Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 15:02:53 Player: Fleshy Vegetable Bird Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (839) 839 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2805) 2805 TOTAL SCORE: 7159 Bonus ------- Follower Combat Kills 50 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Machine Analyzer Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Huge Storage Unit Energy Well (350) Improved Sensor Array Thermal Shield Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel Overtuned Huge Scrapsphere > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Medium Armor Plating Hacking Suite System Shield Tech Extrapolator > --- WEAPON ----------- Overtuned Barrage Gun Assault Cannon Heavy Pick > --- INVENTORY -------- Improved Ion Engine Improved Treads Wheel Huge Storage Unit High-capacity Battery High-capacity Matter Pod Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Thermal Shield Shield Generator Hacking Suite System Shield Improved System Restoration Module Recalibrator Salvaging Laser Grenade Launcher Rocket Launcher CPS Tube Vortex Trap [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Tech Extrapolator Device Structural Scanner Storage Huge Storage Unit Processor Tech Extrapolator Hackware System Shield Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Salvaging Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 59 | 9 6 13 1 3 27 Power 4 | 1 . 1 . 1 1 Engine 4 | 1 . 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 3 2 4 . 1 5 Treads 2 | . . 1 . . 1 Leg . | . . . . . . Wheel 13 | 3 2 3 . 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 2 3 1 . 11 Device 3 | 1 1 . . . 1 Storage 4 | 1 1 2 . . . Processor 3 | . . . 1 . 2 Hackware 5 | . . . . . 5 Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 21 | 3 2 5 . 1 10 Energy Gun 4 | 1 . . . . 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 2 . 1 . 1 3 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 2 . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . . 6 . . 20 Power 3 | . . 1 . . 2 Propulsion 8 | . . 2 . . 6 Utility 4 | . . 1 . . 3 Weapon 11 | . . 2 . . 9 Highest Loss Streak 14 | . . 3 . . 14 To Critical Strikes . | . . . . . . Average Backups 15 | 3 8 15 10 17 15 Power . | . 1 . . . . Propulsion 2 | 2 4 3 1 2 1 Utility 6 | . . 5 4 7 10 Weapon 4 | 1 2 7 5 5 2 Tool/Special . | . . . . . . Unused Backups 37 | 2 2 2 . 13 18 Power 3 | . 1 . . 1 1 Propulsion 5 | . 1 . . 3 1 Utility 16 | . . 1 . 4 11 Weapon 11 | 2 . 1 . 4 4 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 95 | . 100 97 100 97 76 Engine 12 | . 14 13 14 14 4 Treads 7 | . . 2 14 9 . Wheel 20 | . 28 25 14 18 20 Device 4 | . 14 12 11 . . Storage 12 | . 14 14 14 14 5 Processor 9 | . . . 2 14 12 Hackware 1 | . . . . . 11 Ballistic Gun 6 | . 17 2 . 6 5 Launcher 12 | . 9 16 14 14 1 Impact Weapon 4 | . . 7 14 4 . Peak Build Rating 53 | 9 9 27 27 21 53 Average Rating 19 | 6 7 12 23 17 41 On Entrance 13 | . 9 8 27 14 21 Avg Prop Armor Cover (%) 12 | 6 . 13 13 13 5 Naked Turns . | . . . . . . Heaviest Build 94 | 12 29 91 91 94 94 Greatest Support 52 | 20 20 20 10 20 52 Greatest Overweight (x) 9 | 2 2 9 9 9 2 Average Overweight (x) 3 | . . 2 8 4 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 20 | 7 10 20 25 22 17 Most Carried 25 | 7 14 25 25 25 25 Average Carried 17 | 3 9 18 21 19 16 Final Capacity 25 | 8 15 25 25 25 5 Final Carried 25 | 6 14 25 11 25 5 Class Distribution -------------------- 91% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1478 | 358 121 135 145 386 333 Remotely . | . . . . . . Salvage Created 1023 | 175 214 111 68 . 455 Parts 82 | 15 23 10 . . 34 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 17 | . 3 6 . . 8 Melee 2 | . . . . . 2 Guns 3 | . 2 . . . 1 Cannons 2 | . . 1 . . 1 AOE 10 | . 1 5 . . 4 Classes Destroyed 14 | 2 4 4 . . 4 Worker 4 | . . . . . 4 Builder 1 | . 1 . . . . Tunneler 7 | 5 2 . . . . Hauler 2 | . 2 . . . . Recycler 3 | 1 . . 1 . 1 Operator 1 | . . . . . 1 Turret 1 | . . 1 . . . Watcher 3 | . 2 . . . 1 Swarmer 6 | . . 3 . . 3 Grunt 5 | . 3 . . . 