Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 19:27:17 Player: shapeshifter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (205) 1025 Value Destroyed (11407) 11407 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (9178) 9178 TOTAL SCORE: 31170 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1991 Follower Combat Kills 1956 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1450 Matter 188/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Weight Redist. System Enhanced Optical Array Experimental Optical Array Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Target Analyzer Advanced Reaction Control System Improved Trap Extractor (6/6 Hellfire) Enhanced Nova Cannon Null Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Experimental Optical Array Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Carbide Saw Carbide Saw Longsword +1 > --- INVENTORY -------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Cryofiber Web Advanced Melee Analysis Suite Stasis Canceller Improved Phase Shifter Graphene Brace Advanced Force Field Improved Trap Extractor Improved Trap Extractor Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array [Rating: 146] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Medium Reactive Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Slots Evolved 16 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . . . . . 2 . 1 . . . . 1 . Utility 7 | . . . . . 2 . . . 2 . . . . . . . 1 . . 2 . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 249 | 8 . 2 . 6 24 14 12 7 4 10 5 23 17 34 9 5 24 5 . 18 6 16 . Power 32 | 1 . . . 1 3 1 1 . . 2 . 3 1 7 1 1 2 1 . 4 . 3 . Engine 11 | 1 . . . 1 1 1 1 . . . . . . 3 1 1 1 . . . . . . Core 9 | . . . . . 2 . . . . . . 2 1 2 . . 1 . . 1 . . . Reactor 12 | . . . . . . . . . . 2 . 1 . 2 . . . 1 . 3 . 3 . Propulsion 70 | 2 . 1 . 2 8 3 8 . 1 2 . 4 2 8 4 . 12 1 . 4 2 6 . Treads 23 | 2 . 1 . . 8 3 4 . 1 2 . 2 . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . 2 2 5 . . . . . . . . . Wheel 5 | . . . . 2 . . 3 . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . 1 . 10 1 . 4 1 3 . Flight 13 | . . . . . . . 1 . . . . . . 3 3 . 2 . . . 1 3 . Utility 92 | 2 . . . 2 8 4 1 3 3 2 4 12 9 15 2 4 7 1 . 7 3 3 . Device 34 | 1 . . . 1 1 1 . 1 . . . 3 2 7 . 4 3 . . 5 3 2 . Storage 8 | 1 . . . . 2 . 1 . . . 1 . 1 . . . 1 1 . . . . . Processor 20 | . . . . . 2 1 . 2 . . . 1 2 6 1 . 3 . . 1 . 1 . Hackware 14 | . . . . . . 1 . . 3 . 1 6 2 . 1 . . . . . . . . Protection 16 | . . . . 1 3 1 . . . 2 2 2 2 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 3 . 1 . 1 5 6 2 4 . 4 1 4 5 4 2 . 3 2 . 3 1 4 . Energy Gun 11 | 2 . . . 1 1 . . 2 . 3 . . . . . . 1 . . . . 1 . Energy Cannon 5 | . . . . . . . . . . . . 2 1 . . . . . . . 1 1 . Ballistic Gun 18 | 1 . 1 . . 4 6 1 . . . . . 1 4 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . 1 . . . . . . 1 . 2 2 . . . 1 . Special Weapon 4 | . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 2 . . . . . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 22 | . . . . . . . 2 . . 2 . . 2 7 . . 4 . . 2 3 . . Parts Lost 76 | . . . . . 8 5 1 2 . . . 4 2 16 . 3 7 . . 5 10 13 . Power 12 | . . . . . 1 1 . . . . . 1 . 4 . 1 . . . 2 1 1 . Propulsion 30 | . . . . . 4 1 1 . . . . . 1 4 . 2 1 . . 3 7 6 . Utility 24 | . . . . . 3 2 . 1 . . . 2 1 5 . . 4 . . . 1 5 . Weapon 10 | . . . . . . 1 . 1 . . . 1 . 3 . . 2 . . . 1 1 . Highest Loss Streak 8 | . . . . . 7 2 1 2 . . . 1 1 8 . 3 6 . . 2 6 6 . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 4 7 8 7 11 14 14 14 14 14 13 14 14 12 4 5 9 16 20 19 10 4 5 Power . | . 1 . . . . . 1 1 1 1 . . . . . . . . . 1 . . . Propulsion 1 | 1 2 3 3 3 1 . . . 1 1 1 . . . . . 3 5 5 2 . . . Utility 5 | . . 2 2 2 5 4 7 6 5 6 7 6 5 8 4 5 5 9 10 9 5 2 3 Weapon 4 | . 1 2 3 2 4 7 5 5 6 4 4 5 5 1 . . . 2 5 6 4 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . . 2 1 . 3 12 1 4 . 8 3 5 1 12 2 2 1 1 . . 7 . 2 Power 6 | . . 1 . . 1 1 . . . 2 . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Utility 36 | . . 1 . . 1 5 1 1 . 2 1 4 . 10 2 2 . 1 . . 3 . 2 Weapon 21 | . . . 1 . 1 6 . 2 . 3 1 . 1 2 . . . . . . 4 . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 100 96 96 88 93 88 79 61 80 88 85 88 93 76 84 84 86 61 33 17 Engine 4 | . 14 14 14 14 1 7 9 9 7 1 . . . 4 4 4 6 1 . . . . . Core 1 | . . . . . 7 . . . . . . 2 2 1 5 4 1 5 5 . . . . Reactor 2 | . . . . . . . . . . 5 7 4 5 3 . . . 3 5 4 4 1 . Treads 17 | . 27 28 28 5 32 35 30 36 30 21 15 13 3 . . . . . . . . . . Leg 2 | . . . . . . . . . . . . 3 17 16 . . . . . . . . . Wheel 1 | . . . . 22 2 . 4 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 17 26 26 27 14 2 . Flight 1 | . . . . . . . . . . . . . . 3 26 28 2 . . . . 3 . Device 9 | . 14 14 14 5 8 9 9 12 14 7 6 10 10 8 11 10 7 5 5 8 14 9 4 Storage 7 | . 14 14 14 14 8 9 9 9 7 7 7 7 6 4 . . 3 5 5 4 1 . . Processor 7 | . . . . . 8 3 . 5 7 3 . 4 2 20 17 17 23 26 26 23 18 12 13 Hackware 3 | . . . . . . 7 . . 4 11 . 8 16 1 . . . . . . . . . Protection 4 | . . . . 8 8 4 9 3 . 3 7 8 2 . 4 4 . . . 2 2 . . Energy Gun 4 | . 28 . . 2 10 . . 8 15 14 14 6 . . . . . . . . . . . Ballistic Gun 7 | . . 27 28 25 7 18 16 6 . . . . . 