1 17 . 53 . . 8 . . 5 . 3 . 4 Successful 184 | . 14 20 10 22 10 9 22 22 1 1 17 . 29 . . 2 . . 2 . 2 . 1 Failed 132 | . 18 12 14 19 5 6 . 21 . . . . 24 . . 6 . . 3 . 1 . 3 Catastrophic 15 | . 1 . 1 1 . . . 4 . . . . 5 . . 1 . . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 202 | . 30 32 19 26 18 11 . 26 . . . . 37 . . 2 . 1 . . . . . Terminals 185 | . 28 30 18 25 14 6 . 18 1 . . . 33 . . . . . 5 . 3 . 4 Fabricators 20 | . . . . 10 . . . 3 . . . . 7 . . . . . . . . . . Repair Stations 12 | . . . . . . . . 7 . . . . 2 . . 3 . . . . . . . Recycling Units 37 | . 4 1 3 . . 9 . 7 . . . . 9 . . 4 . . . . . . . Scanalyzers 5 | . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . Garrison Access 18 | . . . 3 4 1 . . 7 . . . . 2 . . 1 . . . . . . . Terminal Hacks 57 | . . 4 . 2 1 . 22 . 1 1 17 . 4 . . . . . 2 . 2 . 1 Record 28 | . . . . . . . 21 . 1 1 5 . . . . . . . . . . . . Part Schematic 6 | . . . . 1 . . . . . . 4 . 1 . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . 2 . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 4 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 11 | . . . . 5 . . . 2 . . . . 4 . . . . . . . . . . Load Schematic 6 | . . . . 3 . . . 1 . . . . 2 . . . . . . . . . . Build 5 | . . . . 2 . . . 1 . . . . 2 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 2 . . . . 2 . . 1 . . . . . . . Scan Component 4 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . 2 . 1 . . . . . . . . . . . . . . . Retrieve Components 6 | . 2 . 1 . . 2 . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . Insert Component 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 3 1 . . 2 . . . . 1 . . . . . . . . . . Seal Access 8 | . . . 1 3 1 . . 2 . . . . 1 . . . . . . . . . . Unauthorized Hacks 92 | . 12 14 8 10 8 7 . 14 . . . . 18 . . 1 . . . . . . . Terminals 74 | . 10 13 7 9 8 3 . 10 . . . . 14 . . . . . . . . . . Assimilate 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . Botnet 32 | . 5 8 2 4 2 1 . 3 . . . . 7 . . . . . . . . . . Skim 38 | . 5 5 5 5 5 2 . 6 . . . . 5 . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 16 | . 2 1 1 . . 4 . 3 . . . . 4 . . 1 . . . . . . . Tunnel 8 | . 2 1 1 . . 4 . . . . . . . . . . . . . . . . . Fedlink 8 | . . . . . . . . 3 . . . . 4 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 8 6 14 5 4 . 12 1 . . . 12 . . 3 . . 1 . 1 . 1 Full Trace Events 16 | . 1 1 . 3 1 2 . 3 . . . . 3 . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . 2 . . . . . . 4 . 1 . . . . . . . . . . Parts Built 5 | . . . . 2 . . . 1 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 402 | . . . . 134 . . . 67 . . . . 201 . . . . . . . . . . Total Part Build Rating 20 | . . . . 8 . . . 4 . . . . 8 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Time 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 19 . 10 . . 1 . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Total Allies 71 | . . . . . 1 . . . . . . . 2 . . . . . . . . 55 13 Largest Group 8 | . . . . . 1 . . . . . . . 1 . . . . . . . . 8 4 Highest-Rated Group 115 | . . . . . 10 . . . . . . . 26 . . . . . . . . 115 58 Highest-Rated Ally 26 | . . . . . 10 . . . . . . . 26 . . . . . . . . 15 15 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . Total Damage 747 | . . . . . . . . . . . . . . . . . . . . . . 747 . Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 13562 | 60 2093 2961 2946 857 419 123 308 1077 137 91 87 82 848 61 4 189 1 37 213 117 295 536 20 Optics 2820 | . . . . . . . . 1075 137 91 87 82 848 61 4 189 1 37 106 . 102 . . Sensors 3164 | . . . . . 366 123 308 1077 . . . . 639 60 4 138 1 37 110 107 194 . . Terrain 930 | . . . . . . . . 930 . . . . . . . . . . . . . . . Structural 1180 | . . . . . . . . 1 . . . . 