Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.12 @ 16:42:32 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (132) 660 Value Destroyed (3101) 3101 Prototype IDs (245) 4900 Alien Tech Used (3) 600 Bonus (15001) 15001 TOTAL SCORE: 35762 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 782 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Win 3000 Friendly Fire -140 Cogmind --------- Core Integrity 1575/1600 Matter 210/300 Energy 242/260 System Corruption 0% Temperature Cool (42) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Experimental Cesium-ion Thruster (fused) Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Impulse Thruster Impulse Thruster > --- UTILITY (13) ----- Improved Trap Scanner Spectral Analyzer Improved Armor Integrity Analyzer Improved Reaction Control System Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Mapper Deep Network Scanner Advanced System Shield > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (5) ---- Light Neutrino Core Improved Energy Well (400) Layered Light Armor Plating Advanced EM Disruption Field Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Trap Scanner Spectral Analyzer Improved Armor Integrity Analyzer Improved Reaction Control System Layered Light Armor Plating Advanced EM Disruption Field Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Mapper Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Light Neutrino Core Improved Energy Well Layered Light Armor Plating Transdimensional Reconstructor [Rating: 151] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Experimental Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 Utility 11 | . . . 1 . . . 2 2 . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 6 13 9 26 12 . 12 3 4 3 . . 3 16 7 14 1 8 1 2 13 2 7 1 . 3 2 3 . 2 1 11 . 2 4 2 Power 22 | 1 2 . 4 1 . 1 . . . . . . 2 1 . . 1 . . 2 . 1 . . . . 1 . 2 . 2 . . 1 . Engine 14 | 1 2 . 4 1 . 1 . . . . . . 2 . . . 1 . . 1 . . . . . . 1 . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . Propulsion 48 | 2 1 2 8 1 . 7 . . 1 . . . 2 4 5 . 1 . 1 3 1 3 . . . 2 1 . . . 2 . . 1 . Treads 15 | 2 1 2 8 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . 7 . . 1 . . . . . 2 . 1 . 1 3 1 3 . . . 2 1 . . . 2 . . 1 . Utility 80 | 1 4 3 4 5 . 3 3 3 1 . . . 11 1 5 . 6 1 1 7 1 3 1 . 3 . 1 . . . 6 . 2 2 2 Device 27 | . 2 3 1 3 . . . . . . . . 3 1 1 . 3 . . 1 . 1 1 . 2 . . . . . 3 . 1 . 1 Storage 8 | 1 2 . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . Processor 17 | . . . . 1 . . . 2 1 . . . 6 . 1 . 3 1 1 . . . . . . . . . . . . . . 1 . Hackware 15 | . . . . . . 2 1 1 . . . . . . . . . . . 5 1 1 . . . . . . . . 2 . 1 . 1 Protection 13 | . . . 3 1 . 1 1 . . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 6 4 10 5 . 1 . 1 1 . . 3 1 1 4 1 . . . 1 . . . . . . . . . 1 1 . . . . Energy Gun 12 | . 4 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 1 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . 1 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Slashing Weapon 9 | . . . . 1 . 1 . . 1 . . 3 1 1 . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 1 . . . 1 . . . . 6 . . . . . . . . . . . 2 . 1 . . . . 1 2 . . Corrupted Parts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . 1 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 34 | . . 1 4 4 . 4 . 1 5 . 2 . . 3 1 3 1 1 . 2 . . . . . . 1 . . . 1 . . . . Power 7 | . . . 2 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Propulsion 10 | . . . 1 1 . 2 . . 2 . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Utility 13 | . . . 1 2 . 1 . 1 2 . . . . 1 . 2 1 1 . . . . . . . . . . . . 1 . . . . Weapon 4 | . . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 1 4 . 4 . 1 3 . 2 . . 3 1 2 1 1 . 2 . . . . . . 1 . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 99 86 77 82 90 84 65 38 23 32 64 83 96 79 61 80 82 82 94 94 94 94 93 97 94 94 91 94 95 . 98 98 92 Engine 6 | . 14 14 10 8 11 9 9 7 4 . . . 4 1 . . 2 6 6 1 . . . . . . . . . . 2 . . . . Treads 11 | . 28 28 32 26 22 . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 18 21 9 . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 30 27 23 16 7 . . . . . 9 12 13 16 21 29 29 29 29 29 32 31 31 31 31 26 . 28 30 28 Device 8 | . 13 13 12 8 11 . . . . . . . 11 7 6 4 4 6 6 . . 4 3 5 4 5 5 5 5 5 8 . 9 8 8 Storage 7 | . 14 14 11 11 11 1 7 7 4 . . . 1 7 14 4 . . . . . . . . . . 5 5 5 5 2 . . . . Processor 12 | . . . . 4 11 1 . 7 20 23 23 23 25 30 28 31 34 46 45 18 7 5 5 5 5 5 5 5 5 5 4 . 4 4 8 Hackware 6 | . . . . . . 18 27 23 7 . . . . . . . . . . 25 32 35 30 29 29 29 26 26 26 26 28 . 31 30 31 Protection 4 | . . . 8 3 . 9 10 7 4 . . . 6 1 1 3 . . . . 5 . 5 5 5 5 5 5 5 5 4 . 4 7 4 Energy Gun 5 | . 20 15 12 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 7 10 9 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . 11 9 7 5 7 . 9 7 7 6 4 . . . 4 5 5 5 5 5 5 5 5 5 5 4 . 