Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.15 @ 23:18:31 Player: Serasphiel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (5843) 5843 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1790) 1790 TOTAL SCORE: 11353 Bonus ------- High Alert Combat Kills 862 Follower Combat Kills 60 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -32 Cogmind --------- Core Integrity 45/700 Matter 19/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Light Armor Plating Improved Medium Armor Plating Improved Force Field Relay Coupler [Behemoth] (13) Relay Coupler [Behemoth] (14) Flak Cannon Advanced Assault Cannon Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Phase Gun Flak Gun Heavy Gauss Cannon > --- INVENTORY -------- Improved Light Armor Plating Improved Medium Armor Plating Improved Force Field Relay Coupler [Behemoth] Relay Coupler [Behemoth] Flak Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Katana [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Thermic Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . . 2 1 . . . Weapon 1 | . . 1 . . . . . Parts Attached 92 | 8 1 24 9 6 34 3 7 Power 11 | 1 . 3 1 1 4 . 1 Engine 9 | 1 . 3 1 1 2 . 1 Core 1 | . . . . . 1 . . Reactor 1 | . . . . . 1 . . Propulsion 23 | 2 . 12 . 1 6 1 1 Treads 18 | 2 . 10 . 1 3 1 1 Leg 1 | . . . . . 1 . . Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Utility 23 | 2 1 2 6 3 6 1 2 Device 9 | 1 . . 2 . 4 . 2 Storage 5 | 1 1 1 1 . . 1 . Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 7 | . . 1 3 1 2 . . Artifact . | . . . . . . . . Weapon 35 | 3 . 7 2 1 18 1 3 Energy Gun 14 | 1 . 4 . . 8 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 . 3 2 . 1 . . Ballistic Cannon 6 | . . . . 1 4 1 . Launcher 3 | . . . . . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . Parts Lost 39 | . . 2 1 . 22 . 14 Power 6 | . . 1 . . 3 . 2 Propulsion 10 | . . . . . 6 . 4 Utility 11 | . . 1 1 . 6 . 3 Weapon 12 | . . . . . 7 . 5 Highest Loss Streak 10 | . . 1 1 . 10 . 9 To Critical Strikes 2 | . . 1 . . 1 . . Average Slot Usage (%) 89 | . 100 94 99 99 81 83 73 Engine 5 | . 14 9 9 7 1 . 4 Core 1 | . . . . . 3 . . Treads 20 | . 28 32 27 30 6 22 15 Wheel 3 | . . . . . 9 . . Device 8 | . 14 3 9 1 10 7 13 Storage 8 | . 14 10 9 7 7 6 7 Processor 5 | . . . . 13 8 7 7 Protection 7 | . . 4 17 14 7 7 1 Energy Gun 5 | . . 9 . . 9 . 6 Ballistic Gun 13 | . 28 22 27 15 2 7 5 Ballistic Cannon 4 | . . . . 6 5 14 5 Slashing Weapon 1 | . . . . . 3 . . Peak Build Rating 62 | 7 7 14 22 31 55 58 62 Average Rating 30 | 5 7 10 18 29 43 56 54 On Entrance 23 | . 7 7 12 22 31 54 57 Naked Turns . | . . . . . . . . Heaviest Build 75 | 13 28 35 53 57 70 75 75 Greatest Support 145 | 40 40 60 60 80 110 110 145 Greatest Overweight (x) 23 | 2 . . . . 23 . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 14 15 15 15 14 15 Most Carried 15 | 2 9 14 15 15 15 15 14 Average Carried 10 | 1 4 8 13 14 11 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 9 11 14 15 15 14 8 Class Distribution -------------------- 35% | Gunner 30% | Mutant 16% | Tank 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Matter Collected 2786 | 324 116 416 266 380 818 213 253 Remotely . | . . . . . . . . Salvage Created 4849 | 189 421 1064 400 516 1392 565 302 Parts 271 | 17 34 76 24 33 40 32 15 Haulers Intercepted 5 | . 1 2 2 . . . . Recyclers Shooed 4 | . 1 . . 