513 61 4 138 1 37 125 107 193 . . Seismic 8830 | 60 2093 2961 2946 743 27 . . . . . . . . . . . . . . . . . . Machine Analysis 4673 | . . . . 795 419 123 308 1077 137 91 87 82 848 61 4 189 1 37 213 117 84 . . Cloaking 556 | . . . . . . . . . . . . . 556 . . . . . . . . . . ECM 556 | . . . . . . . . . . . . . . . . . . . . . . 536 20 Robot Analysis Total 6 | . . 2 . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Turns Passed 15305 | 226 2093 3785 2946 857 419 123 308 1077 137 91 87 82 848 61 4 189 1 37 213 117 658 721 225 Spaces Moved 16954 | 101 767 1252 787 1713 665 481 1252 2257 435 345 156 317 2311 243 19 329 1 99 421 354 1214 1125 310 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 2922 | 99 767 1252 787 17 . . . . . . . . . . . . . . . . . . . Legs 2198 | . . . . . . . . . . . . . . . . . . . . . 763 1125 310 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11832 | . . . . 1696 665 481 1252 2257 435 345 156 317 2311 243 19 329 1 99 421 354 451 . . Fastest Speed 6 | 50 160 240 240 26 23 14 23 14 24 24 24 14 21 18 18 6 19 6 16 22 24 30 30 Average Speed 62 | 157 234 244 249 30 24 22 23 24 24 24 24 24 21 21 18 25 19 15 26 23 28 30 30 Slowest Speed 480 | 160 320 480 320 240 26 23 24 92 25 24 24 25 97 91 18 89 19 89 94 24 30 30 30 Overloaded Moves 198 | . . . . . . 13 . 35 . . . 5 . . . 42 . 51 36 16 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hopped 60 | . . . . 2 18 1 . 6 1 . . . 27 . . 2 . . 2 . 1 . . Potential Cave-ins 30 | . . . . . . . . . . . . . . . . . . . . . 12 18 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Exploration Rate (%) 52 | 5 85 80 74 44 92 84 87 60 69 51 61 63 56 46 3 15 1 90 15 51 74 41 14 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 28 | . 2 3 4 3 1 4 5 2 . . 3 . 1 . . . . . . . . . . Known Exits Taken 18 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 20 | . . . . . . . 8 . 4 3 . 3 . 2 . . . . . . . . . Spaces Dug 425 | . . 9 . 27 9 . . 54 2 1 . . 40 1 . 7 . . 9 2 112 152 . Terrain Destroyed 1304 | . . 9 2 27 132 . . 250 2 1 . . 64 1 . 79 . . 10 2 174 507 44 Melee 112 | . . . . 27 9 . . 31 2 1 . . 30 1 . 2 . . 8 1 . . . Projectile 614 | . . . 2 . . . . 8 . . . . 13 . . 8 . . 2 1 98 438 44 AOE 578 | . . 9 . . 123 . . 211 . . . . 21 . . 69 . . . . 76 69 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Total 20353 | 135 927 1751 1514 1988 852 491 1271 2666 452 351 185 318 2529 251 18 414 1 114 488 380 1426 1413 418 Wait 2060 | . 57 286 475 184 151 11 10 302 6 3 . . 147 . . 64 . 7 29 10 81 160 77 Move 16821 | 100 766 1251 786 1709 630 478 1251 2244 432 344 155 316 2262 242 18 325 . 98 416 353 1211 1124 310 Hop 50 | . . . . 1 16 1 . 6 1 . . . 21 . . 1 . . 2 . 1 . . Pick Up 102 | 7 13 25 18 2 2 . 4 4 1 1 5 . 5 1 . . . 2 3 4 1 3 1 Fast Attach 109 | 7 . 9 12 6 1 . . 3 2 . 4 1 11 1 . . . 4 10 2 24 12 . Attach 78 | . 2 7 7 10 6 . 1 16 1 1 1 1 4 3 . 4 1 . 3 2 2 4 2 Detach 31 | . . 1 1 2 4 . . 11 . 1 . . 1 1 . 2 . . 1 1 2 3 . Swap 46 | . 2 15 11 2 4 . 1 5 1 . . . 4 . . 1 . . . . . . . Drop 131 | 2 6 18 23 19 3 . 4 3 1 . 7 . 8 2 . 1 . . 4 3 14 11 2 Fire 683 | 19 81 133 180 . 8 . . 20 . . . . 18 . . 14 . . 2 3 84 95 26 Melee 218 | . . . 1 42 27 1 . 52 7 1 13 . 48 1 . 2 . 3 18 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Crush 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 11 . . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res / *Arm / [*Tes]) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Discovered new exit (range 6) 916 | -10/Materials | Loaded intel: 11 interactive machine locations 986 | -10/Materials | Learned 2 Storage zone layouts 1007 | -10/Materials | Learned location of 2 exits from Subcaves 1019 | -10/Materials | Learned Storage trap positions 1021 | -10/Materials | Discovered new exit (range 5) 1041 | -10/Materials | Identified exit to Mines 1041 | -10/Materials | Identified exit to Subcaves 1072 | -10/Materials | Loaded intel: 8 terminal locations 1236 | -10/Materials | Discovered new exit (range 14) 2320 | -10/Materials | Entered another Materials area 2320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2663 | -9/Materials | Discovered new exit (range 15) 3030 | -9/Materials | Build established: Scavenger-Mutant 3105 | -9/Materials | Lost 3 parts (2n1u) 3444 | -9/Materials | Discovered new exit (range 8) 3835 | -9/Materials | Discovered new exit (range 7) 4844 | -9/Materials | Central database locked down 4930 | -9/Materials | Identified exit to Materials 5071 | -9/Materials | Learned Storage terminal intel 5128 | -9/Materials | Learned location of 1 exit from Recycling 5177 | -9/Materials | Learned Storage trap positions 5217 | -9/Materials | Identified exit to Mines 5246 | -9/Materials | Learned location of Zion (-6) 5286 | -9/Materials | Learned Storage terminal intel 5391 | -9/Materials | Learned 4 Recycling zone layouts 6105 | -9/Materials | Entered another Materials area 6105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6621 | -8/Materials | Discovered new exit (range 5) 6862 | -8/Materials | Discovered new exit (range 16) 7116 | -8/Materials | Build established: Mutant 7544 | -8/Materials | Discovered new exit (range 3) 7597 | -8/Materials | Build established: Scavenger-Mutant 8577 | -8/Materials | Learned Storage garrison access intel 8648 | -8/Materials | Learned Factory repair station intel 8707 | -8/Materials | Learned Factory emergency access door positions 8756 | -8/Materials | Learned location of 1 exit from Lower Caves 8848 | -8/Materials | Learned Factory security intel 9021 | -8/Materials | Learned Recycling recycling unit intel 9051 | -8/Materials | Entered Factory 9051 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9052 | -7/Factory | Identified exit to Factory 9055 | -7/Factory | Loaded intel: 6 repair station locations 9465 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9473 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9775 | -7/Factory | Build established: Hacker-Sprinter 9787 | -7/Factory | Learned location of Extension (-6) 9836 | -7/Factory | Learned 2 Upper Caves zone layouts 9848 | -7/Factory | Learned Hub_04(d) terminal intel 9851 | -7/Factory | Identified exit to Storage 9851 | -7/Factory | Identified exit to Lower Caves 9855 | -7/Factory | Learned location of 2 exits from Lower Caves 9873 | -7/Factory | Learned location of 2 exits from Upper Caves 9908 | -7/Factory | Entered Storage 9910 | -7/Storage | Loaded intel: 16 trap records 9911 | -7/Storage | Loaded intel: 12 terminal locations 9912 | -7/Storage | Loaded intel: 1 garrison access location 9966 | -7/Storage | Destroyed 7 combat bots 10074 | -7/Storage | Discovered exit to Factory (range 15) 10098 | -7/Storage | Used back door to open Recycling access 10098 | -7/Storage | Discovered new exit (range 5) 10099 | -7/Storage | Identified exit to Recycling 10108 | -7/Storage | Learned location of Armory (-3) 10244 | -7/Storage | Build established: Scout 10308 | -7/Storage | First assault squad dispatched 10327 | -7/Storage | Entered Recycling 10328 | -7/Recycling | Identified exit to Factory 10330 | -7/Recycling | Loaded intel: 4 recycling unit locations 10413 | -7/Recycling | Scanned before Scraplab entrance 10448 | -7/Recycling | Entered Scraplab 10450 | -7/Recycling | Discovered new exit (range 3) 10450 | -7/Recycling | Identified exit to Scraptown 10450 | -7/Recycling | Entered Scraptown 10475 | -7/Scraptown | Visited IN-MT5's Study 10482 | -7/Scraptown | Visited Bundlers 10523 | -7/Scraptown | Discovered exit to Factory (range 11) 10540 | -7/Scraptown | Visited TADAMA 10546 | -7/Scraptown | Visited Red Mages 10563 | -7/Scraptown | Visited Comm Corps 10566 | -7/Scraptown | Visited Symbiants 10586 | -7/Scraptown | Visited UFD Registry 10586 | -7/Scraptown | Registered with UFD as "Wiremachine" 10593 | -7/Scraptown | Visited A0-MCA Data Center 10597 | -7/Scraptown | Visited Abandonware Association 10599 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10600 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 10606 | -7/Scraptown | Visited Science Testing Area 10609 | -7/Scraptown | Visited Cartography Club 10621 | -7/Scraptown | Found Surveybot 17 Chip 10639 | -7/Scraptown | Found Deep Structural Scanner 10642 | -7/Scraptown | Learned location of Lower Caves (-7) 10642 | -7/Scraptown | Learned 12 Research zone layouts 10642 | -7/Scraptown | Learned 12 Lower Caves zone layouts 10642 | -7/Scraptown | Learned 20 Lower Caves zone layouts 10642 | -7/Scraptown | Learned 12 Upper Caves zone layouts 10642 | -7/Scraptown | Learned 16 Upper Caves zone layouts 10642 | -7/Scraptown | Learned Materials emergency access door positions 10642 | -7/Scraptown | Learned location of 1 exit from Factory 10642 | -7/Scraptown | Learned location of 2 exits from Factory 10642 | -7/Scraptown | Learned location of 3 exits from Factory 10649 | -7/Scraptown | Visited Junk Repository 10656 | -7/Scraptown | Visited Supply Room 10667 | -7/Scraptown | Visited Curators Association 10675 | -7/Scraptown | Visited Derelict Rescue Squad 10679 | -7/Scraptown | Visited Science Guys 10686 | -7/Scraptown | Visited Infowarlord's Domain 10688 | -7/Scraptown | Found Exp. Terrain Scanner 10743 | -7/Scraptown | Met Optimus 10743 | -7/Scraptown | Accepted into 0bPrime 10756 | -7/Scraptown | Discovered exit to Factory (range 5) 10758 | -7/Scraptown | Entered Factory 10758 | -5/Factory | Evolved 4 slots: Utility x4 10759 | -5/Factory | Identified exit to Upper Caves 10760 | -5/Factory | Identified exit to Factory 11005 | -5/Factory | Loaded intel: 8 recycling unit locations 11181 | -5/Factory | Destroyed 12 combat bots 11183 | -5/Factory | Lost 3 parts (2u1w) 11431 | -5/Factory | Learned location of Protoforge (-2) 11492 | -5/Factory | Fabricated Cld. VTOL Module? 11658 | -5/Factory | First assault squad dispatched 11694 | -5/Factory | Learned Quarantine trap positions 11756 | -5/Factory | Learned location of Testing (-3) 11808 | -5/Factory | Loaded intel: 57 trap records 11835 | -5/Factory | Entered Upper Caves 11836 | -5/Upper Caves | Identified exit to Upper Caves 11882 | -5/Upper Caves | Entered a destroyed Warlord outpost 11915 | -5/Upper Caves | Learned Factory security intel 11921 | -5/Upper Caves | Learned Factory emergency access door positions 11967 | -5/Upper Caves | Found Alien Artifact 11967 | -5/Upper Caves | Identified Core Expander 11967 | -5/Upper Caves | Installed Core Expander, added new Utility slot 11972 | -5/Upper Caves | Entered another Upper Caves area 11973 | -5/Upper Caves | Identified exit to Zhirov 12009 | -5/Upper Caves | Entered a destroyed Warlord outpost 12047 | -5/Upper Caves | Encountered a Warlord checkpoint 12063 | -5/Upper Caves | Entered Zhirov 12063 | -5/Zhirov | Discovered new exit (range 3) 12068 | -5/Zhirov | Met Zhirov 12073 | -5/Zhirov | Found Alien Artifact 12073 | -5/Zhirov | Identified Integrated Reactor 12073 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12079 | -5/Zhirov | Found Alien Artifact 12109 | -5/Zhirov | Build established: Sprinter 12141 | -5/Zhirov | Learned location of Command (-1) 12143 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12149 | -5/Zhirov | Identified exit to Proximity Caves 12150 | -5/Zhirov | Entered Proximity Caves 12168 | -4/Proximity