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 10 32 32 42 40 35 22 15 15 15 4 4 5 29 33 43 31 11 8 8 23 23 23 20 20 20 20 27 24 24 24 35 35 35 39 40 Greatest Support 73 | 40 40 40 60 60 10 15 15 15 15 3 3 3 20 55 73 38 8 8 12 30 32 35 34 34 34 34 34 34 34 34 35 35 35 41 41 Greatest Overweight (x) 7 | . . . . 3 3 7 . . 1 1 1 1 4 2 . . 2 2 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 5 5 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 10 15 15 15 15 6 7 8 6 5 5 5 6 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 12 15 15 15 15 15 8 8 8 5 5 5 10 10 10 10 5 5 2 5 5 5 5 5 5 5 5 5 5 4 5 4 5 5 5 Average Carried 8 | 4 8 13 14 14 14 6 7 7 6 5 5 5 5 9 9 8 4 3 2 4 4 4 4 4 4 4 5 5 4 4 4 4 4 3 4 Final Capacity 15 | 8 15 15 15 15 15 5 8 8 5 5 5 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 12 15 15 15 15 5 8 8 5 5 5 5 10 9 10 5 5 2 2 5 5 5 4 5 5 5 5 5 4 4 5 4 5 5 5 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Gladiator 5% | Hacker-Sprinter 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -3/Lab Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Matter Collected 2865 | 276 190 143 525 79 . 44 56 185 . . . . 182 211 153 80 150 . 71 99 34 84 . 57 40 26 25 . . 30 . . . 125 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5143 | 60 713 264 1673 51 . 47 56 238 . . . . 61 266 428 . 36 . 29 185 . 328 . . 403 . 180 . . . . . . 125 . Parts 286 | . 44 24 116 8 . 4 2 12 . . . . . 11 21 . 3 . 1 11 . 11 . . 5 . 7 . . . . . . 6 . Haulers Intercepted 15 | . 2 . 3 . . . 1 4 . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . 2 9 . . 2 . . . . . . 6 3 7 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 82 | . 14 10 36 7 . 3 . . . . . . . 4 7 . . . 1 . . . . . . . . . . . . . . . . Melee 9 | . . . . . . 3 . . . . . . . 4 1 . . . 1 . . . . . . . . . . . . . . . . Guns 56 | . 14 7 34 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . AOE 13 | . . 3 1 6 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 6 3 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Worker 9 | . 4 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . Builder 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Hauler 15 | . 2 . 3 . . . 1 4 . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Recycler 6 | 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 9 | . 2 . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Watcher 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 25 | . . 6 5 6 . 3 . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . Grunt 39 | . 14 2 20 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . 2 8 . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 5 4 4 7 . 3 1 2 . . . . . 3 5 . 1 . 1 2 . 2 . . . . 4 . . . . . . 2 . Combat Bots Only 6 | . 3 3 4 6 . 3 . . . . . . . 3 4 . . . 1 . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 3 1 3 . 1 1 1 . . . . . 1 3 . 1 . 1 1 . 1 . . . . 1 . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Damage Taken 5915 | . 501 412 1148 609 . 85 85 89 148 . 112 . . 615 334 385 376 180 62 85 23 18 77 78 . 90 81 59 . 95 58 . . . 110 Core 1368 | . 120 46 108 97 . 7 42 14 69 . 79 . . 108 68 211 56 165 20 . 23 . . 37 . 17 . 30 . 26 . . . . 25 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . 63 37 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 106 | . . . . . . . . . . . . . 10 . . . . . . . 3 . . . . . . . . . 93 . . . . Core Remaining (%) 77 | 100 . 33 . . . 47 92 . . . . . . 61 . . . . 38 . . . . . . 92 . . . 95 . . 100 100 98 Volleys Fired 274 | 8 71 24 127 12 . . . . . . . . . . 23 9 . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Hottest 130 | 40 130 130 90 45 . . . . . . . . . . 48 48 . . . . . . . . . . . . . . . . . . . Shots Fired 484 | 16 135 45 244 12 . . . . . . . . . . 23 9 . . . . . . . . . . . . . . . . . . . Gun 445 | 16 135 44 244 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 28 | . . . . . . . . . . . . . . . 19 9 . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . 6 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 242 | 16 60 18 120 . . . . . . . . . . . 19 9 . . . . . . . . . . . . . . . . . . . Thermal 161 | . 68 26 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . 1 . 6 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Electromagnetic 70 | . 7 . 57 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 6 12 9 24 5 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 12 | 3 5 6 12 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 433 | 10 114 36 178 6 . 5 7 10 . . . . 3 13 15 . 1 1 1 6 . 7 . . 8 . 7 . . . . . . 3 2 Core Hits 331 | 2 97 40 140 9 . 3 1 4 . . . . 1 4 12 . 1 . 1 4 . 3 . . 4 . 3 . . . . . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 . . . . 2 2 . . . . . 3 2 . 1 . 1 . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . 2 2 . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Melee Attacks 243 | . . . . 