2 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 100 | . 9 22 4 10 34 11 10 Guns 69 | . 9 22 4 4 22 2 6 Cannons 25 | . . . . 6 6 9 4 AOE 1 | . . . . . 1 . . Classes Destroyed 16 | 3 4 4 1 1 3 . . Worker 8 | 2 1 1 . 3 . 1 . Builder 4 | . . . 1 1 . 2 . Tunneler 6 | 5 . . . 1 . . . Hauler 5 | . 1 2 2 . . . . Recycler 5 | 1 . 1 . 1 . 2 . Mechanic 2 | . . 1 1 . . . . Operator 2 | . . 1 . 1 . . . Watcher 12 | . 2 5 1 2 1 1 . Swarmer 29 | . 3 7 . 4 9 2 4 Grunt 41 | . 6 11 2 3 10 5 4 Brawler 1 | . . . . . 1 . . Duelist 5 | . . 1 . 1 2 . 1 Sentry 16 | . . 3 2 1 6 4 . Hunter 2 | . . . . . 1 . 1 Programmer 5 | . . . . 1 4 . . Behemoth 1 | . . . . . 1 . . Best Kill Streak 11 | 6 7 11 3 7 7 11 5 Combat Bots Only 7 | . 7 7 2 5 7 5 5 Max Kills in Single Turn 2 | 1 2 2 1 2 2 2 1 Gunslinging 1 | . 1 1 . . 1 . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Hostile Shots Fired 1032 | . 69 86 28 59 425 114 251 Missed 319 | . 25 13 7 20 140 38 76 Damage Taken 7463 | . 354 625 240 381 3098 622 2143 Core 870 | . 91 124 . 43 372 8 232 Absorbed by Shields 34 | . . . . . 34 . . Ignored by Resistances 2235 | . 109 188 68 118 927 193 632 Regen/Repaired (Parts) 1132 | . . 808 . 37 . 287 . Core Remaining (%) 83 | 100 63 69 100 . . . . Volleys Fired 333 | 22 49 57 27 29 85 26 38 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 255 | 40 40 132 70 94 255 133 177 Shots Fired 826 | 44 98 168 76 85 208 77 70 Gun 683 | 44 98 168 76 56 167 26 48 Cannon 136 | . . . . 29 37 51 19 Launcher 7 | . . . . . 4 . 3 Special . | . . . . . . . . Kinetic 603 | 44 98 113 76 85 76 77 34 Thermal 216 | . . 55 . . 128 . 33 Explosive 7 | . . . . . 4 . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 36 | 12 19 32 13 30 34 36 16 Robot Miss Streak 5 | 2 3 3 2 5 3 3 3 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 5 6 . . 2 . . Max Gunslinging Chain 2 | . 1 1 . . 2 . . Shots Hit Robots 612 | 31 76 111 55 70 156 55 58 Core Hits 392 | 14 30 53 24 51 95 78 47 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 36 | . 1 5 . 1 24 1 4 Burn 29 | . . 4 . . 24 . 1 Destroy 3 | . 1 1 . 1 . . . Blast 4 | . . . . . . 1 3 Melee Attacks 13 | . . . . . 13 . . Impact . | . . . . . . . . Slashing 13 | . . . . . 13 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10970 | 265 559 1421 692 1481 3531 1372 1649 Guns 7701 | 265 559 1421 692 979 2328 566 891 Cannons 2710 | . . . . 495 964 806 445 Explosions 541 | . . . . . 228 . 313 Melee . | . . . . . . . . Ramming 18 | . . . . 7 11 . . Kinetic 7431 | 265 559 790 692 1474 1595 1372 684 Thermal 2980 | . . 631 . . 1697 . 652 Explosive 541 | . . . . . 228 . 313 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 . . . 2 2 7 Average Corruption 1 | . 1 . . . 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . 1 . . . 14 9 3 Message Errors 7 | . . . . . 4 3 . Matter Fused 6 | . 1 . . . 4 1 . Heat Flow Errors 4 | . . . . . 2 1 1 Data Loss (minor) 4 | . . . . . 2 2 . Data Loss (major) 2 | . . . . . . 1 1 Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . 3 . . 25 Projectiles 26 | . . . . 3 . . 23 Explosions 2 | . . . . . . . 2 Melee . | . . . . . . . . Knockbacks 30 | . . . . 6 10 7 7 Impact . | . . . . . . . . Kinetic 30 | . . . . 6 10 7 7 Secondary . | . . . . . . . . Self-Inflicted Damage 236 | . . . . . 211 . 25 Shots 7 | . . . . . 5 . 2 Rammed 3 | . . . . 2 1 . . Targets Rammed 3 | . . . . 