Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 20:07:29 Player: Exceptionally Mediocre Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2857) 2857 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 6017 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 72 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 157/160 System Corruption 0% Temperature Cool (9) Movement Treading (225) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Precision Beam Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Angular Momentum Engine Light Treads Light Treads Advanced Treads Thermal Generator Improved Heat Sink Advanced Heat Sink Medium Battery (150) Medium Matter Pod (100) Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Improved Weapon Shielding Improved Weapon Shielding Beam Rifle Particle Gun Particle Gun Improved Medium Laser Improved Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Scythe Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Scythe > --- INVENTORY -------- Ion Engine Ion Engine Advanced Treads Thermal Generator Improved Heat Sink Medium Battery Medium Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Heavy EM Shotgun Beam Rifle Particle Gun Particle Gun Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Light Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Scythe [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 106 | 8 3 6 31 50 8 Power 10 | 1 . 1 5 2 1 Engine 7 | 1 . 1 4 1 . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 35 | 2 . 3 9 21 . Treads 4 | . . . . 4 . Leg 20 | . . . 3 17 . Wheel 11 | 2 . 3 6 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 . 6 8 1 Device 4 | . . . 1 3 . Storage 6 | 1 2 . 1 2 . Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . . . 4 3 1 Artifact . | . . . . . . Weapon 43 | 4 1 2 11 19 6 Energy Gun 9 | 1 . 1 1 6 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 14 | 3 . 1 5 4 1 Ballistic Cannon 1 | . . . . 1 . Launcher 12 | . 1 . 3 5 3 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 4 4 . Parts Lost 44 | . . 6 16 20 2 Power 6 | . . 1 4 1 . Propulsion 15 | . . 2 7 6 . Utility 10 | . . . 3 6 1 Weapon 13 | . . 3 2 7 1 Highest Loss Streak 15 | . . 4 15 14 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 97 91 93 100 Engine 4 | . 14 13 9 1 . Core 5 | . . . . 6 9 Treads 11 | . . . . 7 36 Leg 14 | . . . 12 25 . Wheel 6 | . 28 27 16 . . Device 8 | . . . 4 12 9 Storage 12 | . 26 28 15 8 9 Protection 5 | . . . 9 3 9 Energy Gun 8 | . . 6 . 11 14 Ballistic Gun 7 | . 20 14 14 4 3 Ballistic Cannon 1 | . . . . 3 . Launcher 3 | . 7 6 4 2 3 Slashing Weapon 2 | . . . . 2 5 Naked Turns . | . . . . . . Heaviest Build 99 | 11 31 30 39 99 97 Greatest Support 88 | 20 20 32 48 88 88 Greatest Overweight (x) 9 | 1 1 1 9 4 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 19 | 7 14 15 15 21 25 Most Carried 25 | 8 15 15 15 25 25 Average Carried 16 | 2 11 12 12 16 24 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 25 | 8 15 8 15 25 24 Class Distribution -------------------- 55% | Mutant 16% | Scavenger-Skirmisher 10% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 2361 | 319 44 99 606 1039 254 Remotely . | . . . . . . Salvage Created 3406 | 131 87 116 1109 1397 566 Parts 172 | 8 5 9 73 57 20 Haulers Intercepted 6 | . . . 2 4 . Recyclers Shooed 6 | . . 2 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 69 | . 2 5 22 22 18 Melee 4 | . . . . 4 . Guns 24 | . . 3 8 6 7 Cannons 4 | . . . 1 3 . AOE 31 | . 2 2 13 3 11 Classes Destroyed 15 | 3 1 3 6 2 . Worker 8 | 1 1 . 2 4 . Builder 2 | . . 1 1 . . Tunneler 3 | 2 . . 1 . . Hauler 6 | . . . 2 4 . Recycler 6 | 1 . . 4 1 . Operator 1 | . . . 1 . . Watcher 3 | . . . 2 1 . Swarmer 15 | . . . 8 . 7 Grunt 38 | . 