Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 16:57:18 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (929) 929 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3184 Bonus ------- None Cogmind --------- Core Integrity 381/550 Matter 295/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Ion Engine High-capacity Matter Pod Medium Laser [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 40 | 7 2 11 2 1 17 Power 4 | 1 . 2 . 1 . Engine 4 | 1 . 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 . . 4 Treads 4 | 2 . 2 . . . Leg 5 | . . 1 . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 2 2 . 7 Device 8 | 1 1 1 . . 5 Storage 4 | 1 . . 2 . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 1 4 . . 6 Energy Gun 10 | 1 1 2 . . 6 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 4 . . 11 Power 1 | . . 1 . . . Propulsion 4 | . . 1 . . 3 Utility 2 | . . . . . 2 Weapon 8 | . . 2 . . 6 Highest Loss Streak 9 | . . 3 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 94 100 100 94 Engine 13 | . 14 13 14 14 9 Treads 22 | . 28 23 28 28 . Leg 5 | . . . . . 33 Device 6 | . 14 9 . . 12 Storage 13 | . 14 14 14 14 9 Processor 8 | . . 4 14 14 9 Energy Gun 9 | . 16 17 . . 14 Ballistic Gun 17 | . 11 10 28 28 2 Peak Build Rating 22 | 7 7 12 10 11 22 Average Rating 10 | 5 6 9 10 10 19 On Entrance 7 | . 7 7 10 10 11 Naked Turns . | . . . . . . Heaviest Build 40 | 14 15 19 23 26 40 Greatest Support 51 | 40 40 40 40 40 51 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 Average Capacity 9 | 7 8 8 8 10 14 Most Carried 9 | 5 7 8 7 9 8 Average Carried 5 | 4 6 4 5 7 3 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 8 | 5 7 5 6 8 1 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 692 | 281 30 105 10 128 138 Remotely . | . . . . . . Salvage Created 1069 | 83 48 208 . 214 516 Parts 68 | 9 2 20 . 16 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 1 5 . 9 11 Guns 25 | . 1 5 . 9 10 Classes Destroyed 5 | 1 1 2 . 1 . Tunneler 5 | 4 . 1 . . . Swarmer 7 | . . 1 . 6 . Grunt 14 | . 1 2 . 2 9 Brawler 3 | . . . . 1 2 Sentry 2 | . . 2 . . . Best Kill Streak 4 | 3 1 2 . 4 4 Combat Bots Only 4 | . 1 2 . 4 4 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 196 | . 6 45 . 38 107 Missed 52 | . 1 10 . 10 31 Damage Taken 2228 | . 53 727 . 276 1172 Core 383 | . 10 161 . 43 169 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 108 | 11 10 18 . 18 51 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 70 70 115 . 46 130 Shots Fired 202 | 22 20 30 . 36 94 Gun 202 | 22 20 30 . 36 94 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | 11 10 . . 36 6 Thermal 139 | 11 10 30 . . 88 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 8 4 9 . 11 9 Robot Miss Streak 2 | 1 2 2 . 2 2 Penetration Max . | . . . . . . Secondary Targets 10 | . . 2 . 4 4 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 142 | 16 10 23 . 24 69 Core Hits 61 | 5 4 12 . 11 29 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | 2 2 1 . 1 2 Burn 6 | 2 2 1 . . 1 Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1960 | 171 102 290 . 356 1041 Guns 1960 | 171 102 290 . 356 1041 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 546 | 57 38 . . 356 95 Thermal 1414 | 114 64 290 . . 946 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | 120 120 102 . 2 234 Average Temperature 84 | 53 57 53 . 2 122 Received Heat Transfer 909 | . 30 120 . 48 711 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 16 | 1 2 5 . . 8 Heat Transferred 4218 | 481 333 925 . . 2479 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 199 | 20 88 149 . 172 199 Initial 34 | . 13 34 . . 27 Average 83 | 7 41 65 . 122 124 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 5 11 . 9 14 Peak Tracking Total 7 | . 