Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 22:41:21 Player: UnderDoug Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (735) 735 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1545 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 69/100 System Corruption 2% Temperature Cool (18) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon Rocket Launcher > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Beam Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Subdweller Beam Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Beam Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Tractor Beam Device Tractor Beam Storage Large Storage Unit Weapon Light Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 12 1 9 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . 2 . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 3 | 1 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 1 6 1 6 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon 3 | . 2 . 1 Launcher 4 | . 2 1 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 96 Engine 14 | . 14 14 14 Treads 21 | . 26 28 . Leg 6 | . 1 . 26 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Cannon 2 | . . . 12 Ballistic Gun 15 | . 18 14 6 Ballistic Cannon 3 | . 6 . . Launcher 5 | . 2 14 7 Peak Build Rating 13 | 8 11 11 13 Average Rating 9 | 5 8 10 12 On Entrance 7 | . 8 10 11 Naked Turns . | . . . . Heaviest Build 48 | 11 48 33 40 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 16 | 7 17 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 4 12 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 940 | 278 426 51 185 Remotely 447 | . 369 51 27 Salvage Created 886 | 109 396 185 196 Parts 68 | 4 32 11 21 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 9 4 10 Guns 4 | . 2 . 2 Cannons 6 | . 4 . 2 AOE 13 | . 3 4 6 Classes Destroyed 9 | 2 5 1 1 Worker 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 4 | 1 3 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 10 | . 6 . 4 Grunt 7 | . 3 4 . Subdweller 6 | . . . 6 Best Kill Streak 5 | 2 5 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 118 | . 65 6 47 Missed 38 | . 19 3 16 Damage Taken 1141 | . 430 45 666 Core 250 | . 101 . 149 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 79 | 6 50 3 20 Largest 2 | 1 2 2 2 Hottest 120 | 20 55 53 120 Shots Fired 146 | 6 101 6 33 Gun 84 | 6 66 3 9 Cannon 36 | . 24 . 12 Launcher 25 | . 11 3 11 Special 1 | . . . 1 Kinetic 109 | 6 90 3 10 Thermal 12 | . . . 12 Explosive 25 | . 11 3 11 Electromagnetic . | . . . . Robot Hit Streak 26 | 5 6 2 26 Robot Miss Streak 6 | 1 6 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | 5 41 4 26 Core Hits 57 | 3 32 7 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2038 | 65 922 176 875 Guns 390 | 65 245 17 63 Cannons 438 | . 232 . 206 Explosions 1193 | . 445 142 606 Melee . | . . . . Ramming 17 | . . 17 . Kinetic 640 | 65 477 17 81 Thermal 188 | . . . 188 Explosive 1193 | . 445 142 606 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 13 4 1 Message Errors 3 | . 1 2 . Matter Fused 4 | . 4 . . Heat Flow Errors 4 | . 3 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . 1 . . Misfires 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles . | . . . . Explosions 8 | . 8 . . Melee . | . . . . Knockbacks 6 | . 5 . 1 Impact . | . . . . Kinetic 6 | . 5 . 1 Secondary . | . . . . Self-Inflicted Damage 147 | . 39 5 103 Shots 6 | . 2 1 3 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 286 | . 286 203 6 Average Temperature 57 | . 59 70 3 Received Heat Transfer 219 | . 27 24 168 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . . . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 260 | 10 260 187 . Initial 57 | . 6 57 . Average 93 | 4 76 167 . Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 82 100 . Level 1 12 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 19 4 11 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 26 . . Successful 12 | . 12 . . Failed 14 | . 14 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used 1 | . 1 . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 2 | . . . 2 Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2156 | 95 1234 405 422 Spaces Moved 1034 | 61 550 243 180 Core 6 | 6 . . . Treads 735 | . 492 243 . Legs 293 | 55 58 . 180 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 190 Average Speed 179 | 113 192 160 190 Slowest Speed 240 | 120 240 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 87 43 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 137 | . 