Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 06:52:18 Player: zidji Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (1633) 1633 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 5217 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 638/700 Matter 180/300 Energy 7/100 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (20) --- Aluminum Leg Improved Heat Sink Large Storage Unit Advanced Sensor Array Experimental Sensor Array Particle Charger Core Shielding Hardened Light Armor Plating Heavy EM Shotgun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Sensor Array Experimental Sensor Array Particle Charger Core Shielding Light Armor Plating Hardened Light Armor Plating Shield Generator EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Makeshift Axe [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 103 | 1 13 7 9 22 1 5 33 12 Power 10 | . 2 1 1 1 . 1 4 . Engine 6 | . 2 1 1 . . . 2 . Core 4 | . . . . 1 . 1 2 . Reactor . | . . . . . . . . . Propulsion 23 | . 2 3 3 2 . 2 9 2 Treads . | . . . . . . . . . Leg 18 | . 2 3 3 1 . 2 5 2 Wheel 5 | . . . . 1 . . 4 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | . 2 . 1 10 1 . 12 5 Device 12 | . . . . 5 . . 4 3 Storage 4 | . 2 . . . 1 . 1 . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 13 | . . . 1 5 . . 5 2 Artifact . | . . . . . . . . . Weapon 39 | 1 7 3 4 9 . 2 8 5 Energy Gun 4 | . 1 . . . . . 1 2 Energy Cannon 8 | . 1 1 1 1 . . 3 1 Ballistic Gun 10 | 1 2 1 1 3 . 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 10 | . 3 1 2 2 . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . 3 . . 2 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 Parts Lost 29 | . 1 2 1 7 . 3 11 4 Power 4 | . . . . . . 1 2 1 Propulsion 9 | . . 1 1 2 . 1 4 . Utility 4 | . . . . 1 . . 1 2 Weapon 12 | . 1 1 . 4 . 1 4 1 Highest Loss Streak 5 | . 1 2 1 5 . 3 5 3 Average Slot Usage (%) 95 | . 96 99 100 90 88 90 96 99 Engine 6 | . 10 14 11 6 . . 1 . Core 3 | . . . . 4 11 11 6 6 Leg 24 | . 28 28 33 28 22 21 9 23 Wheel 3 | . . . . . 11 11 17 . Device 5 | . . . . 7 11 11 8 14 Storage 22 | . 27 28 22 22 22 22 18 15 Processor 2 | . . . . . . . 10 7 Protection 4 | . . . 11 3 . . 7 15 Energy Gun 1 | . . . . . . . 3 7 Energy Cannon 5 | . 1 16 9 6 . . 2 4 Ballistic Gun 8 | . 24 10 10 5 . 8 6 . Launcher 1 | . 2 . 2 . . . 2 . Slashing Weapon 2 | . . . . 5 11 4 1 2 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 11 44 44 49 52 57 60 87 96 Greatest Support 45 | 20 20 20 30 30 10 20 36 45 Greatest Overweight (x) 7 | . 2 2 1 4 5 5 7 2 Average Overweight (x) 2 | . 1 1 1 1 4 4 2 1 Largest Inventory Capacity 20 | 6 16 16 16 16 18 18 20 20 Average Capacity 17 | 6 15 16 16 16 16 18 19 20 Most Carried 20 | 5 16 16 16 16 16 17 20 20 Average Carried 15 | 4 12 15 14 13 15 16 17 17 Final Capacity 20 | 6 16 16 16 16 18 18 20 20 Final Carried 19 | 4 16 15 16 15 16 17 19 17 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Mutant 16% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1797 | 184 257 286 234 256 . 89 429 62 Remotely . | . . . . . . . . . Salvage Created 2158 | . 460 349 444 173 . 174 496 62 Parts 122 | . 31 22 32 . . 6 29 2 Haulers Intercepted 3 | . . . 2 . . . 1 . Recyclers Shooed 3 | . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 64 | . 17 13 11 11 . 3 8 1 Melee 4 | . . . . 2 . . 1 1 Guns 18 | . 8 1 1 2 . 1 5 . Cannons 19 | . 1 10 6 1 . . 1 . AOE 23 | . 8 2 4 6 . 2 1 . Classes Destroyed 13 | . 4 . 3 1 . 1 3 1 Worker 2 | . . . . . . . 1 1 Hauler 3 | . . . 2 . . . 1 . Recycler 2 | . 1 1 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 22 | . 9 9 4 . . . . . Grunt 21 | . 8 4 4 . . 2 3 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . Sentry 5 | . . . 2 . . . 3 . Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Assembled 11 | . . . . 11 . . . . Best Kill Streak 6 | . 5 6 4 6 . 3 2 1 Combat Bots Only 6 | . 4 6 4 6 . 3 2 1 Max Kills in Single Turn 3 | . 3 2 3 2 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 2 2 . 1 1 . Melee 1 | . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 4657 | . 610 447 315 721 . 179 1352 1033 Core 589 | . 88 80 51 95 . 31 182 62 Absorbed by Shields 70 | . . . . . . . 70 . Core Remaining (%) 63 | 100 . 32 . . . 55 66 . Volleys Fired 177 | . 34 27 30 19 . 9 53 5 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 126 | . 93 120 90 80 . 56 126 126 Shots Fired 288 | . 64 49 44 28 . 16 77 10 Gun 166 | . 42 16 13 10 . 9 72 4 Cannon 77 | . 12 28 20 9 . . 2 6 Launcher 45 | . 