Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 02:54:48 Player: shapeshifter Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (95) 475 Value Destroyed (4598) 4598 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 12773 Bonus ------- Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 75/300 Energy 100/100 System Corruption 7% Temperature Cool (2) Movement Hovering (60) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Visual Processing Unit Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Precision Matter Filter Relay Coupler [Grunt] (29) Relay Coupler [Hunter] (20) Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Coolant Injector Advanced Coolant Injector Matter Compressor Seismic Detector Advanced Targeting Computer Improved Phase Shifter Graphene Brace Advanced EM Disruption Field Relay Coupler [Grunt] > --- WEAPON ----------- High-powered Shock Rifle High-powered Shotgun Heavy Flak Cannon > --- INVENTORY -------- Improved Heat Sink Improved Phase Shifter Relay Coupler [Swarmer] Coil Gun [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Hardened Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Slots Evolved 12 | . . 2 . 2 . . . 2 2 . 2 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . 1 . . . Utility 7 | . . . . 1 . . . 1 2 . 2 1 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 128 | 7 . 7 4 4 16 5 2 22 . 8 23 17 6 7 . Power 18 | 1 . 1 1 . 2 . . 4 . 1 4 2 2 . . Engine 6 | 1 . 1 1 . 1 . . 1 . . 1 . . . . Core 10 | . . . . . 1 . . 3 . 1 2 2 1 . . Reactor 2 | . . . . . . . . . . . 1 . 1 . . Propulsion 42 | 2 . 6 1 1 6 2 2 5 . 4 4 5 1 3 . Treads 12 | 2 . 1 . 1 . . 2 5 . . . 1 . . . Leg 24 | . . 3 1 . 6 2 . . . 4 4 3 1 . . Wheel 2 | . . 2 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 37 | 2 . . . 2 3 2 . 7 . 2 9 7 2 1 . Device 21 | 1 . . . . . . . 6 . 1 7 4 1 1 . Storage 4 | 1 . . . . . 1 . 1 . . 1 . . . . Processor 2 | . . . . . . . . . . . . 2 . . . Hackware 5 | . . . . 1 1 . . . . 1 . 1 1 . . Protection 5 | . . . . 1 2 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 . . 2 1 5 1 . 6 . 1 6 3 1 3 . Energy Gun 8 | 1 . . 1 1 2 . . 2 . . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . 1 . . 2 . Ballistic Gun 11 | 1 . . . . 2 . . 1 . . 5 1 1 . . Ballistic Cannon 4 | . . . . . . . . 3 . . . 1 . . . Launcher 3 | . . . 1 . . . . . . 1 . . . 1 . Special Weapon 2 | . . . . . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 1 . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . System Corruption 4 | . . . . . . . . . . . . . 4 . . Parts Lost 88 | . . 7 6 . 6 1 9 14 . 2 10 15 13 5 . Power 13 | . . 1 2 . . . 1 1 . 1 1 2 4 . . Propulsion 32 | . . 5 1 . 2 1 4 6 . . 2 5 4 2 . Utility 20 | . . 1 1 . 1 . 1 4 . . 4 5 2 1 . Weapon 23 | . . . 2 . 3 . 3 3 . 1 3 3 3 2 . Highest Loss Streak 8 | . . 3 5 . 4 1 7 4 . 1 7 8 5 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 4 5 4 6 4 3 3 5 7 5 4 4 4 3 3 3 Power . | 1 1 1 . . . . . . . . . . . . . Propulsion . | 1 2 . . . . . . . . . . . . . . Utility 3 | . 1 2 2 2 3 3 4 5 3 3 2 2 2 2 3 Weapon . | . 1 1 2 1 . . . . 2 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . 1 . 1 . 6 . . 5 . 1 5 . . 1 4 Power 3 | . . . . . 1 . . . . . 2 . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . Utility 16 | . 1 . 1 . 4 . . 4 . 1 1 . . 1 3 Weapon 3 | . . . . . . . . . . . 2 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 80 83 72 75 90 66 85 40 65 83 87 57 39 26 Engine 5 | . 