Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 19:33:07 Player: w0rldd3str0y3r Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (320) 320 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1315 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weight Redist. System > --- WEAPON (2) ------- Datajack Maul > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Advanced Beam Cannon Advanced Beam Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Weight Redist. System Seismic Detector Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Datajack > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Advanced Beam Cannon Advanced Beam Cannon Light Cannon [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Light Armor Plating Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 2 12 11 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover 2 | . 2 . Flight 1 | . . 1 Utility 7 | . 3 4 Device 5 | . 1 4 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | . 5 4 Energy Gun 2 | . 2 . Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . 2 1 Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 2 6 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . 1 1 Weapon 1 | . 1 . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 76 | . 87 53 Engine 12 | . 14 8 Leg 13 | . 19 . Hover 7 | . 8 5 Flight 1 | . . 4 Device 8 | . 6 13 Protection 6 | . 9 . Energy Gun 16 | . 23 . Energy Cannon 3 | . . 10 Special Melee Weapon 4 | . 3 7 Peak Build Rating 12 | 2 7 12 Average Rating 6 | 1 6 8 On Entrance 2 | . 2 5 Naked Turns . | . . . Heaviest Build 13 | . 13 13 Greatest Support 20 | 3 20 12 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 418 | 220 126 72 Remotely . | . . . Salvage Created 370 | . 251 119 Parts 16 | . 10 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 6 9 Melee 2 | . . 2 Guns 3 | . 3 . Cannons 6 | . 2 4 AOE 1 | . 1 . Classes Destroyed 2 | . 1 1 Swarmer 9 | . . 9 Grunt 6 | . 6 . Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 162 | . 27 135 Missed 37 | . 8 29 Damage Taken 1193 | . 345 848 Core 470 | . 67 403 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 42 | . 20 22 Largest 2 | . 2 2 Hottest 136 | . 90 136 Shots Fired 66 | . 36 30 Gun 32 | . 32 . Cannon 34 | . 4 30 Launcher . | . . . Special . | . . . Kinetic 4 | . 4 . Thermal 43 | . 13 30 Explosive . | . . . Electromagnetic 19 | . 19 . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | . 35 24 Core Hits 17 | . 12 5 Critical Kills . | . . . Critical Parts Destroyed 3 | . . 3 Critical Strikes 4 | . 1 3 Burn 1 | . 1 . Smash 3 | . . 3 Melee Attacks 29 | . 12 17 Impact 16 | . . 16 Slashing . | . . . Piercing . | . . . Sneak Attacks 10 | . 10 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1176 | . 496 680 Guns 249 | . 249 . Cannons 340 | . 72 268 Explosions 175 | . 175 . Melee 412 | . . 412 Ramming . | . . . Kinetic 72 | . 72 . Thermal 555 | . 287 268 Explosive . | . . . Electromagnetic 137 | . 137 . Impact 412 | . . 412 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 224 | . 5 219 Projectiles 3 | . . 3 Explosions 5 | . 5 . Melee 216 | . . 216 Knockbacks 2 | . 1 1 Impact 1 | . . 1 Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 88 | . 88 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 483 | . 369 483 Average Temperature 192 | . 137 256 Received Heat Transfer 141 | . 141 . Effects 6 | . 1 5 Shutdowns 3 | . 1 2 Interference 2 | . . 2 Damage (major) 1 | . . 1 Siege Activations . | . . . Robots Corrupted 3 | . . 3 Combat Hostiles 3 | . . 3 Parts Fried . | . . . Impact Corruptions 8 | . . 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1138 | . 657 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 244 | . 138 244 Initial 39 | . . 39 Average 66 | . 55 95 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 93 Level 1 1 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 17 17 Peak Tracking Total 9 | . 3 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 5 | . 5 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 6 | . 5 1 Non-combat 4 | . 4 . Combat 2 | . 1 1 Robot Hacks Applied 9 | . 8 1 parse_system 6 | . 5 1 no_distress 3 | . 3 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 924 | 25 615 284 Spaces Moved 710 | 35 420 255 Core 71 | 35 . 36 Treads . | . . . Legs 261 | . 261 . Wheels . | . . . Hover 214 | . 159 55 Flight 164 | . . 164 Fastest Speed 40 | 50 56 40 Average Speed 79 | 50 95 56 Slowest Speed 250 | 50 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 48 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 960 | 41 588 331 Wait 130 | . 115 15 Move 708 | 34 419 255 Hop . | . . . Pick Up 15 | 5 5 5 Fast Attach 11 | 2 3 6 Attach 7 | . 5 2 Detach 1 | . . 1 Swap 7 | . 4 3 Drop 10 | . 5 5 Fire 42 | . 20 22 Melee 29 | . 12 17 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 13) 282 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Core integrity fell below 50% 914 | -9/Materials | Core integrity fell below 20% 925 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest destroyed. Flight Unit destroyed. Lgt. Ion Engine destroyed. S-10 Pest suffers critical hit (Smash). Destroyed Lgt. Ion Engine. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest knocked back. S-10 Pest suffers critical hit (Smash). Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest misfires. ALERT: Alarm triggered, dispatching investigation squad. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest misfires. S-10 Pest system terminally corrupted. Acquired 11 matter. 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""" "???????????????? | | ???????????????????????? k ?? ???????????????? | | ???????????????????????? ???? ???????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableSubdwellerMace Manual? 0 Play Time 00:21:46 Cumulative 9.1 hours Start 2025.02.13 @ 19:15:22 End 2025.02.13 @ 19:33:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01c25f30-a9bd-49a3-83f4-3333598fc2bf