Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 13:01:07 Player: satan5 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (314) 1570 Value Destroyed (15636) 15636 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (9752) 9752 TOTAL SCORE: 38438 Bonus ------- High Alert Combat Kills 4590 Follower Combat Kills 4042 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -280 Cogmind --------- Core Integrity 0/1600 Matter 201/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Advanced Phase Shifter Improved Remote Shield Subatomic Replicator Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Focal Shield Improved Remote Shield Phase Redirector Hacking Suite Improved System Guard Assault Drone Bay > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Graviton Reactor Graviton Reactor Quantum Reactor Light Quantum Reactor Medium Treads Medium Treads Experimental Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Experimental Energy Well Advanced Phase Shifter Improved Remote Shield Improved Remote Shield Long-range Tractor Beam Subatomic Replicator Cooled Pulse Rifle Phase Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Enhanced Force Lance [Rating: 200] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Combat Drone Bay Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Guided Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . . 2 1 . . . . . . 1 . . . 1 . . . . 2 . . 2 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 356 | 7 3 . 6 36 21 8 . 1 9 . 20 23 7 4 1 14 3 . 3 1 31 2 . 41 32 41 42 Power 31 | 1 1 . 3 2 1 . . . . . 1 1 . . . 3 . . 1 . . . . 1 3 4 9 Engine 13 | 1 1 . 3 1 1 . . . . . 1 1 . . . 2 . . . . . . . 1 1 . . Core 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 4 9 Propulsion 63 | 2 . . 2 9 7 2 . . . . 2 5 . 1 . 2 . . 1 . 5 . . 4 3 8 10 Treads 38 | . . . . 2 . 2 . . . . 2 5 . 1 . 2 . . 1 . 5 . . 4 3 3 8 Leg 22 | 2 . . 2 6 7 . . . . . . . . . . . . . . . . . . . . 4 1 Wheel 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 1 2 . . 9 8 4 . . 8 . 11 11 1 . 1 9 . . 1 1 21 2 . 29 20 15 12 Device 120 | . . . . 1 6 4 . . 8 . 9 5 1 . 1 9 . . 1 . 17 2 . 27 13 7 9 Storage 6 | 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 . Processor 16 | . 1 . . 2 . . . . . . . 2 . . . . . . . 1 1 . . 2 1 5 1 Hackware 9 | . . . . . 1 . . . . . . 2 . . . . . . . . 3 . . . 2 1 . Protection 14 | . . . . 5 1 . . . . . 2 1 . . . . . . . . . . . . 3 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 96 | 3 . . 1 16 5 2 . 1 1 . 6 6 6 3 . . 3 . . . 5 . . 7 6 14 11 Energy Gun 31 | 1 . . . 5 1 . . . . . 2 3 4 2 . . 2 . . . 4 . . 4 . 1 2 Energy Cannon 10 | . . . . 1 2 2 . . 1 . 2 2 . . . . . . . . . . . . . . . Ballistic Gun 28 | 2 . . 1 5 1 . . . . . . . 1 . . . . . . . . . . . 3 7 8 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Launcher 21 | . . . . 5 . . . 1 . . 2 1 1 1 . . 1 . . . 1 . . 3 2 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 3 2 . . . . . 1 2 . . . 2 . . 2 . . . . 4 1 4 2 Parts Lost 113 | . . . . 12 1 . . . 1 . 8 1 . . 1 . . . . . . . . 2 20 20 47 Power 18 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 3 3 8 Propulsion 27 | . . . . 6 1 . . . . . 1 . . . . . . . . . . . . . 5 2 12 Utility 44 | . . . . 2 . . . . 1 . 4 . . . 1 . . . . . . . . 1 11 8 16 Weapon 24 | . . . . 3 . . . . . . 2 . . . . . . . . . . . . . 1 7 11 Highest Loss Streak 24 | . . . . 6 1 . . . 1 . 2 1 . . 1 . . . . . . . . 1 9 10 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 83 | . 95 100 98 92 98 90 84 84 83 84 77 82 77 79 79 81 81 76 75 76 83 84 84 82 78 80 74 Engine 6 | . 14 14 11 8 7 7 7 7 7 7 7 6 6 6 6 8 11 11 9 5 5 5 5 3 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 3 7 6 Treads 16 | . . . . . . 8 15 15 15 15 15 21 26 26 26 23 23 23 23 23 21 21 21 18 12 9 11 Leg 6 | . 28 28 44 31 35 19 7 7 7 7 7 1 . . . . . . . . . . . . . 2 . Device 13 | . . . . . 6 7 7 7 14 15 11 12 6 6 10 18 23 23 22 23 24 21 21 22 20 16 12 Storage 6 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 5 6 4 Processor 9 | . 9 14 11 13 15 15 15 15 15 15 9 11 6 6 6 5 5 5 5 5 5 5 5 7 8 15 24 Hackware 5 | . . . . . 4 7 7 7 . . . 7 13 13 7 3 . . . . 6 10 10 9 10 10 2 Energy Gun 6 | . 14 14 11 5 . . . . . . 4 11 8 12 13 11 10 . . . 8 10 10 8 5 . . Energy Cannon 2 | . . . . . 6 15 15 8 14 15 10 1 . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 9 10 7 . . . . . . . . . . . . . . . . . . . 2 5 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 12 19 19 22 65 70 69 68 68 70 69 76 105 113 113 118 135 133 133 140 140 148 138 138 150 169 148 165 Greatest Support 255 | 20 20 20 40 47 70 140 140 140 140 140 140 196 196 196 196 196 196 196 196 196 196 194 194 205 205 255 255 Greatest Overweight (x) 38 | 1 . . . 