9 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 4 1 2 5 5 4 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 14 4 5 4 5 5 5 7 1 . . Peak Build Rating 146 | 7 7 9 9 13 29 40 43 43 47 79 79 82 79 115 99 107 135 137 129 146 146 78 27 Average Rating 57 | 4 6 8 9 10 25 32 40 39 42 63 78 72 72 91 91 103 108 125 129 136 100 57 27 On Entrance 57 | . 7 7 9 9 13 28 40 43 39 47 79 78 72 67 75 99 91 120 129 129 136 40 27 Avg Prop Armor Cover (%) 11 | . . . . . 16 . 4 3 . . . 14 18 5 . . 2 . . . 19 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 15 15 15 13 17 40 54 57 54 36 92 111 92 68 71 31 42 64 85 73 73 70 30 . Greatest Support 140 | 40 40 40 40 40 82 80 86 86 86 140 140 140 78 100 42 42 76 74 74 74 72 30 3 Greatest Overweight (x) 5 | . . . . . . . 5 . . . . 2 1 1 . . 3 1 . 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 15 20 20 20 20 5 5 Average Capacity 12 | 7 8 8 8 8 12 15 15 15 15 15 15 15 15 13 5 5 12 17 20 20 10 5 5 Most Carried 20 | 5 7 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 15 20 20 20 19 5 5 Average Carried 12 | 3 5 7 8 7 11 14 14 14 14 14 14 14 14 12 4 4 9 16 20 19 10 4 5 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 15 20 20 20 20 5 5 Final Carried 20 | 4 6 8 8 8 14 15 15 15 14 15 14 15 15 15 5 5 12 20 20 18 18 5 5 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Mutant 6% | Commander-Mutant 6% | Trapper-Mutant 4% | Scavenger-Sprinter 4% | Trapper-Sprinter 4% | Scientist-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scientist-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Garrison Trapper-Gladiator | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Trapper-Mutant | -4/Factory Trapper-Sprinter | -4/Armory Trapper-Sprinter | -4/Lab Trapper-Sprinter | -3/Research Scavenger-Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Matter Collected 7564 | 269 . 55 . 99 720 965 437 823 103 198 80 899 440 1478 36 169 245 180 . 90 142 136 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8998 | 65 . . . 131 1084 946 832 501 48 . 178 967 378 1754 48 682 451 475 . 316 . 142 . Parts 459 | 5 . . . 8 64 60 41 24 1 . 8 35 13 92 4 27 26 18 . 25 . 8 . Haulers Intercepted 4 | . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Combat Hostiles Destroyed 183 | . . . . 5 22 27 12 18 1 . 4 27 6 32 . 4 10 6 . 6 . 3 . Melee 45 | . . . . . . . . 2 . . . 1 6 13 . 4 7 6 . 6 . . . Guns 106 | . . . . 5 21 27 11 8 1 . 4 10 . 19 . . . . . . . . . Cannons 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . AOE 26 | . . . . . . . . 7 . . . 14 . . . . 3 . . . . 2 . Classes Destroyed 19 | 1 . . . 3 6 2 2 1 . . . 2 . 1 . 1 . . . . . . . Worker 5 | . . . . . 1 . 2 . . . . . 1 . 1 . . . . . . . . Builder 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Operator 5 | . . . . . . . . . . . . 1 1 . 2 . . 1 . . . . . Watcher 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Swarmer 52 | . . . . . 6 12 . 3 . . . 6 3 12 . 1 3 . . 4 . 2 . Cutter 5 | . . . . . . . . . . . . 3 . . . . . . . 2 . . . Grunt 62 | . . . . 3 12 7 8 9 1 . 1 11 2 4 . . . 4 . . . . . Brawler 4 | . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . Duelist 8 | . . . . 1 . 2 . . . . 1 4 . . . . . . . . . . . Sentry 23 | . . . . . 3 3 3 2 . . . 1 . 9 . 1 . 1 . . . . . Specialist 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Hunter 7 | . . . . . . 1 1 . . . . . . 4 . . . 1 . . . . . Programmer 10 | . . . . . . . . 3 . . 1 2 1 . . . 2 . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Executioner 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Assembled 6 | . . . . 1 . . . . . . . . . . . . 5 . . . . . . Best Kill Streak 10 | 3 . . . 3 4 7 7 8 1 . 2 10 3 6 3 1 5 3 . 5 . 2 . Combat Bots Only 10 | . . . . 3 4 7 5 8 1 . 2 10 3 6 . 1 5 3 . 4 . 2 . Max Kills in Single Turn 2 | 2 . . . 1 1 2 2 2 1 . 1 2 1 2 1 1 2 1 . 1 . 2 . Gunslinging 1 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . 2 . . . . 2 . . . . 2 . Melee 1 | . . . . . . . . 1 . . . 1 1 1 . 1 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Hostile Shots Fired 1593 | . . 4 . 29 144 128 60 99 2 . 29 218 54 329 2 50 41 29 . 35 126 196 18 Missed 511 | . . 1 . 4 33 41 15 26 . . 4 43 24 100 2 20 17 5 . 14 54 97 11 Hits 1082 | . . 3 . 25 111 87 45 73 2 . 25 175 30 229 . 30 24 24 . 21 72 99 7 Melee 32 | . . . . 7 1 3 . . . . . 12 . . . . 4 . . 2 2 1 . Projectile 1050 | . . 3 . 18 110 84 45 73 2 . 25 163 30 229 . 30 20 24 . 19 70 98 7 AOE 19 | . . . . . . . . . . . 8 2 . . . . 7 . . 2 . . . Critical Strikes 35 | . . 1 . 2 3 7 2 3 1 . 1 3 . 3 . 2 . . . . 2 5 . Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Part Disruptions 4 | . . . . . . . . 1 . . . 1 . 1 . . 1 . . . . . . Damage Taken 17875 | 40 23 117 . 406 1634 1209 544 967 32 . 604 2242 352 3152 . 712 882 493 . 537 1516 2253 160 Core 4192 | . . 30 . 144 217 150 80 54 . . . 186 66 543 . 193 283 86 . 46 653 1301 160 Absorbed by Shields 340 | . . . . . . . . 14 . . . . 90 147 . 89 . . . . . . . Ignored by Resistances 798 | . . . . . . . 151 77 . . 125 445 . . . . . . . . . . . Regen/Repaired (Parts) 74 | . . . . . . . . . . 70 4 . . . . . . . . . . . . Core Remaining (%) 54 | 100 . . . 30 . . . 8 . . . 73 . 28 . 80 . . 67 . 46 . . Volleys Fired 669 | 4 7 3 . 17 105 86 56 58 4 1 22 173 9 70 1 5 2 . . . 