Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 22:06:35 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2793) 2793 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (6194) 6194 TOTAL SCORE: 12462 Bonus ------- High Alert Combat Kills 194 Prayed to X0-1V1 5000 Major X0-1V1 Interference 300 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 418/440 Matter 499/700 Energy 290/290 System Corruption 1% Temperature Critical (513) Movement Treading (248) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Spiked Treads (fused) Advanced Treads (fused) Spiked Medium Treads (fused) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Medium Reactive Plating (fused) Self-contained Transmogrifier > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Gatling Laser > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Light Treads Light Treads Spiked Treads Improved Heat Sink High-capacity Battery (250) Improved Light Armor Plating Relay Coupler [NC] (28) Relay Coupler [Sentry] (18) X0-1V1's Piety Tracker Advanced Beam Rifle Gatling Laser Gatling Laser Heavy Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Spiked Treads High-capacity Battery Advanced Weight Redist. System Scrap Shield Heavy Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Mining Claw [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Slots Evolved 6 | . . . 4 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon 2 | . . . 2 . . Parts Attached 68 | 7 7 10 23 8 13 Power 9 | 1 1 . 3 1 3 Engine 8 | 1 1 . 3 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . 6 2 2 Treads 7 | 2 . . 2 1 2 Leg 5 | . . . 4 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 4 4 5 1 4 Device 13 | 1 1 4 5 . 2 Storage 4 | 1 2 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 27 | 2 2 6 9 4 4 Energy Gun 10 | 2 . 1 3 2 2 Energy Cannon 5 | . . 1 4 . . Ballistic Gun 6 | . 1 1 1 1 2 Ballistic Cannon 4 | . 1 2 1 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 8 | . 1 1 1 2 3 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . 1 . Utility 2 | . 1 1 . . . Weapon 3 | . . . . 1 2 Highest Loss Streak 2 | . 1 1 1 2 2 To Critical Strikes . | . . . . . . Average Backups 12 | 3 9 13 12 14 16 Power 1 | . 1 1 . 1 1 Propulsion 2 | 1 1 2 3 3 2 Utility 2 | . 2 2 2 1 5 Weapon 6 | . 4 7 5 7 8 Tool/Special . | . . . . . . Unused Backups 29 | . 4 3 5 3 14 Power . | . . . . . . Propulsion 7 | . 3 . 1 1 2 Utility 10 | . . 1 3 . 6 Weapon 12 | . 1 2 1 2 6 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 99 91 99 98 Engine 11 | . 14 14 7 9 11 Treads 22 | . 28 28 12 15 29 Leg 3 | . . . 9 9 . Device 14 | . 7 18 17 16 13 Storage 10 | . 14 14 7 8 7 Processor 1 | . . . 4 . 5 Protection 3 | . 4 . . 6 2 Energy Gun 14 | . 17 3 6 25 16 Energy Cannon 2 | . . 4 8 1 . Ballistic Gun 4 | . 5 4 5 3 5 Ballistic Cannon 4 | . 5 8 8 . . Peak Build Rating 69 | 7 8 26 69 54 52 Average Rating 29 | 6 7 20 50 44 47 On Entrance 22 | . 7 8 26 53 43 Avg Prop Armor Cover (%) 3 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 87 | 15 30 33 54 54 87 Greatest Support 90 | 40 40 43 85 68 90 Greatest Overweight (x) 2 | . . . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 7 11 15 15 15 18 Most Carried 20 | 5 13 15 15 15 20 Average Carried 13 | 3 9 14 13 14 17 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 17 | 5 13 15 15 15 17 Transmogrified Parts 35 | . . 8 12 11 4 Integrity Recovered 504 | . . 175 101 82 146 Class Distribution -------------------- 52% | Mutant 18% | Gunner 16% | Tank 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Matter Collected 2012 | 270 87 166 918 162 409 Remotely . | . . . . . . Salvage Created 2579 | 163 446 186 935 397 452 Parts 158 | 11 26 10 60 23 28 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Combat Hostiles Destroyed 62 | . 12 6 21 11 12 Melee 1 | . . . . . 1 Guns 28 | . 11 . 2 7 8 Cannons 26 | . . 5 19 . 2 AOE 4 | . . . . 4 . Classes Destroyed 16 | 2 5 1 5 3 . Worker 5 | . . . 3 . 2 Builder 1 | . . . 1 . . Tunneler 5 | 5 . . . . . Hauler 4 | . 2 . 2 . . Recycler 2 | 1 . . 1 . . Mechanic 1 | . . . 1 . . Operator 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 24 | . 6 . 8 4 6 Grunt 20 | . 6 . 7 3 4 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 7 | . . . 5 1 1 Hunter 1 | . . . . 1 . Heavy 2 | . . . 1 . 1 Subdweller 6 | . . 6 . . . Best Kill Streak 7 | 2 4 3 7 6 4 Combat Bots Only 7 | . 