5 6 . . . . . . 1 . . . . . . . . . . . 1 3 11 38 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 10 10 19 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 5 10 10 10 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 8 10 9 16 19 19 20 20 19 20 17 21 24 24 24 24 24 24 24 25 24 24 24 23 21 17 19 Final Capacity 25 | 8 10 10 10 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 10 10 10 20 20 20 20 20 20 20 18 25 25 25 24 25 25 25 25 25 25 25 25 25 13 18 3 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Hacker-Mutant 15% | Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Skirmisher | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Matter Collected 8097 | 213 332 3 95 869 303 100 . 21 415 . 203 524 75 114 31 140 102 84 . 40 452 43 . 646 687 1295 1310 Remotely 2258 | . . . . . . . . . 125 . 43 . . . . . . . . . . . . 216 309 460 1105 Salvage Created 17302 | 26 196 . 144 1448 574 1060 . 75 43 . 1237 1115 122 . 102 412 73 81 . . 1300 71 . 1774 1822 2621 3006 Parts 716 | 2 8 . 14 64 28 10 . 4 1 . 57 44 5 . 5 19 1 5 . 3 62 2 . 57 53 153 119 Haulers Intercepted 16 | . . . 1 2 1 . . . . . . 2 . . . 1 . . . . 4 . . 1 . 2 2 Recyclers Shooed 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . . 4 5 . 68 . 14 . 22 . 6 14 . 3 . 11 23 . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Combat Hostiles Destroyed 228 | . 5 . 5 18 9 4 . 4 3 . 20 14 4 . 3 2 2 3 . 2 15 1 . 25 27 28 34 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 123 | . 5 . 5 8 4 . . . . . 6 8 1 . 3 2 . . . . 8 1 . 12 11 16 33 Cannons 36 | . . . . . 5 3 . 1 2 . 12 2 . . . . . . . . . . . . 2 9 . AOE 56 | . . . . 10 . . . 3 1 . 1 1 3 . . . 2 3 . 2 7 . . 12 8 3 . Classes Destroyed 21 | 1 1 . 3 8 . 1 . . . . 2 1 . . . . . . . 1 1 . . . 1 1 . Worker 15 | . . . . 2 . . . . . . . 1 . . . 1 . . . . 1 . . 4 . 5 1 Builder 10 | . . . . 2 . . . . . . . . . . . . . . . . . . . 2 3 2 1 Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler 16 | . . . 1 2 1 . . . . . . 2 . . . 1 . . . . 4 . . 1 . 2 2 Recycler 14 | . . . . 7 . . . . . . . 1 . . . 1 . . . . . . . 3 . 1 1 Mechanic 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Operator 7 | . . . . 1 . . . . . . . 3 . . . . . . . . 1 . . . . 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 13 | . . . 1 5 1 . . . . . . . . . . 3 . . . . . . . 1 1 . 1 Swarmer 18 | . . . 5 . . . . 3 1 . 3 . 1 . 2 . . . . . . . . . . . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Grunt 86 | . 5 . . 12 4 . . . 1 . 4 6 1 . . 1 2 3 . . 6 . . 10 13 8 10 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Duelist 8 | . . . . 1 . . . . . . 3 . . . . . . . . . . 1 . 1 1 . 1 Protector 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 18 | . . . . 3 4 . . . 1 . 1 3 1 . . . . . . . . . . . 1 . 4 Demolisher 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Hunter 37 | . . . . 2 1 . . 1 . . . 1 1 . 1 . . . . . 1 . . 5 5 10 9 Programmer 40 | . . . . . . . . . . . . 4 . . . 1 . . . . 7 . . 9 3 10 6 Compactor 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 5 . 3 8 3 1 . 3 3 . 4 3 3 . 2 2 2 3 . 1 7 1 . 12 15 7 14 Combat Bots Only 14 | . 5 . 3 7 2 1 . 3 3 . 4 3 3 . 2 1 2 3 . 1 5 1 . 8 12 5 14 Max Kills in Single Turn 5 | 1 1 . 1 2 1 1 . 1 1 . 1 1 1 . 1 1 1 2 . 1 5 1 . 4 4 4 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploded 4 | . . . . 2 . . . 1 1 . 1 1 1 . . . 1 2 . 1 4 . . 3 4 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Hostile Shots Fired 2394 | . 13 . 27 117 133 . . 11 77 . 81 123 33 . 34 14 3 1 . . 70 . 1 154 476 360 666 Missed 623 | . 1 . 6 28 48 . . 3 37 . 19 33 8 . 9 3 . 1 . . 26 . . 34 82 105 180 Damage Taken 31735 | . 156 . 169 1471 784 . . 182 345 . 1644 1065 294 . 378 301 53 . . . 631 14 9 1825 8885 4390 9139 Core 3342 | . 38 . 30 192 64 . . 25 48 . 109 11 27 . . 48 . . . . 27 . . 31 573 514 1605 Absorbed by Shields 5009 | . . . . . . . . . . . . 30 . . 38 25 . . . . 459 15 9 1098 719 762 1854 Reduced by Siege Mode 1738 | . . . . . . . . . . . 148 79 24 . 12 . . . . . . . . 190 550 500 235 Redirected to Core 333 | . . . . . . . . . . . . . . . . . . . . . . . . . . 89 244 Ignored by Resistances 400 | . . . . . . . . . . . . . . . . . . . . . . . . 44 119 227 10 Regen/Repaired (Parts) 1895 | . . . 72 79 . 17 . . . . . 933 . 794 . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 84 92 65 . . . . . . 64 . . . 95 . . . . 95 . . 97 97 . 25 . Volleys Fired 860 | 4 12 . 15 100 31 45 . 7 23 . 92 55 10 1 10 34 9 4 . 2 35 1 1 75 89 111 94 Largest 3 | 2 2 . 