2 2 10 15 9 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 9 | . . . 3 4 2 Demolisher 1 | . . 1 . . . Hunter 2 | . . . . 2 . Assembled 2 | . . 2 . . . Best Kill Streak 9 | 2 3 3 9 8 6 Combat Bots Only 8 | . 2 2 6 8 6 Max Kills in Single Turn 3 | 1 2 1 3 1 3 Gunslinging . | . . . . . . Exploded 3 | . 2 1 3 1 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 541 | . 2 45 139 289 66 Missed 162 | . 1 12 40 82 27 Damage Taken 6003 | . 11 746 1390 3245 611 Core 970 | . . 213 202 507 48 Absorbed by Shields 27 | . . . . . 27 Redirected to Shielding 108 | . . . 3 105 . Core Remaining (%) 54 | 100 . 14 49 . . Volleys Fired 224 | 10 2 32 71 78 31 Largest 3 | 2 2 2 2 3 3 Hottest 156 | 60 40 60 91 156 152 Shots Fired 405 | 20 3 51 111 172 48 Gun 300 | 20 2 43 85 120 30 Cannon 56 | . . . 15 41 . Launcher 49 | . 1 8 11 11 18 Special . | . . . . . . Kinetic 236 | 19 2 26 85 103 1 Thermal 120 | 1 . 17 15 58 29 Explosive 45 | . 1 8 11 7 18 Electromagnetic 4 | . . . . 4 . Robot Hit Streak 18 | 7 5 18 10 14 13 Robot Miss Streak 5 | 5 . 3 3 5 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 277 | 11 2 32 69 125 38 Core Hits 160 | 6 3 19 51 47 34 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 6 | . . . 1 5 . Critical Strikes 22 | . . . 1 13 8 Burn 8 | . . . . 3 5 Destroy 1 | . . . 1 . . Blast 2 | . . . . 2 . Smash 8 | . . . . 8 . Sever 3 | . . . . . 3 Melee Attacks 43 | . . . . 33 10 Impact 33 | . . . . 33 . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . 5 . Damage Inflicted 7875 | 131 91 481 2177 3044 1951 Guns 2852 | 131 14 265 917 1101 424 Cannons 615 | . . . 167 448 . Explosions 3031 | . 77 216 1093 585 1060 Melee 1373 | . . . . 906 467 Ramming 4 | . . . . 4 . Kinetic 2263 | 131 14 165 917 1023 13 Thermal 1204 | . . 100 167 526 411 Explosive 2856 | . 77 216 1093 410 1060 Electromagnetic 175 | . . . . 175 . Impact 906 | . . . . 906 . Slashing 467 | . . . . . 467 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 469 | . . . 108 265 96 Projectiles 2 | . . . 2 . . Explosions 191 | . . . 106 13 72 Melee 276 | . . . . 252 24 Knockbacks 10 | . . . . 10 . Impact 4 | . . . . 4 . Kinetic 5 | . . . . 5 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 597 | . . 76 174 210 137 Shots 20 | . . 5 4 7 4 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 352 | . . 120 352 73 150 Average Temperature 65 | . . 39 154 21 65 Received Heat Transfer 1982 | . 6 107 501 1188 180 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . . . 11 . Impact Corruptions 10 | . . . . 10 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . . . 3 8 Heat Transferred 3185 | . . 225 296 1406 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 768 | 20 74 135 517 542 768 Initial 235 | . 13 28 41 218 235 Average 345 | 6 50 107 315 358 508 Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 20 | 100 100 100 37 . . Level 1 36 | . . . 13 60 32 Level 2 38 | . . . 49 39 51 Level 3 3 | . . . . . 16 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . 5 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 9 | . . . 5 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 2 12 38 39 23 Peak Tracking Total 16 | . 2 5 12 16 4 Tactical Retreats 6 | . . 2 3 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 6 | . . 1 2 2 1 Max in Single Turn 1 | . . 1 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 3 | . . . 1 1 1 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 8 | . . . 3 2 3 Successful 3 | . . . 1 1 1 Failed 5 | . . . 2 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 6 | . . . 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 50 | . . . . . 50 Highest-Rated Ally 25 | . . . . . 25 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 224 | . . . . . 