3 3 7 6 4 Max Kills in Single Turn 3 | 1 1 1 2 3 3 Gunslinging 1 | . . . . 1 1 Exploded 3 | . . . . 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Hostile Shots Fired 320 | . 54 25 93 70 78 Missed 91 | . 14 8 30 16 23 Hits 229 | . 40 17 63 54 55 Melee 2 | . . . . 2 . Projectile 227 | . 40 17 63 52 55 Critical Strikes 8 | . . 1 4 . 3 Damage Taken 3139 | . 398 318 914 501 1008 Core 353 | . 113 57 105 56 22 Absorbed by Shields 249 | . . 27 . 222 . Ignored by Resistances 296 | . . . 117 7 172 Regen/Repaired (Parts) 19 | . . . 19 . . Core Remaining (%) 77 | 100 . 53 . 78 . Volleys Fired 184 | 16 47 30 42 25 24 Largest 5 | 2 2 2 5 3 3 Hottest 347 | 100 100 90 347 176 202 Shots Fired 415 | 32 95 37 127 54 70 Gun 276 | 32 91 7 29 47 70 Cannon 136 | . 4 30 98 4 . Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 90 | . 7 29 41 1 12 Thermal 293 | 32 88 8 86 37 42 Explosive 3 | . . . . 3 . Electromagnetic 29 | . . . . 13 16 Robot Hit Streak 29 | 9 6 11 19 6 29 Robot Miss Streak 5 | 1 4 2 3 2 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 261 | 23 56 23 82 29 48 Core Hits 129 | 8 25 11 37 18 30 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | 2 5 2 . 2 3 Burn 10 | 2 5 . . 2 1 Meltdown 1 | . . 1 . . . Blast 1 | . . 1 . . . Sunder 2 | . . . . . 2 Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing 2 | . . 2 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5528 | 299 735 480 2145 730 1139 Guns 2717 | 287 671 18 342 444 955 Cannons 2489 | . 50 462 1756 50 171 Explosions 222 | . . . . 222 . Melee . | . . . . . . Ramming 100 | 12 14 . 47 14 13 Kinetic 1195 | . 58 374 607 . 156 Thermal 3601 | 287 663 106 1491 332 722 Explosive 222 | . . . . 222 . Electromagnetic 239 | . . . . 162 77 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Entropic 171 | . . . . . 171 Highest Corruption 7 | . 2 2 7 7 . Average Corruption 4 | . 2 2 7 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . 8 10 11 40 . Message Errors 18 | . 5 2 3 8 . Matter Fused 9 | . 1 1 1 6 . Heat Flow Errors 11 | . . 1 3 7 . Energy Discharges 9 | . 1 1 . 7 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 9 | . . 2 1 6 . Misfires 5 | . 1 . . 4 . Alerts 4 | . . 3 . 1 . Weapon Failures 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage 66 | . . . 25 41 . Projectiles 25 | . . . 25 . . Explosions 41 | . . . . 41 . Melee . | . . . . . . Knockbacks 7 | . . 4 3 . . Impact . | . . . . . . Kinetic 7 | . . 4 3 . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . . 45 . Shots 2 | . . . . 2 . Rammed 10 | 2 3 1 2 . 2 Targets Rammed 22 | 2 3 1 10 3 3 Kicked 10 | . . . 7 3 . Crushed 2 | . . . 1 . 1 Highest Temperature 530 | 234 207 273 450 371 530 Average Temperature 104 | 69 54 139 130 124 139 Received Heat Transfer 751 | . 126 66 396 127 36 Effects 7 | . . . 1 1 5 Shutdowns 3 | . . . 1 . 2 Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 1 . . 1 Combat Hostiles 3 | . 1 1 . . 1 Parts Melted 22 | 2 6 1 3 4 6 Heat Transferred 8186 | 999 2331 210 2331 777 1538 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Maximum Alert Level 3 | . . . 1 3 3 Low Security (%) 47 | 100 100 . 67 . . Level 1 10 | . . . 32 15 . Level 2 35 | . . . . 66 93 Level 3 6 | . . . . 17 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 844 | 5 113 . 336 844 708 Initial 443 | . . . . 215 443 Average 313 | . 20 . 128 606 620 Influence Increases 2240 | 30 377 . 629 649 555 Destroy 0b10 Robot/C 1120 | . 240 . 420 220 240 Destroy 0b10 Robot/NC 105 | 30 20 . 40 . 15 Destroy Leader 240 | . 66 . 104 20 50 Successful Hack 80 | . 20 . 4 42 14 Disable Machine 30 | . . . 30 . . Anti-Garrison Action 300 | . . . . 300 . Destroy Structure 69 | . 1 . 16 52 . Lose Combat Pursuer 60 | . 30 . 15 15 . Miscellaneous 236 | . . . . . 236 Influence Decreases 1550 | 30 377 . 297 137 709 Entered New Map 518 | . . . . 117 401 Time Decay 787 | 30 254 . 225 . 278 Lost Part 70 | . 10 . 10 20 30 Purge Threat 175 | . 113 . 62 . . Squads Dispatched 11 | . 3 . 4 . 4 Investigation 2 | . 2 . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 2 . 2 Assault 1 | . . . . . 1 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Distress Signals 7 | . 2 . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 21 6 28 12 19 Peak Tracking Total 6 | . 6 3 5 6 5 Tactical Retreats 4 | . 2 . 1 1 . Traps | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Traps Triggered 8 | . 2 . 1 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Machines Disabled 6 | . . 