5 41 . Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 2 1 3 1 1 1 . . . 1 1 . Hottest 156 | 80 80 40 . 83 126 56 68 126 126 126 156 156 98 114 7 39 52 . . . 130 120 . Shots Fired 1113 | 8 14 6 . 34 182 172 112 92 8 2 42 206 9 172 1 5 2 . . . 5 41 . Gun 959 | 8 14 6 . 34 182 172 107 77 8 2 40 126 . 168 . . . . . . . 15 . Cannon 65 | . . . . . . . 5 4 . . . 27 1 . . . . . . . 4 24 . Launcher 38 | . . . . . . . . 11 . . . 21 . . . 1 2 . . . 1 2 . Special 51 | . . . . . . . . . . . 2 32 8 4 1 4 . . . . . . . Kinetic 650 | . . 6 . 27 109 172 112 56 . . . . . 168 . . . . . . . . . Thermal 352 | . . . . 7 73 . . 25 8 2 40 153 1 . . . . . . . 4 39 . Explosive 35 | . . . . . . . . 11 . . . 21 . . . 1 2 . . . . . . Electromagnetic 25 | 8 14 . . . . . . . . . . . . . . . . . . . 1 2 . Robot Hit Streak 22 | 2 3 2 . 8 22 12 12 9 11 13 15 13 8 13 . 4 . . . . . 2 . Robot Miss Streak 9 | 2 4 2 . 1 9 4 2 3 . . 4 3 3 4 1 . 2 . . . 6 7 . Penetration Max 1 | . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . Secondary Targets 14 | . . . . . 4 4 . 3 . . 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . 1 . . 1 . . . . . . . . . Shots Hit Robots 730 | 4 7 3 . 24 114 90 72 47 8 2 25 99 20 137 3 25 15 20 . 11 . 4 . Core Hits 375 | 3 1 1 . 12 49 40 31 26 3 . 11 73 7 57 2 13 12 11 . 6 2 15 . Critical Kills 5 | . . . . 1 1 1 1 . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 1 . . . . . . 4 . . . . . . . . . Critical Strikes 42 | . . . . 1 5 2 2 2 . . 1 8 . 13 . 2 . 5 . 1 . . . Burn 13 | . . . . . 4 . . 2 . . 1 6 . . . . . . . . . . . Destroy 11 | . . . . 1 1 2 2 . . . . . . 5 . . . . . . . . . Sever 18 | . . . . . . . . . . . . 2 . 8 . 2 . 5 . 1 . . . Melee Attacks 215 | . . . . . . . . . . . . 11 21 59 12 25 28 33 . 22 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 209 | . . . . . . . . . . . . 11 21 59 12 25 28 33 . 17 3 . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . 5 1 . . Sneak Attacks 20 | . . . . . . . . . . . . . 4 3 1 2 3 5 . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . 3 8 . . . . . 2 . . . Damage Inflicted 23468 | 119 110 32 . 240 1752 1913 1600 2026 135 33 605 3848 843 4559 229 1634 1444 1314 . 631 45 356 . Guns 10957 | 79 110 32 . 240 1752 1913 1538 836 135 33 605 1083 . 2601 . . . . . . . . . Cannons 170 | . . . . . . . 62 . . . . . . . . . . . . . . 108 . Explosions 3674 | 40 . . . . . . . 1162 . . . 1744 . . . 24 427 . . . 37 240 . Melee 8581 | . . . . . . . . . . . . 979 843 1958 229 1610 1017 1314 . 631 . . . Ramming 86 | . . . . . . . . 28 . . . 42 . . . . . . . . 8 8 . Kinetic 7921 | . . 32 . 156 1040 1913 1600 579 . . . . . 2601 . . . . . . . . . Thermal 3057 | 40 . . . 84 712 . . 257 135 33 605 1083 . . . . . . . . . 108 . Explosive 3317 | . . . . . . . . 1162 . . . 1744 . . . 24 387 . . . . . . Electromagnetic 506 | 79 110 . . . . . . . . . . . . . . . 40 . . . 37 240 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8581 | . . . . . . . . . . . . 979 843 1958 229 1610 1017 1314 . 631 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 4 . . . 1 . 1 . . 6 6 6 . . 2 2 Average Corruption 2 | . . . . . . . 2 3 . . . 1 . 1 . . 3 6 6 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . 31 . . . 18 . 2 . . 4 9 . . . 2 . Message Errors 17 | . . . . . . . . 8 . . . 3 . . . . 2 4 . . . . . Matter Fused 17 | . . . . . . . . 7 . . . 7 . . . . . 2 . . . 1 . Heat Flow Errors 5 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . 2 . . . 3 . . . . 1 . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . 3 . . . 1 . 2 . . . 1 . . . . . Data Loss (major) 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . Misfires 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 965 | . . . . . . . 11 13 . . . 120 157 45 59 112 182 184 . 82 . . . Projectiles 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . Explosions 33 | . . . . . . . . 13 . . . 18 . . . . 2 . . . . . . Melee 921 | . . . . . . . . . . . . 102 157 45 59 112 180 184 . 82 . . . Knockbacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 227 | 40 . . . . 68 . . . . . . 83 . . . 15 . . . . 18 3 . Shots 9 | 1 . . . . 1 . . . . . . 5 . . . 1 . . . . 1 . . Rammed 14 | . . . . . . . . 3 . . . 8 . . . . . . . . 1 2 . Targets Rammed 17 | . . . . . . . . 5 . . . 8 1 . . . . . . . 1 2 . Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 399 | 48 36 18 . 204 275 5 8 270 . 39 332 351 56 331 . . 246 152 32 296 399 144 . Average Temperature 90 | 19 17 12 . 95 80 4 8 93 . 23 88 108 28 141 . . 141 42 20 93 130 61 . Received Heat Transfer 4035 | . . 45 . 108 792 396 351 364 36 . 120 510 95 421 . 134 105 51 . . 246 252 9 Effects 10 | . . . . . 1 . . . . . . 4 . 3 . . . . . 1 1 . . Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . . . . . . . 4 . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . Parts Melted 12 | . . . . . 5 . . 1 1 . 2 2 . 1 . . . . . . . . . Heat Transferred 6476 | . . . . 185 1850 . . 703 296 74 1037 2257 . . . . . . . . . 74 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Maximum Alert Level 5 | . . . . . . 4 3 4 2 . 2 5 3 4 3 3 2 1 . . 5 4 5 Low Security (%) 30 | 100 100 100 . 100 100 10 . . . 100 36 5 . . . . . 8 . 100 . . . Level 1 5 | . . . . . . 