14 10 11 . 6 9 1 5 . . . . . . . Core 3 | . . . . . 1 . . 7 13 12 4 8 5 . . Treads 8 | . 28 16 . 4 2 . 7 24 . . . 1 . . . Leg 18 | . . 4 40 27 30 36 23 . . 18 21 21 8 . . Device 9 | . 14 6 . . . . . 14 20 23 26 28 17 10 10 Storage 5 | . 14 11 10 . . . 9 9 . . 5 5 4 . . Processor 1 | . . . . . . . . . . . . 2 10 10 10 Protection 4 | . . . . 8 11 17 7 . . . 1 1 . . . Energy Gun 7 | . 14 11 13 26 10 15 8 3 6 3 . 3 1 . . Ballistic Gun 6 | . 14 11 . . 11 9 7 3 . . 11 6 4 . . Ballistic Cannon 3 | . . . . . . . . 12 . . . 3 2 . . Peak Build Rating 94 | 7 7 9 11 14 48 48 33 43 21 51 83 94 86 63 32 Average Rating 37 | 4 7 7 10 12 32 46 24 36 21 40 66 85 58 48 31 On Entrance 26 | . 7 7 8 5 14 48 33 3 21 21 51 77 79 24 31 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 61 | 15 15 16 18 12 50 50 43 40 19 23 58 61 44 29 2 Greatest Support 106 | 40 40 60 43 33 70 72 47 106 3 63 79 101 98 40 20 Greatest Overweight (x) 9 | . . 5 . . 2 . . 9 6 6 . . 4 3 . Average Overweight (x) . | . . . . . . . . . 6 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 8 7 5 5 5 5 5 5 5 Most Carried 8 | 7 6 8 8 5 5 5 6 8 5 5 5 5 5 5 4 Average Carried 5 | 4 5 4 6 4 4 4 5 7 5 4 4 4 3 4 3 Final Capacity 8 | 8 8 8 5 5 5 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 5 5 7 5 5 5 3 5 5 5 5 5 5 4 3 4 Class Distribution -------------------- 26% | Scavenger-Tank 24% | Mutant 23% | Scavenger-Mutant 12% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Garrison Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Matter Collected 3237 | 411 90 219 52 40 444 89 102 713 . 66 628 272 84 27 . Remotely 696 | . . . . . . . . . . . 628 68 . . . Salvage Created 3573 | 184 . 368 190 . 233 459 118 885 . 100 586 366 84 . . Parts 190 | 19 . 26 12 . 4 21 6 48 . 2 31 19 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Combat Hostiles Destroyed 76 | . . 11 3 . 5 6 2 24 . 2 10 9 4 . . Melee 3 | . . . . . . . . 3 . . . . . . . Guns 50 | . . 11 1 . 5 6 2 7 . . 10 5 3 . . Cannons 19 | . . . . . . . . 14 . . . 4 1 . . AOE 4 | . . . 2 . . . . . . 2 . . . . . Classes Destroyed 13 | 2 . 3 2 . . 1 . 4 . 1 . . . . . Worker 3 | 1 . . . . . 1 . 1 . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . Tunneler 8 | 7 . . 1 . . . . . . . . . . . . Recycler 3 | . . . 1 . . 2 . . . . . . . . . Watcher 4 | . . . . . . . . 3 . . . 1 . . . Swarmer 21 | . . 3 . . . 1 . 6 . . 3 5 3 . . Grunt 32 | . . 7 2 . 5 3 . 11 . . 4 . . . . Brawler 4 | . . . 1 . . . 2 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Sentry 7 | . . 1 . . . 1 . . . . 3 1 1 . . Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 5 | . . . . . . 1 . 2 . . . 2 . . . Programmer 4 | . . . . . . . . 3 . . . 1 . . . Best Kill Streak 7 | 3 . 6 4 . 3 4 1 7 . 2 7 4 2 . . Combat Bots Only 7 | . . 6 3 . 3 2 1 5 . 2 7 4 2 . . Max Kills in Single Turn 4 | 1 . 1 4 . 1 2 1 2 . 1 2 1 1 . . Gunslinging 1 | . . . . . . . . . . . 1 . . . . Exploded 2 | . . . 2 . . . . . . 1 . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Hostile Shots Fired 1172 | . . 118 21 11 76 80 125 188 . 48 109 165 128 102 1 Missed 394 | . . 30 5 7 19 18 51 53 . 18 33 65 49 45 1 Hits 778 | . . 88 16 4 57 62 74 135 . 30 76 100 79 57 . Melee 20 | . . . 2 . . . 10 3 . 1 . . . 4 . Projectile 758 | . . 88 14 4 57 62 64 132 . 29 76 100 79 53 . AOE 14 | . . . 10 . . . . . . . 3 . . . 1 Critical Strikes 16 | . . . . . 4 1 1 4 . . . 3 2 1 . Actively Blocked 6 | . . . . . . . . . . . . 3 2 1 . Part Disruptions 2 | . . . . . . . . 