2 2 2 2 . 2 2 . 2 2 2 1 2 2 2 1 . 1 2 2 2 2 2 2 3 Hottest 146 | 70 70 . 70 88 108 130 . 130 130 . 146 146 120 60 120 120 120 39 . 39 120 120 120 120 120 96 103 Shots Fired 1724 | 8 24 . 30 180 62 90 . 10 46 . 184 110 14 1 20 63 14 4 . 2 60 2 2 133 170 214 281 Gun 1293 | 8 24 . 30 156 31 . . . . . 78 97 8 1 20 63 10 . . . 52 2 2 120 150 160 281 Cannon 349 | . . . . 5 31 90 . 7 39 . 104 10 . . . . . . . . . . . . 12 51 . Launcher 82 | . . . . 19 . . . 3 7 . 2 3 6 . . . 4 4 . 2 8 . . 13 8 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 730 | 4 12 . 15 117 31 . . . . . . . . . . . . . . . . . . . 72 198 281 Thermal 912 | 4 12 . 15 44 31 90 . 7 39 . 182 107 8 1 20 63 10 . . . 52 2 2 120 90 13 . Explosive 82 | . . . . 19 . . . 3 7 . 2 3 6 . . . 4 4 . 2 8 . . 13 8 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 77 | 4 9 . 5 23 19 26 . 18 6 . 13 15 3 . 7 5 . . . . 16 2 . 16 20 46 77 Robot Miss Streak 4 | 3 1 . 3 4 1 2 . 1 1 . 4 3 1 . 1 3 . . . . 1 . . 2 2 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Secondary Targets 29 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 7 4 14 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 Shots Hit Robots 1218 | 4 17 . 15 129 51 66 . 5 11 . 112 84 5 . 9 35 . . . . 31 1 . 101 130 175 237 Core Hits 692 | 1 10 . 8 81 22 9 . 11 8 . 62 33 10 . 4 12 7 9 . 2 44 1 . 77 90 91 100 Critical Kills 50 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 5 23 20 Critical Parts Destroyed 52 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 18 16 17 Critical Strikes 143 | . 2 . 1 5 1 1 . . . . 2 2 . . . 2 . . . . . . . 6 38 39 44 Burn 29 | . 2 . 1 4 . . . . . . 2 2 . . . 2 . . . . . . . 6 10 . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 111 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 28 39 42 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 8 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44432 | 54 209 . 199 3306 1088 1834 . 441 470 . 3025 3180 529 . 341 1353 492 495 . 127 3042 40 . 7233 5831 5139 6004 Guns 24999 | 54 209 . 199 1630 380 . . . . . 1090 2561 222 . 341 1353 . . . . 1270 40 . 3409 3185 3229 5827 Cannons 5561 | . . . . 40 708 1834 . 107 193 . 1554 233 . . . . . . . . . . . . 263 629 . Explosions 13660 | . . . . 1635 . . . 334 277 . 381 386 307 . . . 492 495 . 127 1772 . . 3824 2349 1281 . Melee 177 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 Ramming 35 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 34 . . Kinetic 12362 | 28 96 . 73 1250 380 . . . . . . . . . . . . . . . . . . . 1238 3470 5827 Thermal 18251 | 26 113 . 126 420 708 1834 . 107 193 . 2644 2794 222 . 341 1353 . . . . 1323 40 . 3409 2210 388 . Explosive 13607 | . . . . 1635 . . . 334 277 . 381 386 307 . . . 492 495 . 127 1719 . . 3824 2349 1281 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 177 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 . . . . . . . . . . . 1 1 1 1 1 1 1 . 2 11 11 17 Average Corruption 2 | . . . . 2 . . . . . . . . . . . 1 1 1 1 1 1 1 . 1 7 7 11 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . 1 . . . . . . . . . . . 1 5 6 1 3 5 1 . 6 8 27 7 Message Errors 14 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 2 6 2 Matter Fused 17 | . . . . 1 . . . . . . . . . . . 1 1 3 . . 1 . . 1 2 6 1 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . 1 . . 2 1 . . 1 . 3 1 Energy Discharges 7 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 4 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Overload Shots 386 | . . . . . . . . . . . . 70 8 1 14 53 8 . . . 52 2 2 94 69 13 . Effects 22 | . . . . . . . . . . . . 8 . . . 4 . . . . 1 . . 3 5 1 . Energy Bleed 9 | . . . . . . . . . . . . 4 . . . 1 . . . . . . . 2 2 . . Heat Surge 11 | . . . . . . . . . . . . 4 . . . 3 . . . . 1 . . 1 1 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Overflow Damage 295 | . . . . 7 6 . . 12 7 . 34 12 . . . . . . . . 35 . . 110 28 27 17 Projectiles 31 | . . . . . 6 . . 2 7 . 3 12 . . . . . . . . . . . . . 1 . Explosions 247 | . . . . 7 . . . 10 . . 31 . . . . . . . . . 35 . . 110 28 26 . Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Knockbacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 921 | . . . . 111 . . . 71 26 . 108 70 . . . . . . . . 130 . . . 336 69 . Shots 18 | . . . . 4 . . . 2 1 . 2 1 . . . . . . . . 2 . . . 4 2 . Rammed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | 18 105 . . 108 171 263 . 96 240 . 144 180 120 . 90 348 169 . . 277 272 39 39 313 196 165 82 Average Temperature 63 | 10 42 . . 28 71 86 . 34 119 . 44 88 64 . 43 80 68 . . 117 50 21 21 67 88 82 12 Received Heat Transfer 3984 | . 