20 . . . . 11 6 4 . . . 12 91 . . . . . Level 2 26 | . . . . . . 30 97 16 100 . 51 12 59 31 2 60 87 . . . . . 1 Level 3 23 | . . . . . . 25 2 58 . . . 36 35 39 97 39 . . . . . 85 . Level 4 11 | . . . . . . 12 . 24 . . . 30 . 28 . . . . . . . 14 . Level 5 1 | . . . . . . . . . . . . 8 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 . 98 Peak Influence 1827 | 15 9 32 . 62 195 1199 705 1274 693 175 560 1815 952 1454 768 945 637 356 . 112 1827 1240 1600 Initial 1100 | . 3 . . . 14 122 584 421 668 175 . 298 952 541 763 497 480 274 . . . 1100 683 Average 578 | 2 . 1 . 7 50 614 652 916 604 51 292 971 668 911 728 683 498 248 . 43 1677 1051 1586 Influence Increases 10564 | 15 9 32 . 90 638 1167 442 893 55 . 1029 1832 748 1113 58 488 388 492 . 201 327 547 . Destroy 0b10 Robot/C 4640 | . . 20 . 80 440 620 240 480 40 . 380 580 360 640 . 220 100 260 . 120 . 60 . Destroy 0b10 Robot/NC 220 | 15 . . . . 20 . 35 . . . 30 30 20 5 15 25 15 5 . 5 . . . Destroy Leader 572 | . . 10 . 10 92 20 64 30 10 . 92 30 82 40 . . 12 40 . 20 . 20 . Allied During Kill 783 | . . 2 . . . 13 . 20 3 . 387 23 226 1 . 24 . 74 . 10 . . . Successful Hack 229 | . 9 . . . 13 24 4 . 2 . 3 44 . 28 12 . 49 27 . . . 14 . Disable Machine 465 | . . . . . 30 . 45 60 . . 45 120 30 15 15 15 60 . . . 30 . . Anti-Garrison Action 1800 | . . . . . . 400 . 250 . . . 850 . 250 . 50 . . . . . . . Destroy Structure 700 | . . . . . 43 45 39 38 . . 92 110 30 59 16 64 62 26 . 16 12 48 . Partial Spotted 90 | . . . . . . . 15 . . . . . . 30 . 30 . . . 15 . . . Lose Combat Pursuer 1065 | . . . . . . 45 . 15 . . . 45 . 45 . 60 90 60 . 15 285 405 . Influence Decreases 11554 | 10 14 32 . 52 488 156 993 267 828 501 602 444 1789 433 801 284 743 776 276 201 100 1232 532 Entered New Map 6325 | . 2 . . . 24 66 615 227 606 326 . 129 863 233 691 214 435 286 276 . . 800 532 Time Decay 2904 | 10 12 32 . 52 394 . 368 . 222 175 282 . 356 . 110 . 238 180 . 171 . 302 . Lost Part 710 | . . . . . 70 50 10 20 . . . 40 20 160 . 30 70 . . 10 100 130 . Lost Ally 740 | . . . . . . 40 . 20 . . 320 . 100 40 . 40 . 160 . 20 . . . Purge Threat 875 | . . . . . . . . . . . . 275 450 . . . . 150 . . . . . Squads Dispatched 49 | . 2 . . . 2 . 1 . 2 . 8 . 4 . 3 . 3 3 . 2 8 11 . Investigation 6 | . 2 . . . . . . . . . 1 . . . 1 . . 1 . . . 1 . Extermination 9 | . . . . . . . . . . . 2 . 1 . 1 . 1 1 . 1 . 2 . Reinforcement 18 | . . . . . 2 . 1 . 1 . 2 . 3 . 1 . 2 1 . 1 1 3 . Assault 12 | . . . . . . . . . 1 . 2 . . . . . . . . . 7 2 . Garrison 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Distress Signals 9 | . . . . . 2 . 1 . . . . . . . . . . 3 . 1 2 . . Communications Jammed 48 | . . . . . . . . . . . . . . . . . . . . 6 . 42 . Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . 6 . 37 . Times Spotted 411 | . 2 1 . 3 29 33 19 22 4 1 31 38 15 32 3 15 31 14 . 11 59 44 4 Peak Tracking Total 36 | . 1 1 . 3 5 7 4 7 2 1 8 8 3 6 1 6 7 5 . 5 36 14 4 Tactical Retreats 35 | . . . . . . 3 . 1 . . . 2 . 2 . 2 5 2 . 1 6 11 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Traps Triggered 23 | . 3 1 . . . 1 1 . 1 . . 1 . 7 . 3 2 . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 10 | . . . . 5 5 5 5 5 4 4 4 10 10 10 10 10 10 10 10 10 10 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Machines Disabled 54 | . . . . . 2 10 3 6 . . 3 14 2 3 1 4 4 . . . 2 . . Max in Single Turn 2 | . . . . . 1 2 2 1 . . 1 2 1 1 1 1 2 . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Relay 14 | . . . . . . 4 . 2 . . . 4 . 3 . 1 . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Machines Accessed 68 | . 3 1 2 . 6 3 2 2 4 . 5 3 3 3 4 . 8 11 . 4 . 4 . Terminals 39 | . 2 . . . 4 3 1 2 1 . 1 3 . 3 2 . 3 7 . 4 . 3 . Fabricators 8 | . . . . . . . . . 2 . . . . . 1 . 1 3 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . 1 . . . 2 1 . . . . . Scanalyzers 6 | . . . . . 1 . . . 1 . 2 . 1 . . . 1 . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . 2 . 1 . 1 . 1 . . . . . . Total Hacks 139 | . 10 1 2 . 14 5 4 5 12 . 8 8 5 6 9 . 13 21 . 9 . 7 . Successful 65 | . 4 1 2 . 9 3 3 . 7 . 7 3 3 2 4 . 9 6 . . . 2 . Failed 72 | . 6 . . . 5 2 1 5 5 . . 5 1 4 5 . 4 15 . 9 . 5 . Catastrophic 20 | . 1 . . . . . . 2 1 . . . . 1 2 . 1 7 . 3 . 2 . Database Lockouts 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Manual 29 | . 8 . 1 . 8 . 3 . 1 . . 1 . . 3 . 4 . . . . . . Terminals 92 | . 7 . . . 9 5 3 5 3 . 2 8 . 6 6 . 7 16 . 9 . 6 . Fabricators 11 | . . . . . . . . . 4 . . . . . 2 . 1 3 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 . . . . . . . . . . . 2 . . . 3 2 . . . . . Scanalyzers 16 | . . . . . 4 . . . 5 . 4 . 2 . . . 1 . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . 2 . 1 . 1 . 1 . . . . . . Terminal Hacks 21 | . . 1 2 . 1 3 . . . . 2 3 . 2 . . 2 4 . . . 1 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 2 . . . . . 1 . 1 2 . . . 1 . Network Status 4 | . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 . Build 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . Scanalyzer 13 | . . . . . 3 . . . 5 . 3 . 1 . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 11 | . . . . . 3 . . . 5 . 1 . 1 . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . 2 . 1 . 1 . 