2 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 510 | . 24 422 87 185 449 311 510 Average Temperature 118 | . 10 145 31 62 138 130 164 Received Heat Transfer 2493 | . 153 291 144 60 798 360 687 Effects 26 | . . 11 . . 8 2 5 Shutdowns 4 | . . 1 . . 2 . 1 Energy Bleed 4 | . . 2 . . 1 1 . Interference 4 | . . . . . 3 . 1 Matter Decay 1 | . . . . . 1 . . Short Circuit 2 | . . . . . 1 . 1 Damage (minor) 3 | . . . . . . 1 2 Damage (major) 8 | . . 8 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 5 . . Combat Hostiles 5 | . . . . . 5 . . Parts Melted 41 | . . 6 . . 35 . . Heat Transferred 9213 | . . 1665 . . 6625 . 923 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Peak Influence 1500 | 40 278 402 199 259 1500 960 801 Initial 682 | . 22 38 72 17 159 682 552 Average 472 | 18 125 133 117 97 928 778 657 Maximum Alert Level 4 | . 1 2 . 1 4 3 3 Low Security (%) 43 | 100 65 73 100 85 2 . . Level 1 13 | . 34 23 . 14 9 . . Level 2 14 | . . 2 . . 21 32 69 Level 3 13 | . . . . . 18 67 30 Level 4 15 | . . . . . 47 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 . . . 5 . Investigation 2 | . 1 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . . . 2 . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Distress Signals 8 | . 1 2 . . 2 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 12 30 6 16 45 20 18 Peak Tracking Total 10 | . 4 7 2 5 10 7 6 Tactical Retreats 9 | . . 1 . . 5 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Traps Triggered 10 | . 2 . . 1 5 2 . Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Disabled 15 | . . 2 . 1 9 3 . Max in Single Turn 2 | . . 1 . 1 2 1 . Garrison Relay 5 | . . . . . 5 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Accessed 27 | . 6 7 2 6 3 2 1 Terminals 19 | . 5 5 1 4 3 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 . 1 . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 89 | . 17 40 9 11 7 4 1 Successful 59 | . 12 29 6 5 3 3 1 Failed 30 | . 5 11 3 6 4 1 . Catastrophic 6 | . 1 2 . 2 1 . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 55 | . 15 18 8 6 7 . 1 Fabricators . | . . . . . . . . Repair Stations 25 | . . 18 . 4 . 3 . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 30 | . 10 9 5 2 3 . 1 Record 9 | . 3 4 1 1 . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . Emergency Access Points 2 | . . . . . 1 . 1 Alert Level 1 | . . 1 . . . . . Locate Traps 3 | . 1 1 1 . . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 2 | . . 1 1 . . . . Surveillance Status 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 20 | . . 16 . 2 . 2 . Scan Component 10 | . . 8 . 1 . 1 . Repair 10 | . . 8 . 1 . 1 . Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 22 | . 6 5 2 5 3 1 . Full Trace Events 2 | . . 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 10 | . . 8 . 1 . 1 . Time 287 | . . 258 . 16 . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 21 | . . . . . 21 . . Machine Destruction 18 | . . . . . 18 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 5 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total Allies 5 | . . . . . 5 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 63 | . . . . . 63 . . Highest-Rated Ally 25 | . . . . . 25 . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . 19 . . Total Damage 298 | . . . . . 298 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Turns Passed 6044 | 154 590 1200 462 781 2038 463 356 Spaces Moved 2784 | 60 278 450 225 406 1023 212 130 Core 25 | 15 . . . . 