10 5 11 9 . 7 3 . Special . | . . . . . . . . . Kinetic 139 | . 42 16 13 10 . 9 49 . Thermal 92 | . 12 28 20 9 . . 23 . Explosive 29 | . 10 5 11 . . . 3 . Electromagnetic 28 | . . . . 9 . 7 2 10 Robot Hit Streak 10 | . 9 5 8 6 . 6 10 5 Robot Miss Streak 5 | . 3 3 2 2 . 1 5 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 199 | . 40 25 25 20 . 12 59 18 Core Hits 123 | . 30 19 18 19 . 8 23 6 Critical Hits 2 | . . 1 . 1 . . . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Melee Attacks 54 | . . . . 21 . . 15 18 Impact . | . . . . . . . . . Slashing 54 | . . . . 21 . . 15 18 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5051 | . 933 727 752 619 . 271 1105 644 Guns 1509 | . 406 104 60 53 . 141 684 61 Cannons 829 | . 123 350 242 71 . . 23 20 Explosions 1762 | . 404 273 450 298 . 130 207 . Melee 951 | . . . . 197 . . 191 563 Ramming . | . . . . . . . . . Kinetic 1202 | . 406 104 60 53 . 141 438 . Thermal 1032 | . 123 350 242 71 . . 246 . Explosive 1334 | . 404 273 450 . . . 207 . Electromagnetic 532 | . . . . 298 . 130 23 81 Impact . | . . . . . . . . . Slashing 951 | . . . . 197 . . 191 563 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 1 9 . Average Corruption 1 | . . . . . . 1 9 . Corruption Purged . | . . . . . . . . . Effects 2 | . . . . . . 1 1 . Message Errors 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 185 | . . . 15 . . . 1 169 Projectiles . | . . . . . . . . . Explosions 15 | . . . 15 . . . . . Melee 170 | . . . . . . . 1 169 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 265 | . 27 30 19 116 . 73 . . Shots 18 | . 2 2 1 8 . 5 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . 222 269 150 84 . 60 203 54 Average Temperature 61 | . 81 99 44 36 . 23 42 24 Received Heat Transfer 1194 | . 186 141 120 . . 45 342 360 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 2294 | . 259 740 518 148 . . 629 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 444 | . 380 318 444 106 . 50 159 92 Average Influence 97 | . 76 231 236 29 . 28 86 38 Maximum Alert Level 2 | . 1 1 2 . . . . . Low Security (%) 80 | 100 84 27 39 100 . 100 100 100 Level 1 19 | . 15 72 54 . . . . . Level 2 . | . . . 5 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 4 . 1 . . . 2 3 Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 8 | . 3 . 1 . . . 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 24 13 20 17 . 3 19 14 Peak Tracking Total 7 | . 5 6 5 4 . 3 5 7 Tactical Retreats 11 | . 1 . 3 6 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . 1 . 3 . . . . . Max in Single Turn 3 | . 1 . 3 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 7 | . 1 . 2 . . . 1 3 Terminals 7 | . 1 . 2 . . . 1 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 2 . 12 . . . 2 8 Successful 12 | . 1 . 7 . . . 1 3 Failed 12 | . 1 . 5 . . . 1 5 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 1 . 7 . . . 2 6 Terminals 24 | . 2 . 12 . . . 2 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . 4 . . . . 1 Part Schematic 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 1 . 6 . . . 3 7 Terminals 6 | . . . 3 . . . 1 2 Track 2 | . . . 1 . . . . 1 Botnet 4 | . . . 2 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 2 . . . 1 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 5533 | 3 758 772 576 1441 316 308 687 672 Spaces Moved 2628 | 1 394 432 302 473 254 155 348 269 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 1932 | 1 394 432 302 408 . 60 66 269 Wheels 696 | . . . . 65 254 95 282 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 120 150 150 120 120 130 110 150 Average Speed 151 | 120 151 155 150 157 124 176 126 179 Slowest Speed 270 | 120 180 180 150 180 130 270 240 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 42 | 2 64 90 29 59 52 44 37 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 . 3 . . Spaces Dug 39 | . . 9 5 16 . . 8 1 Terrain Destroyed 217 | . 72 42 49 16 . 9 28 1 Melee 25 | . . . . 16 . . 8 1 Projectile . | . . . . . . . . . AOE 192 | . 72 42 49 . . 9 20 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3840 | 3 488 483 382 1112 254 172 512 434 Wait 789 | . 34 10 29 572 . 2 30 112 Move 2620 | . 393 431 301 472 253 154 347 269 Hop . | . . . . . . . . . Pick Up 44 | . 11 2 7 4 . 2 12 6 Fast Attach 21 | . 1 1 1 2 . 2 11 3 Attach 31 | . 2 2 3 7 . 1 11 5 Detach 18 | . 1 1 1 2 . . 10 3 Swap 51 | 1 10 4 5 13 1 2 11 4 Drop 35 | 2 2 5 5 . . . 12 9 Fire 177 | . 34 27 30 19 . 9 53 5 Melee 54 | . . . . 21 . . 