1 . . . . . . Unlock Access 6 | . . . . . 1 . 1 . . . 2 . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 13 | . 3 . . . 4 . 2 . . . . . . . 2 . 2 . . . . . . Terminals 13 | . 3 . . . 4 . 2 . . . . . . . 2 . 2 . . . . . . Botnet 4 | . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . Skim 9 | . 2 . . . 3 . 1 . . . . . . . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 50 | . 3 . . . 4 2 2 2 2 . 2 2 3 2 4 . 6 9 . 4 . 3 . Full Trace Events 7 | . 1 . . . . . . 1 . . 1 . . 1 1 . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Parts Built 5 | . . . . . . . . . 1 . . . . . 2 . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . 47 . . . . . 64 . . 117 . . . . . Total Part Build Rating 35 | . . . . . . . . . 5 . . . . . 16 . . 14 . . . . . Part Studies Acquired 8 | . . . . . 3 . . . 4 . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Used RIF Installer 4 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . 1 8 2 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Combat 9 | . . . . . . . . . . . 1 7 1 . . . . . . . . . . Robot Hacks Applied 17 | . . . . . . . . . . . 2 10 5 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . purge_threat 6 | . . . . . . . . . . . . 2 4 . . . . . . . . . . find_garrison 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . Relay Couplers Released 59 | . . . . . . 15 . 6 . . . 20 . 14 . 4 . . . . . . . Machine Destruction 56 | . . . . . . 15 . 6 . . . 17 . 14 . 4 . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Attached 10 | . . . . . . . . . 2 . 1 6 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 2 . . . . . 9 . 1 . 2 . 3 . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Total Allies 53 | . . 1 . . . 2 . 2 . 20 1 13 . 1 . 2 . 11 . . . . . Largest Group 21 | . . 1 . . . 2 . 2 1 21 21 12 12 2 . 2 . 8 1 1 . . . Highest-Rated Group 528 | . . 31 . . . 78 . 62 31 528 528 320 320 119 . 145 . 387 49 49 . . . Highest-Rated Ally 119 | . . 31 . . . 39 . 31 31 35 35 40 40 119 . 116 . 58 49 49 . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 312 | . . 4 . . . 15 . 35 6 15 104 12 53 . . 20 . 41 . 7 . . . Total Damage 8917 | . . 64 . . . 301 . 606 85 255 3211 254 1730 . . 987 . 1362 . 62 . . . Kills 65 | . . 1 . . . 4 . 6 1 1 22 2 14 . . 7 . 7 . . . . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Active Infowar (turns) 8817 | 25 341 855 471 195 1279 234 . 177 . . . 1056 . 1447 239 434 511 378 5 388 163 619 . Optics 4032 | . . . . . . . . . . . . . . 1447 239 434 511 378 5 388 163 467 . Terrain 128 | . . . . . . . . . . . . . . . . . . . . 128 . . . Seismic 2014 | 25 341 855 471 195 127 . . . . . . . . . . . . . . . . . . Machine Analysis 1563 | . . . . . 1152 234 . 177 . . . . . . . . . . . . . . . Cloaking 38 | . . . . . . . . . . . . . . . . . . . . 24 14 . . Jamming 1712 | . . . . . . . . . . . . 1056 . . . . 29 378 5 91 . 153 . Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Turns Passed 17264 | 96 341 855 471 577 1609 1376 853 1257 461 621 785 2624 814 1661 239 434 511 378 5 388 163 679 66 Spaces Moved 11626 | 53 198 517 294 475 669 631 382 634 251 336 389 1140 504 1295 550 515 707 519 16 488 313 618 132 Core 263 | 17 . . . . . . . . . . . . . . . . . . . . 41 73 132 Treads 5160 | 36 198 517 294 63 612 631 300 634 251 336 389 899 . . . . . . . . . . . Legs 1469 | . . . . . . . . . . . . 241 504 724 . . . . . . . . . Wheels 551 | . . . . 412 57 . 82 . . . . . . . . . . . . . . . . Hover 2282 | . . . . . . . . . . . . . . . . . 623 519 16 488 272 364 . Flight 1901 | . . . . . . . . . . . . . . 571 550 515 84 . . . . 181 . Fastest Speed 20 | 50 160 160 160 100 100 162 101 165 161 160 160 160 115 32 26 27 20 32 32 23 23 40 50 Average Speed 106 | 124 160 160 160 107 151 162 150 165 161 160 160 167 132 77 27 27 44 32 32 25 38 54 50 Slowest Speed 259 | 160 160 160 160 160 162 165 245 166 165 161 160 250 185 185 31 34 259 100 32 105 111 205 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . 2 10 . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 46 92 68 77 51 80 31 74 6 96 14 76 15 87 13 49 27 36 6 17 54 24 22 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . . . . 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 114 | . . . . . . . . . . . . 19 2 11 8 20 13 13 . 8 6 14 . Terrain Destroyed 498 | 1 . . . . 41 54 44 36 . . 4 158 2 42 8 20 37 13 . 8 6 24 . Melee 54 | . . . . . . . . . . . . . 1 7 8 1 13 13 . 8 3 . . Projectile 73 | . . . . . . . 3 . . . 4 5 1 33 . . . . . . 3 24 . AOE 369 | 1 . . . . 41 54 41 36 . . . 153 . . . 19 24 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Res Qua Total 15267 | 74 208 542 295 510 1109 823 550 751 301 425 513 1642 625 1780 626 771 879 698 15 731 348 919 132 Wait 1781 | . . 8 . 6 262 33 78 25 40 34 79 228 48 199 37 182 49 79 . 177 7 210 . Move 11585 | 52 197 516 293 474 668 630 382 633 251 335 388 1139 504 1294 547 497 706 518 15 487 312 615 132 Hop 8 | . . . . . . . . . . . . . . . 1 6 . . . . . 1 . Pick Up 253 | 10 3 7 1 3 30 26 5 9 1 9 7 24 12 32 6 3 30 14 . 11 2 8 . Fast Attach 95 | 1 . . . 1 2 2 9 2 . 10 1 8 3 18 7 5 7 2 . 3 4 10 . Attach 143 | 6 1 2 . 1 14 6 2 3 2 . 3 12 11 17 3 . 23 1 . 15 5 16 . Detach 32 | . . . . . 1 . . 1 . . . 1 3 3 2 . 3 . . 4 4 10 . Swap 106 | 1 . 