87 . . 576 315 . . . 60 . 333 256 24 . . 8 . . . . 180 . . 71 1114 264 696 Siege Activations 61 | . . . . . . 1 . 1 . . 9 10 1 . 1 2 . . . . 6 . . 10 7 7 6 Total Turns 900 | . . . . . . 22 . 2 . . 98 91 8 . 10 10 . . . . 53 . . 152 178 163 113 Longest Duration 67 | . . . . . . 22 . 2 . . 24 21 8 . 10 8 . . . . 16 . . 49 67 52 46 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . 1 . . . . 1 3 . . . . . . . . . . . 1 6 . . Combat Hostiles 12 | . . . . . . 1 . . . . 1 3 . . . . . . . . . . . 1 6 . . Parts Melted 72 | . . . 1 3 1 1 . . . . 3 18 1 . 1 3 . . . . 3 . . 17 18 1 1 Heat Transferred 27522 | 74 481 . 444 1406 1400 2516 . 148 259 . 3681 3949 300 . 498 1983 . . . . 1550 50 . 4834 3449 500 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Peak Influence 1374 | 5 151 58 168 464 347 108 . . . . . 344 . . . 664 . . . . 862 . . 1184 1374 1227 1283 Initial 736 | . 3 58 . 21 159 93 . . . . . 52 . . . 75 . . . . . . . 216 666 637 736 Average 403 | 1 47 47 62 183 207 16 . . . . . 156 . . . 181 . . . . 329 . . 757 868 823 955 Maximum Alert Level 4 | . . . . 2 1 . . . . . . 1 . . . 2 . . . . 3 . . 4 4 4 4 Low Security (%) 44 | 100 100 100 100 64 44 100 100 . . . . 65 . . . 76 . . . . 40 . . . . . . Level 1 16 | . . . . 20 55 . . . . . . 34 . . . 15 . . . . 26 . . 14 . . . Level 2 13 | . . . . 15 . . . . . . . . . . . 8 . . . . 23 . . 23 29 42 . Level 3 22 | . . . . . . . . . . . . . . . . . . . . . 9 . . 59 45 43 89 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 25 14 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 2 . . 2 1 . . . . . . 9 . . . 4 . . . . 6 . . 13 8 12 17 Investigation 11 | . 2 . . . . . . . . . . 2 . . . 1 . . . . 1 . . . 3 . 2 Extermination 22 | . . . . . 1 . . . . . . 4 . . . 2 . . . . 3 . . 4 1 4 3 Reinforcement 24 | . . . . 2 . . . . . . . 3 . . . 1 . . . . . . . 6 2 6 4 Assault 11 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 2 2 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 Haulers Reinforced 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Distress Signals 26 | . 1 . . 1 . . . . . . 11 1 . . . 1 . . . . . . . 4 1 3 3 Communications Jammed 363 | . . . . . . . . . . . . . . . . 118 . . . . 32 . . 134 79 . . Distress Signals 357 | . . . . . . . . . . . . . . . . 117 . . . . 27 . . 134 79 . . Times Spotted 446 | . 6 . 10 27 11 8 . 4 4 . 26 24 8 . 13 38 3 4 . . 34 3 7 59 47 40 70 Peak Tracking Total 12 | . 4 . 4 3 3 3 . 3 3 . 6 4 4 . 6 5 3 4 . . 10 1 5 9 12 5 11 Tactical Retreats 20 | . . . 3 1 1 1 . . . . . 1 . . . 1 . . . . . . . 2 3 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Traps Triggered 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Machines Disabled 44 | . 1 . . 5 . . . . . . 6 3 . . . 6 . . . . 13 . 1 2 . 6 1 Max in Single Turn 5 | . 1 . . 2 . . . . . . 1 1 . . . 1 . . . . 5 . . 1 . 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Machines Accessed 58 | . 2 . 2 5 3 . . 2 1 4 . 8 . . . 5 . . 4 . 3 . . 6 6 5 2 Terminals 27 | . 2 . 1 3 1 . . . . . . 4 . . . 2 . . . . 1 . . 5 4 4 . Fabricators 10 | . . . . . 1 . . . . . . 3 . . . 2 . . . . 2 . . . 1 . 1 Repair Stations 5 | . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Total Hacks 174 | . 5 . 6 11 10 . . 5 8 31 . 24 . . . 7 . . 17 . 7 . . 12 15 11 5 Successful 104 | . 2 . 4 4 3 . . 5 8 31 . 10 . . . 2 . . 17 . 5 . . 5 2 4 2 Failed 70 | . 3 . 2 7 7 . . . . . . 14 . . . 5 . . . . 2 . . 7 13 7 3 Catastrophic 19 | . 1 . . 2 1 . . . . . . 4 . . . 3 . . . . . . . . 2 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 3 . 3 1 5 . . . . . . 3 . . . 1 . . . . . . . 4 4 . . Terminals 63 | . 5 . 4 6 5 . . . . . . 9 . . . 2 . . . . 2 . . 11 10 9 . Fabricators 27 | . . . . . 3 . . . . . . 10 . . . 4 . . . . 5 . . . 3 . 2 Repair Stations 13 | . . . 2 2 2 . . . . . . 5 . . . . . . . . . . . . . 2 . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 3 Terminal Hacks 79 | . 2 . 2 1 1 . . 5 8 31 . 2 . . . . . . 17 . 1 . . 4 1 4 . Record 31 | . . . . . . . . 4 8 11 . . . . . . . . 5 . . . . 1 . 2 . Part Schematic 15 | . . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Fabricator Hacks 14 | . . . . . 2 . . . . . . 3 . . . 2 . . . . 4 . . . 1 . 2 Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . 1 . 1 Build 6 | . . . . . 1 . . . . . . 1 . . . 1 . . . . 2 . . . . . 1 Repair Station Hacks 8 | . . . 2 2 . . . . . . . 4 . . . . . . . . . . . . . . . Scan Component 4 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . Repair 4 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 1 5 3 . . . . . . 7 . . . 5 . . . . 3 . . 5 6 4 2 Full Trace Events 9 | . 