Caves | Learned location of 1 exit from Research 12187 | -4/Proximity Caves | Spotted B-86 Titan 12226 | -4/Proximity Caves | Learned Research trap positions 12231 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12232 | -4/Proximity Caves | Entered Factory 12232 | -4/Factory | Evolved 2 slots: Propulsion x2 12233 | -4/Factory | Identified exit to Research 12292 | -4/Factory | Discovered new exit (range 14) 12294 | -4/Factory | Identified exit to Upper Caves 12332 | -4/Factory | Repaired VTOL Module 12372 | -4/Factory | Spotted B-86 Titan 12378 | -4/Factory | Discovered exit to Research (range 22) 12437 | -4/Factory | Discovered exit to Research (range 12) 12447 | -4/Factory | Fabricated Cld. VTOL Module? 12448 | -4/Factory | Loaded intel: 8 recycling unit locations 12500 | -4/Factory | Fabricated Cld. VTOL Module? 12520 | -4/Factory | Found Quantum Capacitor 12543 | -4/Factory | Discovered exit to Upper Caves (range 22) 12566 | -4/Factory | Learned Research stockpile data 12623 | -4/Factory | Learned Factory emergency access door positions 12733 | -4/Factory | Learned Research machine intel 12758 | -4/Factory | Learned Research security intel 12776 | -4/Factory | Learned location of 1 exit from Proximity Caves 12804 | -4/Factory | Learned Factory emergency access door positions 12840 | -4/Factory | Loaded intel: 4 scanalyzer locations 13080 | -4/Factory | Entered Upper Caves 13105 | -4/Upper Caves | Learned Research trap positions 13137 | -4/Upper Caves | Discovered new exit (range 5) 13138 | -4/Upper Caves | Identified exit to Upper Caves 13141 | -4/Upper Caves | Entered another Upper Caves area 13142 | -4/Upper Caves | Discovered exit to Research (range 3) 13145 | -4/Upper Caves | Entered Research 13145 | -3/Research | Evolved 2 slots: Utility x2 13146 | -3/Research | Identified exit to Armory 13147 | -3/Research | Identified exit to Research 13149 | -3/Research | Loaded intel: 70 trap records 13152 | -3/Research | Loaded intel: 92 machine locations 13200 | -3/Research | Loaded intel: 5 recycling unit locations 13220 | -3/Research | Spotted B-86 Titan 13333 | -3/Research | Discovered new exit (range 21) 13334 | -3/Research | Entered Armory 13334 | -3/Armory | Identified Transdimensional Reconstructor 13334 | -3/Armory | Warped through subspace to slip node 13334 | -3/Armory | Discovered new exit (range 1) 13334 | -3/Armory | Identified exit to Lab 13335 | -3/Armory | Entered Lab 13335 | -3/Lab | Discovered exit to Research (range 9) 13338 | -3/Lab | Unable to decrypt terminal 13338 | -3/Lab | Opened the door to a hidden lab 13338 | -3/Lab | Detected by scanners 13339 | -3/Lab | Gained access to the hidden lab's interior 13340 | -3/Lab | Found Alien Artifact 13340 | -3/Lab | Identified Core Reset Matrix 13340 | -3/Lab | Used Core Reset Matrix 13344 | -3/Lab | Sensed 3 artifacts in vicinity 13345 | -3/Lab | Found Transdimensional Reconstructor 13347 | -3/Lab | Confronted by A5 13349 | -3/Lab | Found Integrated Dissipator 13349 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13354 | -3/Lab | Found Core Regenerator 13357 | -3/Lab | Found Prototype Hackware 13357 | -3/Lab | Identified Quantum Router 13359 | -3/Lab | Found Prototype Protection 13359 | -3/Lab | Identified Med. Regenerative Plating 13371 | -3/Lab | Discovered exit to Research (range 10) 13372 | -3/Lab | Entered Research 13372 | -2/Research | Evolved 2 slots: Utility x2 13402 | -2/Research | Identified exit to Quarantine 13509 | -2/Research | Lost 3 parts (2n1u) 13564 | -2/Research | Found Prototype Hackware 13564 | -2/Research | Identified Exp. Hacking Suite 13576 | -2/Research | Spotted B-90 Cyclops 13585 | -2/Research | Entered Quarantine 13586 | -2/Quarantine | Detected hypermatrix surge 