1 2 3 . Max in Single Turn 1 | . . 1 1 1 . Garrison Relay 3 | . . . . 3 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Machines Accessed 14 | . 6 1 3 3 1 Terminals 11 | . 6 . 1 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 34 | . 18 1 8 5 2 Successful 21 | . 11 1 5 3 1 Failed 12 | . 6 . 3 2 1 Catastrophic 2 | . 1 . . 1 . Database Lockouts 1 | . 1 . . . . Manual 19 | . 17 . 1 1 . Terminals 29 | . 18 . 4 5 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . 3 1 2 3 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 1 . 1 . 1 Emergency Access Points 1 | . . . . 1 . Unreport Threat 2 | . 1 . 1 . . Garrison Registry 1 | . . . . 1 . Patrol Navigation 1 | . . . . 1 . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 8 . . . . Terminals 8 | . 8 . . . . Botnet 2 | . 2 . . . . Skim 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . 2 2 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . 12 . Machine Destruction 12 | . . . . 12 . Attached 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 83 | . 7 28 28 11 9 Good Acts 20 | . . 6 4 4 6 Bad Acts 9 | . . 2 2 1 4 Intel | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Active Infowar (turns) 963 | 112 280 184 387 . . Optics 2 | . . 2 . . . Terrain 125 | . . 125 . . . Seismic 411 | 112 280 19 . . . Machine Analysis 425 | . . 38 387 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Turns Passed 5201 | 263 1213 1117 696 1295 617 Spaces Moved 2527 | 125 629 630 284 551 308 Core 2 | 2 . . . . . Treads 2293 | 123 629 630 143 460 308 Legs 232 | . . . 141 91 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 160 156 Average Speed 171 | 158 160 160 153 214 160 Slowest Speed 320 | 160 160 165 250 320 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 7 92 46 39 63 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 3 . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 49 | . . . 16 33 . Melee . | . . . . . . Projectile 16 | . . . 16 . . AOE 33 | . . . . 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Total 3043 | 154 743 699 453 621 373 Wait 102 | . 35 5 54 1 7 Move 2523 | 124 628 629 284 550 308 Hop . | . . . . . . Pick Up 67 | 5 14 10 19 9 10 Fast Attach 31 | 7 1 3 12 3 5 Attach 25 | . 2 2 10 5 6 Detach 1 | . . . . 1 . Swap 19 | . 4 5 3 3 4 Drop 54 | . 9 12 19 8 6 Fire 184 | 16 47 30 42 25 24 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick 10 | . . . 7 3 . Crush 12 | 2 3 1 3 . 3 Escape Stasis 13 | . . . . 13 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 10) 699 | -10/Materials | Discovered new exit (range 11) 892 | -10/Materials | Central database locked down 957 | -10/Materials | Discovered new exit (range 10) 979 | -10/Materials | Learned Storage stockpile data 1033 | -10/Materials | Discovered new exit (range 10) 1123 | -10/Materials | Learned Storage machine intel 1180 | -10/Materials | Learned 2 Mines zone layouts 1225 | -10/Materials | Loaded intel: 2 recycling unit locations 1287 | -10/Materials | Identified exit to Subcaves 1287 | -10/Materials | Learned location of 1 exit from Materials 1325 | -10/Materials | Learned 4 Subcaves zone layouts 1426 | -10/Materials | Identified exit to Mines 1477 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1477 | -10/Materials | Entered Subcaves 1478 | -10/Subcaves | Identified exit to Materials 1730 | -10/Subcaves | Learned location of Zion (-7) 1936 | -10/Subcaves | Visited 4L-MR0's lab 1950 | -10/Subcaves | Found Prototype Device 1950 | -10/Subcaves | Identified Sfc. Transmogrifier 1959 | -10/Subcaves | Found Arachnoskeleton 2047 | -10/Subcaves | Core integrity fell below 50% 2086 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 2175 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2231 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2305 | -10/Subcaves | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 2507 | -10/Subcaves | A Subdweller sparked back to life 2507 | -10/Subcaves | A Subdweller sparked back to life 2507 | -10/Subcaves | A Subdweller sparked back to life 2583 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2594 | -10/Subcaves | Entered Materials 2594 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2595 | -8/Materials | Identified exit to Storage 2596 | -8/Materials | Identified exit to Factory 2656 | -8/Materials | Repaired Sub. Machine Gun 2701 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 