1 . . . . . . . . . . 2 . . . 1 . . . . 1 . . . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 6 . . . 3 . . . . . . . . . . . 3 . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . . 11 . . . 14 . . . . 4 . . . . . . 5 . Parts Built 5 | . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 595 | . . . . . . . . . . . . 169 . . . 84 . . . . 280 . . . . . 62 Total Part Build Rating 33 | . . . . . . . . . . . . 6 . . . 6 . . . . 14 . . . . . 7 Parts Repaired 4 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . Time 164 | . . . 26 26 . . . . . . . 112 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Total Allies 22 | . . . . . 2 19 . . . . 1 . . . . . . . . . . . . . . . . Largest Group 19 | . . . . . 2 19 . . . . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 475 | . . . . . 30 475 . . . . 96 . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . 15 35 . . . . 96 . . . . . . . . . . . . . . . . Total Orders 182 | . . . . . . . . . . . . . 6 . 6 38 10 8 . . 48 7 17 37 . . 5 ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 2 . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 171 | . . . . . . . . . . . . . 4 . 6 37 10 8 . . 47 7 12 35 . . 5 Ally Attacks 997 | . . . . . 2 70 . . . . 26 . 19 . 46 156 20 33 . . 207 45 68 261 . . 44 Total Damage 20721 | . . . . . 59 3006 . . . . 744 . 325 . 685 2955 277 504 . . 3707 963 1253 5301 . . 942 Kills 132 | . . . . . . 9 . . . . 6 . 4 . 10 27 3 6 . . 22 4 7 31 . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . 1 1 . 2 . 1 3 . . 1 1 . 1 . . . . . . . Drone Launches 169 | . . . . . . . . . . . . . 4 . 6 37 10 8 . . 45 8 8 37 . . 6 Drone Recoveries 161 | . . . . . . . . . . . . . 4 . 6 37 10 8 . . 44 7 8 33 . . 4 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Turns Passed 21832 | 57 212 492 286 1305 778 822 175 634 578 120 1445 1727 770 1438 517 1493 561 516 217 502 1476 509 429 1806 881 1041 1045 Spaces Moved 11213 | 33 126 409 171 468 429 410 110 378 307 76 663 811 448 890 292 826 327 315 131 311 717 301 246 848 288 358 524 Core 161 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 148 Treads 9219 | . . . . . . 276 110 378 307 76 663 811 448 890 292 826 327 315 131 311 717 301 246 848 288 289 369 Legs 1698 | 20 126 409 171 403 376 134 . . . . . . . . . . . . . . . . . . . 59 . Wheels 135 | . . . . 65 53 . . . . . . . . . . . . . . . . . . . . 10 7 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 165 165 165 152 135 50 Average Speed 156 | 93 120 120 120 186 137 147 160 160 160 160 160 160 160 160 160 160 160 160 160 160 164 165 165 167 165 160 119 Slowest Speed 1950 | 120 120 120 120 340 192 160 160 160 160 160 160 240 160 160 160 160 160 160 160 160 165 165 165 260 385 465 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 28 75 25 49 11 96 5 57 44 68 70 23 67 85 56 36 59 49 60 51 27 46 35 37 12 46 16 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . . . . . 1 . 1 . . . 2 . . 1 . 3 . . . . . . . . Known Exits Taken 21 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . . . . . . . . 2 . 1 3 1 . 3 1 . 2 . 3 2 . . . . Spaces Dug 129 | . . . . 13 1 12 . 18 12 . 1 2 . . 6 5 8 . . . 28 . 2 12 8 . 1 Terrain Destroyed 815 | . . . . 93 1 12 . 29 55 . 42 81 13 . 7 14 50 31 . 25 66 1 2 108 121 61 3 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Projectile 140 | . . . . . . 12 . 1 13 . 4 10 2 . 7 14 8 . . . 17 1 2 19 23 6 1 AOE 671 | . . . . 93 . . . 28 42 . 38 71 11 . . . 42 31 . 25 49 . . 89 97 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Qua Acc Total 13850 | 49 164 410 221 717 560 541 109 397 344 75 861 1132 490 906 322 937 353 324 138 313 960 313 268 1095 518 606 727 Wait 928 | . 12 2 27 65 34 55 . 12 3 . 77 192 12 . 20 32 1 . . . 122 . 16 99 83 49 15 Move 11187 | 32 125 408 170 467 429 409 109 377 306 75 662 810 447 889 291 825 326 314 130 310 716 300 245 847 287 357 524 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | 6 9 . 2 33 19 9 . . 2 . 6 29 6 6 . 13 5 2 1 . 23 4 2 14 12 39 31 Fast Attach 53 | 3 1 . 1 6 9 2 . . . . . 7 2 . . 2 2 . 3 . 2 . . 5 3 . 5 Attach 171 | 3 1 . 2 14 5 . . . 1 . 11 5 4 4 1 3 1 . . . 14 . . 11 21 33 37 Detach 8 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . 2 . 2 Swap 134 | 1 1 . 3 16 7 6 . 1 8 . 9 11 1 . . 9 . . 1 1 15 2 . 25 8 9 . Drop 199 | . 3 . 1 15 25 15 . . 1 . 2 23 8 6 . 13 7 2 3 . 26 4 2 16 9 7 11 Fire 860 | 4 12 . 15 100 31 45 . 7 23 . 92 55 10 1 10 34 9 4 . 2 35 1 1 75 89 111 94 Melee 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 8 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . . 5 2 2 . . 