Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 03:43:29 Player: Millea Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (425) 2125 Value Destroyed (17898) 17898 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (8681) 8681 TOTAL SCORE: 39044 Bonus ------- High Alert Combat Kills 3016 Follower Combat Kills 650 Entered Garrisons 1400 Used RIF Installer 3500 Entered DSFs 500 Friendly Fire -385 Cogmind --------- Core Integrity 0/1600 Matter 112/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Core Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Triangulator Experimental Signal Interpreter Core Analyzer Advanced Actuator Array Improved Reaction Control System Hacking Suite System Shield Improved System Shield Authchip [Device] Relay Coupler [NC] > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Compact HERF Cannon Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Micro-nuke Launcher [Rating: 155] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Surge Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Carbide Saw Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . 2 . . . 2 . . . 2 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 8 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . 2 2 Utility 8 | . . . 1 . 2 . . . . . . . 2 . . . 1 . . . 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 396 | 6 11 10 20 1 25 7 22 3 28 11 33 6 10 6 1 15 26 5 1 5 38 16 4 5 38 8 35 Power 45 | 1 2 3 1 . 3 1 2 . 1 1 2 1 . . . 1 4 1 . . 2 3 1 2 7 2 4 Engine 20 | 1 2 2 1 . 2 . 2 . 1 1 1 1 . . . . 3 . . . 1 . . . . 1 1 Core 9 | . . 1 . . 1 1 . . . . 1 . . . . 1 1 . . . . 1 . . 2 . . Reactor 16 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 2 5 1 3 Propulsion 100 | 1 4 4 4 1 5 2 1 . 5 2 10 1 1 2 . 2 1 1 . . 10 4 2 1 23 3 10 Treads 48 | . 3 3 4 1 4 2 1 . 4 2 9 1 1 2 . 2 1 1 . . 3 . . . . . 4 Leg 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheel 3 | 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 1 1 Flight 41 | . . . . . 1 . . . . . . . . . . . . . . . 4 3 2 1 23 2 5 Utility 129 | 2 1 1 6 . 9 2 10 1 7 4 6 1 6 3 . 8 17 2 . 5 18 6 . 1 2 2 9 Device 56 | 1 . 1 1 . 1 1 3 1 2 1 5 . 4 1 . 2 7 . . 4 11 2 . . . 1 7 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Processor 17 | . . . 2 . 3 . . . . 1 . . 1 . . 1 4 . . . 3 1 . . 1 . . Hackware 26 | . . . . . . . 6 . 4 2 1 . . 1 . 1 . 1 . 1 3 2 . 1 1 . 2 Protection 26 | . . . 3 . 5 1 1 . 1 . . 1 1 1 . 4 6 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 4 2 9 . 8 2 9 2 15 4 15 3 3 1 1 4 4 1 1 . 8 3 1 1 6 1 12 Energy Gun 7 | 2 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 32 | . 2 . 2 . . 1 . 1 9 3 5 . . . . 2 1 . . . . . . 1 3 1 1 Ballistic Gun 35 | . 1 . 4 . 7 1 5 1 1 . 5 2 1 . 1 . 2 1 1 . 2 . . . . . . Ballistic Cannon 13 | . . 1 . . . . . . . . 1 1 1 . . 2 . . . . 3 . . . 1 . 3 Launcher 6 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . 3 Special Weapon 12 | . . . . . . . . . 4 1 3 . . 1 . . 1 . . . 2 . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Special Melee Weapon 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 3 . . . . . 1 . . . 1 . 1 . . . . 4 . . 1 1 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 . Parts Lost 117 | . 3 6 5 . 3 5 1 . 3 1 6 2 6 . . 2 4 . . . 22 2 6 . 14 2 24 Power 16 | . 1 2 1 . . 1 1 . . . 1 1 . . . 1 1 . . . 3 . 1 . 1 . 1 Propulsion 48 | . . 3 1 . 1 1 . . 1 1 3 1 . . . . . . . . 6 2 3 . 10 1 14 Utility 32 | . . . 2 . . 1 . . . . 2 . 4 . . 1 2 . . . 10 . 1 . 2 1 6 Weapon 21 | . 2 1 1 . 2 2 . . 2 . . . 2 . . . 1 . . . 3 . 1 . 1 . 3 Highest Loss Streak 24 | . 3 2 5 . 1 2 1 . 3 1 2 1 2 . . 2 2 . . . 17 2 6 . 10 2 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 99 99 100 99 99 99 100 98 100 92 86 85 78 59 70 84 76 70 70 57 69 78 81 68 69 84 Engine 5 | . 14 9 8 11 3 2 1 9 7 7 5 7 6 6 6 1 5 5 5 5 3 . . . . 2 . Core 2 | . . 4 2 . 5 6 6 . . . . . . . . 3 4 1 . . . 2 . . . . . Treads 17 | . 25 26 22 22 17 18 18 18 27 30 20 13 13 12 13 13 11 10 11 11 8 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 18 17 19 19 23 28 Device 11 | . 14 14 9 11 15 9 8 18 8 8 5 7 12 17 6 8 18 11 11 11 13 7 8 4 . 1 7 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 3 2 4 4 2 1 . Processor 7 | . . . 1 . 6 18 9 9 7 14 15 15 19 12 . 1 10 6 . . 3 14 19 19 17 17 11 Hackware 3 | . . . . . . . 11 . 12 6 7 . . 5 6 1 . 4 5 5 7 7 14 19 16 17 18 Protection 5 | . . . 10 11 12 9 6 9 . . . 6 6 . 6 15 7 4 5 5 3 . . . . . . Energy Gun 1 | . 8 6 6 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 13 13 15 22 1 4 . 5 18 22 10 . . . . 4 10 . . . . . . 4 2 . . Ballistic Gun 10 | . 5 . 8 11 25 22 23 21 2 . 8 15 3 . 5 3 4 11 11 17 5 . . . . . . Ballistic Cannon 1 | . . 7 2 . . . . . . . . 3 6 6 6 6 1 . . . 2 . . . . . . Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . Heaviest Build 150 | 13 52 52 65 65 81 81 82 89 92 74 71 93 98 118 119 139 125 135 135 135 150 36 30 26 45 39 49 Greatest Support 150 | 16 40 40 40 40 40 40 40 40 82 85 85 43 28 140 140 145 150 150 145 145 145 42 45 35 48 29 55 Greatest Overweight (x) 11 | 1 1 3 1 1 3 2 2 2 1 . 2 3 3 3 . . . . . . 1 . . . 11 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 2 . . 