1 . 5 11 9 3 8 2 4 4 17 11 15 1 2 2 4 . 6 . . . Drop 249 | . . 5 1 3 16 25 15 7 1 27 9 21 9 46 9 9 18 8 . 10 4 6 . Fire 669 | 4 7 3 . 17 105 86 56 58 4 1 22 173 9 70 1 5 2 . . . 5 41 . Melee 195 | . . . . . . . . . . . . 11 14 50 12 25 28 33 . 18 4 . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Crush 13 | . . . . . . . . 5 . . . 8 . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . . . . . . . 36 . 37 11 . . . . . . Rewire 50 | . . . . . . 6 . . . 5 . . . . . . . 39 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 9) 438 | -10/Materials | Entered Mines 441 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 454 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 483 | -10/Mines | Met a Derelict bent on vengeance 675 | -10/Mines | Learned Materials emergency access door positions 700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 700 | -10/Mines | Discovered new exit (range 5) 850 | -10/Mines | Received a Mining Laser from a helpful Derelict 968 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1083 | -10/Mines | Discovered new exit (range 8) 1137 | -10/Mines | Discovered new exit (range 5) 1293 | -10/Mines | Entered Exiles 1332 | -10/Exiles | Met 8R-AWN 1357 | -10/Exiles | Met EX-HEX 1428 | -10/Exiles | Met EX-DEC 1514 | -10/Exiles | Learned location of Zion (-7) 1543 | -10/Exiles | Met EX-BIN 1565 | -10/Exiles | Aligned with FarCom system 1567 | -10/Exiles | Given EX-Vault access code 1605 | -10/Exiles | Opened EX-Vault 1617 | -10/Exiles | Found Longsword +1 1650 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1751 | -10/Exiles | Discovered new exit (range 10) 1764 | -10/Exiles | Left Exiles lab with Longsword +1 1764 | -10/Exiles | Entered Mines 1774 | -9/Mines | Learned Materials trap positions 1828 | -9/Mines | Assembled infested the area 1833 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1957 | -9/Mines | Found a hidden stash of uninstalled traps 2222 | -9/Mines | Discovered new exit (range 7) 2252 | -9/Mines | Core integrity fell below 50% 2341 | -9/Mines | Entered Materials 2341 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2342 | -8/Materials | Loaded intel: 7 trap records 2580 | -8/Materials | Lost 7 parts (1p3n3u) 2910 | -8/Materials | Build established: Scavenger-Mutant 2919 | -8/Materials | Discovered new exit (range 7) 3325 | -8/Materials | Discovered new exit (range 15) 3757 | -8/Materials | Identified exit to Garrison 3950 | -8/Materials | Entered Garrison 3978 | -8/Garrison | Discovered new exit (range 65) 3978 | -8/Garrison | Discovered new exit (range 69) 3978 | -8/Garrison | Discovered new exit (range 39) 4224 | -8/Garrison | Phase Generator disabled 4350 | -8/Garrison | Triggered checkpoint 4382 | -8/Garrison | Garrison Relay disabled 4517 | -8/Garrison | Core integrity fell below 50% 4556 | -8/Garrison | Destroyed 7 combat bots 4608 | -8/Garrison | Triggered checkpoint 4656 | -8/Garrison | Garrison Relay disabled 4722 | -8/Garrison | Triggered checkpoint 4796 | -8/Garrison | Triggered checkpoint 4823 | -8/Garrison | Garrison Relay disabled 4882 | -8/Garrison | Triggered checkpoint 5016 | -8/Garrison | Triggered checkpoint 5080 | -8/Garrison | Installed Relay Interface Framework 5160 | -8/Garrison | Garrison Relay disabled 5202 | -8/Garrison | Found Hvy. Reflective Plating 5326 | -8/Garrison | Entered Materials 5391 | -8/Materials | Build established: Mutant 5882 | -8/Materials | Core integrity fell below 20% 6179 | -8/Materials | Identified exit to Garrison 6179 | -8/Materials | Entered Garrison 6324 | -8/Garrison | Triggered checkpoint 6354 | -8/Garrison | Triggered checkpoint 6379 | -8/Garrison | Destroyed 8 combat bots 6619 | -8/Garrison | Triggered checkpoint 6620 | -8/Garrison | Garrison Relay disabled 6725 | -8/Garrison | Rescued a captive Derelict 6728 | -8/Garrison | Rescued a captive Derelict 6871 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6925 | -8/Garrison | Discovered new exit (range 15) 7109 | -8/Garrison | Triggered checkpoint 7124 | -8/Garrison | Garrison Relay disabled 7247 | -8/Garrison | Discovered new exit (range 12) 7418 | -8/Garrison | Discovered new exit (range 9) 7436 | -8/Garrison | Entered Factory 7436 | -7/Factory | Accompanied by 1 ally 7436 | -7/Factory | Evolved 2 slots: Utility x2 7771 | -7/Factory | Build established: Scientist-Mutant 7787 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7836 | -7/Factory | First assault squad dispatched 7897 | -7/Factory | Sucked down chute 7897 | -7/Factory | Entered Waste 7898 | -7/Waste | Joined by Warlord forces that had cleared the area 7927 | -7/Waste | 1 allies followed down the chute 8201 | -7/Waste | Found Broken Quantum Capacitor 8210 | -7/Waste | Found Damper Plating 8233 | -7/Waste | Discovered new exit (range 12) 8307 | -7/Waste | A Compactor rumbled back to life 8309 | -7/Waste | Allies destroyed C-40 Crusher 8319 | -7/Waste | Found Damper Plating 8476 | -7/Waste | Build established: Scavenger-Mutant 8518 | -7/Waste | Entered Factory 8518 | -7/Factory | Accompanied by 21 allies 8534 | -7/Factory | Identified exit to Garrison 8654 | -7/Factory | Garrison activated, responded to threat 8702 | -7/Factory | Lost 6 allies 