Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 17:41:22

Player: lazy_engineer

Result: Destroyed by as-97758 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (41)      205
Value Destroyed (713)      713
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1318

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     90/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Rolling (110) Ox2
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Wheel
>               --- UTILITY (2) ------
          Large Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
          Light Assault Rifle
                Hammer
>               --- INVENTORY (15) ---
                Hover Unit
                Flight Unit
  High-capacity Matter Pod (200)
        Compact Matter Pod (150)
       Improved Terrain Scanner
       Improved Terrain Scanner
                Seismic Detector
                Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Mining Laser

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
           Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           EM Pulse Gun
    Medium Laser
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
  Improved Terrain Scanner
  Improved Terrain Scanner
           Seismic Detector
           Mining Laser
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 8   8   6   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   3   1   
    Treads                 3    | 1   2   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 1   1   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 3   1   2   
    Device                 2    | 2   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   2   2   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | .   2   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   2   7   
  Power                    3    | .   1   2   
  Propulsion               2    | .   .   2   
  Utility                  2    | .   .   2   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   99  85  
  Engine                   11   | .   13  2   
  Treads                   22   | .   24  14  
  Wheel                    5    | .   3   13  
  Device                   11   | .   14  .   
  Storage                  14   | .   14  14  
  Protection               2    | .   .   13  
  Energy Gun               8    | .   10  .   
  Ballistic Gun            19   | .   17  26  
Peak Build Rating          8    | 8   8   8   
  Average Rating           7    | 6   7   7   
  On Entrance              5    | .   8   8   
Naked Turns                .    | .   .   .   
Heaviest Build             30   | 13  28  30  
  Greatest Support         40   | 20  40  10  
  Greatest Overweight (x)  2    | 1   2   2   
  Average Overweight (x)   .    | .   .   2   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   12  15  
  Most Carried             13   | 8   13  13  
  Average Carried          9    | 3   9   11  
  Final Capacity           15   | 8   15  15  
  Final Carried            13   | 7   13  11  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           749  | 270 281 198 
  Remotely                 .    | .   .   .   
Salvage Created            1278 | 191 902 185 
  Parts                    92   | 21  55  16  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  26   | .   17  9   
  Melee                    1    | .   .   1   
  Guns                     25   | .   17  8   
Classes Destroyed          9    | 3   5   1   
  Worker                   3    | 2   1   .   
  Tunneler                 6    | 5   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | 1   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  11   | .   6   5   
  Grunt                    13   | .   11  2   
  Assembled                2    | .   .   2   
Best Kill Streak           8    | 8   4   4   
  Combat Bots Only         4    | .   4   4   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        148  | .    84   64   
  Missed                   39   | .    25   14   
Damage Taken               1209 | .    626  583  
  Core                     259  | .    176  83   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              116  | 18   79   19   
  Largest                  2    | 2    2    2    
  Hottest                  90   | 90   90   40   
Shots Fired                232  | 36   159  37   
  Gun                      232  | 36   159  37   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  118  | .    81   37   
  Thermal                  76   | 18   58   .    
  Explosive                .    | .    .    .    
  Electromagnetic          38   | 18   20   .    
  Robot Hit Streak         9    | 6    9    5    
  Robot Miss Streak        4    | 3    4    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    1    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           136  | 18   94   24   
  Core Hits                60   | 9    38   13   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         8    | .    7    1    
    Burn                   6    | .    6    .    
    Destroy                1    | .    .    1    
    Corrupt                1    | .    1    .    
Melee Attacks              8    | .    .    8    
  Impact                   8    | .    .    8    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1890 | 264  1246 380  
  Guns                     1696 | 213  1245 238  
  Cannons                  .    | .    .    .    
  Explosions               51   | 51   .    .    
  Melee                    139  | .    .    139  
  Ramming                  4    | .    1    3    
  Kinetic                  806  | .    568  238  
  Thermal                  652  | 160  492  .    
  Explosive                .    | .    .    .    
  Electromagnetic          289  | 104  185  .    
  Impact                   139  | .    .    139  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    2    
  Average Corruption       2    | .    2    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  7    | .    5    2    
    Message Errors         1    | .    1    .    
    Matter Fused           2    | .    1    1    
    Heat Flow Errors       1    | .    1    .    
    Data Loss (minor)      2    | .    1    1    
    Misfires               1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   4    | .    2    2    
Targets Rammed             4    | .    2    2    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        357  | 150  357  9    
  Average Temperature      103  | 60   137  4    
  Received Heat Transfer   318  | .    267  51   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    3    .    
  Heat Transferred         2283 | 433  1850 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | 1    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             343  | 40  343 264 
  Initial                  74   | .   26  74  
  Average                  182  | 17  189 233 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         57   | 100 62  15  
  Level 1                  42   | .   37  84  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              53   | .   35  18  
  Peak Tracking Total      9    | .   8   9   
  Tactical Retreats        4    | .   2   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   1   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                15   | .   15  .   
  Successful               6    | .   6   .   
  Failed                   8    | .   8   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   12   | .   12  .   
  Terminals                13   | .   13  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Robot Analysis           1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2003 | 170  1480 353  
Spaces Moved               1053 | 89   774  190  
  Core                     1    | 1    .    .    
  Treads                   556  | 17   539  .    
  Legs                     .    | .    .    .    
  Wheels                   496  | 71   235  190  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   110  
  Average Speed            133  | 106  142  110  
  Slowest Speed            240  | 160  240  110  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 5    90   42   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          5    | 5    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      5    | 5    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1396 | 125 989 282 
  Wait                     170  | .   116 54  
  Move                     1051 | 88  773 190 
  Hop                      .    | .   .   .   
  Pick Up                  20   | 9   8   3   
  Fast Attach              8    | 7   1   .   
  Attach                   8    | 1   2   5   
  Detach                   .    | .   .   .   
  Swap                     6    | .   5   1   
  Drop                     5    | 2   3   .   
  Fire                     116  | 18  79  19  
  Melee                    8    | .   .   8   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    4    | .   2   2   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   45 | -11/Scrapyard | Discovered new exit (range 15)
  171 | -11/Scrapyard | Entered Materials
  237 | -10/Materials | Discovered new exit (range 13)
  303 | -10/Materials | Build established: Mutant
  371 | -10/Materials | Core integrity fell below 50%
  536 | -10/Materials | Discovered new exit (range 16)
 1006 | -10/Materials | Discovered new exit (range 16)
 1466 | -10/Materials | Central database locked down
 1651 | -10/Materials | Entered Mines
 1685 | -10/Mines     | Learned Materials stockpile data
 1702 | -10/Mines     | Lost 3 parts (1p1n1u)
 1709 | -10/Mines     | Core integrity fell below 20%
 1746 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
 1770 | -10/Mines     | Assembled infested the area
 1775 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1848 | -10/Mines     | Discovered new exit (range 13)
 2004 | -10/Mines     | Destroyed by as-97758 with Assembled Heavy Rifle