9 . 1 Treads 2007 | 45 278 450 225 406 262 212 129 Legs 9 | . . . . . 9 . . Wheels 743 | . . . . . 743 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 166 160 Average Speed 149 | 137 160 160 160 160 131 166 169 Slowest Speed 1200 | 160 160 160 160 160 1200 170 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 50 47 25 16 99 9 34 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 201 | . . . . . 176 15 10 Melee . | . . . . . . . . Projectile 19 | . . . . . . 15 4 AOE 182 | . . . . . 176 . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total 3994 | 93 345 809 277 482 1520 264 204 Wait 632 | . 10 259 4 16 301 13 29 Move 2776 | 59 277 449 224 405 1021 211 130 Hop . | . . . . . . . . Pick Up 65 | 4 7 12 8 11 13 10 . Fast Attach 26 | 5 . 6 . 2 10 2 1 Attach 30 | 2 . 5 4 2 12 . 5 Detach 4 | . . 3 1 . . . . Swap 36 | 1 1 13 5 2 12 1 1 Drop 26 | . 1 5 4 13 2 1 . Fire 333 | 22 49 57 27 29 85 26 38 Melee 13 | . . . . . 13 . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis 19 | . . . . . 19 . . Rewire 31 | . . . . . 31 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Destroyed 7 combat bots 394 | -10/Materials | Discovered new exit (range 7) 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 846 | -9/Materials | Identified exit to Mines 846 | -9/Materials | Identified exit to Storage 1071 | -9/Materials | Build established: Gunner 1285 | -9/Materials | Repaired Imp. Medium Laser 1318 | -9/Materials | Repaired Lgt. Treads 1346 | -9/Materials | Repaired Lgt. Treads 1373 | -9/Materials | Repaired Lrg. Storage Unit 1413 | -9/Materials | Repaired Lgt. Treads 1465 | -9/Materials | Repaired Imp. Medium Laser 1493 | -9/Materials | Repaired Lgt. Armor Plating 1520 | -9/Materials | Repaired Lgt. Treads 1649 | -9/Materials | Destroyed 7 combat bots 1799 | -9/Materials | Build established: Tank 1926 | -9/Materials | Discovered new exit (range 10) 1945 | -9/Materials | Entered another Materials area 1945 | -8/Materials | Evolved 2 slots: Utility x2 2391 | -8/Materials | Discovered new exit (range 5) 2407 | -8/Materials | Entered Factory 2407 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2459 | -7/Factory | Discovered new exit (range 3) 2786 | -7/Factory | Repaired Med. Armor Plating 2807 | -7/Factory | Build established: Gunner 3186 | -7/Factory | Identified exit to Garrison 3188 | -7/Factory | Entered Garrison 3409 | -7/Garrison | Destroyed 7 combat bots 3456 | -7/Garrison | Lost 10 parts (1p4n2u3w) 3504 | -7/Garrison | Triggered checkpoint 3726 | -7/Garrison | Triggered checkpoint 3796 | -7/Garrison | Garrison Relay disabled 3820 | -7/Garrison | Discovered new exit (range 10) 3874 | -7/Garrison | Triggered checkpoint 3932 | -7/Garrison | Learned Factory security intel 3945 | -7/Garrison | Discovered new exit (range 4) 3972 | -7/Garrison | Phase Generator disabled 3974 | -7/Garrison | Build established: Mutant 3994 | -7/Garrison | Triggered checkpoint 4054 | -7/Garrison | Garrison Relay disabled 4158 | -7/Garrison | Triggered checkpoint 4267 | -7/Garrison | Garrison Relay disabled 4324 | -7/Garrison | Installed Relay Interface Framework 4408 | -7/Garrison | Triggered checkpoint 4421 | -7/Garrison | Spotted B-75 Beast 4433 | -7/Garrison | Discovered new exit (range 10) 4450 | -7/Garrison | Triggered