2826 | -8/Materials | Destroyed 7 combat bots 2936 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2993 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 3134 | -8/Materials | Garrison activated, responded to threat 3290 | -8/Materials | Identified exit to Garrison 3290 | -8/Materials | Entered Garrison 3370 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Garrison Relay disabled 3445 | -8/Garrison | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 3477 | -8/Garrison | Triggered checkpoint 3650 | -8/Garrison | Build established: Tank 3662 | -8/Garrison | Discovered exit to Factory (range 10) 3688 | -8/Garrison | Triggered checkpoint 3805 | -8/Garrison | Garrison Relay disabled 3918 | -8/Garrison | Triggered checkpoint 4029 | -8/Garrison | Discovered exit to Factory (range 50) 4029 | -8/Garrison | Discovered exit to Factory (range 48) 4029 | -8/Garrison | Discovered exit to Factory (range 19) 4029 | -8/Garrison | Discovered new exit (range 31) 4196 | -8/Garrison | X0-1V1 mutated your Utility slot to Power slot 4235 | -8/Garrison | X0-1V1 destroyed Phase Generator 4235 | -8/Garrison | Phase Generator disabled 4296 | -8/Garrison | Installed Relay Interface Framework 4360 | -8/Garrison | Garrison Relay disabled 4585 | -8/Garrison | Entered Factory 4585 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4682 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 4869 | -7/Factory | X0-1V1 activates XOMVISION 4915 | -7/Factory | Build established: Gunner 4985 | -7/Factory | First assault squad dispatched 5202 | -7/Factory | Self-destructed Last Messages --------------- 05188_ Melted Hvy. Assault Cannon. 05189_ H-61 Shepherd critical meltdown. 05189_ Rnf. Deuterium Engine melted. 05189_ Targeting Computer melted. 05189_ Cooling System melted. 05190_ K-01 Serf collects debris. 05192_ K-01 Serf suffers critical hit (Burn). 05192_ Wheel melted. 05192_ K-01 Serf destroyed. 05193_ K-01 Serf collects debris. 05194_ Overheating: Gatling Laser damaged (-40). 05196_ Power failure, Nuclear Core shutdown. 05197_ K-01 Serf collects debris. 05198_ Adv. Beam Rifle broken. 05198_ Overheating: Short circuit. 05199_ X0-1V1: "And it's a trip and a fumble!" 05199_ Nuclear Core tossed aside. 05199_ K-01 Serf destroyed. 05200_ Power failure, Imp. Deuterium Engine shutdown. 05201_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##################????????????????? | | ??????????????? #????????????????? | | ??????????????? !!! #????????????????? | | ??????????????# !!! #????????????????? | | ??????????????# !!! #????????????????? | | ??????????????# #????????????????? | | ??????????????# ! #????????????????? | | ??????????????# ! #????????????????? | | ??????????? ###+############+###???????????????? | | ?????????? !% !s % #???????????????? | | ??????????k = % ####????????????? | | ?????????? % * ^@* # #??????????? | | ?????????? = =% #??????????? | | ?????????? % # #??????????? | | ??????????? ##############p #####???????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# ################# | | ???????????????????????????# # + | | ???????????????????????????# # #### | | ??????????????????????????## # #??# | | ??????????????????????????# # #??# | | ??????????????????????????#T + #??# | | ??????????????????????????## # #??# | | ???????????????????????????# + #??# | | ???????????????????????????# # #??# | | ???????????????????????????# # #??# | | ???????????????????##???#??# # ] #??# | | ???????????????????# ? ??# # #??# | | ???????????????????# ? "??# # #??# | | ???????????????????# ? "??# ################# | | ???????????????????# ? "?## #???????????# | | ??????????########## ? " ## #???????????# | | ??????????# # " " ## #???????????# | | ??????????#"%""" # " " ## #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 59 Energy Capacity 450 Matter Stores 800 Matter Capacity 800 Sight Range 19 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 24 Resistance: EX 10 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Machine Gun | 78% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeRingMeganuke Manual? 0 Play Time 00:38:16 Cumulative 962.5 hours Start 2026.06.29 @ 21:30:02 End 2026.06.29 @ 22:06:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1646 Rogue 1646 Adventurer 0 Explorer 0 Win Type - Total 95 Types 56/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb5379f0-9727-449c-b7c0-c403faa54755