1 2 3 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 5 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 5 5 5 6 5 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 4 5 5 5 Average Carried 17 | 6 14 19 19 19 19 19 19 19 19 19 19 19 16 18 20 18 19 19 19 19 13 4 4 2 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 7 20 20 20 20 20 20 20 20 20 19 20 20 16 20 20 19 20 20 20 20 4 5 5 3 5 5 5 Class Distribution -------------------- 27% | Scavenger-Tank 17% | Gunner 14% | Scavenger-Gunner 11% | Mutant 9% | Tank 4% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Commander-Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Bothacker-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Scavenger-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Matter Collected 11227 | 260 110 126 446 67 1195 525 255 489 490 252 437 641 465 582 15 878 716 314 207 1019 883 . 32 . 272 177 374 Remotely 1173 | . . . . . . . . . . . . . . . . . 25 . . 488 660 . . . . . . Salvage Created 19487 | 37 580 749 1472 286 1846 1175 532 613 670 451 676 668 489 1153 59 1196 2343 759 178 1865 587 . . . 335 177 591 Parts 906 | 4 46 39 96 25 114 42 36 27 35 18 24 37 18 8 4 40 104 20 13 67 28 . . . 26 7 28 Haulers Intercepted 16 | . 2 . 5 . 5 . 1 . . . . . . . . . 2 . . . . . . . . . 1 Recyclers Shooed 6 | . . . 2 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Combat Hostiles Destroyed 345 | . 12 17 21 10 28 25 14 14 10 13 11 19 17 5 1 15 36 3 5 32 20 . . . 8 . 9 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Guns 171 | . 9 . 7 2 27 22 14 13 3 . 4 15 . . . 1 8 3 5 32 6 . . . . . . Cannons 149 | . 3 16 14 8 1 2 . 1 6 10 6 4 17 5 1 14 27 . . . 9 . . . 5 . . AOE 12 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 8 Classes Destroyed 22 | 1 5 2 3 2 2 . . . 1 1 2 . 1 1 . 1 . . . . . . . . . . . Worker 17 | . . . 4 1 3 . 1 . . . . . . . . . 4 . . . 2 . . . . 1 1 Builder 8 | . . . 2 1 1 . . . 1 . . . . . . . 2 . . . . . . . . . 1 Tunneler 6 | 2 . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . . Hauler 16 | . 2 . 5 . 5 . 1 . . . . . . . . . 2 . . . . . . . . . 1 Recycler 12 | . . 1 3 . 2 . . . 1 . 1 . . . . . 1 . . . . . . . . 1 2 Mechanic 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . Operator 5 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Watcher 12 | . 3 . 4 . 3 . . . 1 . . . . . . . 1 . . . . . . . . . . Swarmer 87 | . 5 3 3 4 7 3 7 3 . 2 2 7 3 . . 3 8 . 4 9 8 . . . . . 6 Cutter 19 | . . . . . . . . . . 5 . . . . . 1 3 . . . . . . . 7 . 3 Saboteur 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . Grunt 129 | . 7 12 12 4 13 18 4 10 4 4 3 5 4 . . 2 12 . . 7 8 . . . . . . Brawler 17 | . . . . 1 . 1 . . 1 1 1 3 1 . . 2 1 . . 4 1 . . . . . . Duelist 9 | . . . 1 . . . . . . . 2 1 2 . . . 1 . . . 2 . . . . . . Protector 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Sentry 43 | . . 2 5 . 6 3 3 1 2 . 2 2 2 . 1 4 2 . 1 6 . . . . 1 . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 2 . . . 1 . 1 . 2 . . 2 3 . . . . . . . . . . Programmer 14 | . . . . . . . . . 2 1 . 1 2 . . . 5 . . 2 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 8 | . . . . . . . . . . . . . . 5 . . . 3 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 5 3 6 6 8 3 2 5 4 6 4 6 5 1 1 3 6 2 4 16 9 . . . 3 2 9 Combat Bots Only 16 | . 4 3 4 5 5 3 2 5 3 6 4 6 5 1 1 3 6 2 4 16 8 . . . 3 . 8 Max Kills in Single Turn 4 | 1 1 1 2 1 2 2 1 1 2 2 2 2 1 1 1 1 2 1 1 3 2 . . . 1 1 4 Gunslinging 1 | . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Hostile Shots Fired 2717 | . 52 118 94 48 130 121 53 62 101 71 77 77 149 . . 221 236 . 35 102 418 33 77 . 62 4 376 Missed 810 | . 12 40 18 9 32 36 18 15 28 14 17 20 42 . . 63 68 . 12 25 111 22 39 . 13 2 154 Damage Taken 30891 | . 530 989 938 437 1121 1013 391 463 830 672 1216 520 1015 . 6 2368 2609 . 399 861 6555 389 778 . 1401 58 5332 Core 4908 | . 92 135 137 102 116 87 99 7 102 77 176 58 34 . . 139 127 . 25 40 894 87 250 . 517 . 1607 Absorbed by Shields 1694 | . . . . . 132 . 52 173 84 181 166 178 317 . . 105 . . . 135 27 . 55 . 89 . . Reduced by Siege Mode 534 | . . . . . . . . . . . . . . . . 98 100 . . 5 331 . . . . . . Redirected to Shielding 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2965 | . . . . . 6 104 52 69 12 . . 80 306 . 61 345 584 . 136 340 744 . 106 . 20 . . Regen/Repaired (Parts) 1203 | . 119 . . . . . . . 168 236 69 . . . . . . . 176 . 377 . . 58 . . . Core Remaining (%) 54 | 100 . 9 . 40 . . . 43 . . . 41 . . . 79 . . . 80 22 . . . 34 100 . Volleys Fired 1071 | 3 49 60 80 19 97 53 36 52 54 32 39 37 48 32 1 89 107 21 17 55 54 . . . 17 3 16 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 2 1 2 2 3 2 3 3 3 . . . 1 1 3 Hottest 240 | 80 120 120 173 173 173 128 70 121 235 240 240 100 105 75 90 135 226 80 113 113 123 . . . 94 94 234 Shots Fired 2414 | 6 87 120 208 57 291 155 90 108 114 89 93 95 55 32 2 148 302 37 37 163 85 . . . 17 3 20 Gun 1384 | 6 79 6 113 19 283 129 90 84 48 . 40 86 4 . 1 29 97 34 30 163 43 . . . . . . Cannon 966 | . 8 114 95 38 8 26 . 24 46 86 44 9 48 26 1 119 205 . . . 34 . . . 17 3 15 Launcher 9 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . 5 Special 55 | . . . . . . . . . 20 3 8 . . 6 . . . 3 7 . 