2 Sentry 2 | . . . . . 2 Programmer 1 | . . . . . 1 Subdweller 3 | . . 3 . . . Scientist 1 | . . 1 . . . Best Kill Streak 6 | 2 4 3 1 . 6 Combat Bots Only 4 | . 2 3 . . 4 Max Kills in Single Turn 3 | 1 2 3 1 . 2 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 437 | . 7 52 . . 378 Missed 163 | . 2 16 . . 145 Hits 274 | . 5 36 . . 233 Melee 1 | . . . . . 1 Projectile 273 | . 5 36 . . 232 AOE 1 | . . 1 . . . Critical Strikes 13 | . 1 1 . . 11 Damage Taken 3402 | . 67 638 . . 2697 Core 951 | . 14 80 . . 857 Absorbed by Shields 19 | . . . . . 19 Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 108 | 17 28 19 . . 44 Largest 3 | 2 2 2 . . 3 Hottest 100 | 40 100 85 . . 97 Shots Fired 175 | 34 32 26 . . 83 Gun 111 | 34 21 8 . . 48 Cannon 29 | . . 2 . . 27 Launcher 30 | . 6 16 . . 8 Special 5 | . 5 . . . . Kinetic 124 | 34 21 10 . . 59 Thermal 22 | . 5 2 . . 15 Explosive 28 | . 6 14 . . 8 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 8 | 5 7 7 . . 8 Robot Miss Streak 5 | 2 2 1 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | 20 17 10 3 . 59 Core Hits 71 | 10 15 15 . . 31 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . 1 . . . 3 Destroy 2 | . 1 . . . 1 Blast 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 23 | . . 1 3 . 19 Impact 4 | . . 1 3 . . Slashing . | . . . . . . Piercing 19 | . . . . . 19 Sneak Attacks 7 | . . . 2 . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3400 | 207 528 673 159 . 1833 Guns 1033 | 207 196 90 . . 540 Cannons 317 | . . 34 . . 283 Explosions 1371 | . 332 549 . . 490 Melee 677 | . . . 159 . 518 Ramming 2 | . . . . . 2 Kinetic 1546 | 207 196 404 . . 739 Thermal 100 | . . 34 . . 66 Explosive 1057 | . 332 235 . . 490 Electromagnetic 18 | . . . . . 18 Impact 159 | . . . 159 . . Slashing . | . . . . . . Piercing 518 | . . . . . 518 Highest Corruption 12 | . . . . . 12 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 126 | . . 43 32 . 51 Projectiles 2 | . . . . . 2 Explosions 44 | . . 43 . . 1 Melee 80 | . . . 32 . 48 Knockbacks 4 | . . . 1 . 3 Impact 1 | . . . 1 . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 274 | . 60 274 . . 236 Average Temperature 51 | . 21 142 . . 43 Received Heat Transfer 1357 | . 57 469 . . 831 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 249 | . . 74 . . 175 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | 10 91 . 74 . 125 Initial 74 | . . . 74 . . Average 15 | 1 14 . 10 . 25 Influence Increases 1175 | 30 210 395 20 . 520 Destroy 0b10 Robot/C 320 | . 60 80 . . 180 Destroy 0b10 Robot/NC 105 | 30 35 . 5 . 35 Destroy Leader 60 | . 18 . . . 42 Allied During Kill 5 | . . . . . 5 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 87 | . 50 . . . 37 Disable Machine 45 | . . . 15 . 30 Destroy Structure 63 | . 32 . . . 31 Partial Spotted 30 | . 15 . . . 15 Lose Combat Pursuer 450 | . . 315 . . 135 Influence Decreases 1088 | 30 210 240 175 . 433 Entered New Map 81 | . . . 81 . . Time Decay 741 | 30 119 210 94 . 288 Lost Part 145 | . . 20 . . 125 Lost Ally 30 | . . 10 . . 20 Purge Threat 91 | . 91 . . . . Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 8 21 . . 39 Peak Tracking Total 12 | . 3 6 . . 12 Tactical Retreats 12 | . . 7 . . 5 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . . 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . . 2 1 . 2 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 22 | . 7 2 2 3 8 Terminals 12 | . 7 . . . 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 83 | . 29 3 6 20 25 Successful 58 | . 17 3 6 20 12 Failed 25 | . 12 . . . 13 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 39 | . 25 . 1 . 13 Terminals 50 | . 29 . . . 21 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 41 | . 8 3 5 20 5 Record 25 | . . 1 5 19 . Part Schematic 1 | . 1 . . . . Robot Analysis 4 | . 4 . . . . Prototype ID Bank 4 | . 2 . . . 2 Open Door 1 | . . 1 . . . Terminal Index 1 | . . . . . 1 Recycling Unit Index 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Proto ID Catalog 1 | . . . . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Seal Access 2 | . . . . . 