13586 | -2/Quarantine | Sensed 16 artifacts in vicinity 13608 | -2/Quarantine | Warped through subspace 13616 | -2/Quarantine | Found Subatomic Replicator 13640 | -2/Quarantine | Lost 5 parts (1p2n1u1w) 13645 | -2/Quarantine | Found Transdimensional Reconstructor 13667 | -2/Quarantine | Discovered new exit (range 15) 13671 | -2/Quarantine | Found Core Cannon 13683 | -2/Quarantine | Spotted Fortress 13699 | -2/Quarantine | Discovered new exit (range 6) 13699 | -2/Quarantine | Discovered new exit (range 7) 13700 | -2/Quarantine | Identified exit to Section 7 13701 | -2/Quarantine | Identified exit to Protoforge 13702 | -2/Quarantine | Entered Section 7 13703 | -2/Section 7 | Detected hypermatrix surge 13703 | -2/Section 7 | Sensed 21 artifacts in vicinity 13710 | -2/Section 7 | Found Integrated Dissipator 13710 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13772 | -2/Section 7 | Warped through subspace 13808 | -2/Section 7 | Spotted S7 Guard 13827 | -2/Section 7 | Lost 3 parts (2n1u) 13871 | -2/Section 7 | Spotted Executioner 13889 | -2/Section 7 | Build established: Hacker-Scout 13890 | -2/Section 7 | Spotted Executioner 13895 | -2/Section 7 | Integrated with Sigix Exoskeleton 13909 | -2/Section 7 | Spotted Striker 13909 | -2/Section 7 | Spotted Striker 13923 | -2/Section 7 | Spotted Executioner 13961 | -2/Section 7 | Core integrity fell below 50% 13969 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 13973 | -2/Section 7 | Spotted Executioner 13980 | -2/Section 7 | Spotted Striker 13980 | -2/Section 7 | Spotted Striker 13982 | -2/Section 7 | Intercept squad dispatched 13984 | -2/Section 7 | Found Sigix Shearcannon 13986 | -2/Section 7 | Destroyed Striker 13988 | -2/Section 7 | Destroyed Striker 13990 | -2/Section 7 | Destroyed Striker 13992 | -2/Section 7 | Destroyed Striker 14004 | -2/Section 7 | Spotted Tracker 14005 | -2/Section 7 | Spotted Tracker 14006 | -2/Section 7 | Destroyed Executioner 14006 | -2/Section 7 | Destroyed Executioner 14006 | -2/Section 7 | Destroyed Tracker 14008 | -2/Section 7 | Destroyed Tracker 14011 | -2/Section 7 | Found Prototype Processor 14011 | -2/Section 7 | Identified Exp. Targeting Computer 14027 | -2/Section 7 | Found Exp. Targeting Computer 14029 | -2/Section 7 | Destroyed 8 combat bots 14038 | -2/Section 7 | Spotted Combat Programmer 14056 | -2/Section 7 | Spotted Combat Programmer 14057 | -2/Section 7 | Destroyed Combat Programmer 14061 | -2/Section 7 | Destroyed Combat Programmer 14093 | -2/Section 7 | Spotted Investigator 14096 | -2/Section 7 | Destroyed Investigator 14098 | -2/Section 7 | Spotted Executioner 14103 | -2/Section 7 | Destroyed Executioner 14120 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 14122 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 14141 | -2/Section 7 | Found Prototype Processor 14141 | -2/Section 7 | Identified Exp. Core Analyzer 14152 | -2/Section 7 | Spotted B-99 Colossus 14156 | -2/Section 7 | Destroyed 26 combat bots 14166 | -2/Section 7 | Found Core Expander 14166 | -2/Section 7 | Installed Core Expander, added new Utility slot 14202 | -2/Section 7 | Destroyed B-99 Colossus 14206 | -2/Section 7 | Build established: Alien-Sigix 14266 | -2/Section 7 | Destroyed 9 combat bots 14267 | -2/Section 7 | Spotted S7 Guard 14268 | -2/Section 7 | Found Core Physics Calibrator 14278 | -2/Section 7 | Found Core Regenerator 14292 | -2/Section 7 | Found Integrated Mediator 14292 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14313 | -2/Section 7 | Found Integrated Dissipator 14313 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14354 | -2/Section 7 | Discovered new exit (range 17) 14354 | -2/Section 7 | Spotted Executioner 14354 | -2/Section 7 | Spotted Executioner 