1 . 6 20 40 4 . . . 5 23 5 2 2 5 4 21 4 19 5 5 9 2 10 1 . 2 16 . 3 17 12 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Slashing 214 | . . . . 1 . 6 20 40 4 . . . 5 23 5 . . . . 15 4 16 5 3 8 2 9 1 . 1 14 . 3 17 12 Piercing 26 | . . . . . . . . . . . . . . . . 2 2 5 4 6 . 3 . 2 1 . 1 . . . . . . . . Sneak Attacks 24 | . . . . 1 . . 2 5 . . . . . . 1 . 1 1 . 3 . 4 . . . . 4 . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 10790 | 82 1232 544 2503 515 . 155 308 540 . . . . 370 664 738 . 91 86 77 430 . 605 . . 880 . 581 . . . . . . 242 147 Guns 4206 | 82 1232 459 2365 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 233 | . . . . . . . . . . . . . . . 233 . . . . . . . . . . . . . . . . . . . . Explosions 885 | . . 85 138 387 . . . . . . . . . . 275 . . . . . . . . . . . . . . . . . . . . Melee 5466 | . . . . 60 . 155 308 540 . . . . 370 664 230 . 91 86 77 430 . 605 . . 880 . 581 . . . . . . 242 147 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1480 | 82 369 74 722 . . . . . . . . . . . 233 . . . . . . . . . . . . . . . . . . . . Thermal 2137 | . 815 385 937 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 747 | . . 85 . 387 . . . . . . . . . . 275 . . . . . . . . . . . . . . . . . . . . Electromagnetic 960 | . 48 . 844 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5107 | . . . . 60 . 155 308 540 . . . . 370 664 230 . . . . 361 . 605 . . 880 . 545 . . . . . . 242 147 Piercing 359 | . . . . . . . . . . . . . . . . . 91 86 77 69 . . . . . . 36 . . . . . . . . Highest Corruption 35 | . 1 1 3 3 3 3 . 3 35 35 35 35 35 . . . . . . . 12 12 12 12 12 12 . . . . . . . . . Average Corruption 7 | . 1 1 2 3 3 3 . 2 16 35 35 35 35 . . . . . . . 7 12 12 12 12 12 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . 6 7 32 11 6 6 . 9 8 3 9 15 9 . . . . . . . 3 11 4 12 2 5 . . . . . . . . . Message Errors 40 | . 2 3 8 2 2 1 . 2 . . 2 8 4 . . . . . . . . 3 . 3 . . . . . . . . . . . Matter Fused 38 | . 2 2 8 3 2 2 . 4 1 1 1 3 1 . . . . . . . 1 2 1 3 . 1 . . . . . . . . . Heat Flow Errors 24 | . 1 . 4 1 2 1 . 1 2 1 2 . 2 . . . . . . . . 4 1 2 . . . . . . . . . . . Energy Discharges 19 | . . 1 4 1 . . . 1 . 1 1 2 2 . . . . . . . 1 . 1 2 1 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 22 | . 1 1 6 3 . 1 . 1 . . 2 2 . . . . . . . . . 2 1 1 1 . . . . . . . . . . Data Loss (major) 4 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 968 | . . . 20 44 . 14 61 51 . . . . 140 32 . . . . . 42 . 100 . . 285 . 155 . . . . . . . 24 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 34 | . . . 20 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 934 | . . . . 30 . 14 61 51 . . . . 140 32 . . . . . 42 . 100 . . 285 . 155 . . . . . . . 24 Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . 20 30 100 . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . Shots 6 | . . 1 1 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 213 205 158 229 276 242 3 218 247 90 284 . 464 . . . . . . 20 72 290 145 274 97 2 6 9 . 12 33 . 14 4 . Average Temperature 63 | . 53 66 23 71 121 127 3 113 105 56 115 . 181 . . . . . . 9 22 103 63 79 52 1 4 6 . 9 12 . 5 2 . Received Heat Transfer 1332 | . 282 147 456 . . . 45 . . . 36 . . 183 30 72 . . 9 . . 9 18 . . . . 9 . 18 9 . . . 9 Effects 7 | . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2710 | . 1020 485 1205 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Peak Influence 929 | 5 274 175 743 513 . 46 214 384 100 36 . . . . 159 . . . . 293 194 929 . . . . 109 . . . 436 228 . 72 160 Initial 330 | . 3 67 1 289 . . 17 97 98 36 . . . . . . . . . 107 102 135 . . . . 55 . . . 330 228 . . 43 Average 208 | 1 156 90 406 350 . 44 75 169 75 36 . . . . 35 . . . . 185 159 423 . . . . 80 . . . 347 228 . 32 98 Maximum Alert Level 3 | . 1 . 3 2 . . 1 1 . . . . . . . . . . . 1 . 3 . . . . . . . . 2 1 . . . Low Security (%) 61 | 100 73 100 20 . . 100 98 74 100 100 . . . . 100 . . . . 50 100 10 . . . . 100 . . . . . . 100 100 Level 1 19 | . 26 . 16 65 . . 1 25 . . . . . . . . . . . 49 . 50 . . . . . . . . 85 100 . . . Level 2 16 | . . . 56 34 . . . . . . . . . . . . . . . . . 24 . . . . . . . . 14 . . . . Level 3 1 | . . . 6 . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 5 . 6 . . . 3 7 . . . . . . 3 . . . . 4 . 6 . . . . . . . . 2 . . 1 2 Investigation 20 | . 3 . 1 . . . 2 5 . . . . . . 1 . . . . 4 . 2 . . . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement 17 | . 2 . 5 . . . 1 2 . . . . . . 1 . . . . . . 4 . . . . . . . . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Distress Signals 22 | . 2 . 7 . . . 3 2 . . . . . . . . . . . . . 2 . . . 5 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 29 10 57 7 . 4 15 26 6 . 4 . . 4 12 12 6 4 18 7 5 7 7 2 . 7 3 3 . 4 10 . . 2 11 Peak Tracking Total 15 | . 3 3 6 6 . 4 15 8 6 . 4 . . 3 4 10 3 4 8 3 4 4 7 1 . 4 2 5 . 5 11 . . 1 10 Tactical Retreats 40 | . 