2 Unauthorized Hacks 15 | . 9 . 1 . 5 Terminals 14 | . 9 . . . 5 Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 11 | . 6 . . . 5 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Reject 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 12 | . 6 . . . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 22 | . 1 . . 14 7 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 2 | . 1 . . 1 . Largest Group 1 | . 1 1 . 1 1 Highest-Rated Group 60 | . 10 10 . 60 60 Highest-Rated Ally 60 | . 10 10 . 60 60 Initial UFD Resources 24 | . . . . . 24 Total Orders 2 | . 2 . . . . STAY 1 | . 1 . . . . FOLLOW 1 | . 1 . . . . Ally Attacks 6 | . . . . . 6 Total Damage 209 | . . . . . 209 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2517 | 65 541 707 509 . 695 Sensors 108 | . . . . . 108 Terrain 116 | 65 51 . . . . Structural 1706 | . 490 707 509 . . Machine Analysis 695 | . . . . . 695 Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 5 | . . 1 . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6501 | 203 543 791 635 3603 726 Spaces Moved 4262 | 138 416 522 294 2323 569 Core 212 | 15 . . . . 197 Treads . | . . . . . . Legs . | . . . . . . Wheels 4050 | 123 416 522 294 2323 372 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 200 140 50 Average Speed 134 | 95 83 122 211 152 79 Slowest Speed 215 | 150 110 215 215 215 113 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 83 26 53 93 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 12 | . . 3 . 9 . Spaces Dug 10 | . 5 . . . 5 Terrain Destroyed 113 | . 35 51 . . 27 Melee 5 | . . . . . 5 Projectile 6 | . 5 . . . 1 AOE 102 | . 30 51 . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4819 | 176 571 646 302 2397 727 Wait 191 | . 104 66 1 4 16 Move 4257 | 137 415 521 293 2322 569 Hop . | . . . . . . Pick Up 84 | 9 11 12 2 39 11 Fast Attach 15 | 7 1 . . 1 6 Attach 27 | 1 . 7 . 1 18 Detach 1 | . . 1 . . . Swap 35 | 1 5 10 1 3 15 Drop 61 | 4 7 9 2 27 12 Fire 108 | 17 28 19 . . 44 Melee 23 | . . 1 3 . 19 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 204 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 7) 504 | -10/Materials | Discovered new exit (range 5) 573 | -10/Materials | Discovered new exit (range 14) 684 | -10/Materials | Discovered new exit (range 8) 747 | -10/Materials | Entered Subcaves 747 | -10/Subcaves | Accompanied by 1 ally 748 | -10/Subcaves | Approached by a straggling Scientist 777 | -10/Subcaves | Disturbed a concealed Subdweller 995 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1065 | -10/Subcaves | Lost 3 parts (1p1n1w) 1071 | -10/Subcaves | Discovered new exit (range 11) 1100 | -10/Subcaves | Discovered new exit (range 13) 1115 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1406 | -10/Subcaves | Found SUBCON Basin 1538 | -10/Subcaves | Entered Recycling 1910 | -9/Recycling | Discovered new exit (range 10) 1966 | -9/Recycling | Scanned before Scraplab entrance 1992 | -9/Recycling | Discovered new exit (range 11) 1998 | -9/Recycling | Entered Scraplab 2173 | -9/Recycling | Entered Scraptown 2375 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 2452 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2456 | -9/Scraptown | Learned 12 Research zone layouts 2458 | -9/Scraptown | Learned Research garrison access intel 2459 | -9/Scraptown | Learned Research stockpile data 2460 | -9/Scraptown | Learned location of 1 exit from Upper Caves 2480 | -9/Scraptown | Discovered new exit (range 7) 2607 | -9/Scraptown | Visited IN-MT5's Study 2658 | -9/Scraptown | Visited Assassins FH 2700 | -9/Scraptown | Visited Awakened 2735 | -9/Scraptown | Visited UFD Registry 2735 | -9/Scraptown | Registered with UFD as "Monochip" 2761 | -9/Scraptown | Visited Symbiants 3109 | -9/Scraptown | Visited SPCMW 3134 | -9/Scraptown | Visited TADAMA 3154 | -9/Scraptown | Visited Bundlers 3522 | -9/Scraptown | Visited Modified Component R&D 3578 | -9/Scraptown | Visited Observation Area 3636 | -9/Scraptown | Visited Chapter 10 3659 | -9/Scraptown | Visited Science Guys 3660 | -9/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 