Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 22:12:00

Player: Bace Troncons

Result: Destroyed by V2-71F(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (722)      722
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1347

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     207/300
Energy                     96/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
       Light Treads
    Improved Treads
>            --- UTILITY (2) ------
       Large Storage Unit
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (15) ---
       Light Treads
       Light Treads
       Light Treads
    Improved Treads
    Improved Treads
  Subdweller Optics
             Sensor Array
             Sensor Array
    Improved Terrain Scanner
             Tractor Beam
             Assault Rifle
             Assault Rifle
  Subdweller Machine Gun

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
  Improved Treads
>          --- UTILITY ----------
     Large Storage Unit
           Hacking Suite
>          --- WEAPON -----------
           Assault Rifle
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
     Light Treads
     Light Treads
  Improved Treads
  Improved Treads
  Improved Treads
           Aluminum Leg
           Aluminum Leg
    Medium Storage Unit
     Large Matter Pod
           Sensor Array
  Improved Terrain Scanner
           Tractor Beam
           Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Hackware                 Hacking Suite
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             29   | 5   18  6   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   4   1   
    Treads                 7    | 2   4   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   6   .   
    Device                 1    | .   1   .   
    Storage                5    | 1   4   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   1   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   13   | 1   8   4   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          6    | 1   4   1   
    Ballistic Cannon       1    | .   1   .   
    Launcher               4    | .   3   1   
    Special Weapon         2    | .   .   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   1   5   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      5    | .   1   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   97  98  
  Engine                   13   | .   14  13  
  Treads                   28   | .   28  28  
  Device                   2    | .   3   .   
  Storage                  14   | .   14  14  
  Hackware                 9    | .   8   13  
  Ballistic Gun            23   | .   23  23  
  Ballistic Cannon         1    | .   2   .   
  Launcher                 2    | .   2   1   
Naked Turns                .    | .   .   .   
Heaviest Build             89   | 12  89  29  
  Greatest Support         43   | 40  43  43  
  Greatest Overweight (x)  3    | 3   2   .   
  Average Overweight (x)   .    | 1   .   .   
Largest Inventory Capacity 25   | 8   25  15  
  Average Capacity         14   | 7   15  15  
  Most Carried             16   | 6   16  15  
  Average Carried          12   | 3   12  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            14   | 3   14  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           774  | 188 447 139 
  Remotely                 .    | .   .   .   
Salvage Created            591  | .   382 209 
  Parts                    45   | .   30  15  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      2    | .   .   2   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   11  6   
  Guns                     5    | .   4   1   
  Cannons                  2    | .   2   .   
  AOE                      10   | .   5   5   
Classes Destroyed          10   | .   9   1   
  Worker                   2    | .   2   .   
  Builder                  1    | .   1   .   
  Tunneler                 1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    8    | .   8   .   
  Subdweller               6    | .   .   6   
Best Kill Streak           5    | .   5   5   
  Combat Bots Only         5    | .   3   5   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        109  | .    80   29   
  Missed                   37   | .    29   8    
Damage Taken               1228 | .    585  643  
  Core                     273  | .    89   184  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   258  | .    258  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              75   | .    56   19   
  Largest                  2    | .    2    2    
  Hottest                  120  | .    55   120  
Shots Fired                105  | .    81   24   
  Gun                      53   | .    45   8    
  Cannon                   14   | .    14   .    
  Launcher                 31   | .    22   9    
  Special                  7    | .    .    7    
  Kinetic                  67   | .    59   8    
  Thermal                  7    | .    .    7    
  Explosive                31   | .    22   9    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         16   | .    7    16   
  Robot Miss Streak        7    | .    7    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           63   | .    50   13   
  Core Hits                48   | .    40   8    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2242 | .    1654 588  
  Guns                     390  | .    328  62   
  Cannons                  158  | .    158  .    
  Explosions               1694 | .    1168 526  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  548  | .    486  62   
  Thermal                  .    | .    .    .    
  Explosive                1694 | .    1168 526  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            15   | .    15   .    
  Projectiles              .    | .    .    .    
  Explosions               15   | .    15   .    
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    3    .    
  Impact                   .    | .    .    .    