checkpoint 4724 | -7/Garrison | Destroyed B-75 Beast 4725 | -7/Garrison | Core integrity fell below 50% 4751 | -7/Garrison | Lost 10 parts (1p2n3u4w) 5122 | -7/Garrison | Build established: Scavenger-Gunner 5141 | -7/Garrison | Garrison Relay disabled 5185 | -7/Garrison | Garrison Relay disabled 5226 | -7/Garrison | Entered Factory 5312 | -7/Factory | Repaired Lrg. Storage Unit 5619 | -7/Factory | Garrison activated, responded to threat 5626 | -7/Factory | First assault squad dispatched 5688 | -7/Factory | Identified exit to Garrison 5689 | -7/Factory | Entered Garrison 5795 | -7/Garrison | Lost 3 parts (1p1n1u) 5811 | -7/Garrison | Triggered checkpoint 5912 | -7/Garrison | Triggered checkpoint 5917 | -7/Garrison | Triggered checkpoint 5997 | -7/Garrison | Core integrity fell below 20% 6045 | -7/Garrison | Self-destructed Last Messages --------------- 05983_ Overheating: System interference. 05983_ Phase Gun temporarily disabled. 05985_ Slug penetrates D-53 Grenadier. 05985_ D-53 Grenadier knocked back. 05987_ Hvy. Gauss Cannon destroyed. 05999_ Acquired 12 matter. 06002_ Lgt. Deuterium Engine destroyed. 06002_ Destroyed Com. Wheel. 06004_ Hvy. Rocket Launcher destroyed. 06004_ Imp. Heat Sink destroyed. 06005_ P-60 Hacker destroyed. 06007_ The unstable cave ceiling collapses. 06009_ Phase Gun destroyed. 06012_ System corrupted: Substantial component data lost. 06016_ Detecting nearby RIF Installer. 06016_ Hvy. Siege Treads destroyed. 06021_ D-53 Grenadier destroyed. 06024_ The unstable cave ceiling collapses. 06030_ Hvy. Rocket Launcher destroyed. 06041_ Imp. Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# #+##?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# #??????++?????????????????????+? | | ??????????????# #??????????????????????????????? | | ????#?????????# #??????????????????????????????? | | ????# ?????#### ######?????????????????????????? | | ????# ?????# + + ????+?????????????????????? | | ????# ?#### # # ##???? #?????????????????????? | | ????# ## # ##??? ###???????????????????? | | ##### # # # ##? ????????????????????? | | ## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ###" = # ###?????????????????????? | | ?### [# ### #???????????????????????? | | ?+ = #???????????????????????? | | ?# # #???????????????????????? | | ?# % # #???????????????????????? | | ?# % ######???????????????????????? | | ?### ## #" ###????????????????????????????? | | ???# ## ## ################??""""?????????? | | ???# Yg @ "?????????? | | ???+ #####??""""?????????? | | ???# +???????????????????? | | ???## ## ##++####+#### #???????????????????? | | ????# ## #???????????? #???????????????????? | | ????# #######???????????? #???????????????????? | | ????+ #?????????????????? #???????????????????? | | ????# #?????????????????? #??+????????????????? | | ????# ??????????????????? #???????????????????? | | ????? ???????????????????? #???????????????????? | | ????? ??????????????????+? ???????????????????? | | ????? ??????????????????+? ???????????????????? | | ??????????????????????????? ##??????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravModifiedCanceller Manual? 0 Play Time 01:05:29 Cumulative 37.5 hours Start 2025.02.15 @ 22:12:01 End 2025.02.15 @ 23:18:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 10 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f47752dc-798f-4642-80b3-ee7266531a29