1 . 5 . . . 2 9 . . 2 . . . 1 5 . . 5 1 . 2 . . . 3 . 1 . 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Traps Triggered 11 | . 3 . 1 . . . 1 1 . . 1 . . . . . . . . 2 . . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Machines Disabled 12 | . . . 2 4 . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . 1 . . 1 . . Max in Single Turn 3 | . . . 1 3 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . Garrison Access 6 | . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Machines Accessed 79 | . 6 . 7 1 2 . 5 13 . 1 . 1 1 . 6 . . 3 . 9 . 6 . 1 4 . 3 1 . . 3 . 2 1 3 Terminals 44 | . 5 . 6 . . . 4 8 . . . . . . 4 . . . . 6 . 3 . 1 . . 2 . . . 1 . . 1 3 Fabricators 8 | . . . . . . . . 2 . . . . . . 1 . . . . 3 . 2 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 239 | . 11 . 19 1 2 . 19 30 . 1 . 1 5 . 11 . . 27 . 32 . 22 . 1 13 . 5 1 . . 8 . 21 2 7 Successful 168 | . 3 . 8 1 2 . 10 19 . . . 1 5 . 6 . . 27 . 15 . 16 . 1 13 . 4 1 . . 7 . 21 1 7 Failed 70 | . 8 . 11 . . . 8 11 . 1 . . . . 5 . . . . 17 . 6 . . . . 1 . . . 1 . . 1 . Catastrophic 9 | . 2 . 1 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 3 . 8 . 1 . 14 17 . . . . . . 6 . . . . 15 . 11 . . . . 3 . 1 2 2 . . 2 3 Terminals 128 | . 8 . 18 . . . 17 23 . . . . . . 8 . . . . 25 . 13 . 1 . . 4 . . . 2 . . 2 7 Fabricators 21 | . . . . . . . . 4 . . . . . . 2 . . . . 7 . 8 . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Recycling Units 4 | . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Terminal Hacks 119 | . 2 . 4 1 2 . 5 11 . . . 1 5 . 2 . . 27 . 8 . 6 . 1 13 . 1 1 . . 1 . 21 1 6 Record 34 | . . . . . 1 . . . . . . . . . . . . 6 . . . . . 1 5 . . . . . . . 21 . . Part Schematic 31 | . . . . . . . 1 5 . . . . 5 . . . . 12 . 3 . . . . 4 . . . . . . . . . 1 Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 1 . . . 2 . . . . . . . 1 . . 3 . 1 . . . . 4 . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Transport Status 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 4 . . . . . . . . . . . 5 . 5 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 2 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Build 6 | . . . . . . . . 2 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 6 | . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 20 | . 1 . 3 . . . 3 1 . . . . . . 3 . . . . 2 . 4 . . . . 2 . . . . . . . 1 Terminals 16 | . 1 . 3 . . . 3 1 . . . . . . 2 . . . . 1 . 2 . . . . 2 . . . . . . . 1 Track 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Botnet 8 | . 1 . 2 . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 4 . . . 3 9 . 1 . . . . 3 . . . . 6 . 4 . 1 . . . . . . . . . . 2 Full Trace Events 14 | . 1 . 1 . . . 1 5 . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . 1 Feedback Events 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . 2 5 . . . . 20 . . . . 12 . 3 . . . . 4 . . . . . . . . . 1 Parts Built 6 | . . . . . . . . 2 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 423 | . . . . . . . . 157 . . . . . . . . . . . 140 . 126 . . . . . . . . . . . . . Total Part Build Rating 31 | . . . . . . . . 7 . . . . . . . . . . . 12 . 12 . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Total Allies 26 | . . . . . . . . . . . . . . . 2 . . . . . 18 1 . 4 . . 1 . . . . . . . . Largest Group 18 | . . . . . . . . . . . . . . . 2 . . . . . 18 12 1 4 4 4 1 . . . . . . . . Highest-Rated Group 656 | . . . . . . . . . . . . . . . 74 . . . . . 656 485 27 106 106 106 10 . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . 37 . . . . . 50 50 27 31 31 31 10 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 143 | . . . . . . . . . . . . . . . 6 . 5 . . . 55 63 . 4 . 10 . . . . . . . . . Total Damage 6724 | . . . . . . . . . . . . . . . 224 . . . . . 2959 3212 . 98 . 231 . . . . . . . . . Kills 37 | . . . . . . . . . . . . . . . . . . . . . 10 22 . 2 . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 132 | . . . . . . . 1 . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . . 2 . . . . 1 1 . 1 . . . 2 1 . 2 . 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Guards 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Turns Passed 15352 | 121 1459 1073 2336 638 256 340 294 836 136 74 207 315 2455 692 1103 338 215 70 211 334 139 257 134 292 102 123 75 39 35 47 260 1 48 196 101 Spaces Moved 17137 | 61 723 607 1101 390 231 533 465 1822 274 74 413 493 1227 496 788 448 561 121 643 832 317 612 411 793 157 392 276 238 197 283 378 1 176 282 321 Core 1601 | 10 . . . . . 1 . . 77 74 413 493 532 . . . . 1 . . . . . . . . . . . . . . . . . Treads 3325 | 51 723 607 1101 261 . . . . . . . . 582 . . . . . . . . . . . . . . . . . . . . . . Legs 1366 | . . . . . . . . . . . . . . 399 788 179 . . . . . . . . . . . . . . . . . . . Wheels 570 | . . . . 129 231 . . . . . . . 113 97 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10275 | . . . . . . 