Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 12:00:55 Player: ldi (hl). (hl) Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (365) 365 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2255 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Core Shielding Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Subdweller Power Source Large Matter Pod (150) Battle Rifle Flamer Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source Subdweller Power Source > --- PROPULSION ------- Spiked Treads > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Makeshift Light Armor Plating Power Bank > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- High-capacity Storage Unit Large Matter Pod Makeshift Hacking Suite Battle Rifle Flamer [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Utility Small Storage Unit Device Power Bank Storage Small Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 32 | 7 7 13 5 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 1 | . . 1 . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 2 5 Device 3 | . . 2 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 12 | 3 2 7 . Energy Gun 6 | 1 . 5 . Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 7 3 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 4 | . . 4 . Highest Loss Streak 6 | . . 6 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 85 | . 96 81 52 Engine 15 | . 14 17 7 Treads 3 | . . 5 6 Leg 16 | . 28 8 . Device 5 | . . 9 6 Storage 12 | . 14 12 6 Protection 6 | . 11 2 10 Energy Gun 6 | . . 10 13 Energy Cannon 2 | . 1 4 . Ballistic Gun 15 | . 26 9 . Naked Turns 4 | . . . 4 Heaviest Build 31 | 14 16 31 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 1 8 8 7 Average Carried 5 | . 6 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 830 | 134 321 375 . Remotely . | . . . . Salvage Created 517 | . 321 196 . Parts 36 | . 24 12 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 16 | . 11 5 . Guns 14 | . 11 3 . Classes Destroyed 5 | . 4 1 . Worker 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 2 | . 2 . . Subdweller 5 | . . 5 . Best Kill Streak 4 | . 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 200 | . 40 55 105 Missed 58 | . 7 15 36 Damage Taken 1955 | . 278 848 829 Core 786 | . 65 163 558 Absorbed by Shields . | . . . . Redirected to Shielding 121 | . 14 21 86 Core Remaining (%) 54 | 100 . 8 . Volleys Fired 71 | . 27 40 4 Largest 2 | . 2 2 2 Hottest 120 | . 60 80 120 Shots Fired 131 | . 53 70 8 Gun 113 | . 52 53 8 Cannon 18 | . 1 17 . Launcher . | . . . . Special . | . . . . Kinetic 85 | . 52 33 . Thermal 41 | . 1 32 8 Explosive . | . . . . Electromagnetic 5 | . . 5 . Robot Hit Streak 10 | . 10 8 4 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 69 | . 27 38 4 Core Hits 21 | . 13 7 1 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Meltdown 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 932 | . 405 431 96 Guns 766 | . 405 275 86 Cannons 156 | . . 156 . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 526 | . 405 121 . Thermal 353 | . . 267 86 Explosive . | . . . . Electromagnetic 43 | . . 43 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 199 | . 20 1 199 Average Temperature 91 | . 10 1 108 Received Heat Transfer 273 | . 30 63 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 3 | . . 3 . Heat Transferred 683 | . . 583 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 205 | . 205 . 15 Initial . | . . . . Average 71 | . 85 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 95 . 100 Level 1 4 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 23 5 23 Peak Tracking Total 20 | . 5 3 20 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 5 9 3 Successful 11 | . 2 9 . Failed 5 | . 2 . 3 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 5 | . 2 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 9 . Record 8 | . . 8 . Part Schematic 1 | . 1 . . Locate Traps 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2524 | 57 1009 1322 136 Spaces Moved 1254 | 41 458 687 68 Core 114 | 5 . 76 33 Treads 347 | . . 312 35 Legs 793 | 36 458 299 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 150 | 111 120 172 158 Slowest Speed 260 | 120 120 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 75 32 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1759 | 50 864 758 87 Wait 371 | . 364 5 2 Move 1251 | 40 457 686 68 Hop . | . . . . Pick Up 14 | 1 6 5 2 Fast Attach 18 | 7 1 7 3 Attach 8 | . 1 5 2 Detach 7 | 1 1 4 1 Swap 6 | . 5 1 . Drop 8 | 1 2 5 . Fire 71 | . 27 40 4 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 5) 157 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 993 | -10/Materials | Discovered new exit (range 15) 1033 | -10/Materials | Central database locked down 1058 | -10/Materials | Discovered new exit (range 10) 1067 | -10/Materials | Entered Subcaves 1077 | -10/Subcaves | Discovered new exit (range 8) 1238 | -10/Subcaves | Identified exit to Recycling 1403 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1498 | -10/Subcaves | Core integrity fell below 50% 1511 | -10/Subcaves | Core integrity fell below 20% 1535 | -10/Subcaves | Lost 6 parts (1p2n3w) 1792 | -10/Subcaves | Visited 4L-MR0's lab 1822 | -10/Subcaves | Found Power Bank 1823 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2389 | -10/Subcaves | Entered Materials 2389 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2499 | -8/Materials | Released all parts (5) 2501 | -8/Materials | Discovered new exit (range 12) 2513 | -8/Materials | Core integrity fell below 50% 2518 | -8/Materials | Core integrity fell below 20% 2525 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02499_ Released Mak. Light Armor Plating. 02499_ Released Sub. Laser. 02500_ U-05 Engineer builds a Door. 02500_ C-30 ARC bursts open, deploying its payload. 02500_ S-10 Pest unfolds itself. 02501_ EXIT=FOUND 02503_ Acquired Core Shielding. 02510_ Slammed into S-10 Pest. 02511_ Slammed into Y-45 Defender. 02512_ Destabilizing: System corrupted (+1). 02513_ Terminal disabled. 02515_ Knocked back. 02516_ Slug penetrates Terminal. 02516_ Slammed into G-47 Trooper. 02517_ Slug penetrates H-61 Shepherd. 02517_ Slammed into X-62 Marksman. 02517_ Penetrated by Slug. 02517_ Core Shielding destroyed. 02517_ Knocked back. 02520_ U-05 Engineer builds a Door. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkNovaHammer Manual? 0 Play Time 00:18:42 Cumulative 606.1 hours Start 2024.03.03 @ 11:35:32 End 2024.03.03 @ 12:00:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 79 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a35b67fb-b8c9-440b-8f14-b3d2f7b115e7