Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.08 @ 15:34:19 Player: Mr.Manatee Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (184) 184 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2279 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved ECM Suite Dynamic Insulation System Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Thermal Generator Advanced Targeting Computer [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Katana Energy Gun EM Shotgun Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 35 | 1 . 9 15 10 Power 7 | 1 . 2 3 1 Engine 3 | 1 . 2 . . Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 10 | . . 3 4 3 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . . 3 4 3 Utility 10 | . . 2 4 4 Device 3 | . . . 2 1 Storage 1 | . . 1 . . Processor 3 | . . . 2 1 Hackware 2 | . . . . 2 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 8 | . . 2 4 2 Energy Gun 7 | . . 1 4 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 15 | . . 1 6 8 Power 2 | . . . 1 1 Propulsion 7 | . . . 2 5 Utility 4 | . . 1 1 2 Weapon 2 | . . . 2 . Highest Loss Streak 6 | . . 1 6 6 Average Slot Usage (%) 46 | . . 41 58 39 Engine 3 | . . 5 4 . Core 3 | . . . 5 4 Flight 14 | . . 11 20 9 Device 6 | . . . 13 4 Processor 6 | . . . 5 16 Protection 2 | . . 7 . . Energy Gun 5 | . . 4 8 3 Slashing Weapon 3 | . . 10 . . Naked Turns 32 | . 31 1 . . Heaviest Build 10 | . . 7 10 9 Greatest Support 10 | 3 3 8 10 10 Greatest Overweight (x) 2 | . . 2 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 4 6 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 429 | 210 . 82 118 19 Remotely . | . . . . . Salvage Created 295 | . . 100 136 59 Parts 32 | . . 16 11 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . 6 5 3 Melee 7 | . . 6 . 1 Guns 7 | . . . 5 2 Classes Destroyed 3 | . . 2 1 . Tunneler 1 | . . 1 . . Swarmer 13 | . . 6 4 3 Grunt 1 | . . . 1 . Best Kill Streak 4 | . . 3 4 2 Combat Bots Only 4 | . . 3 4 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1439 | . 21 170 379 869 Core 812 | . 21 139 98 554 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 36 75 . Volleys Fired 26 | . . . 20 6 Largest 1 | . . . 1 1 Hottest 45 | . . . 45 45 Shots Fired 26 | . . . 20 6 Gun 26 | . . . 20 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 26 | . . . 20 6 Robot Hit Streak 10 | . . . 3 10 Robot Miss Streak 6 | . . . 6 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 29 | . . 11 13 5 Core Hits 18 | . . 7 5 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 16 | . . 16 . . Impact . | . . . . . Slashing 16 | . . 16 . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 609 | . . 423 117 69 Guns 144 | . . . 117 27 Cannons . | . . . . . Explosions . | . . . . . Melee 423 | . . 423 . . Ramming 42 | . . . . 42 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 144 | . . . 117 27 Impact . | . . . . . Slashing 423 | . . 423 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . 10 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 10 | . . 10 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . . 20 Shots . | . . . . . Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 22 | . . . 19 22 Average Temperature 14 | . . . 9 22 Received Heat Transfer 246 | . 12 . 63 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 316 | . 22 158 316 189 Average Influence 115 | . 19 89 178 78 Maximum Alert Level 1 | . . . 1 . Low Security (%) 84 | 100 100 100 59 100 Level 1 15 | . . . 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 4 4 Investigation 6 | . . . 3 3 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 3 6 34 49 Peak Tracking Total 25 | . 2 3 10 25 Tactical Retreats 12 | . . . 6 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 15 | . 1 2 4 8 Terminals 13 | . 1 1 3 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 59 | . 4 4 14 37 Successful 33 | . 1 2 9 21 Failed 24 | . 3 2 4 15 Catastrophic 5 | . 1 . 2 2 Database Lockouts 4 | . . . 1 3 Manual 42 | . 4 3 11 24 Terminals 55 | . 4 3 11 37 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 23 | . 1 2 3 17 Record 1 | . . . . 1 Robot Analysis 4 | . . . . 4 Prototype ID Bank 5 | . . . 1 4 Open Door 1 | . . 1 . . Level Access Points 1 | . . . . 1 Branch Access Points 3 | . . 1 . 2 Emergency Access Points 2 | . . . 1 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Recall Investigation 4 | . 1 . 1 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . . 4 4 Terminals 7 | . . . 3 4 Track 1 | . . . 1 . Assimilate 1 | . . . . 1 Botnet 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 1 1 4 8 Full Trace Events 5 | . 1 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 4 | . . . . 4 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1008 | 31 31 319 382 245 Spaces Moved 1949 | 46 62 549 788 504 Core 477 | 46 62 266 . 103 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1472 | . . 283 788 401 Fastest Speed 34 | 50 50 37 34 34 Average Speed 39 | 50 50 44 35 38 Slowest Speed 200 | 50 50 150 37 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 24 | . . 1 12 11 Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 19 91 50 58 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2105 | 55 61 598 856 535 Wait 60 | . . 21 32 7 Move 1899 | 45 61 546 763 484 Hop 22 | . . 1 12 9 Pick Up 18 | 6 . 3 5 4 Fast Attach 19 | . . 5 5 9 Attach 10 | 1 . 3 5 1 Detach 2 | 1 . . . 1 Swap 6 | . . 1 5 . Drop 18 | 2 . 2 9 5 Fire 26 | . . . 20 6 Melee 16 | . . 16 . . Ram 9 | . . . . 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 7) 63 | -10/Materials | Entered Mines 99 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 127 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 207 | -10/Mines | Learned Materials non-interactive machine intel 235 | -10/Mines | Core integrity fell below 50% 284 | -10/Mines | Learned Materials non-interactive machine intel 313 | -10/Mines | Build established: Mutant 372 | -10/Mines | Discovered new exit (range 5) 373 | -10/Mines | Discovered new exit (range 10) 382 | -10/Mines | Entered Materials 382 | -9/Materials | Evolved 2 slots: Utility x2 383 | -9/Materials | Loaded intel: 42 non-interactive machine locations 424 | -9/Materials | Central database locked down 559 | -9/Materials | Discovered new exit (range 5) 569 | -9/Materials | Identified exit to Materials 742 | -9/Materials | Lost 6 parts (1p2n1u2w) 764 | -9/Materials | Entered another Materials area 764 | -8/Materials | Evolved 2 slots: Utility x2 765 | -8/Materials | Loaded intel: 27 non-interactive machine locations 918 | -8/Materials | Lost 6 parts (4n2u) 971 | -8/Materials | Discovered new exit (range 11) 976 | -8/Materials | Central database locked down 981 | -8/Materials | Core integrity fell below 50% 1001 | -8/Materials | Identified exit to Factory 1003 | -8/Materials | Core integrity fell below 20% 1009 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (8,80) Map updated. >>Access(Branch) No branch access points found. >>Prototypes Downloading prototype IDs... Prc. Grenade Launcher Hpw. Electrolaser >>Access(Emergency) Found 2 emergency access doors: (35,78) (37,78) Map updated. 01002_ S-10 Pest destroyed. 01002_ Imp. Flight Unit destroyed. 01005_ Slammed into G-47 Trooper. 01005_ Destabilizing: System interference. 01005_ Adv. Signal Interpreter temporarily disabled. 01006_ W-25 Informer sends out distress signal. 01006_ Slammed into G-47 Trooper. 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