6 2 2 3 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 12) 58 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered Mines 278 | -10/Mines | Learned location of Recycling (-8) 301 | -10/Mines | Build established: Mutant 475 | -10/Mines | Assembled infested the area 480 | -10/Mines | Assisted by a Guerilla fighting off Assembled 752 | -10/Mines | Discovered new exit (range 9) 762 | -10/Mines | Entered Materials 762 | -9/Materials | Evolved 2 slots: Propulsion x2 865 | -9/Materials | Repaired Assault Rifle 1030 | -9/Materials | Discovered new exit (range 16) 1048 | -9/Materials | Entered another Materials area 1048 | -8/Materials | Evolved 2 slots: Utility x2 1822 | -8/Materials | Lost 4 parts (1p2n1w) 2018 | -8/Materials | Discovered new exit (range 13) 2069 | -8/Materials | Destroyed 7 combat bots 2077 | -8/Materials | Lost 6 parts (4n1u1w) 2318 | -8/Materials | Repaired Aluminum Leg 2352 | -8/Materials | Identified exit to Factory 2353 | -8/Materials | Entered Factory 2353 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -7/Factory | Build established: Scavenger-Mutant 2616 | -7/Factory | Fabricated Y-45 Defender? 2734 | -7/Factory | Identified exit to Factory 3131 | -7/Factory | Sucked down chute 3131 | -7/Factory | Entered Waste 3170 | -7/Waste | Spotted C-40 Crusher 3191 | -7/Waste | Spotted C-40 Crusher 3193 | -7/Waste | Spotted C-40 Crusher 3228 | -7/Waste | Spotted C-40 Crusher 3229 | -7/Waste | Spotted C-40 Crusher 3236 | -7/Waste | Warlord forces began an assault 3296 | -7/Waste | Lost 4 allies 3318 | -7/Waste | Allies destroyed C-40 Crusher 3384 | -7/Waste | Destroyed C-40 Crusher 3417 | -7/Waste | Destroyed C-40 Crusher 3496 | -7/Waste | Destroyed C-40 Crusher 3515 | -7/Waste | Spotted C-40 Crusher 3599 | -7/Waste | Destroyed C-40 Crusher 3761 | -7/Waste | Discovered new exit (range 13) 3947 | -7/Waste | Identified exit to Factory 3953 | -7/Waste | Entered Factory 3973 | -7/Factory | Discovered new exit (range 10) 3985 | -7/Factory | Identified exit to Lower Caves 4128 | -7/Factory | Entered Lower Caves 4189 | -7/Lower Caves | Encountered a Warlord checkpoint 4557 | -7/Lower Caves | Learned 8 Factory zone layouts 4557 | -7/Lower Caves | Learned Extension trap positions 4557 | -7/Lower Caves | Learned Extension emergency access door positions 4751 | -7/Lower Caves | Discovered new exit (range 7) 4759 | -7/Lower Caves | Identified exit to Lower Caves 4762 | -7/Lower Caves | Entered another Lower Caves area 4767 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4819 | -7/Lower Caves | Discovered exit to Factory (range 10) 5121 | -7/Lower Caves | Learned location of 1 exit from Factory 5121 | -7/Lower Caves | Learned 8 Research zone layouts 5121 | -7/Lower Caves | Learned Factory garrison access intel 5126 | -7/Lower Caves | Identified exit to Data Miner 5340 | -7/Lower Caves | Entered Data Miner 5340 | -7/Data Miner | Discovered new exit (range 6) 5371 | -7/Data Miner | Met Data Miner 5401 | -7/Data Miner | Learned location of Section 7 (-2) 5401 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5424 | -7/Data Miner | Received God Mode back door access code from Data Miner 5459 | -7/Data Miner | Identified exit to Proximity Caves 5460 | -7/Data Miner | Entered Proximity Caves 5806 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 5940 | -6/Proximity Caves | Learned 4 Factory zone layouts 6111 | -6/Proximity Caves | Lost 3 allies 6250 | -6/Proximity Caves | Escorted by Enhanced Grunt 6373 | -6/Proximity Caves | Spotted B-75 Beast 6495 | -6/Proximity Caves | Build established: Mutant 6567 | -6/Proximity Caves | Found Prototype Launcher 6570 | -6/Proximity Caves | Found Prototype Launcher 6572 | -6/Proximity Caves | Identified Gui. Missile Launcher (x2) 6905 | -6/Proximity Caves | Entered Factory 6905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6906 | -6/Factory | Identified exit to Factory 6908 | -6/Factory | Identified exit to Lower Caves 6909 | -6/Factory | Loaded intel: 4 garrison access locations 6933 | -6/Factory | Discovered exit to Lower Caves (range 10) 7245 | -6/Factory | Spotted B-75 Beast 7468 | -6/Factory | Build established: Scavenger-Mutant 8220 | -6/Factory | Repaired Hvy. Treads 8302 | -6/Factory | Repaired Hvy. Treads 8541 | -6/Factory | Fabricated Combat Drone Bay (x1) 8632 | -6/Factory | Entered Lower Caves 8946 | -6/Lower Caves | Build established: Hacker-Mutant 9020 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9066 | -6/Lower Caves | Learned 8 Factory zone layouts 9128 | -6/Lower Caves | Encountered a Warlord checkpoint 9301 | -6/Lower Caves | Discovered new exit (range 14) 