1 . 1 . . . . . Damage Taken 13609 | . . 987 592 26 954 958 938 2076 . 768 1634 1845 1494 1307 30 Core 2497 | . . 213 101 . 132 195 124 270 . 75 231 85 577 464 30 Absorbed by Shields 32 | . . . . . . . . . . . . . 32 . . Core Remaining (%) 66 | 100 100 . 21 . . . 18 61 . 91 76 . . . . Volleys Fired 341 | 20 2 37 3 3 37 30 22 76 . 2 30 47 31 1 . Largest 3 | 2 2 2 2 3 3 3 2 3 . 1 3 3 2 1 . Hottest 173 | 70 70 70 83 140 123 173 98 135 . 39 127 137 85 98 . Shots Fired 669 | 40 4 74 6 9 66 54 31 177 . 2 63 109 32 2 . Gun 513 | 40 4 74 3 9 66 42 31 75 . . 58 88 23 . . Cannon 139 | . . . . . . . . 102 . . 5 21 9 2 . Launcher 5 | . . . 3 . . . . . . 2 . . . . . Special 12 | . . . . . . 12 . . . . . . . . . Kinetic 432 | 20 2 37 . . 39 21 22 131 . . 58 88 14 . . Thermal 142 | 20 2 37 3 9 27 33 9 . . . . . . 2 . Explosive 5 | . . . 3 . . . . . . 2 . . . . . Electromagnetic 90 | . . . . . . . . 46 . . 5 21 18 . . Robot Hit Streak 15 | 9 1 14 5 2 7 6 9 14 . 4 15 8 5 4 . Robot Miss Streak 13 | 3 2 2 2 6 3 7 3 7 . . 2 9 13 . . Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . Secondary Targets 10 | . . 5 . . 1 . 1 . . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . 1 . . . . Shots Hit Robots 370 | 22 1 55 2 2 29 27 14 84 . 2 53 62 15 2 . Core Hits 187 | 8 . 19 11 . 15 16 3 44 . 3 25 30 12 1 . Critical Kills 3 | . . . . . . . . . . . 1 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 21 | 3 1 1 . . 2 2 . 7 . . 1 2 2 . . Burn 9 | 3 1 1 . . 2 2 . . . . . . . . . Destroy 4 | . . . . . . . . . . . 1 1 2 . . Blast 6 | . . . . . . . . 6 . . . . . . . Corrupt 2 | . . . . . . . . 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7348 | 286 12 664 229 35 439 499 218 2147 . 175 1112 1068 365 99 . Guns 4778 | 286 12 664 12 25 439 425 218 724 . . 1033 782 158 . . Cannons 1797 | . . . . . . . . 1266 . . 61 286 120 64 . Explosions 506 | . . . 204 . . . . 127 . 175 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 199 | . . . 13 10 . 6 . 30 . . 18 . 87 35 . Kinetic 4832 | 148 . 301 . . 352 150 154 1684 . . 1033 852 158 . . Thermal 1235 | 138 12 363 12 25 87 343 64 127 . . . . . 64 . Explosive 379 | . . . 204 . . . . . . 175 . . . . . Electromagnetic 703 | . . . . . . . . 306 . . 61 216 120 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 5 . . . 10 6 . 2 5 1 5 7 7 Average Corruption 4 | . . . 5 . . . 9 4 . 1 5 1 2 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . 10 23 . 1 10 1 6 7 2 Message Errors 14 | . . . . . . . 2 9 . . 2 . . . 1 Matter Fused 13 | . . . . . . . 3 6 . . 1 . 2 1 . Heat Flow Errors 7 | . . . . . . . 1 1 . . 1 1 . 3 . Energy Discharges 7 | . . . . . . . 2 . . 1 4 . . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . Data Loss (minor) 7 | . . . . . . . 1 2 . . 1 . 2 1 . Data Loss (major) 4 | . . . . . . . 1 2 . . . . 1 . . Misfires 3 | . . . . . . . . 1 . . 1 . . 1 . Alerts 2 | . . . . . . . . 1 . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 62 | . . . . . . . . 58 . . . 3 . 1 . Projectiles 4 | . . . . . . . . . . . . 3 . 1 . Explosions 58 | . . . . . . . . 58 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . 8 . . . 7 5 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 8 . . . 6 5 . . Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 171 | . . . 50 . . . . 105 . . . . . 16 . Shots 4 | . . . 2 . . . . 2 . . . . . . . Rammed 16 | . . . . . . . . 8 . . . . . 8 . Targets Rammed 57 | . . . 3 2 . 1 . 11 . . 5 . 