8 . . . . . . Kinetic 1466 | . 9 12 80 19 283 129 90 84 48 . 40 95 52 26 2 79 106 34 30 163 77 . . . . . 8 Thermal 803 | . 30 108 128 38 8 26 . 24 46 86 44 . . . . 69 196 . . . . . . . . . . Explosive 9 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . 5 Electromagnetic 81 | 6 48 . . . . . . . . . . . . . . . . . . . . . . . 17 3 7 Robot Hit Streak 30 | 1 7 7 14 7 19 14 18 14 23 8 8 15 9 12 1 28 18 16 3 30 20 . . . 21 2 5 Robot Miss Streak 14 | 1 5 3 8 2 4 6 4 3 3 5 8 14 4 1 1 12 8 1 6 4 3 . . . 3 1 3 Penetration Max 4 | . . . . . 1 . . . . . . . 1 1 . 1 1 2 . 4 1 . . . . . . Secondary Targets 30 | . 1 . 2 . 6 3 . 3 1 . 1 2 . . . . . 2 1 8 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 1 . 1 1 . . . . . 1 1 1 . . . . . . . Shots Hit Robots 1503 | 3 44 69 98 23 178 91 75 56 82 51 58 69 34 30 1 121 183 31 11 108 59 . 1 . 13 2 12 Core Hits 754 | 2 23 25 42 12 77 46 29 27 24 15 45 75 21 7 1 57 94 5 6 63 29 . . . 6 2 21 Critical Kills 41 | . 1 1 1 . 2 1 1 . . . 1 . . . . . 3 3 2 22 3 . . . . . . Critical Parts Destroyed 45 | . . . 1 . 3 2 1 . . . . . . . . . 2 3 . 24 7 . 1 . 1 . . Critical Strikes 133 | . 2 1 7 . 5 3 2 . . . 1 1 5 3 . 5 5 18 2 49 19 . 1 . 3 . 1 Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . 1 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Destroy 94 | . 1 . 1 . 5 2 2 . . . . . . . . . 4 18 2 49 10 . . . . . . Blast 24 | . . . 2 . . . . . . . . 1 5 3 . 5 . . . . 8 . . . . . . Corrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee Attacks 61 | . . . . . . . 24 . 1 . . . . . . . . . . . 2 2 2 . 12 . 18 Impact 14 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 18 Sneak Attacks 22 | . . . . . . . 19 . . . . . . . . . . . . . 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Inflicted 39141 | 38 634 1249 2263 577 3093 1836 817 1030 1443 1390 1168 1481 2479 1648 77 4299 5284 307 145 1908 3191 . 47 . 479 89 2169 Guns 14271 | 38 543 30 938 110 2938 1401 817 922 606 . 311 1087 56 . . 428 1314 307 145 1908 372 . . . . . . Cannons 21716 | . 71 1210 1325 460 133 435 . 108 837 1390 785 394 2255 1648 77 3871 3959 . . . 2031 . . . 310 87 330 Explosions 2351 | . 20 . . . . . . . . . 72 . 168 . . . . . . . 565 . . . . . 1526 Melee 627 | . . . . . . . . . . . . . . . . . . . . . 116 . 47 . 169 . 295 Ramming 176 | . . 9 . 7 22 . . . . . . . . . . . 11 . . . 107 . . . . 2 18 Kinetic 22555 | . 49 143 617 110 2938 1401 817 922 606 . 311 1481 2311 1648 77 2734 1465 307 145 1908 2403 . . . . . 162 Thermal 12481 | . 229 1097 1646 460 133 435 . 108 837 1390 773 . . . . 1565 3808 . . . . . . . . . . Explosive 2331 | . . . . . . . . . . . 72 . 168 . . . . . . . 565 . . . . . 1526 Electromagnetic 959 | 38 356 . . . . . . . . . . . . . . . . . . . . . . . 310 87 168 Impact 228 | . . . . . . . . . . . 12 . . . . . . . . . . . 47 . 169 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 411 | . . . . . . . . . . . . . . . . . . . . . 116 . . . . . 295 Highest Corruption 19 | . . . . . . . . . 2 3 2 2 2 19 19 19 3 8 8 8 16 1 5 5 12 5 6 Average Corruption 7 | . . . . . . . . . 1 2 1 1 1 13 19 19 2 7 8 8 15 1 1 5 8 5 4 Corruption Purged 4 | . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . . . . . . . . . 19 6 4 . 1 13 16 45 17 6 19 24 19 . 1 3 9 2 2 Message Errors 50 | . . . . . . . . . 7 1 1 . . 3 3 8 4 1 8 5 4 . . 1 2 2 . Matter Fused 46 | . . . . . . . . . 4 3 2 . . . 2 11 5 1 2 8 3 . . 1 2 . 2 Heat Flow Errors 27 | . . . . . . . . . 1 1 . . . 1 4 9 1 . 3 2 2 . 1 1 1 . . Energy Discharges 24 | . . . . . . . . . 2 . . . . 4 5 3 1 1 1 4 1 . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 4 | . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . Data Loss (minor) 18 | . . . . . . . . . 3 . . . . 1 1 3 3 1 2 1 1 . . . 2 . . Data Loss (major) 9 | . . . . . . . . . . . . . . 2 . 5 . . 1 1 . . . . . . . Misfires 8 | . . . . . . . . . 1 1 1 . . 1 . . 1 . 2 1 . . . . . . . Alerts 5 | . . . . . . . . . . . . . 1 . 1 2 1 . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Weapon Failures 8 | . . . . . . . . . . . . . . 1 . 4 . 2 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1114 | . 21 3 24 . . 14 . . . 45 . 43 244 . . 32 148 . . . 218 . 23 . 62 . 237 Projectiles 735 | . . 3 24 . . 14 . . . 45 . 43 244 . . 32 148 . . . 168 . . . 14 . . Explosions 91 | . 21 . . . . . . . . . . . . . . . . . . . 19 . . . . . 51 Melee 288 | . . . . . . . . . . . . . . . . . . . . . 31 . 23 . 48 . 186 Knockbacks 43 | . . 1 3 1 . . . . . . . . 8 1 . 4 7 . . . 15 . . . 2 . 1 Impact 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Kinetic 34 | . . 1 3 . . . . . . . . . 8 1 . 4 6 . . . 11 . . . . . . Secondary 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . Self-Inflicted Damage 243 | . 39 . . . . . . 24 . . . . . . . . . . . . 18 . . . . . 162 Shots 5 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 Rammed 30 | . . 1 1 1 3 . 1 . . . . . . . . . 2 . . . 15 . . . . 2 4 Targets Rammed 33 | . . 1 1 3 3 . 1 . . . . . . . . . 2 . . . 15 . . . . 2 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 471 | 54 201 297 314 283 120 266 231 294 335 471 337 13 74 225 276 379 240 . 236 271 150 4 118 149 205 38 384 Average Temperature 94 | 28 58 105 104 97 48 63 73 107 128 153 118 7 29 32 104 77 102 . 