15 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 376 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Discovered new exit (range 15) 762 | -10/Materials | Entered Mines 783 | -10/Mines | Core integrity fell below 50% 789 | -10/Mines | Discovered new exit (range 8) 1350 | -10/Mines | Discovered new exit (range 14) 1361 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1385 | -10/Mines | Learned location of Storage (-8) 1534 | -10/Mines | Entered Materials 1534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -9/Materials | Identified exit to Mines 2110 | -9/Materials | Entered Mines 2111 | -9/Mines | Assembled infested the area 2138 | -9/Mines | Met a Derelict bent on vengeance 2277 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2281 | -9/Mines | Found Prototype Device 2281 | -9/Mines | Identified Exp. Sensor Array 2983 | -9/Mines | Lost 5 parts (2n1u2w) 3443 | -9/Mines | Received a Mining Laser from a helpful Derelict 3537 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3537 | -9/Mines | Discovered new exit (range 5) 3551 | -9/Mines | Entered Exiles 3551 | -9/Exiles | Accompanied by 1 ally 3575 | -9/Exiles | Discovered new exit (range 15) 3605 | -9/Exiles | Met 8R-AWN 3627 | -9/Exiles | Met EX-HEX 3679 | -9/Exiles | Met EX-DEC 3749 | -9/Exiles | Build established: Scavenger-Mutant 3749 | -9/Exiles | Discovered new exit (range 14) 3867 | -9/Exiles | Entered Mines 4037 | -8/Mines | Lost 3 parts (1p1n1w) 4164 | -8/Mines | Discovered new exit (range 8) 4175 | -8/Mines | Entered Materials 4175 | -8/Materials | Evolved 2 slots: Utility x2 4460 | -8/Materials | Discovered new exit (range 6) 4469 | -8/Materials | Identified exit to Storage 4581 | -8/Materials | Build established: Hauler-Mutant 4719 | -8/Materials | Lost 5 parts (1p1n3w) 4839 | -8/Materials | Crushed by falling debris 4851 | -8/Materials | Discovered new exit (range 9) 4862 | -8/Materials | Entered Factory 4862 | -7/Factory | Evolved 2 slots: Utility x2 4891 | -7/Factory | Lost 4 parts (1p1n1u1w) 5138 | -7/Factory | Build established: Scavenger-Mutant 5251 | -7/Factory | Identified exit to Lower Caves 5477 | -7/Factory | Build established: Hauler-Mutant 5534 | -7/Factory | Self-destructed Last Messages --------------- 05454_ Dropped Lgt. Armor Plating. 05455_ Dropped Shield Generator. 05455_ Dropped Grenade Launcher. 05456_ Dropped Hvy. EM Shotgun. 05465_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05471_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 05476_ Acquired EMP Blaster. 05477_ Triggered Ambush Trap. 05477_ G-47 Trooper emerges from a hatch in the floor. 05477_ S-27 Virus emerges from a hatch in the floor. 05481_ R-06 Scavenger collects Shield Generator. 05481_ T-07 Excavator is excavating. 05482_ Lgt. Nuclear Core destroyed. 05484_ Destroyed Tractor Beam. 05485_ T-07 Excavator is excavating. 05487_ U-05 Engineer lays Concrete. 05487_ U-05 Engineer destroyed. 05532_ Mak. Axe destroyed. 05532_ Imp. Medium Armor Plating destroyed. 05533_ Hrd. Medium Armor Plating destroyed. 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""" ]] ?????? | | # ### # ######### = """ ]] ""????? | | + + """ # ]!s#*%! s ???? | | # ### ! # """ # @ gr/u ! ???? | | #####?## ## """ # ggg# ############## ????? | | #??????# #############/## #???????????????????? | | ####????### ###?????????# #???????????????????? | | ????????# #?????????# #???????????????????? | | ????????# " ########### #####???????????????? | | ????????+ "T ? #?????????????? | | ????????# ############## ##### #?????????????? | | ????????# #???????????? #??????????????????? | | #???????## ############## #??????????????????? | | ########## # """ """ ## #???????????????????? | | + """ """ #??????????????????????? | | # """ """ #??????????????????????? | | # #??????????????????????? | | ##############! !#??????????????????????? | | #????????????##############??????????????????????? | | ############?????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ############?????#???????????????????????????????? | | ! #??????????? #???????????????????????????????? | | ! #??????????? #???????????????????????????????? | | ! #??????????? #???????????????????????????????? | | #??????????? #?##########????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaDamperCore Manual? 0 Play Time 00:48:57 Cumulative 120.0 hours Start 2019.12.04 @ 05:15:26 End 2019.12.14 @ 06:52:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33b97f9b-f979-4cb4-998f-46d45b8b1515