27 8 . Kicked 38 | . . . 3 2 . 1 . . . . 5 . 27 . . Crushed 3 | . . . . . . . . 3 . . . . . . . Highest Temperature 598 | . 18 222 15 108 598 593 378 238 . . 144 162 4 273 . Average Temperature 145 | . 10 89 9 45 182 217 161 90 . . 47 16 3 74 . Received Heat Transfer 2841 | . . 420 44 . 549 288 135 630 . 90 321 18 169 177 . Effects 31 | . . . . . 8 22 1 . . . . . . . . Shutdowns 7 | . . . . . . 6 1 . . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . Interference 5 | . . . . . 2 3 . . . . . . . . . Matter Decay 4 | . . . . . 3 1 . . . . . . . . . Short Circuit 2 | . . . . . 1 1 . . . . . . . . . Damage (minor) 3 | . . . . . 1 2 . . . . . . . . . Damage (major) 5 | . . . . . 1 4 . . . . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | 2 . 2 . . 1 3 . . . . . . . . . Heat Transferred 3555 | 629 111 1147 37 62 407 851 111 100 . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Maximum Alert Level 3 | . . . . . 3 2 1 1 . . . . . . . Low Security (%) 66 | 100 100 100 100 100 12 . . 85 100 100 100 100 100 100 100 Level 1 22 | . . . . . 38 85 100 14 . . . . . . . Level 2 7 | . . . . . 29 14 . . . . . . . . . Level 3 3 | . . . . . 19 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 920 | 5 . 100 107 1 920 448 326 283 121 181 116 109 192 100 39 Initial 448 | . . . 19 . . 448 226 142 121 88 94 12 8 100 39 Average 175 | 1 . 51 25 . 435 347 290 122 121 133 59 51 48 47 29 Influence Increases 3612 | 40 . 250 155 1 960 213 135 790 5 113 254 284 292 120 . Destroy 0b10 Robot/C 1520 | . . 220 60 . 100 120 40 480 . 40 200 180 80 . . Destroy 0b10 Robot/NC 95 | 40 . . 10 . . 15 . 25 . . . 5 . . . Destroy Leader 288 | . . 30 10 . . 40 . 106 . 10 50 42 . . . Successful Hack 25 | . . . . . . 8 . 5 5 . . . 7 . . Disable Machine 210 | . . . . . . 30 30 120 . 15 . . 15 . . Anti-Garrison Action 900 | . . . . . 800 . 50 . . . . . 50 . . Destroy Structure 109 | . . . 15 1 . . . 54 . 18 4 12 5 . . Partial Spotted 30 | . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 435 | . . . 60 . 60 . 15 . . 30 . 45 135 90 . Influence Decreases 3593 | 40 . 200 205 1 40 784 213 813 127 58 409 298 112 232 61 Entered New Map 1158 | . . . 31 . . 472 123 129 127 38 87 14 4 92 41 Time Decay 1745 | 40 . 130 164 1 . 302 . 548 . . 222 198 . 120 20 Lost Part 690 | . . 70 10 . 40 10 90 136 . 20 100 86 108 20 . Squads Dispatched 14 | . . 2 . . . 3 . 6 . 1 . 1 . 1 . Investigation 2 | . . . . . . 2 . . . . . . . . . Extermination 5 | . . . . . . . . 4 . . . . . 1 . Reinforcement 7 | . . 2 . . . 1 . 2 . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Distress Signals 6 | . . 1 . 1 . 1 . 1 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 207 | . 2 14 19 5 7 13 14 37 . 10 14 23 22 24 3 Peak Tracking Total 15 | . 2 6 8 4 5 4 12 6 . 6 9 6 14 15 . Tactical Retreats 12 | . . . 3 . 2 . 1 . . 2 . 1 2 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Traps Triggered 8 | . . . . . 3 1 . . . . 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Machines Disabled 19 | . . . . . 3 2 3 8 . 1 . . 2 . . Max in Single Turn 4 | . . . . . 1 1 1 4 . 1 . . 1 . . Garrison Relay 5 | . . . . . 3 . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Machines Accessed 18 | . 1 1 . 1 3 3 . 4 1 . 1 2 1 . . Terminals 13 | . . 1 . . 3 2 . 4 1 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . . . Total Hacks 40 | . 3 1 . 1 10 11 . 8 1 . 2 2 1 . . Successful 14 | . 2 . . 1 . 5 . 1 1 . 1 2 1 . . Failed 26 | . 1 1 . . 10 6 . 