130 106 41 2 31 97 82 16 95 Received Heat Transfer 6037 | . 246 474 300 138 396 540 171 268 289 237 240 133 149 . . 414 603 . . 83 1207 18 . . 32 9 90 Effects 10 | . 1 . 1 . . . . . 2 . . . . . 1 1 . . . 1 . . . . . . 3 Energy Bleed 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 7 | . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . 3 Siege Activations 6 | . . . . . . . . . . . . . . . . 1 2 . . 1 2 . . . . . . Total Turns 195 | . . . . . . . . . . . . . . . . 54 72 . . 31 38 . . . . . . Longest Duration 54 | . . . . . . . . . . . . . . . . 54 39 . . 31 35 . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 3 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . . Robots Melted 9 | . . 1 1 . . 1 . . 1 3 1 . . . . . 1 . . . . . . . . . . Combat Hostiles 8 | . . 1 . . . 1 . . 1 3 1 . . . . . 1 . . . . . . . . . . Parts Melted 46 | . . 3 7 . . 2 . . 4 6 5 . . . . 3 16 . . . . . . . . . . Heat Transferred 20667 | . 498 2331 3145 666 185 629 . 148 1351 2600 1475 . . . . 2405 5234 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Peak Influence 1216 | 10 300 229 337 264 406 955 618 706 465 667 616 1108 838 296 252 740 903 308 260 1025 1216 876 933 507 539 343 300 Initial 657 | . 6 4 . 119 42 135 465 55 370 71 350 431 581 292 207 176 388 293 215 106 537 593 657 507 382 303 193 Average 372 | 2 78 117 162 119 195 523 343 358 282 331 492 815 725 294 211 561 627 306 221 553 983 689 761 507 471 311 192 Maximum Alert Level 4 | . 1 1 1 1 2 3 2 3 2 2 2 4 3 1 1 3 3 1 1 3 4 3 3 2 2 1 1 Low Security (%) 32 | 100 85 85 52 92 60 4 34 12 25 18 . . . . . 3 . . 21 20 . . . . . . 47 Level 1 28 | . 14 14 47 7 36 27 6 49 51 45 13 . . 100 100 14 17 100 78 19 . . . . 14 100 52 Level 2 23 | . . . . . 3 47 58 33 22 36 86 30 34 . . 39 39 . . 23 18 65 38 100 85 . . Level 3 14 | . . . . . . 21 . 4 . . . 61 65 . . 42 43 . . 35 59 34 61 . . . . Level 4 1 | . . . . . . . . . . . . 7 . . . . . . . . 22 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 47 | . 4 . 2 . 2 . 2 . 3 . 4 . 4 . . . 6 . . . 10 1 . . 3 . 6 Investigation 10 | . 3 . 1 . . . 1 . . . . . 2 . . . . . . . . 1 . . . . 2 Extermination 5 | . . . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . 1 Reinforcement 18 | . 1 . 1 . 1 . 1 . 2 . . . 1 . . . 3 . . . 2 . . . 3 . 3 Assault 10 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 7 . . . . . . Garrison 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Distress Signals 26 | . 5 . 4 . 7 . 2 . . . 1 . . . . . 2 . 1 . 2 1 . . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 636 | . 22 19 34 12 47 26 24 14 19 23 20 22 18 4 1 19 66 6 9 41 73 20 27 . 15 4 51 Peak Tracking Total 25 | . 5 3 4 6 6 3 4 5 4 5 5 4 5 2 1 7 6 4 5 13 24 11 25 . 5 6 22 Tactical Retreats 50 | . . 1 4 . 2 . 2 . . . . . . . . 3 1 2 . 6 10 5 2 . 6 . 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Traps Triggered 36 | . 2 . 1 . . 5 . 4 . . 7 6 2 . . 1 1 . 2 . . 1 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Machines Disabled 59 | . . 5 2 2 1 3 . 4 2 1 3 4 3 . . 2 3 . . 2 19 . . . . . 3 Max in Single Turn 10 | . . 2 1 1 1 1 . 2 2 1 . 1 1 . . 1 1 . . 1 10 . . . . . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Garrison Relay 12 | . . . . . . 3 . 2 . 1 . 3 . . . 2 . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Machines Accessed 64 | . 9 . 5 . 6 1 5 1 6 . 4 1 5 . 2 2 4 . 2 . 2 4 . 2 . . 3 Terminals 40 | . 6 . 4 . 3 1 4 1 5 . . 1 4 . 1 2 2 . . . 2 1 . 1 . . 2 Fabricators 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units 8 | . 2 . 1 . 1 . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . 1 . . . . 1 Total Hacks 144 | . 28 . 14 . 14 2 14 2 14 . 8 2 11 . 2 2 7 . 3 . 4 5 . 3 . . 9 Successful 64 | . 19 . 6 . 9 . 4 . 5 . 3 . 2 . 1 1 4 . 1 . 1 3 . 3 . . 2 Failed 79 | . 8 . 8 . 5 2 10 2 9 . 5 2 9 . 1 1 3 . 2 . 3 2 . . . . 7 Catastrophic 24 | . . . 2 . 1 1 3 1 3 . 3 1 2 . . . . . 1 . 1 2 . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 11 . 6 . 7 . 11 . 7 . 3 . 5 . . . . . 2 . 2 2 . . . . 6 Terminals 101 | . 18 . 12 . 7 2 13 2 13 . . 2 10 . 1 2 5 . . . 4 1 . 1 . . 8 Fabricators 6 | . . . . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . . Repair Stations 8 | . 4 . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Recycling Units 19 | . 6 . 2 . 4 . . . . . 3 . 1 . . . . . 2 . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . 1 . . . . 1 Terminal Hacks 23 | . 8 . 3 . 3 . 1 . 2 . . . 1 . . 1 2 . . . 1 . . 1 . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . 2 . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 7 | . 4 . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Scan Component 4 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . 1 . . . . 1 Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 14 | . 4 . 2 . 2 . 2 . 2 . . . 1 . . . . . . . . . . . . . 1 Terminals 11 | . 3 . 2 . . . 2 . 2 . . . 1 . . . . . . . . . . . . . 1 Botnet 11 | . 3 . 2 . . . 2 . 2 . . . 1 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 9 . 5 . 5 1 4 1 5 . 2 1 5 . 1 1 4 . 1 . 2 3 . 1 . . 2 Full Trace Events 8 | . . . . . . 1 1 1 . . . 1 1 . . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . 81 . . . . . 