3725 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3743 | -9/Scraptown | Found DCF Scrap (27 items) 3805 | -9/Scraptown | Visited Scrapoid Pod Storage 3849 | -9/Scraptown | Visited Curators Association 4161 | -9/Scraptown | Visited Abandonware Association 4191 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 4195 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4240 | -9/Scraptown | Visited Junk Cannon Lab 4292 | -9/Scraptown | Visited Botcube Research 4351 | -9/Scraptown | Found Botcube 4549 | -9/Scraptown | Found Scrap Suit 5514 | -9/Scraptown | Botcube activated 5534 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 5687 | -9/Scraptown | Met Optimus 5687 | -9/Scraptown | Accepted into 0bPrime 5768 | -9/Scraptown | Discovered new exit (range 5) 5776 | -9/Scraptown | Entered Factory 5776 | -6/Factory | Accompanied by 1 ally 5776 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 6137 | -6/Factory | Garrison activated, responded to threat 6236 | -6/Factory | Lost 3 parts (1p1u1w) 6391 | -6/Factory | Cargo convoy interrupted 6403 | -6/Factory | Core integrity fell below 50% 6428 | -6/Factory | Lost 14 parts (1p6n1u6w) 6455 | -6/Factory | System corruption reached 10% 6462 | -6/Factory | Core integrity fell below 20% 6502 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06470_ >> Machine Analyzer network decryption results: 06470_ Fabricator x2 06472_ Connecting with Fabricator... 06472_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 06473_ System corrupted: Component data lost. 06473_ >> Machine Analyzer network decryption results: 06473_ Repair Station x2 06479_ Acquired Unknown Processor. 06479_ Identified Enh. Optical Array. 06479_ Tech Extrapolator destroyed. 06481_ Acquired Hvy. Mace. 06483_ Dropped Hcp. Battery. 06483_ Acquired Hcp. Battery. 06485_ Dropped Hcp. Battery. 06486_ Acquired Hvy. Mace. 06487_ Extracted 167 energy. 06490_ OR#|:KRAGW,NR9 P,&6FUNYIEZ9S Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? p ?????????????????????? | | "????"""????????????? ???????????????????? | | "????"""?????????? #????????????????? | | "????"""???????? #????????????????? | | ??????????????? #????????????????? | | "??##?????????## #????????????????? | | "? ?????? #????????????????? | | " ?????? #???? ???????????? | | ?????? #??? s??????????? | | " ?????""" ### ??????????? | | " ?????""" / ??????????? | | " #??????""" ?????????? | | #???????? 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""" #??????????"""""""????????? | | # # """ + """ #??????????"""""""????????? | | # # """ # #??????????"""""""????????? | | # # """ ########??????????"""""""????????? | | + + #????????????????????????????????? | | # #############????????????????????????????????? | | + #????????????????????????????????????????????? | | ##+#######???????????????????????????????????????? | | #???????????????????????????????????????? | | """ #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Spk. Treads | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Mak. Light Armor Plating | -9/Scraptown | Extrapolated Mak. System Restoration Module | -9/Scraptown | Extrapolated Hvy. Battle Rifle | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -9/Scraptown | Extrapolated Deep Structural Scanner | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -9/Scraptown | Extrapolated Battle Rifle | -9/Scraptown | Extrapolated Barrage Gun | -9/Scraptown | Extrapolated Lgt. Humpback | -9/Scraptown | Extrapolated Mak. Laser | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Sensor Array | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Humpback | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein I Have A Map? Inventory Pressure Scientist At Large Challenges ------------ None Game ------ Seed BraceAnalysisLayer Manual? 0 Play Time 00:57:25 Cumulative 405.4 hours Start 2026.02.23 @ 10:54:56 End 2026.02.23 @ 15:02:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 76 Gallery% 68 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d644ad8-19a8-489c-8353-28cb003f867f