7 . . 1 . . . . Catastrophic 7 | . 1 1 . . 2 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . . 1 . . . 6 . 4 . . . . . . . Terminals 33 | . . 1 . . 10 10 . 8 1 . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . . . Terminal Hacks 6 | . . . . . . 2 . 1 1 . 1 . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Open DSF 3 | . . . . . . . . 1 1 . 1 . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . 1 . . . Report Inventory 2 | . 1 . . . . . . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . 1 . . . Unlock Access 3 | . . . . 1 . 1 . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 . . 3 3 . 3 . . . 1 . . . Full Trace Events 4 | . . . . . 3 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . 10 . 3 . . . . . 5 . . Machine Destruction 18 | . . . . . 10 . 3 . . . . . 5 . . Attached 3 | . . . . . 1 . . . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Active Infowar (turns) 2947 | 39 163 210 . . . . . 1288 7 170 119 269 352 277 53 Optics 818 | . . . . . . . . . . . . 136 352 277 53 Seismic 2246 | 39 163 210 . . . . . 1288 7 170 119 250 . . . Cloaking 223 | . . . . . . . . . . 110 113 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Turns Passed 7596 | 332 163 368 495 154 1502 679 298 1727 7 170 465 554 352 277 53 Spaces Moved 4443 | 162 98 192 395 110 1004 335 164 749 3 109 270 316 188 261 87 Core 204 | 5 . 7 . . . . . 21 3 9 . . 73 86 . Treads 1037 | 157 98 34 . . . . 20 728 . . . . . . . Legs 2836 | . . 47 395 110 1004 335 144 . . 100 270 316 115 . . Wheels 104 | . . 104 . . . . . . . . . . . . . Hover 262 | . . . . . . . . . . . . . . 175 87 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 120 120 120 120 120 156 350 120 120 120 50 50 60 Average Speed 128 | 156 160 112 120 120 130 121 127 168 350 139 120 120 112 56 60 Slowest Speed 500 | 160 160 300 120 120 260 123 160 500 350 350 120 120 250 200 60 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 6 25 27 84 15 66 33 31 21 . 72 7 8 33 11 9 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 . . 1 . . 1 . Scrap Searched 3 | . . . 3 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 113 | . . . 29 . . . . 55 . 22 2 4 1 . . Melee . | . . . . . . . . . . . . . . . . Projectile 42 | . . . . . . . . 35 . . 2 4 1 . . AOE 71 | . . . 29 . . . . 20 . 22 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac DSF Fac Fac Gar Fac Arm Total 5730 | 200 101 271 409 124 1137 547 223 1059 2 122 366 404 286 391 88 Wait 572 | . . 27 3 . 45 169 33 168 . . 1 6 19 101 . Move 4430 | 161 97 191 394 110 1003 335 162 748 2 108 269 316 187 260 87 Hop . | . . . . . . . . . . . . . . . . Pick Up 127 | 12 1 9 2 4 14 2 4 24 . 3 22 14 6 9 1 Fast Attach 27 | . . . . 1 4 1 . 4 . 6 7 3 . 1 . Attach 92 | 7 . 7 3 4 9 2 2 15 . 2 13 13 9 6 . Detach 2 | . . . . . . . . . . . . . 2 . . Swap 19 | . . . 1 . 7 2 . 4 . . 3 2 . . . Drop 56 | . 1 . . . 16 5 . 9 . 1 16 3 . 5 . Fire 341 | 20 2 37 3 3 37 30 22 76 . 2 30 47 31 1 . Melee . | . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . 8 . Kick 38 | . . . 3 2 . 1 . . . . 5 . 27 . . Crush 11 | . . . . . . . . 11 . . . . . . . Escape Stasis 7 | . . . . . 2 . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Garrison -4/Factory -4/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 333 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 7) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x2 774 | -9/Materials | Core integrity fell below 50% 802 | -9/Materials | Lost 3 parts (3n) 844 | -9/Materials | Discovered new exit (range 12) 864 | -9/Materials | Entered Mines 973 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1026 | -9/Mines | Learned location of Storage (-7) 1108 | -9/Mines | Build established: Scavenger-Mutant 1202 | -9/Mines | Discovered new exit (range 10) 1324 | -9/Mines | Assembled infested the area 1350 | -9/Mines | Discovered new exit (range 9) 1359 | -9/Mines | Entered Materials 1359 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1381 | -8/Materials | Lost 5 parts (2p1n1u1w) 1513 | -8/Materials | Identified exit to Garrison 1513 | -8/Materials | Entered Garrison 1637 | -8/Garrison | Lost 4 parts (1n1u2w) 1649 | -8/Garrison | Warlord forces raided the area 1805 | -8/Garrison | Triggered checkpoint 1824 | -8/Garrison | Installed Relay Interface Framework 1849 | -8/Garrison | Lost 3 allies 1889 | -8/Garrison | Triggered checkpoint 1930 | -8/Garrison | Discovered new exit (range 8) 1939 | -8/Garrison | Triggered checkpoint 1941 | -8/Garrison | Triggered checkpoint 2205 | -8/Garrison | Triggered checkpoint 2326 | -8/Garrison | Garrison Relay disabled 2468 | -8/Garrison | Garrison Relay disabled 2587 | -8/Garrison | Build established: Scavenger-Tank 2637 | -8/Garrison | Triggered checkpoint 2706 | -8/Garrison | Discovered new exit (range 9) 2746 | -8/Garrison | Garrison Relay disabled 3015 | -8/Garrison | Entered Materials 3617 | -8/Materials | Core integrity fell below 50% 3694 | -8/Materials | Identified exit to Garrison 3694 | -8/Materials | Entered Garrison 3710 | -8/Garrison | Triggered checkpoint 3736 | -8/Garrison | System corruption reached 10% 3769 | -8/Garrison | Garrison Relay disabled 3914 | -8/Garrison | Triggered checkpoint 3922 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Triggered checkpoint 3930 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Discovered new exit (range 8) 3989 | -8/Garrison | Core integrity fell below 20% 3992 | -8/Garrison | Entered Factory 3992 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4014 | -7/Factory | Lost 7 parts (4n1u2w) 4465 | -7/Factory | Build established: Gunner 4792 | -7/Factory | Lost 4 parts (1n2u1w) 5256 | -7/Factory | Build established: Scavenger-Gunner 5642 | -7/Factory | Lost 3 parts (2n1u) 5655 | -7/Factory | Discovered new exit (range 13) 5719 | -7/Factory | Entered another Factory area 5719 | -6/Factory | Evolved 2 slots: Utility x2 5726 | -6/Factory | Identified exit to DSF 5726 | -6/Factory | Entered DSF 5774 | -6/DSF | Additional patrols routed to DSF 5847 | -6/DSF | Discovered new exit (range 15) 5896 | -6/DSF | Entered Factory 5896 | -5/Factory | Evolved 2 slots: Utility x2 6072 | -5/Factory | Destroyed 7 combat bots 6074 | -5/Factory | Lost 7 parts (1p1n3u2w) 6180 | -5/Factory | Lost 3 parts (1n1u1w) 6300 | -5/Factory | Discovered new exit (range 9) 6361 | -5/Factory | Entered another Factory area 6361 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6475 | -4/Factory | Build established: Scavenger-Tank 6547 | -4/Factory | Lost 8 parts (3n3u2w) 6893 | -4/Factory | Spotted B-86 Titan 6915 | -4/Factory | Identified exit to Garrison 6915 | -4/Factory | Entered Garrison 6937 | -4/Garrison | Lost 3 parts (1n2u) 6963 | -4/Garrison | Triggered checkpoint 7031 | -4/Garrison | Lost 5 parts (2n1u2w) 7094 | -4/Garrison | Lost 4 parts (2p1n1w) 7103 | -4/Garrison | Garrison Relay disabled 7222 | -4/Garrison | Spotted B-86 Titan 