3 7 . 4 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 1 1 1 1 2 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . 4 1 1 7 5 Successful 7 | . . 1 1 4 1 Failed 11 | . 4 . . 3 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 4 . . 7 2 Terminals 13 | . 4 . . 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 5 | . . 1 1 3 . Record 1 | . . . 1 . . Prototype ID Bank 3 | . . . . 3 . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 1 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2210 | 193 197 622 348 540 310 Spaces Moved 1122 | 89 101 338 215 286 93 Core 3 | 3 . . . . . Treads 1026 | 86 101 338 215 286 . Legs 93 | . . . . . 93 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 156 | 156 160 160 160 160 120 Slowest Speed 160 | 160 160 160 160 160 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 17 56 58 68 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1380 | 120 119 391 219 334 197 Wait 70 | 9 2 11 . 21 27 Move 1117 | 88 100 337 214 285 93 Hop . | . . . . . . Pick Up 19 | 5 3 3 1 5 2 Fast Attach 16 | 7 1 4 . . 4 Attach 15 | . 1 3 . . 11 Detach 4 | . . 2 . . 2 Swap 9 | . . 4 2 1 2 Drop 22 | . 2 9 2 4 5 Fire 108 | 11 10 18 . 18 51 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 6) 391 | -10/Materials | Entered Mines 532 | -10/Mines | Assembled infested the area 535 | -10/Mines | Learned Materials security intel 564 | -10/Mines | Core integrity fell below 50% 586 | -10/Mines | Discovered new exit (range 14) 594 | -10/Mines | Lost 3 parts (1p1n1w) 658 | -10/Mines | Learned location of Zion (-6) 672 | -10/Mines | Discovered new exit (range 9) 904 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1007 | -10/Mines | Discovered new exit (range 5) 1013 | -10/Mines | Entered Exiles 1014 | -10/Exiles | Identified exit to Mines 1053 | -10/Exiles | Met 8R-AWN 1059 | -10/Exiles | Build established: Scavenger-Mutant 1081 | -10/Exiles | Met EX-HEX 1193 | -10/Exiles | Met EX-BIN 1236 | -10/Exiles | Met EX-DEC 1361 | -10/Exiles | Entered Mines 1370 | -9/Mines | Core integrity fell below 20% 1436 | -9/Mines | Met a Derelict bent on vengeance 1549 | -9/Mines | Learned location of 1 exit from Materials 1819 | -9/Mines | Discovered new exit (range 7) 1901 | -9/Mines | Entered Materials 1901 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1902 | -8/Materials | Identified exit to Factory 1967 | -8/Materials | Garrison activated, responded to threat 2211 | -8/Materials | Self-destructed Last Messages --------------- Trooper. 02172_ Imp. Heat Sink destroyed. 02177_ Imp. Aluminum Leg destroyed. 02182_ Aluminum Leg melted. 02182_ Imp. Heat Sink melted. 02182_ Lgt. Nuclear Core melted. 02182_ G-47 Trooper destroyed. 02183_ Particle Gun destroyed. 02186_ Critical hit (Burn: +37). 02189_ Imp. Aluminum Leg destroyed. 02198_ Particle Gun melted. 02198_ G-47 Trooper destroyed. 02198_ Switching to secondary target: G-47 Trooper. 02201_ R-06 Scavenger collects Lgt. Treads. 02202_ Aluminum Leg destroyed. 02205_ R-06 Scavenger collects Aluminum Leg. 02206_ Particle Gun destroyed. 02208_ R-06 Scavenger collects Lgt. Treads. 02210_ Med. Laser destroyed. 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"????????? | | ?????????????""" !! #????????? | | ??????????????"" ! ?????????? | | ??????????????? ?????????? | | ??????????????? ?????????? | | ????????????????? ?????????? | | ???????????????????? ?????????? | | ?????????????????????? ?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredGuidanceShield Manual? 0 Play Time 00:12:21 Cumulative 300.2 hours Start 2024.08.13 @ 16:45:23 End 2024.08.13 @ 16:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 297 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff44ee5e-7ad7-4f34-8b40-40cdd43c2795