8753 | -7/Factory | Central database locked down 9236 | -7/Factory | Assembled infested ambush trap array 9291 | -7/Factory | Lost 15 allies 9292 | -7/Factory | Identified exit to Garrison 9303 | -7/Factory | Entered Garrison 9335 | -7/Garrison | Triggered checkpoint 9414 | -7/Garrison | Garrison Relay disabled 9602 | -7/Garrison | H-XX Assembler disabled 9813 | -7/Garrison | Triggered checkpoint 9816 | -7/Garrison | Triggered checkpoint 9881 | -7/Garrison | Destroyed 10 combat bots 9978 | -7/Garrison | Build established: Mutant 10071 | -7/Garrison | Discovered new exit (range 9) 10105 | -7/Garrison | Triggered checkpoint 10164 | -7/Garrison | Garrison Relay disabled 10275 | -7/Garrison | Triggered checkpoint 10436 | -7/Garrison | Triggered checkpoint 10499 | -7/Garrison | Discovered new exit (range 10) 10549 | -7/Garrison | Triggered checkpoint 10638 | -7/Garrison | Expanded RIF knowledge: Hotswap 10673 | -7/Garrison | Garrison Relay disabled 10977 | -7/Garrison | Discovered new exit (range 59) 10977 | -7/Garrison | Discovered new exit (range 13) 10977 | -7/Garrison | Discovered new exit (range 65) 11246 | -7/Garrison | Build established: Commander-Mutant 11514 | -7/Garrison | Phase Generator disabled 11613 | -7/Garrison | Learned Factory security intel 11756 | -7/Garrison | Garrison Relay disabled 11927 | -7/Garrison | Entered Factory 11927 | -6/Factory | Accompanied by 12 allies 11927 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 12147 | -6/Factory | Central database locked down 12181 | -6/Factory | Discovered new exit (range 13) 12250 | -6/Factory | Lost 4 allies 12270 | -6/Factory | Discovered new exit (range 11) 12330 | -6/Factory | Identified exit to Lower Caves 12686 | -6/Factory | Build established: Trapper-Gladiator 12735 | -6/Factory | Identified exit to Garrison 12741 | -6/Factory | Entered Garrison 12741 | -6/Garrison | Accompanied by 2 allies 12799 | -6/Garrison | Triggered checkpoint 12815 | -6/Garrison | Spotted Executioner 12817 | -6/Garrison | Spotted Executioner 12817 | -6/Garrison | Garrison Relay disabled 12843 | -6/Garrison | Destroyed Executioner 12868 | -6/Garrison | Destroyed Executioner 12898 | -6/Garrison | Lost 6 parts (1p3n1u1w) 12936 | -6/Garrison | Found Prototype Processor 12936 | -6/Garrison | Identified Exp. Targeting Computer 12969 | -6/Garrison | Found Prototype Processor 12969 | -6/Garrison | Identified Exp. Core Analyzer 12973 | -6/Garrison | Found Exp. Core Analyzer 13053 | -6/Garrison | Rewired Executioner 13107 | -6/Garrison | Destroyed Executioner 13117 | -6/Garrison | Found Exp. Core Analyzer 13127 | -6/Garrison | Found Exp. Targeting Computer 13201 | -6/Garrison | Triggered checkpoint 13244 | -6/Garrison | Garrison Relay disabled 13259 | -6/Garrison | Triggered checkpoint 13275 | -6/Garrison | Core integrity fell below 50% 13396 | -6/Garrison | Discovered new exit (range 14) 13530 | -6/Garrison | Triggered checkpoint 13531 | -6/Garrison | Triggered checkpoint 13747 | -6/Garrison | Lost 8 parts (2p1n3u2w) 13998 | -6/Garrison | Build established: Scavenger-Mutant 14201 | -6/Garrison | Discovered new exit (range 12) 14204 | -6/Garrison | Expanded RIF knowledge: Structural Interface 14217 | -6/Garrison | Triggered checkpoint 14251 | -6/Garrison | Garrison Relay disabled 14402 | -6/Garrison | Entered Factory 14402 | -5/Factory | Evolved 2 slots: Propulsion x2 14486 | -5/Factory | Fabricated Q-thruster (x2) 14572 | -5/Factory | Discovered new exit (range 9) 14599 | -5/Factory | Identified exit to Upper Caves 14621 | -5/Factory | Build established: Scavenger-Sprinter 14641 | -5/Factory | Identified exit to Garrison 14641 | -5/Factory | Entered Garrison 14641 | -5/Garrison | Spotted B-86 Titan 14643 | -5/Garrison | Triggered checkpoint 14643 | -5/Garrison | Spotted B-90 Cyclops 14643 | -5/Garrison | Rewired B-86 Titan 14652 | -5/Garrison | Destroyed B-86 Titan 14673 | -5/Garrison | Destroyed B-90 Cyclops 14730 | -5/Garrison | Garrison Relay disabled 14855 | -5/Garrison | Triggered checkpoint 14991 | -5/Garrison | Triggered checkpoint 15001 | -5/Garrison | Triggered checkpoint 15005 | -5/Garrison | Triggered checkpoint 15072 | -5/Garrison | Discovered new exit (range 10) 15075 | -5/Garrison | Entered Factory 15075 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15096 | -4/Factory | Lost 3 parts (1p2n) 15245 | -4/Factory | Found Prototype Processor 15246 | -4/Factory | Identified Exp. Melee Analysis Suite 15248 | -4/Factory | Found Exp. Melee Analysis Suite 15308 | -4/Factory | Found Fusion Bomb Launcher 15383 | -4/Factory | Build established: Trapper-Mutant 15407 | -4/Factory | Identified exit to Upper Caves 15407 | -4/Factory | Identified exit to Extension 15407 | -4/Factory | Identified exit to Armory 15487 | -4/Factory | Assembled infested ambush trap array 15563 | -4/Factory | Found Prototype Launcher 15564 | -4/Factory | Identified Com. Tesla Bomb Launcher 15565 | -4/Factory | Lost 6 parts (1n3u2w) 15586 | -4/Factory | Entered Armory 15706 | -4/Armory | Build established: Trapper-Sprinter 15772 | -4/Armory | Found Gamma Bomb Array 15773 | -4/Armory | Found Gamma Bomb Array 15776 | -4/Armory | Found Gamma Bomb Array 15777 | -4/Armory | Found Gamma Bomb Array 15778 | -4/Armory | Found Gamma Bomb Array 15780 | -4/Armory | Found Gamma Bomb Array 15783 | -4/Armory | Found Gamma Bomb Array 15884 | -4/Armory | Discovered new exit (range 9) 15904 | -4/Armory | Fabricated Adv. Coolant Injector? 