7237 | -4/Garrison | Triggered checkpoint 7240 | -4/Garrison | Triggered checkpoint 7253 | -4/Garrison | Discovered new exit (range 17) 7263 | -4/Garrison | Core integrity fell below 50% 7267 | -4/Garrison | Entered Factory 7268 | -4/Factory | Lost 4 parts (2p1n1u) 7522 | -4/Factory | Build established: Mutant 7534 | -4/Factory | Lost 5 parts (2n1u2w) 7537 | -4/Factory | Discovered new exit (range 12) 7538 | -4/Factory | Core integrity fell below 20% 7544 | -4/Factory | Entered Armory 7545 | -4/Armory | Met VL-GR5, who suggested a friendly competition 7597 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 07540_ Machine disabled. 07542_ Slug penetrates Wall. 07542_ Slammed into K-01 Serf. 07543_ Machine disabled. 07543_ Penetrated by Slug. 07544_ Slug penetrates Wall. 07544_ Slug penetrates Machine. LOCATION=UNKNOWN GOAL=ESCAPE 07545_ VL-GR5: "How convenient! Here I was about to start a good solo stomping, and now I have some healthy competition." 07546_ VL-GR5: "Tell you what, reach 15 kills before I do and I'll give you a special something. Deal? Ready, set, go!" 07549_ System corrupted: IFF burst signal emitted. 07552_ Acquired Magnetic Acceleration Cannon. 07570_ 1LBTE WKWQH W6&GRREE49ZG/X &ADNVD/|O 6<= 07577_ VL-GR5: "Let's flatten the place!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????#### ???????????????????????# | | ????????????????????? ????? #????????????????# | | ?????????????????????"" ??? #?????????????#### | | ???????????????????# "" ""? #???#???????? # | | ???????????????????# "" """ #???# ??????? # | | ???????????????????# "Y """ #???# ??""" !! # | | ???????????????????# "" #???# """"" ! # | | ???????????????????# "" """ #???#* """"" # | | ???????????????????# "" """ #???# # | | ???????????????????+ """ #???# """"" # | | ???????????????????? #???# """"" # | | ?????????????????????? ?????# """"" # | | ???????????????????????? ???????? # | | ??????????????????????##+#+###????????? ?# | | ??????????????????????# #??????????? ???# | | ??????????????????????# ##############+###### | | ??????????????????????# ! | | ??????????????????????# T x | | ??????????????????????# ########## ######### | | ??????????????????????# #????????# #???# | | ??????????????????????###@####????????# #???# | | ??????????????????????? ??????????# #???# "" | | ??????????????????????# #?????????# #???# "" | | ??????????????????????# d #?????????# #???# "" | | ??????????????????????# #?????????# #???# "" | | ??????????????????????# //gg/?????????# #????? | | ??????????????????????# /// # ????????+ #???? "" | | ??????????????????????# /// # ????????# ???? "" | | ??????????????????????# #? ???????## #??????"" | | ??????????????????????# #? ???????? #???????? | | ??????????????????????# #?? ???????? #???????? | | ??????????????????????# #??##??????? #???????? | | ??????????????????????# #??????????? ????????? | | ??????????????????????#######??????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 100 Energy Generation 35 Energy Capacity 530 Matter Stores 312 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 825 Resistance: EX 50 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Infiltrator Use The Force Challenges ------------ None Game ------ Seed NanofilamentsSpreadDeflector Manual? 0 Play Time 00:58:32 Cumulative 37.5 hours Start 2025.07.23 @ 01:56:43 End 2025.07.23 @ 02:54:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89bb0622-9635-4ace-9fca-72ef213cf6bc