224 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3500 | 116 89 249 745 1523 778 Spaces Moved 1487 | 85 78 157 341 534 292 Core 17 | 12 . . 2 3 . Treads 428 | . . . . 136 292 Legs 517 | . . . 122 395 . Wheels 525 | 73 78 157 217 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 93 100 225 Average Speed 169 | 81 92 97 137 205 225 Slowest Speed 500 | 100 95 115 500 465 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 6 14 38 32 39 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 22 | . . 8 14 . . Terrain Destroyed 172 | . 4 31 56 26 55 Melee . | . . . . . . Projectile . | . . . . . . AOE 172 | . 4 31 56 26 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2040 | 109 91 207 513 762 358 Wait 29 | . . 9 10 10 . Move 1482 | 84 77 156 340 533 292 Hop . | . . . . . . Pick Up 99 | 7 7 1 42 36 6 Fast Attach 23 | 6 2 . 1 14 . Attach 43 | . . 5 20 17 1 Detach 5 | . 1 . 1 3 . Swap 40 | 2 1 1 10 19 7 Drop 53 | . 1 3 18 24 7 Fire 224 | 10 2 32 71 78 31 Melee 37 | . . . . 27 10 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Entered Mines 245 | -10/Mines | Discovered new exit (range 9) 309 | -10/Mines | Build established: Mutant 311 | -10/Mines | Assembled infested the area 312 | -10/Mines | Discovered new exit (range 9) 326 | -10/Mines | Core integrity fell below 50% 352 | -10/Mines | Lost 4 parts (1p1n2w) 447 | -10/Mines | Core integrity fell below 20% 455 | -10/Mines | Entered Materials 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 821 | -9/Materials | Discovered new exit (range 16) 876 | -9/Materials | Lost 15 parts (4p6n3u2w) 889 | -9/Materials | Core integrity fell below 50% 1118 | -9/Materials | Discovered new exit (range 16) 1172 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1516 | -8/Materials | Destroyed 8 combat bots 1524 | -8/Materials | Core integrity fell below 50% 1568 | -8/Materials | Lost 14 parts (1p4n5u4w) 1603 | -8/Materials | Core integrity fell below 20% 1972 | -8/Materials | Build established: Scavenger-Skirmisher 2052 | -8/Materials | Garrison activated, responded to threat 2173 | -8/Materials | Garrison activated, responded to threat 2343 | -8/Materials | Discovered new exit (range 15) 2646 | -8/Materials | Build established: Mutant 2721 | -8/Materials | Identified exit to Garrison 2723 | -8/Materials | Entered Garrison 2803 | -8/Garrison | Triggered checkpoint 2949 | -8/Garrison | Rescued a captive Derelict 2950 | -8/Garrison | Rescued a captive Derelict 3069 | -8/Garrison | Triggered checkpoint 3079 | -8/Garrison | Triggered checkpoint 3280 | -8/Garrison | Discovered new exit (range 11) 3371 | -8/Garrison | Triggered checkpoint 3372 | -8/Garrison | Garrison Relay disabled 3501 | -8/Garrison | Triggered checkpoint 3501 | -8/Garrison | Destroyed self with Mini Grenade Launcher Last Messages --------------- 03381_ Acquired 3 matter. 03384_ Acquired 7 matter. 03386_ Acquired 6 matter. 03388_ Acquired 93 matter. 03403_ Sneak attack on C-30 ARC. 03403_ C-30 ARC destroyed. 03406_ Acquired 36 matter. 03410_ Sneak attack on C-30 ARC. 03410_ C-30 ARC Arm. Wheel severed. 03413_ Sneak attack on C-30 ARC. 03418_ C-30 ARC Arm. Wheel severed. 03420_ Sneak attack on C-30 ARC. 03423_ C-30 ARC Arm. Wheel severed. 03425_ Sneak attack on C-30 ARC. 03425_ Destroyed Imp. Ion Engine. 03428_ Sneak attack on C-30 ARC. 03428_ C-30 ARC destroyed. 03501_ Beams of light sweep through the air. An alarm sounds. 03501_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????#####??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# < #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????#######?????????? | | ??????# #??????????????????????#" ! 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