532 465 1822 197 . . . . . . 269 561 120 643 832 317 612 411 793 157 392 276 238 197 283 378 1 176 282 321 Fastest Speed 14 | 50 160 160 160 125 110 34 34 34 34 100 50 50 100 115 120 35 32 32 29 22 22 18 18 18 18 15 15 15 15 15 15 16 16 14 14 Average Speed 71 | 141 160 160 160 148 110 36 34 34 40 100 50 62 194 119 120 68 34 32 30 27 22 23 21 21 18 17 15 15 15 15 15 16 16 14 14 Slowest Speed 440 | 160 160 160 160 160 125 440 34 34 100 100 100 100 250 130 120 120 195 150 32 32 23 26 22 22 18 18 15 15 15 15 16 16 16 14 14 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . 4 3 9 4 . . . . . . . . 1 1 6 . 3 . . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 55 | 5 97 99 82 75 61 85 35 44 95 2 56 63 86 66 23 77 66 82 70 18 97 14 56 94 62 59 8 39 32 53 20 . 96 6 13 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 36 | . . 1 . 1 1 . . . . . 1 . 1 . . . . 26 . . . . . . 3 1 . 1 . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . 1 1 . . . 1 . . 1 . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . . 1 1 1 . 1 1 . . Scrap Searched 23 | . . 2 . . . . . . . . . 1 3 1 . 2 3 . 1 . . . 1 3 . 3 . 2 . 1 . . . . . Spaces Dug 203 | . . 7 . 30 . 1 9 28 4 . . . 1 10 33 4 1 . 3 12 4 8 5 2 . 2 3 1 . . 13 . . 13 9 Terrain Destroyed 245 | . . 7 10 55 . 1 9 28 4 . . . 1 10 37 7 1 . 3 12 4 8 5 2 . 2 3 1 . . 13 . . 13 9 Melee 131 | . . . . . . 1 9 28 4 . . . 1 10 . 2 1 . 3 12 4 8 5 2 . 2 3 1 . . 13 . . 13 9 Projectile 11 | . . . . . . . . . . . . . . . 6 5 . . . . . . . . . . . . . . . . . . . AOE 103 | . . 7 10 55 . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Total 19362 | 80 901 669 1457 433 234 666 566 1971 287 73 412 496 1285 567 913 465 575 139 647 898 379 697 449 913 217 444 290 238 203 284 554 1 189 412 358 Wait 1344 | . 86 17 158 11 . 110 78 100 11 . . . 21 38 74 . 2 9 . 28 54 56 33 86 44 39 6 . . . 147 . 5 108 23 Move 17038 | 60 722 606 1100 389 230 525 459 1805 267 73 412 492 1226 495 787 447 560 118 640 820 316 605 410 792 156 391 267 237 196 282 377 . 175 281 320 Hop 30 | . . . . . . 3 2 8 2 . . . . . . . . 1 1 6 . 3 . . . . 4 . . . . . . . . Pick Up 70 | 6 3 6 16 1 1 1 3 7 . . . . 6 1 3 . 2 . . 3 1 3 . 3 1 1 . . 1 . . . 1 . . Fast Attach 108 | 6 4 1 6 8 . 5 2 3 3 . . 3 15 3 10 . 6 . 2 11 . 1 . . 4 . 2 . 1 1 6 . 3 1 1 Attach 28 | . . 2 3 1 . 3 1 1 . . . . . 2 . . 2 . . 1 1 . . . . 2 . . 1 . 3 1 1 2 1 Detach 27 | . 1 1 . 1 . 2 1 . . . . . 5 . . . 1 . . 7 1 . . . . . . . 1 . 3 . 1 1 1 Swap 62 | . 9 6 18 3 . 4 . . . . . . 1 2 4 1 . 1 . 1 1 6 1 . . . 1 . . . 2 . . 1 . Drop 111 | . 5 6 29 6 3 7 . 7 . . . 1 6 3 7 5 . 2 . 2 1 7 . 2 4 1 1 . 3 . 2 . . 1 . Fire 274 | 8 71 24 127 12 . . . . . . . . . . 23 9 . . . . . . . . . . . . . . . . . . . Melee 231 | . . . . 1 . 6 20 40 4 . . . 5 23 5 2 2 5 4 19 4 16 5 3 8 2 9 1 . 1 14 . 3 17 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Rewire 28 | . . . . . . . . . . . . . . . . . . 1 . . . . . 27 . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 122 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Discovered new exit (range 12) 923 | -10/Materials | Discovered new exit (range 12) 1065 | -10/Materials | Discovered new exit (range 6) 1581 | -10/Materials | Entered Mines 1829 | -10/Mines | Core integrity fell below 50% 1853 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1980 | -10/Mines | Discovered new exit (range 4) 2039 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2386 | -10/Mines | Learned location of Mines (-9) 2492 | -10/Mines | Learned Materials emergency access door positions 2504 | -10/Mines | Discovered new exit (range 11) 2654 | -10/Mines | Entered Materials 2654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2875 | -9/Materials | Discovered new exit (range 13) 3166 | -9/Materials | Build established: Scavenger-Mutant 3177 | -9/Materials | Discovered new exit (range 5) 3805 | -9/Materials | Discovered new exit (range 4) 4208 | -9/Materials | Discovered new exit (range 10) 4899 | -9/Materials | Discovered new exit (range 5) 4962 | -9/Materials | Discovered new exit (range 11) 4990 | -9/Materials | Entered Mines 5001 | -9/Mines | Found the Drone Emporium 5013 | -9/Mines | Found Prototype Device 5013 | -9/Mines | Identified Bomb Drone Bay 5075 | -9/Mines | Learned location of Storage (-9) 5131 | -9/Mines | Discovered new exit (range 15) 5240 | -9/Mines | Discovered new exit (range 15) 5242 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5255 | -9/Mines | Destroyed YI-UF0 5256 | -9/Mines | Core integrity fell below 50% 5284 | -9/Mines | Lost 4 parts (1p1n2u) 5390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5390 | -9/Mines | Discovered new exit (range 5) 5485 | -9/Mines | Learned 2 Materials zone layouts 5551 | -9/Mines | Assembled infested the area 5628 | -9/Mines | Entered Exiles 5658 | -9/Exiles | Met 8R-AWN 5676 | -9/Exiles | Met EX-HEX 5706 | -9/Exiles | Met EX-BIN 