27 . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . . . . . . . . . . . 64 . . . . 36 . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . 16 . . . . 3 . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 120 | . 52 . . . . . . . . . . . . . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 140 | . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 15 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Used RIF Installer 7 | . . . . . . 1 . 2 . 1 . 1 . . . 1 . . . 1 . . . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 36 | . . . . . . . 9 . 8 2 3 . . 6 . . . 2 3 . 3 . . . . . . Non-combat 23 | . . . . . . . 9 . 8 . 1 . . . . . . . 3 . 2 . . . . . . Combat 13 | . . . . . . . . . . 2 2 . . 6 . . . 2 . . 1 . . . . . . Robot Hacks Applied 59 | . . . . . . . 21 . 14 2 5 . . 6 . . . 3 3 . 5 . . . . . . parse_system 6 | . . . . . . . 3 . . . 1 . . . . . . 1 . . 1 . . . . . . start_evac 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . map_earth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . purge_threat 8 | . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . clear_recycling 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . map_route 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . mark_security 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . disable_shields 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . redirect_shields 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . ignore_targets 8 | . . . . . . . . . . . . . . 6 . . . 2 . . . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . link_fov 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_low 4 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . formatsys_high 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Relay Couplers Released 54 | . . . . . . 12 . 8 . 5 . 11 . . . 7 4 . . 3 4 . . . . . . Machine Destruction 46 | . . . . . . 12 . 8 . 5 . 11 . . . 7 . . . 3 . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . Attached 15 | . . . . . . . 4 . 3 2 1 . . 1 . . . 1 . 1 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Total Allies 15 | . . . . . . . . . 2 2 2 . . 1 . 3 1 . 1 . 1 . 2 . . . . Largest Group 4 | . . . . . . . . . 2 4 4 1 . 1 1 3 1 . 1 1 1 . 2 . . . . Highest-Rated Group 160 | . . . . . . . . . 22 86 86 12 . 31 31 143 12 . 23 23 24 . 160 . . . . Highest-Rated Ally 80 | . . . . . . . . . 14 32 32 12 . 31 31 51 12 . 23 23 24 . 80 . . . . Total Orders 33 | . . . . . . . . . 11 9 7 1 . . . 1 1 . 2 . 1 . . . . . . STAY 15 | . . . . . . . . . 5 6 2 1 . . . 1 . . . . . . . . . . . FOLLOW 9 | . . . . . . . . . 3 2 3 . . . . . . . 1 . . . . . . . . AID 7 | . . . . . . . . . 3 1 1 . . . . . . . 1 . 1 . . . . . . PICKUP 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Ally Attacks 110 | . . . . . . . . . . 15 19 . . 49 . 16 . . . . . . 11 . . . . Total Damage 3440 | . . . . . . . . . . 538 830 . . 906 . 420 . . . . . . 746 . . . . Kills 25 | . . . . . . . . . . 9 7 . . 1 . 2 . . . . . . 6 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Turns Passed 23081 | 85 1575 1348 1765 866 2174 1233 1195 1250 1322 571 711 890 781 314 365 1009 1734 189 511 701 816 243 71 94 247 120 901 Spaces Moved 10390 | 66 592 496 592 316 724 404 353 335 567 257 334 509 314 141 223 406 559 75 286 317 563 568 128 71 235 168 791 Core 324 | 15 . . . . . . . . . . . . . . . . . . . . 217 . . . 3 . 89 Treads 6931 | . 547 444 592 316 724 404 353 335 567 257 172 22 . 122 223 406 559 75 286 317 210 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1130 | 51 45 52 . . . . . . . . 162 487 314 19 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2005 | . . . . . . . . . . . . . . . . . . . . . 136 568 128 71 232 168 702 Fastest Speed 15 | 50 100 145 240 240 240 240 240 325 158 158 130 130 145 130 160 160 160 160 160 160 30 25 28 32 15 16 15 Average Speed 164 | 90 223 230 240 240 244 260 279 325 185 158 151 141 145 158 160 160 160 160 160 160 100 27 30 32 33 52 26 Slowest Speed 600 | 100 240 240 240 240 400 320 325 325 243 158 243 320 145 240 160 160 160 160 160 160 240 32 35 32 600 61 64 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . . . . . . 12 58 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . 3 5 6 . 1 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 91 78 50 85 64 57 40 44 15 46 10 66 15 69 6 47 13 71 7 46 17 16 32 2 94 7 22 Regions Visited 27 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 18 | . . . . 3 . . . . . . . . . . . . . . . . 2 2 . . 1 . 10 Terrain Destroyed 328 | . 4 . 18 15 4 2 . 79 25 . 1 4 21 4 . 12 30 . 1 3 81 2 . . 1 . 21 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 7 Projectile 119 | . . . 18 15 4 2 . . . . . 4 14 4 . 12 30 . 1 1 11 . . . . . 3 AOE 197 | . 4 . . . . . . 79 25 . 1 . 7 . . . . . . . 70 . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Res Gar Res DSF Res Acc Total 14346 | 83 761 585 770 379 924 498 498 415 761 353 465 617 562 192 230 606 1189 111 320 387 725 640 149 141 363 188 1434 Wait 1908 | . 89 5 42 38 31 13 46 16 83 47 39 17 185 1 . 33 466 . 11 6 37 47 15 65 16 4 556 Move 10334 | 65 591 495 591 315 724 403 353 334 567 256 334 508 314 140 223 405 559 74 285 316 556 559 117 70 232 167 781 Hop 17 | . . . . . . . . . . . . . . . . . . . . . 