15925 | -4/Armory | Discovered new exit (range 2) 15947 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 15964 | -4/Armory | Entered Lab 15964 | -4/Lab | Accompanied by 1 ally 15964 | -4/Lab | Discovered new exit (range 9) 15968 | -4/Lab | Unable to decrypt terminal 15969 | -4/Lab | Entered Research 15969 | -3/Research | Accompanied by 1 ally 15969 | -3/Research | Evolved 2 slots: Utility x2 15995 | -3/Research | Lost 6 allies 16314 | -3/Research | Discovered new exit (range 6) 16357 | -3/Research | Entered Testing 16358 | -3/Testing | Maximum security lockdown engaged 16370 | -3/Testing | Found Prototype Energy Cannon 16380 | -3/Testing | Protovariant out of control (PH-HHJC91E5I7) 16428 | -3/Testing | Identified Null Cannon 16443 | -3/Testing | Spotted Investigator 16447 | -3/Testing | Lost 6 parts (1p4n1w) 16493 | -3/Testing | Found Prototype Device 16493 | -3/Testing | Identified 2N-1CE's Frost Array 16517 | -3/Testing | Discovered new exit (range 8) 16520 | -3/Testing | Core integrity fell below 50% 16520 | -3/Testing | Entered Research 16520 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16535 | -2/Research | Lost 3 parts (3n) 16788 | -2/Research | Build established: Mutant 16871 | -2/Research | Garrison activated, responded to threat 16897 | -2/Research | Spotted B-90 Cyclops 16939 | -2/Research | Lost 6 parts (2n3u1w) 17020 | -2/Research | First assault squad dispatched 17024 | -2/Research | Core integrity fell below 50% 17188 | -2/Research | Core integrity fell below 20% 17188 | -2/Research | Discovered new exit (range 13) 17199 | -2/Research | Entered Quarantine 17200 | -2/Quarantine | Maximum security lockdown engaged 17221 | -2/Quarantine | Lost 5 parts (1p3n1u) 17265 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17189_ Slug penetrates Wall. 17190_ Gyrokinetic Inverter destroyed. 17198_ Slug penetrates Wall. 17198_ Penetrated by Slug. 17198_ Slug penetrates Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE 17199_ Receiving FarCom transmissions... 17200_ ALERT: Suspected Assembled signals penetrating research branch. 17200_ ALERT: Maximum security lockdown engaged. 17201_ ALERT: Machine network offline. 17202_ ALERT: Performing unscheduled system reset. 17203_ ALERT: Lockdown in effect, collecting threat data. 17204_ FARCOM_MSG: For science! 17223_ Triggered Ambush Trap. 17223_ B-74 Champion emerges from a hatch in the floor. 17223_ G-73 Enforcer emerges from a hatch in the floor. 17223_ S-43 Plague emerges from a hatch in the floor. 17239_ RIF reveals location of hidden door. Map ----- +----------------------------------------------------+ | #?# """"" #?? ?????+ | | #?# """"" #?? ?????# | | !! #?# [#??? ??????# | | !! #?# """"" #??? ???????? | | #####/##T## ##?# """"" #####+########## | | #?? ?#### #??? 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""? g """T""" | | """ "??????????? ?"?? ???######## ########+# | | ??????????? ????? ?????????# #????# | | ? ?????????????????? ????????# #????#"""" | | ? ######??????????????????? ???????# #????#"""" | | ???????????????????????####+##+##?????# #????#"""" | | ???????????????????????# #####?# #????#"""" | | ?????????????????#?????# w + #?# #????# | | ?????????????????# ????# """"" ### #?# #?????#### | | ??????????????#### ??# """"" #?# #?# #????????? | | ??????????????# ## """"" ###+###+####?????? | | ???????????????? + """"" ## #?????? | | ???????????????????????#k s ## #?????? | | ???????????????????????# ## #?????? | | ???????????????????????# @ ## #?????? | | ???????????????????????##/##################?????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? """ ?????????????????????? | | ??????????????????????? """ ?????????????????????? | | ??????????????????????" """ ????????????????????? | | ??????????????????????" ????????????????????? | | ?????????????????????"" ???????????????????? | | ?????????????????????"" ???????????????????? | | ??????????????????????"????? = ??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 53 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 62 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Enh. Force Lance | -4/Armory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Preloaded Q-thruster | x2 | -5/Factory | Preloaded Adv. Coolant Injector | x2 | -4/Armory | Preloaded Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Field Laser | -7/Factory | Hacked Gravmag Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction For Science! Ghost 'Em Hornet's Nest Join The Dark Side Let Me Out Of Here Mindtrick No Room For Error Satisfying You Will Be Upgraded Zeroed Repercussions Challenges ------------ None Game ------ Seed SalvageLatentArchive Manual? 0 Play Time 02:36:10 Cumulative 415.0 hours Start 2025.10.22 @ 20:40:24 End 2025.10.23 @ 19:27:17 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 88 Gallery% 83 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be1c8bf7-9456-4468-a4db-8355850ef6d7