5720 | -9/Exiles | Aligned with FarCom system 5721 | -9/Exiles | Given EX-Vault access code 5751 | -9/Exiles | Opened EX-Vault 5758 | -9/Exiles | Found Superbattery 5782 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5817 | -9/Exiles | Met EX-DEC 5821 | -9/Exiles | Learned location of Zion (-7) 5873 | -9/Exiles | Discovered new exit (range 10) 5884 | -9/Exiles | Left Exiles lab with Superbattery 5884 | -9/Exiles | Entered Mines 5923 | -8/Mines | Lost 4 parts (1p2n1u) 6177 | -8/Mines | Build established: Hacker-Mutant 6181 | -8/Mines | Discovered new exit (range 13) 6224 | -8/Mines | Entered Materials 6224 | -8/Materials | Evolved 2 slots: Utility x2 6225 | -8/Materials | Identified exit to Factory 6280 | -8/Materials | Central database locked down 6518 | -8/Materials | Entered Factory 6518 | -7/Factory | Evolved 2 slots: Utility x2 6704 | -7/Factory | Hacking Suite fried by hacking feedback 6878 | -7/Factory | Fabricated Reaction Control System? 7019 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 7037 | -7/Factory | Discovered new exit (range 5) 7071 | -7/Factory | Identified exit to Lower Caves 7354 | -7/Factory | Manually triggered Chute Trap 7354 | -7/Factory | Sucked down chute 7354 | -7/Factory | Entered Waste 7369 | -7/Waste | EMP discharged 7369 | -7/Waste | System corruption reached 10% 7375 | -7/Waste | Spotted C-40 Crusher 7375 | -7/Waste | Spotted C-40 Crusher 7393 | -7/Waste | Spotted C-40 Crusher 7399 | -7/Waste | Spotted C-40 Crusher 7399 | -7/Waste | Spotted C-40 Crusher 7414 | -7/Waste | Spotted C-40 Crusher 7442 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7442 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7443 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7469 | -7/Waste | EMP discharged 7474 | -7/Waste | Lost 3 parts (2n1w) 7477 | -7/Waste | Discovered new exit (range 12) 7480 | -7/Waste | System corruption reached 30% 7490 | -7/Waste | Entered Factory 7539 | -7/Factory | Discovered exit to Lower Caves (range 10) 7564 | -7/Factory | Entered Lower Caves 7653 | -7/Lower Caves | Learned Factory emergency access door positions 7664 | -7/Lower Caves | Discovered new exit (range 12) 7690 | -7/Lower Caves | Build established: Mutant 7771 | -7/Lower Caves | Entered another Lower Caves area 7772 | -7/Lower Caves | Encountered a Warlord checkpoint 7916 | -7/Lower Caves | Discovered new exit (range 6) 8086 | -7/Lower Caves | Entered Zion 8113 | -7/Zion | Given the Hacking Drone Bay 8117 | -7/Zion | Found Prototype Device 8117 | -7/Zion | Identified Hacking Drone Bay 8157 | -7/Zion | Found Prototype Device 8157 | -7/Zion | Identified Phasing AFG 8191 | -7/Zion | Received a hallucinogenic algorithm 8199 | -7/Zion | Discovered new exit (range 16) 8269 | -7/Zion | System corruption cleaned by Quarantine Array 8687 | -7/Zion | Build established: Gladiator 8748 | -7/Zion | Rebuked by Imprinter 8974 | -7/Zion | Learned location of Warlord (-4) 9689 | -7/Zion | Found Prototype Processor 9689 | -7/Zion | Identified Exp. Core Analyzer 9694 | -7/Zion | Found Prototype Processor 9694 | -7/Zion | Identified Exp. Targeting Computer 9726 | -7/Zion | Found Prototype Processor 9726 | -7/Zion | Identified Spectral Analyzer 9740 | -7/Zion | Found Spectral Analyzer 9744 | -7/Zion | Found Prototype Processor 9744 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9992 | -7/Zion | Build established: Mutant 10541 | -7/Zion | Entered Proximity Caves 10696 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 10826 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11107 | -6/Proximity Caves | Spotted B-75 Beast 11216 | -6/Proximity Caves | Discovered new exit (range 17) 11233 | -6/Proximity Caves | Entered Factory 11233 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11878 | -6/Factory | Discovered new exit (range 4) 11889 | -6/Factory | Identified exit to Lower Caves 12179 | -6/Factory | Discovered exit to Lower Caves (range 9) 12196 | -6/Factory | Discovered new exit (range 17) 12277 | -6/Factory | Spotted B-75 Beast 12336 | -6/Factory | Entered Lower Caves 12353 | -6/Lower Caves | Learned location of 1 exit from Factory 12354 | -6/Lower Caves | Encountered a Warlord checkpoint 12435 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12492 | -6/Lower Caves | Spotted B-75 Beast 12572 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12637 | -6/Lower Caves | Discovered new exit (range 7) 12674 | -6/Lower Caves | Entered another Lower Caves area 12674 | -6/Lower Caves | Discovered new exit (range 20) 12729 | -6/Lower Caves | Learned Factory emergency access door positions 12840 | -6/Lower Caves | Discovered new exit (range 13) 12889 | -6/Lower Caves | Entered Data Miner 12889 | -6/Data Miner | Discovered new exit (range 6) 12893 | -6/Data Miner | Met Data Miner 12902 | -6/Data Miner | Learned location of Section 7 (-2) 12902 