3 4 4 . 1 . 5 Pick Up 210 | 9 18 8 17 1 18 8 8 2 12 5 10 7 4 3 2 22 14 1 3 3 8 5 2 . 12 1 7 Fast Attach 160 | 4 2 3 9 . 9 1 4 . 5 . 17 2 1 4 1 3 8 2 . . 14 15 3 2 21 6 24 Attach 106 | 2 4 5 7 . 5 4 1 . 4 3 5 1 7 . . 7 8 . . . 20 1 1 3 11 2 5 Detach 19 | . 1 . . . . . . . 1 . . . . 1 . . 2 . . . 6 . . 1 5 1 1 Swap 130 | . 5 2 4 1 11 2 17 3 19 8 11 3 2 2 . 5 10 3 1 5 4 . . . 6 . 6 Drop 214 | . 2 6 19 2 26 6 8 1 14 1 10 12 1 9 3 21 13 10 3 2 6 7 1 . 12 2 17 Fire 1071 | 3 49 60 80 19 97 53 36 52 54 32 39 37 48 32 1 89 107 21 17 55 54 . . . 17 3 16 Melee 52 | . . . . . . . 24 . 1 . . . . . . . . . . . 2 2 2 . 10 . 11 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . 1 1 3 3 . 1 . . . . . . . . . 2 . . . 15 . . . . . 4 Escape Stasis 69 | . . . . . . 8 . 7 . . . 30 . . . . . . . . . . 4 . 20 . . Rewire 23 | . . . . . . . . . 1 1 . . . . . 21 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [Low] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Garrison -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Lost 3 parts (1p2w) 315 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 12) 571 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Discovered new exit (range 3) 999 | -10/Materials | Repaired Lgt. Treads 1027 | -10/Materials | Repaired Heat Sink 1302 | -10/Materials | Central database locked down 1302 | -10/Materials | Discovered new exit (range 7) 1625 | -10/Materials | Discovered new exit (range 14) 1661 | -10/Materials | Entered Mines 1731 | -10/Mines | Learned Materials stockpile data 1769 | -10/Mines | Core integrity fell below 50% 1878 | -10/Mines | Discovered new exit (range 10) 2247 | -10/Mines | Discovered new exit (range 15) 2298 | -10/Mines | Core integrity fell below 20% 2614 | -10/Mines | Build established: Scavenger-Mutant 2870 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2870 | -10/Mines | Discovered new exit (range 5) 3009 | -10/Mines | Entered Materials 3009 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3074 | -9/Materials | Discovered new exit (range 3) 3305 | -9/Materials | Build established: Scavenger-Tank 3433 | -9/Materials | Lost 5 parts (1p1n2u1w) 3528 | -9/Materials | Discovered new exit (range 16) 3779 | -9/Materials | Discovered new exit (range 13) 3904 | -9/Materials | Identified exit to Mines 4130 | -9/Materials | Discovered new exit (range 8) 4141 | -9/Materials | Discovered new exit (range 12) 4349 | -9/Materials | Build established: Tank 4774 | -9/Materials | Entered Mines 5101 | -9/Mines | Discovered new exit (range 3) 5205 | -9/Mines | Discovered new exit (range 8) 5480 | -9/Mines | Excavation squad dispatched 5480 | -9/Mines | A large section of the Mines collapsed 5576 | -9/Mines | Core integrity fell below 50% 5640 | -9/Mines | Entered Materials 5640 | -8/Materials | Evolved 2 slots: Utility x2 6388 | -8/Materials | Discovered new exit (range 10) 6488 | -8/Materials | Build established: Scavenger-Tank 6819 | -8/Materials | Discovered new exit (range 13) 7044 | -8/Materials | Discovered new exit (range 5) 7736 | -8/Materials | Garrison activated, responded to threat 7808 | -8/Materials | Build established: Scavenger-Gunner 7814 | -8/Materials | Identified exit to Garrison 7814 | -8/Materials | Entered Garrison 7920 | -8/Garrison | Triggered checkpoint 7958 | -8/Garrison | Garrison Relay disabled 8126 | -8/Garrison | Triggered checkpoint 8182 | -8/Garrison | Discovered new exit (range 5) 8294 | -8/Garrison | Triggered checkpoint 8466 | -8/Garrison | Triggered checkpoint 8469 | -8/Garrison | Garrison Relay disabled 8554 | -8/Garrison | Discovered new exit (range 11) 8658 | -8/Garrison | Triggered checkpoint 8765 | -8/Garrison | Build established: Gunner 8780 | -8/Garrison | Triggered checkpoint 8888 | -8/Garrison | Triggered checkpoint 8917 | -8/Garrison | Garrison Relay disabled 8999 | -8/Garrison | Installed Relay Interface Framework 9016 | -8/Garrison | Discovered new exit (range 13) 9047 | -8/Garrison | Entered Materials 9294 | -8/Materials | Build established: Bothacker-Gunner 10048 | -8/Materials | Discovered new exit (range 27) 10235 | -8/Materials | Core integrity fell below 50% 10242 | -8/Materials | Identified exit to Garrison 10242 | -8/Materials | Entered Garrison 10308 | -8/Garrison | Triggered checkpoint 10365 | -8/Garrison | Garrison Relay disabled 10424 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 10550 | -8/Garrison | Build established: Gunner 10582 | -8/Garrison | Triggered checkpoint 10592 | -8/Garrison | Triggered checkpoint 10914 | -8/Garrison | Expanded RIF knowledge: Structural Interface 10982 | -8/Garrison | Triggered checkpoint 11021 | -8/Garrison | Garrison Relay disabled 11235 | -8/Garrison | Discovered new exit (range 14) 11415 | -8/Garrison | Phase Generator disabled 11492 | -8/Garrison | Entered Factory 11492 | -7/Factory | Evolved 2 slots: Propulsion x2 11649 | -7/Factory | Lost 3 parts (1n2w) 11874 | -7/Factory | Discovered new exit (range 146) 11960 | -7/Factory | Build established: Scavenger-Gunner 12814 | -7/Factory | Identified exit to Garrison 12814 | -7/Factory | Entered Garrison 12814 | -7/Garrison | Accompanied by 2 allies 13141 | -7/Garrison | Garrison Relay disabled 13186 | -7/Garrison | Triggered checkpoint 13260 | -7/Garrison | Expanded RIF knowledge: Robot Detection 13271 | -7/Garrison | Discovered new exit (range 13) 13273 | -7/Garrison | Build established: Commander-Gunner 13385 | -7/Garrison | Entered Factory 13385 | -7/Factory | Accompanied by 4 allies 13412 | -7/Factory | Garrison activated, responded to threat 13671 | -7/Factory | Lost 3 allies 13820 | -7/Factory | Build established: Gunner 13886 | -7/Factory | Fabricated A-02 Transporter (x1) 14038 | -7/Factory | Garrison activated, responded to threat 14052 | -7/Factory | Core integrity fell below 50% 14096 | -7/Factory | Identified exit to Garrison 14096 | -7/Factory | Entered Garrison 14096 | -7/Garrison | Accompanied by 1 ally 14166 | -7/Garrison | Triggered checkpoint 14211 | -7/Garrison | Garrison Relay disabled 14310 | -7/Garrison | Triggered checkpoint 14376 | -7/Garrison | Triggered checkpoint 14380 | -7/Garrison | Triggered checkpoint 14494 | -7/Garrison | Triggered checkpoint 14541 | -7/Garrison | Garrison Relay disabled 14661 | -7/Garrison | Discovered new exit (range 3) 14876 | -7/Garrison | Garrison Relay disabled 14912 | -7/Garrison | Triggered checkpoint 14943 | -7/Garrison | Discovered new exit (range 2) 14966 | -7/Garrison | Expanded RIF knowledge: Program Shield 14986 | -7/Garrison | Entered Factory 14986 | -6/Factory | Evolved 2 slots: Utility x2 15182 | -6/Factory | Discovered new exit (range 5) 15336 | -6/Factory | First assault squad dispatched 15767 | -6/Factory | Sucked down chute 15767 | -6/Factory | Entered Waste 15768 | -6/Waste | Met a frightened Derelict 15775 | -6/Waste | Spotted C-40 Crusher 15782 | -6/Waste | EMP discharged 15782 | -6/Waste | System corruption reached 10% 15796 | -6/Waste | Destroyed C-40 Crusher 15808 | -6/Waste | Spotted C-40 Crusher 15819 | -6/Waste | Destroyed C-40 Crusher 15843 | -6/Waste | Spotted C-40 Crusher 15853 | -6/Waste | Spotted C-40 Crusher 15859 | -6/Waste | Spotted C-40 Crusher 15882 | -6/Waste | EMP discharged 15910 | -6/Waste | Destroyed C-40 Crusher 15914 | -6/Waste | Allies destroyed C-40 Crusher 15976 | -6/Waste | Destroyed C-40 Crusher 15982 | -6/Waste | EMP discharged 16033 | -6/Waste | Spotted C-40 Crusher 16043 | -6/Waste | Discovered new exit (range 16) 16046 | -6/Waste | Destroyed C-40 Crusher 16060 | -6/Waste | Found Damper Plating 16081 | -6/Waste | Entered Factory 16081 | -6/Factory | Accompanied by 1 ally 16356 | -6/Factory | Build established: Scavenger-Tank 16446 | -6/Factory | Identified exit to Garrison 16446 | -6/Factory | Entered Garrison 16474 | -6/Garrison | Triggered checkpoint 16537 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 16596 | -6/Garrison | Garrison Relay disabled 16737 | -6/Garrison | Spotted B-75 Beast 16740 | -6/Garrison | Triggered checkpoint 16812 | -6/Garrison | Lost 3 allies 16857 | -6/Garrison | Destroyed B-75 Beast 16968 | -6/Garrison | Discovered new exit (range 10) 16978 | -6/Garrison | Triggered checkpoint 17022 | -6/Garrison | Garrison Relay disabled 17455 | -6/Garrison | Entered Factory 17455 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17582 | -5/Factory | Fabricated Hyp. Railgun (x2) 17763 | -5/Factory | Fabricated A-02 Transporter (x1) 18278 | -5/Factory | Identified exit to Upper Caves 18355 | -5/Factory | First assault squad dispatched 18938 | -5/Factory | Build established: Scavenger-Gunner 19189 | -5/Factory | Sucked down chute 19189 | -5/Factory | Entered Waste 19203 | -5/Waste | Spotted C-40 Crusher 19204 | -5/Waste | EMP discharged 19219 | -5/Waste | Spotted C-40 Crusher 19226 | -5/Waste | Destroyed C-40 Crusher 19232 | -5/Waste | Destroyed C-40 Crusher 19250 | -5/Waste | Spotted C-40 Crusher 19251 | -5/Waste | Found Damper Plating 19253 | -5/Waste | Spotted C-40 Crusher 19256 | -5/Waste | Spotted C-40 Crusher 19259 | -5/Waste | Spotted C-40 Crusher 19260 | -5/Waste | Destroyed C-40 Crusher 19304 | -5/Waste | EMP discharged 19316 | -5/Waste | Found Damper Plating 19360 | -5/Waste | Discovered new exit (range 12) 19378 | -5/Waste | Entered Factory 19543 | -5/Factory | Build established: Bothacker-Tank 19715 | -5/Factory | Discovered exit to Upper Caves (range 37) 19867 | -5/Factory | Identified exit to Garrison 19889 | -5/Factory | Entered Garrison 19889 | -5/Garrison | Accompanied by 1 ally 19910 | -5/Garrison | Build established: Scavenger-Tank 19917 | -5/Garrison | Expanded RIF knowledge: Autooverride 20088 | -5/Garrison | Garrison Relay disabled 20117 | -5/Garrison | Triggered checkpoint 20164 | -5/Garrison | Triggered checkpoint 20248 | -5/Garrison | Destroyed 9 combat bots 20285 | -5/Garrison | Discovered new exit (range 12) 20357 | -5/Garrison | Heavy support dispatched to Factory 20404 | -5/Garrison | Destroyed 16 combat bots 20479 | -5/Garrison | Triggered checkpoint 20590 | -5/Garrison | Entered Factory 20590 | -4/Factory | Evolved 2 slots: Utility x2 20803 | -4/Factory | Destroyed 7 combat bots 20840 | -4/Factory | First assault squad dispatched 21168 | -4/Factory | System corruption reached 10% 21204 | -4/Factory | Released all parts (5) 21215 | -4/Factory | Destroyed 8 combat bots 21234 | -4/Factory | Lost 17 parts (2p4n8u3w) 21335 | -4/Factory | Core integrity fell below 50% 21339 | -4/Factory | Spotted B-86 Titan 21395 | -4/Factory | Discovered new exit (range 15) 21396 | -4/Factory | Lost 3 parts (2n1u) 21406 | -4/Factory | Discovered new exit (range 14) 21406 | -4/Factory | Entered Research 21406 | -3/Research | Evolved 2 slots: Propulsion x2 21507 | -3/Research | Fabricated System Shield (x1) 21605 | -3/Research | Found Prototype Processor 21605 | -3/Research | Identified Exp. Signal Interpreter 21611 | -3/Research | Spotted B-86 Titan 21649 | -3/Research | Identified exit to Garrison 21649 | -3/Research | Entered Garrison 21663 | -3/Garrison | Spotted B-86 Titan 21674 | -3/Garrison | Triggered checkpoint 21690 | -3/Garrison | Discovered new exit (range 10) 21692 | -3/Garrison | Found embedded Infiltrators 21718 | -3/Garrison | Identified exit to Research 21720 | -3/Garrison | Entered Research 21748 | -3/Research | Lost 6 parts (1p3n1u1w) 21797 | -3/Research | Repaired Mic. Antimatter Reactor? 21814 | -3/Research | Identified exit to DSF 21814 | -3/Research | Entered DSF 21832 | -3/DSF | Additional patrols routed to DSF 21909 | -3/DSF | Lost 3 parts (2n1u) 21958 | -3/DSF | Core integrity fell below 50% 21996 | -3/DSF | Sterilization system engaged 22002 | -3/DSF | System corruption reached 10% 22016 | -3/DSF | Ambient heat levels rising (+10) 22016 | -3/DSF | Lost 10 parts (1p7n1u1w) 22031 | -3/DSF | Ambient heat levels rising (+10) 22039 | -3/DSF | Discovered new exit (range 15) 22046 | -3/DSF | Ambient heat levels rising (+10) 22060 | -3/DSF | Identified exit to Research 22061 | -3/DSF | Ambient heat levels rising (+10) 22061 | -3/DSF | Entered Research 22061 | -2/Research | Evolved 2 slots: Propulsion x2 22176 | -2/Research | Discovered new exit (range 4) 22177 | -2/Research | Identified exit to Access 22181 | -2/Research | Entered Access 22181 | -1/Access | Evolved 2 slots: Propulsion x2 22542 | -1/Access | Build established: Hacker-Sprinter 23027 | -1/Access | Destroyed 8 combat bots 23030 | -1/Access | Core integrity fell below 50% 23041 | -1/Access | Core integrity fell below 20% 23082 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 23058_ Slug penetrates S-43 Plague. 23058_ S-43 Plague destroyed. 23058_ Slug penetrates Wall. 23058_ Penetrated by Slug. 23058_ Adv. Heavy Treads destroyed. 23059_ Slug penetrates Wall. 23059_ Slug penetrates Door. 23059_ Penetrated by Slug. 23059_ Slug penetrates Wall. 23059_ RIF reveals location of hidden door. 23061_ Slug penetrates Wall. 23061_ Adv. Heavy Treads destroyed. 23061_ Slug penetrates Wall. 23063_ Slug penetrates S-43 Plague. 23068_ RIF reveals location of hidden door. 23076_ Adv. Heavy Siege Treads destroyed. 23081_ Slammed into K-01 Serf. 23081_ K-01 Serf knocked back. 23082_ Slug penetrates Wall. 23082_ Slug penetrates U-05 Engineer. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? h??????????????????????? | | ??????????????????????? u ??????????????????????? | | ??????????????????????# h??????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# u#?????????????????????? | | ??????????????????????#A #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????#?#####??#k #??########???????????? | | ?????????????# ?# #? #???????????? | | ?????????????# ?# #? #???????????? | | ?????????????# # @ # " #???????????? | | ?????????????# " # # """ #???????????? | | ????????????????""" + k + """#???????????? | | ??????????????? """ # # " #???????????? | | ??????????????? " ??# # #???????????? | | ??????????????? ????# #? = #???????????? | | ?????????????? ??????# #?##############??????? | | ??????????????????????# s #?# #??????? | | ??????????????????????# #?# #??????? | | ????????????????????### ss### #??????? | | ?????????????? ###### H s%# #??????? | | ?????????????# g k p # " #??????? | | ?????????????# # """" #??????? | | ?????????????+ / """"" #??????? | | ?????????????# # """"" #?????## | | ?????????????# # """" #?????# | | ?????????????##### ## !# " #?????# | | ?????????????????# ?######### #?????# | | ?????????????????#??????????# #?????# | | ????????????????????????????############/#?????# | | ?????????????????# ????????????????????# #?????# | | ?????????????????# ????????????????????# ####### | | ?????????????????# ????????????????????# / | | ?????????????????# ????????????????????######### | | ?????????????????# ?????#######????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 45 Energy Capacity 535 Matter Stores 300 Matter Capacity 700 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 6 Target Analysis 9 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 71 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Plasma Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Hyp. Railgun | x2 | -5/Factory | Preloaded A-02 Transporter | x1 | -5/Factory | Preloaded System Shield | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterDisruptorCharger Manual? 0 Play Time 03:09:55 Cumulative 223.9 hours Start 2024.04.19 @ 00:29:48 End 2024.04.19 @ 03:43:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cdd655c-3e2c-4fd5-91e1-26a40418606e