  Kinetic                  2    | .    2    .    
  Secondary                1    | .    1    .    
Self-Inflicted Damage      41   | .    17   24   
  Shots                    2    | .    1    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        47   | .    47   .    
  Average Temperature      18   | .    18   .    
  Received Heat Transfer   303  | .    285  18   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             353  | .   353 .   
  Initial                  .    | .   .   .   
  Average                  124  | .   130 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         75   | 100 74  .   
  Level 1                  24   | .   25  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              28   | .   21  7   
  Peak Tracking Total      3    | .   3   3   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          5    | .   5   .   
  Max in Single Turn       3    | .   3   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                36   | .   36  .   
  Successful               23   | .   23  .   
  Failed                   13   | .   13  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   7    | .   7   .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          9    | .   9   .   
  Recycling Units          9    | .   9   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Record                   1    | .   1   .   
  Prototype ID Bank        2    | .   2   .   
  Level Access Points      1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Dispatch Records         1    | .   1   .   
  Patrol Status            1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       8    | .   8   .   
  Scan Component           4    | .   4   .   
  Repair                   4    | .   4   .   
Recycling Unit Hacks       8    | .   8   .   
  Recycle Component        3    | .   3   .   
  Process                  1    | .   1   .   
  Report Inventory         1    | .   1   .   
  Retrieve Matter          2    | .   2   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             4    | .   4   .   
  Time                     116  | .   116 .   
Parts Recycled             3    | .   3   .   
  Recycled Matter          118  | .   118 .   
  Retrieved Matter         118  | .   118 .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2921 | 106  2213 602  
Spaces Moved               1471 | 53   1096 322  
  Core                     38   | 38   .    .    
  Treads                   1433 | 15   1096 322  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            162  | 168  162  160  
  Slowest Speed            320  | 200  320  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       38   | 4    97   15   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 6    | .    .    6    
Terrain Destroyed          192  | .    142  50   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      192  | .    142  50   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1887 | 70   1445 372  
  Wait                     265  | 5    240  20   
  Move                     1469 | 52   1095 322  
  Hop                      .    | .    .    .    
  Pick Up                  40   | 8    29   3    
  Fast Attach              .    | .    .    .    
  Attach                   10   | 5    3    2    
  Detach                   .    | .    .    .    
  Swap                     19   | .    15   4    
  Drop                     9    | .    7    2    
  Fire                     75   | .    56   19   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
  107 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  596 | -10/Materials | Discovered new exit (range 14)
 1001 | -10/Materials | Repaired Grenade Launcher
 1043 | -10/Materials | Repaired Imp. Terrain Scanner
 1070 | -10/Materials | Repaired Lgt. Treads
 1097 | -10/Materials | Repaired Lgt. Treads
 1116 | -10/Materials | Identified exit to Materials
 1785 | -10/Materials | Discovered new exit (range 6)
 2320 | -10/Materials | Entered Subcaves
 2465 | -10/Subcaves  | Disturbed a concealed Subdweller
 2870 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2876 | -10/Subcaves  | Core integrity fell below 50%
 2894 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2910 | -10/Subcaves  | Core integrity fell below 20%
 2922 | -10/Subcaves  | Destroyed by V2-71F(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
02890_ TJ-YTL(R) affixes Scrap Shield Fragment
  to Scrap Shield.
02892_ The unstable cave ceiling collapses. <x2>
02894_ TJ-YTL(R) destroyed.
02895_ VZ-WD1(R): "ARGHSUB!"
02896_ The unstable cave ceiling collapses.
02898_ VZ-WD1(R) destroyed.
02905_ Acquired 38 matter.
02906_ Subatomizers dissect the Sub. Beam
  Cannon.
02906_ Imp. Treads destroyed.
02906_ Mining Laser destroyed.
02909_ The unstable cave ceiling collapses.
02911_ Grenade Launcher destroyed.
02917_ The unstable cave ceiling collapses.
02918_ Hacking Suite destroyed.
02918_ Ion Engine destroyed.
02919_ The unstable cave ceiling collapses.
02920_ Subatomizers dissect the Sub. Beam
  Cannon.

 Map 
-----
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| ????##     #????#     ###  #?????????????????????? |
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| ????????##     ???????      ?????????????????????? |
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| ???????????      ?????? ##???????????????????????? |
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| ???????????   #??????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            450
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RemoteArmageddonCanceller
  Manual?         0
Play Time         00:32:34
  Cumulative      23.0 hours
  Start           2024.04.15 @ 21:29:43
  End             2024.04.15 @ 22:12:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          46
  Rogue           46
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             18
Gallery%          23
Achievement%      19
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bdb5ce18-7db9-4788-ae89-1af11d474dc0