55 27 55 Melee . | . . . . Projectile 1 | . . . 1 AOE 136 | . 55 27 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1201 | 78 643 253 227 Wait 21 | . 5 1 15 Move 1031 | 60 549 242 180 Hop . | . . . . Pick Up 27 | 6 16 2 3 Fast Attach 9 | 6 3 . . Attach 5 | . . . 5 Detach . | . . . . Swap 14 | . 9 1 4 Drop 13 | . 11 2 . Fire 79 | 6 50 3 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 856 | -10/Materials | Discovered new exit (range 5) 1029 | -10/Materials | Discovered new exit (range 15) 1238 | -10/Materials | Discovered new exit (range 10) 1330 | -10/Materials | Entered Mines 1371 | -10/Mines | Discovered new exit (range 13) 1532 | -10/Mines | Discovered new exit (range 10) 1585 | -10/Mines | Received a Mining Laser from a helpful Derelict 1645 | -10/Mines | Discovered new exit (range 3) 1735 | -10/Mines | Entered Subcaves 1735 | -10/Subcaves | Accompanied by 1 ally 1736 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1748 | -10/Subcaves | Core integrity fell below 50% 1754 | -10/Subcaves | Core integrity fell below 20% 1780 | -10/Subcaves | Lost 5 parts (2n1u2w) 2037 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2152 | -10/Subcaves | Discovered new exit (range 10) 2157 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Acquired 9 matter. Subatomizers dissect the Sub. Laser. A swath of the cavern ceiling suddenly collapses. MG-1M5(R) destroyed. Destroyed Scrap Shield. 3G-Q5B(R) destroyed. System corrupted: Component data lost. Acquired 13 matter. Acquired Sub. Machine Gun. The unstable cave ceiling collapses. Acquired 52 matter. EXIT=FOUND S-10 Pest springs to life. Imp. Ion Engine destroyed. S-10 Pest springs to life. Machine disabled. S-10 Pest destroyed. The unstable cave ceiling collapses. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????##### ## ##???#?? | | ??????????????????## # % ## ##?#??? | | ????????????##????# ## #????? | | ?????????????????# # ## ##???? | | ??????????????????# # # ##??? | | ????????????????? ?#### ## & #??? | | ???????????????# #????# ## # #??? | | ??????????????# ???#??## ### #??? | | ??????????????%???????## ##?## #?## | | ???????????????#???#### ##???## ##??? | | ????????????????????# ##???### ######## | | ???????????? ??#????# ##??????## #### # | | ????????????????????# ##????#?# # ""# " | | ????????????????????## ##?????#### "#"""# | | ?????????????????????## #??#?#???## #####"##"#" # | | ?????????????????????## #?????????####???## #"# " | | ?????????????#??????## ##????????#?##????## "# | | ????????????????????# ##??#?????#???????##"####? | | ??????????????????#?### ##?#???#?##??????#" ##?#? | | ??????????????????????## #??????????#????##"### # | | ???????????????????????# #???##?#?????????##"#?# | | ????????????????#??????# ##?# #####???????# "### | | ??????????????????????##"#?#" % ""#????#?###" # | | ??????????????????????# ## % "##?#????## # | | ??????????????????????## # * #????###"" | | ???????????????????????# @ % t ##?#??# | | ???????????????????? <##???# | | ???????????????????## % t ##?#?# # | | ??????????????????#?##### ##[ #????##""""#### | | ?????????????????????#??###?%%[ #?????#"""##### | | ?????????????#??????????????? " #???# """??## | | ?????????????????????????????? ## ;#???######### | | ????????????????????#???????##?##?##??????## &## | | ????????????????#?????????????????????#??##&="## " | | ?????????????????????????????????????????#=% &% " | | ??????????????????????????#??????????????#!"[ &" | | ???????????????????????????????????#?????##&!"" # | | ??????????????????????????????????????##??###" ## | | ?????????????????????????????????#????#???### ## | | ??????????????????????????????????#??#???## # | | ??????????????????????????????????????#??# | | ?????????????????????????????????????#???## | | ?????????????????????????????????????#????## | | ?????????????????????????????????#???????#?## # | | ????????????????????????????????????#?#?????## ## | | ??????????????????????????????????##?????##??# ## | | ?????????????????????????????????????????????# | | ???????????????????????????????????????#?##### # | | ??????????????????????????????????????#### # | | ??????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed RegenerativeArmorAirjet Manual? 0 Play Time 00:15:39 Cumulative 14.6 hours Start 2024.12.02 @ 22:25:46 End 2024.12.02 @ 22:41:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4318c6d8-af6b-49fe-97bb-c2e278c47479