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12906 | -6/Data Miner | Received God Mode back door access code from Data Miner 12926 | -6/Data Miner | Interfaced with the Data Conduit 12955 | -6/Data Miner | Core integrity fell below 50% 12959 | -6/Data Miner | Entered Proximity Caves 13020 | -5/Proximity Caves | Spotted B-75 Beast 13039 | -5/Proximity Caves | Learned location of 1 exit from Factory 13057 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13169 | -5/Proximity Caves | Discovered new exit (range 3) 13170 | -5/Proximity Caves | Entered Factory 13170 | -5/Factory | Evolved 2 slots: Propulsion x2 13171 | -5/Factory | Identified exit to Upper Caves 13171 | -5/Factory | Identified exit to Factory 13173 | -5/Factory | Loaded intel: 283 machine locations 13208 | -5/Factory | Identified exit to DSF 13327 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13436 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13489 | -5/Factory | Build established: Hacker-Scout 13504 | -5/Factory | Manually triggered Chute Trap 13504 | -5/Factory | Sucked down chute 13504 | -5/Factory | Entered Waste 13506 | -5/Waste | Spotted C-40 Crusher 13515 | -5/Waste | Spotted C-40 Crusher 13515 | -5/Waste | Spotted C-40 Crusher 13519 | -5/Waste | EMP discharged 13525 | -5/Waste | Spotted C-40 Crusher 13536 | -5/Waste | Spotted C-40 Crusher 13541 | -5/Waste | Met Warlord forces unprepared to attack 13563 | -5/Waste | Allies destroyed C-40 Crusher 13566 | -5/Waste | Spotted C-40 Crusher 13569 | -5/Waste | Allies destroyed C-40 Crusher 13570 | -5/Waste | Discovered new exit (range 23) 13619 | -5/Waste | EMP discharged 13619 | -5/Waste | System corruption reached 10% 13643 | -5/Waste | Entered Factory 13643 | -5/Factory | Accompanied by 12 allies 13644 | -5/Factory | Loaded intel: 300 machine locations 13736 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13869 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13900 | -5/Factory | Entered Upper Caves 13900 | -5/Upper Caves | Accompanied by 1 ally 13912 | -5/Upper Caves | Spotted B-75 Beast 13935 | -5/Upper Caves | Learned Factory terminal intel 14019 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14025 | -5/Upper Caves | Discovered new exit (range 8) 14026 | -5/Upper Caves | Learned 8 Factory zone layouts 14034 | -5/Upper Caves | Entered another Upper Caves area 14041 | -5/Upper Caves | Discovered exit to Factory (range 10) 14119 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14291 | -5/Upper Caves | Discovered new exit (range 13) 14299 | -5/Upper Caves | Learned Factory emergency access door positions 14326 | -5/Upper Caves | Entered Zhirov 14326 | -5/Zhirov | Accompanied by 4 allies 14326 | -5/Zhirov | Discovered new exit (range 3) 14330 | -5/Zhirov | Met Zhirov 14336 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14339 | -5/Zhirov | Found Alien Artifact 14339 | -5/Zhirov | Identified Integrated Dissipator 14339 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14345 | -5/Zhirov | Found Alien Artifact 14428 | -5/Zhirov | Entered Proximity Caves 14428 | -4/Proximity Caves | Accompanied by 4 allies 14434 | -4/Proximity Caves | Learned Research garrison access intel 14439 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14524 | -4/Proximity Caves | Build established: Hacker-Sprinter 14548 | -4/Proximity Caves | Discovered exit to Factory (range 23) 14551 | -4/Proximity Caves | Entered Factory 14551 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14554 | -4/Factory | Loaded intel: 263 machine locations 14555 | -4/Factory | Loaded intel: 26 terminal locations 14555 | -4/Factory | Identified exit to Upper Caves 14569 | -4/Factory | Discovered new exit (range 6) 14626 | -4/Factory | Entered Upper Caves 14627 | -4/Upper Caves | Encountered a Warlord checkpoint 14653 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14665 | -4/Upper Caves | Entered Warlord 14679 | -4/Warlord | Met Warlord 14681 | -4/Warlord | Opened Warlord's prototype stash 14682 | -4/Warlord | Found Prototype Hackware 14684 | -4/Warlord | Found Vortex Chain Reactor 14699 | -4/Warlord | Discovered new exit (range 14) 14700 | -4/Warlord | Entered Proximity Caves 14702 | -3/Proximity Caves | Spotter reported a threat 14703 | -3/Proximity Caves | Spotter reported a threat 14734 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14739 | -3/Proximity Caves | Discovered new exit (range 18) 14747 | -3/Proximity Caves | Entered Research 14747 | -3/Research | Evolved 2 slots: Utility x2 14748 | -3/Research | Loaded intel: 125 machine locations 14749 | -3/Research | Loaded intel: 3 garrison access locations 14755 | -3/Research | Found Adv. EM Disruption Field 14761 | -3/Research | Identified System Mapper 14853 | -3/Research | Repaired Exp. Cesium-ion Thruster 14905 | -3/Research | Repaired Imp. Reaction Control System 14938 | -3/Research | Identified