9309 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9320 | -6/Lower Caves | Identified exit to Lower Caves 9322 | -6/Lower Caves | Identified exit to Zion 9402 | -6/Lower Caves | Entered Zion 9489 | -6/Zion | Discovered new exit (range 16) 9532 | -6/Zion | Identified exit to Proximity Caves 9881 | -6/Zion | Visited the Megawrench Repair Shop 9891 | -6/Zion | Megawrench repaired 9 parts 9957 | -6/Zion | Learned Factory terminal intel 10070 | -6/Zion | Learned Factory stockpile data 10218 | -6/Zion | Learned Factory stockpile data 10568 | -6/Zion | Given the Hacking Drone Bay 10575 | -6/Zion | Found Prototype Device 10840 | -6/Zion | Entered Proximity Caves 11278 | -5/Proximity Caves | Build established: Scavenger-Mutant 11343 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11357 | -5/Proximity Caves | Entered Factory 11357 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11358 | -5/Factory | Identified exit to Upper Caves 11360 | -5/Factory | Loaded intel: 26 terminal locations 11391 | -5/Factory | Identified Hacking Drone Bay 11681 | -5/Factory | Identified exit to Factory 12024 | -5/Factory | Fabricated Combat Drone Bay? 12345 | -5/Factory | Spotted B-75 Beast 12850 | -5/Factory | Entered Upper Caves 13390 | -5/Upper Caves | Discovered new exit (range 10) 13409 | -5/Upper Caves | Identified exit to Upper Caves 13411 | -5/Upper Caves | Entered another Upper Caves area 13462 | -5/Upper Caves | Encountered a Warlord checkpoint 13901 | -5/Upper Caves | Discovered new exit (range 15) 13925 | -5/Upper Caves | Identified exit to Zhirov 13926 | -5/Upper Caves | Ambushed by wild Derelicts 13927 | -5/Upper Caves | Entered Zhirov 13927 | -5/Zhirov | Discovered new exit (range 3) 13956 | -5/Zhirov | Met Zhirov 13991 | -5/Zhirov | Learned location of Quarantine (-2) 13991 | -5/Zhirov | Learned location of Testing (-3) 13991 | -5/Zhirov | Learned location of Command (-1) 14001 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14027 | -5/Zhirov | Found Alien Artifact 14027 | -5/Zhirov | Identified Integrated Reactor 14027 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14142 | -5/Zhirov | Identified exit to Proximity Caves 14144 | -5/Zhirov | Entered Proximity Caves 14646 | -4/Proximity Caves | Entered Factory 14646 | -4/Factory | Evolved 2 slots: Utility x2 14647 | -4/Factory | Identified exit to Upper Caves 14911 | -4/Factory | Fabricated Assault Drone Bay (x1) 15050 | -4/Factory | Spotted B-86 Titan 15089 | -4/Factory | Build established: Mutant 15450 | -4/Factory | Build established: Hacker-Mutant 15896 | -4/Factory | First assault squad dispatched 15908 | -4/Factory | Fabricated Assault Drone Bay? 16122 | -4/Factory | Entered Upper Caves 16618 | -4/Upper Caves | Discovered new exit (range 8) 16630 | -4/Upper Caves | Identified exit to Upper Caves 16631 | -4/Upper Caves | Entered another Upper Caves area 16632 | -4/Upper Caves | Encountered a Warlord checkpoint 16907 | -4/Upper Caves | Discovered new exit (range 12) 16914 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16956 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17058 | -4/Upper Caves | Identified exit to Research 17060 | -4/Upper Caves | Entered Research 17060 | -3/Research | Evolved 2 slots: Utility x2 17061 | -3/Research | Identified exit to Research 17061 | -3/Research | Identified exit to Testing 17418 | -3/Research | Found Prototype Processor 17419 | -3/Research | Identified Exp. Melee Analysis Suite 17596 | -3/Research | First assault squad dispatched 17894 | -3/Research | Found Prototype Device 17919 | -3/Research | Identified Exp. Thermal Shield 17984 | -3/Research | Identified exit to Armory 18399 | -3/Research | Destroyed 8 combat bots 18833 | -3/Research | Discovered exit to Research (range 20) 18866 | -3/Research | Entered another Research area 18866 | -2/Research | Evolved 2 slots: Utility x2 18979 | -2/Research | Identified exit to Access 19095 | -2/Research | Found Prototype Protection 19096 | -2/Research | Identified Centrium Heavy Armor Plating 19099 | -2/Research | Found Centrium Heavy Armor Plating 19116 | -2/Research | First assault squad dispatched 19153 | -2/Research | Build established: Hacker-Skirmisher 19208 | -2/Research | Imp. Hacking Suite fried by hacking feedback 19520 | -2/Research | System corruption reached 10% 19568 | -2/Research | Destroyed 12 combat bots 19568 | -2/Research | Lost 8 parts (1p2n5u) 19714 | -2/Research | Discovered new exit (range 12) 19743 | -2/Research | Identified exit to Quarantine 19745 | -2/Research | Incoming investigation squad redirected 19747 | -2/Research | Entered Quarantine 19779 | -2/Quarantine | Lost 10 parts (2p3n3u2w) 19894 | -2/Quarantine | Found Alien Artifact 19895 | -2/Quarantine | Identified Subatomic Replicator 19935 | -2/Quarantine | Core integrity fell below 50% 19985 | -2/Quarantine | Lost 6 parts (2p2n2u) 20284 | -2/Quarantine | Build established: Scavenger-Mutant 20337 | -2/Quarantine | Scanned by Researcher 20503 | -2/Quarantine | Found Enh. Force Lance 20598 | -2/Quarantine | Lost 3 parts (1u2w) 20667 | -2/Quarantine | Lost 7 parts (1p3u3w) 20682 | -2/Quarantine | Found Alien Artifact 20683 | -2/Quarantine | Identified Phase Redirector 20776 | -2/Quarantine | First assault squad dispatched 20788 | -2/Quarantine | Entered Access 20788 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20864 | -1/Access | Fabricated Assault Drone Bay? 21162 | -1/Access | Build established: Scavenger-Gunner 21325 | -1/Access | First assault squad dispatched 21395 | -1/Access | Lost 4 parts (2n2u) 21438 | -1/Access | Lost 3 parts (2n1u) 21448 | -1/Access | Destroyed 14 combat bots 21517 | -1/Access | Garrison activated, responded to threat 21556 | -1/Access | Lost 3 parts (2u1w) 21582 | -1/Access | Destroyed 7 combat bots 21706 | -1/Access | Lost 24 parts (5p6n7u6w) 21735 | -1/Access | Core integrity fell below 50% 21740 | -1/Access | System corruption reached 10% 21748 | -1/Access | Core integrity fell below 20% 21762 | -1/Access | Incoming assault squad redirected 21770 | -1/Access | Lost 9 parts (2p1n2u4w) 21833 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- report to Access Zone 4J. 21791_ Door malfunctions. 21792_ #DG , 21794_ Door malfunctions. 21804_ Acquired Biometal Heavy Treads. 21810_ Destroyed Sml. Battery. 21814_ Penetrated by Slug. 21815_ System corrupted: Heat flow error (+132). 21815_ P-80 Master Gamma Rifle severed. 21819_ Penetrated by Slug. 21820_ P-80 Master Adv. Remote Datajack severed. 21821_ P-80 Master resets P-80 Master, system corruption cleaned. 21823_ Adv. Targeting Computer destroyed. 21823_ Slug penetrates Wall. 21823_ Penetrated by Slug. 21825_ P-80 Master destroyed. 21832_ Penetrated by Slug. 21832_ Slug penetrates G-73 Enforcer. 21833_ Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????##########? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# " #? | | ????????????????????????????????# """ #? | | ????????????????????????????????# """ #? | | ??????????????? ????????????????# " ## | | ??????????????# ???????????????# ! + | | ??????????????# ??????????????# # | | ??????????????# ###################/#### | | ??????????????# | | ??????????????# | | ??????????????? | | ????????????######## ####/##### | | ????????????# ? # # ! # | | ????????????# = / / # | | ????????????# # ##+####### " # | | ????????????? ??# # #?? """ # | | ?????????????? ??+ + = #??? G # | | ???????????????! ?# # #??? """ # | | ?????????########;##A # #??? " # | | ?????????# " @hg # #??? ? # | | ?????????# """ g###### #?? ???# | | ?????????# """ g #????########??###?##??# | | ?????????# " #??????????????????????# | | ?????????# g#??????????????????????# | | ?????????# pR######################## | | ?????????# p##= | | ?????????# *+[|= | | ?????????############% | | ????????????????????# | | ????????????????????# | | ????????????????????#"" | | ????????????????????#"" | | ????????????????????#"Y | | ????????????????????#"" " " | | ??????????????????????? """ """ | | ??????????????????????? """ """ | | ???????????????????????? " " | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ????????????????????????? ##### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????####+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 82 Energy Capacity 1040 Matter Stores 526 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Power Amplification 40 EM Shielding 3 Corruption Containment 12 Armor Coverage 2400 Resistance: KI 20 Resistance: EM 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 36 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Coil Gun | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Point Defense System | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Generator | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-67 Veteran | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyOpticalCorpse Manual? 0 Play Time 03:46:07 Cumulative 160.0 hours Start 2024.04.28 @ 09:06:22 End 2024.04.28 @ 13:01:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 42 Adventurer 14 Explorer 0 Win Type - Total 11 Types 9/0/0/1/0/0/0/0/1 Lore% 60 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2587a5b4-c6ab-4ad6-83bb-8702d22e501f