14356 | -2/Section 7 | Intercept squad dispatched 14357 | -2/Section 7 | Spotted Tracker 14357 | -2/Section 7 | Spotted Tracker 14357 | -2/Section 7 | Spotted Executioner 14358 | -2/Section 7 | Spotted Tracker 14360 | -2/Section 7 | Entered Access 14360 | -1/Access | Evolved 2 slots: Utility x2 14361 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 14365 | -1/Access | Emitted hypermatrix ping 14370 | -1/Access | Assembled emerged from beneath the floor 14463 | -1/Access | Assembled emerged from beneath the floor 14518 | -1/Access | Assembled emerged from beneath the floor 14678 | -1/Access | Garrison activated, responded to threat 14745 | -1/Access | Assembled emerged from beneath the floor 14755 | -1/Access | Intercept squad dispatched 14770 | -1/Access | Spotted Tracker 14771 | -1/Access | Spotted Tracker 14772 | -1/Access | Destroyed Tracker 14774 | -1/Access | Destroyed Tracker 14800 | -1/Access | Spotted Combat Programmer 14806 | -1/Access | Assembled emerged from beneath the floor 14808 | -1/Access | Spotted Combat Programmer 14810 | -1/Access | Destroyed Combat Programmer 14816 | -1/Access | Destroyed Combat Programmer 14834 | -1/Access | Spotted B-99 Colossus 14838 | -1/Access | Destroyed B-99 Colossus 14841 | -1/Access | Spotted B-99 Colossus 14850 | -1/Access | Destroyed B-99 Colossus 14853 | -1/Access | Discovered new exit (range 17) 14923 | -1/Access | Assembled emerged from beneath the floor 14933 | -1/Access | Destroyed 13 combat bots 14945 | -1/Access | Intercept squad dispatched 14964 | -1/Access | Assembled emerged from beneath the floor 14967 | -1/Access | Spotted Tracker 14968 | -1/Access | Destroyed Tracker 14968 | -1/Access | Spotted Tracker 14970 | -1/Access | Destroyed Tracker 14973 | -1/Access | Found Exp. Targeting Computer 14985 | -1/Access | Spotted Combat Programmer 14986 | -1/Access | Destroyed Combat Programmer 14992 | -1/Access | Assembled emerged from beneath the floor 15013 | -1/Access | Spotted Combat Programmer 15013 | -1/Access | Destroyed Combat Programmer 15038 | -1/Access | Found Exp. Hacking Suite 15047 | -1/Access | Discovered new exit (range 18) 15048 | -1/Access | Spotted B-99 Colossus 15053 | -1/Access | Destroyed B-99 Colossus 15057 | -1/Access | Spotted B-99 Colossus 15062 | -1/Access | Destroyed B-99 Colossus 15081 | -1/Access | Entered Command 15086 | -1/Command | Emitted hypermatrix ping 15091 | -1/Command | Assembled emerged from beneath the floor 15124 | -1/Command | Assembled emerged from beneath the floor 15162 | -1/Command | Spotted Combat Programmer 15163 | -1/Command | Spotted Combat Programmer 15164 | -1/Command | Destroyed Combat Programmer 15166 | -1/Command | Destroyed Combat Programmer 15204 | -1/Command | Spotted M Guard 15207 | -1/Command | Spotted M Guard 15215 | -1/Command | Destroyed M Guard 15221 | -1/Command | Destroyed M Guard 15221 | -1/Command | All MAIN.C guards destroyed 15255 | -1/Command | Met MAIN.C 15263 | -1/Command | 0b10 Conduit disabled 15265 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 15265 | -1/Command | Destroyed MAIN.C Shell 15265 | -1/Command | Spotted M Shell/Def 15265 | -1/Command | Spotted M Shell/Atk 15265 | -1/Command | Spotted M Shell/Def 15265 | -1/Command | Spotted M Shell/Atk 15265 | -1/Command | Spotted M Shell/Atk 15265 | -1/Command | Spotted M Shell/Def 15265 | -1/Command | Spotted M Shell/Atk 15265 | -1/Command | Spotted M Shell/Def 15265 | -1/Command | Destroyed M Shell/Def 15267 | -1/Command | MAIN.C activated Command garrisons 15269 | -1/Command | Destroyed M Shell/Def 15270 | -1/Command | Core integrity fell below 50% 15285 | -1/Command | Destroyed M Shell/Def 15291 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 15293 | -1/Command | Destroyed M Shell/Atk 15297 | -1/Command | Destroyed M Shell/Def 15297 | -1/Command | Destroyed M Shell/Atk 15305 | -1/Command | Core integrity fell below 20% 15306 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 15293_ Beam penetrates M Shell/Atk. 15293_ M Shell/Atk destroyed. 