 Last Messages 
---------------
01860_ Acquired Hcp. Matter Pod.
01952_ System corrupted: Component data lost.
01977_ Acquired 6 matter.
01978_ Assault Rifle destroyed.
01979_ as-46669 destroyed.
01980_ Acquired 3 matter.
01981_ K-01 Serf collects debris.
01982_ Acquired 10 matter.
01985_ as-26336 destroyed.
01985_ K-01 Serf collects debris. <x2>
01989_ Critical hit (Destroy).
01989_ Lgt. Armor Plating destroyed.
01992_ Acquired 10 matter. <x2>
01993_ K-01 Serf collects debris. <x2>
01997_ R-06 Scavenger collects Wheel.
01999_ K-01 Serf collects debris.
02001_ R-06 Scavenger collects Structural Scanner.
02002_ Lgt. Treads destroyed.
02003_ K-01 Serf collects debris.
[Achievement: I Think I Know What's Going On]

 Map 
-----
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|      ##?????##    = ##??????#!r##????#  #???????   |
| #     #######        #??????# *#?????#  #####???   |
| ##                 = ##?????#% #?????#  ##  ##??   |
| ?###              =%[ #?????   #?????#  ##   #??   |
| ???#####                   |   #?????#  ###  #??   |
| ???????####               *    #?????#  ###  #??   |
| ??????????#                   ##?????#  ##   #??   |
| ??????????#                 ###??????#       #??   |
| ?????????#                 ##???????##       #??   |
| ????????#             ##  ##????#####       ##??   |
| ???????              ##?###?????#        ####???   |
| ??????               #??????????#  !    ##??????   |
| ?????                #??????????#       ##??????   |
| ????          ##    ##??????????#   !!   #??????   |
| ????         ########???????????#    !   #??????   |
| ??????      ##??????????????????#        #??????   |
| ????????   #????????????????????##      ##??????   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                41
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
I Think I Know What's Going On

 Challenges 
------------
None

 Game 
------
Seed              RefineryHellfireSpecial
  Manual?         0
Play Time         00:15:07
  Cumulative      90.0 hours
  Start           2025.02.08 @ 17:28:05
  End             2025.02.08 @ 17:41:22
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          171
  Rogue           171
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             50
Gallery%          51
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e0e13e09-83eb-4f51-8536-c257c1d794b1