exit to Armory 14938 | -3/Research | Identified exit to Quarantine 14988 | -3/Research | Intercept squad dispatched 15007 | -3/Research | Entered Armory 15007 | -3/Armory | Identified Transdimensional Reconstructor 15007 | -3/Armory | Warped through subspace to slip node 15007 | -3/Armory | Discovered new exit (range 1) 15008 | -3/Armory | Loaded intel: 76 machine locations 15008 | -3/Armory | Entered Lab 15008 | -3/Lab | Discovered new exit (range 9) 15010 | -3/Lab | Hidden lab's door opened automatically 15010 | -3/Lab | Sensor layout match revealed 15011 | -3/Lab | Gained access to the hidden lab's interior 15011 | -3/Lab | Decrypted terminal 15016 | -3/Lab | Found Integrated Dissipator 15016 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 15027 | -3/Lab | Found Prototype Hackware 15027 | -3/Lab | Identified Deep Network Scanner 15032 | -3/Lab | Decrypted terminal 15032 | -3/Lab | Acquired modification code for an L2 power cell 15043 | -3/Lab | Found Alien Artifact 15043 | -3/Lab | Identified Core Regenerator 15043 | -3/Lab | Used Core Regenerator, restored core integrity (+92) 15049 | -3/Lab | Found Transdimensional Reconstructor 15056 | -3/Lab | Entered Research 15056 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15057 | -2/Research | Loaded intel: 126 machine locations 15087 | -2/Research | Identified exit to Access 15154 | -2/Research | Build established: Wizard-Scout 15252 | -2/Research | Entered Access 15252 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15253 | -1/Access | Loaded intel: 107 machine locations 15308 | -1/Access | Identified exit to Command 15308 | -1/Access | Identified exit to Surface 15318 | -1/Access | Spotted B-99 Colossus 15353 | *** | Escaped! Last Messages --------------- Downloaded map data. >>Force(Sabotage) SYSTEM_VULNERABLE[Wave Collapse Detector] NETWORK_OVERLOAD_FAIL 15311_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. 15319_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15322_ K-01 Serf cleans the Fabricator. 15323_ Penetrated by Slug. 15323_ Slug penetrates Wall. 15324_ C-30 ARC bursts open, deploying its payload. 15324_ L-61 Swordsman unfolds itself. 15324_ G-73 Enforcer unfolds itself. 15335_ Sneak attack on A-15 Conveyor. 15335_ Destroyed Imp. Ion Engine. 15352_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15352_ The Access Shell folds into the floor. [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????????# #????????????????????????????????????? | | ?????????# #???######???????????????????????????? | | ?????????# #?? #???????????????????????????? | | ?????????# #?? #???????????????????????????? | | ######+### #? #???????????????????????????? | | #? 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????"???????????????????????###?????# #????????? | | ????""???????????????????????????????# #????????? | | ????""???????????????????????????????? #????????? | | ????""???????????????????????????????? #????????? | | ????""???????????????????????????????? #????????? | | ????""???????????????????????????????? #????????? | | ????""???????????????????????????????? #????????? | | ????"????????????????????????????????? #????????? | | ????????????"????????????????????????? ????????? | | ???????????"""???????????????????????? ????????? | | ????????????"""??????????????????????? ????????? | | ?????????????"???????????????????????? ????????? | | ??????????????????????????????????????/##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 41 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 14 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 77 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Force Boost 20 Salvage Targeting 4 Offensive Hacking 97 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Hacked Reaction Control System | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Hrd. Light Armor Plating | -7/Factory | Hacked Imp. Light Armor Plating | -7/Factory | Hacked Arc Thrower | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Greatsword | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free HERF Cannon | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Leg | -1/Access | Hacked Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive W-25 Informer | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Reaction Control System | x1 | -7/Factory Imp. Melee Analysis Suite | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- Data Run Decrypted! Challenges ------------ None Game ------ Seed CryofiberDisruptorCarapace Manual? 0 Play Time 02:49:17 Cumulative 644.9 hours Start 2023.04.12 @ 10:17:45 End 2023.04.12 @ 16:42:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 650 Rogue 649 Adventurer 0 Explorer 1 Win Type 0 Total 31 Types 22/0/6/3/0/0/0/0/0 Lore% 87 Gallery% 92 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b7c4045-2638-49a8-a024-6565820c0656