15293_ Beam penetrates M Shell/Atk. 15293_ M Shell/Atk suffers critical hit (Destroy). 15293_ Destroyed Prototype Device. 15293_ Destroyed Med. Regenerative Plating. 15295_ Knocked back. 15297_ System corrupted: Matter fused (-6). 15297_ Beam penetrates MAIN.C. 15297_ Beam penetrates M Shell/Def. 15297_ M Shell/Def destroyed. 15297_ Beam penetrates M Shell/Atk. 15297_ M Shell/Atk destroyed. 15301_ Imp. Dynamic Insulation System destroyed. 15301_ Critical hit (Blast). 15301_ Knocked back. 15301_ Beam penetrates MAIN.C. 15303_ Knocked back. 15305_ Beam penetrates MAIN.C. 15306_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ??????????################???#??#????????????????? | | ???????###############################???????????? | | ????#####################################????????? | | ?######################################## ???????? | | ######################################### ?????? | | ######################################### #????? | | ######################################### ##???# | | ######################################### ###### | | ######################################### ###### | | ######################################### ###### | | ######################################### ###### | | ######################################### ###### | | ######################################### ###### | | " "" " ########################## ###### | | "" ########################## ###### | | "" !##########################C ###### | | """"" !!/*Y %%% %% ####C ###### | | """ = *%/%M #### ###### | | %*!!Y%= X% #### ###### | | """" ! !################### ####pC ###### | | * % ################### #### ###### | | !%= ################### #### ####### | | ! % ################### T### ### | | "" % "" "" "###################//C#### ### | | %""""""""################### | | =%! """"""""################### | | " " " " ################### | | " " " " ################### | | " " " """" " ################### | | """ " " """" ################### ### ### | | " " " " ########################## ### | | """"""" " ################################### | | "" " """"""""########################## ###### | | "" " " " ########################## ###### | | ######################################### ###### | | ######################################### ###### | | ######################################### ###### | | ####################????################# ###### | | ###################??????################ ###### | | ??##############???????????############## ###### | | ???????####?????????????????############# ###### | | ???????????????????????????????########## ###### | | ????????????????????????????????????#??#?? ?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 80 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 30 Terrain Scan Density 1410 ECM Strength 1 Cloak Strength 2 Power Amplification 30 EM Shielding 3 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 80 Evasion (%) 69 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Repaired ---------- VTOL Module | 4% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Regenerator Core Physics Calibrator Integrated Mediator Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed StasisPiercingNukerbomber Manual? 0 Play Time 02:53:58 Cumulative 186.0 hours Start 2025.07.07 @ 19:02:07 End 2025.07.07 @ 23:49:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/3/2/0/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 052ad3cb-9d33-4eed-bf59-25821bdae6cf