Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 23:20:54 Player: human Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (587) 587 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2272 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Subdweller Monowheel Large Battery (200) Subdweller Optics Seismic Detector EM Shotgun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Monowheel Large Battery Subdweller Optics Seismic Detector EM Shotgun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 6 10 10 3 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 2 1 Device 4 | . 2 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 11 | 2 4 4 1 Energy Gun 4 | 1 2 1 . Energy Cannon 3 | . 1 1 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 6 7 Power 2 | . . 1 1 Propulsion 5 | . . 3 2 Utility 2 | . . . 2 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Backups 9 | 1 8 9 9 Power . | . . . . Propulsion 1 | 1 2 1 1 Utility 3 | . 3 3 3 Weapon 3 | . 2 4 5 Tool/Special . | . . . . Unused Backups 11 | . 4 2 5 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . . 1 2 Weapon 5 | . 1 1 3 Tool/Special 1 | . 1 . . Average Slot Usage (%) 91 | . 96 92 41 Engine 10 | . 13 7 2 Treads 19 | . 28 12 . Wheel 7 | . . 15 10 Device 6 | . . 13 2 Storage 13 | . 14 14 9 Protection 5 | . 10 . 4 Energy Gun 11 | . 13 11 . Energy Cannon 6 | . 5 6 8 Ballistic Gun 5 | . 8 2 . Impact Weapon 3 | . . 7 3 Peak Build Rating 14 | 6 10 10 14 Average Rating 8 | 4 8 9 7 On Entrance 6 | . 6 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 10 24 23 31 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 9 | 2 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 523 | 234 159 130 . Remotely . | . . . . Salvage Created 674 | . 443 173 58 Parts 41 | . 27 13 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 16 | . 11 4 1 Guns 12 | . 9 3 . Cannons 4 | . 2 1 1 Classes Destroyed 4 | . 3 1 . Worker 1 | . 1 . . Swarmer 1 | . 1 . . Grunt 11 | . 10 . 1 Subdweller 4 | . . 4 . Best Kill Streak 4 | . 4 2 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 149 | . 33 23 93 Missed 29 | . 3 5 21 Hits 120 | . 30 18 72 Projectile 120 | . 30 18 72 AOE 4 | . . 4 . Critical Strikes 3 | . . . 3 Damage Taken 2098 | . 351 610 1137 Core 809 | . 90 157 562 Absorbed by Shields . | . . . . Core Remaining (%) 50 | 100 . 1 . Volleys Fired 53 | . 29 14 10 Largest 2 | . 2 2 2 Hottest 160 | . 90 110 160 Shots Fired 104 | . 58 27 19 Gun 71 | . 51 20 . Cannon 32 | . 7 6 19 Launcher 1 | . . 1 . Special . | . . . . Kinetic 34 | . 23 11 . Thermal 48 | . 23 6 19 Explosive . | . . . . Electromagnetic 22 | . 12 10 . Robot Hit Streak 10 | . 8 10 4 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | . 40 25 12 Core Hits 36 | . 23 10 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 24 | . 2 22 . Impact 24 | . 2 22 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1288 | . 462 462 364 Guns 626 | . 356 270 . Cannons 553 | . 106 83 364 Explosions 55 | . . 55 . Melee 54 | . . 54 . Ramming . | . . . . Kinetic 309 | . 115 194 . Thermal 688 | . 241 83 364 Explosive . | . . . . Electromagnetic 237 | . 106 131 . Impact 54 | . . 54 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . 35 6 Projectiles 6 | . . . 6 Explosions . | . . . . Melee 35 | . . 35 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 498 | . 238 5 498 Average Temperature 134 | . 76 3 307 Received Heat Transfer 978 | . 195 81 702 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1114 | . 522 111 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 114 | . 114 . 52 Initial . | . . . . Average 25 | . 30 . 11 Influence Increases 422 | . 330 . 92 Destroy 0b10 Robot/C 240 | . 220 . 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 60 | . 50 . 10 Successful Hack 35 | . 23 . 12 Select Force Hacks 30 | . 30 . . Destroy Structure 7 | . 2 . 5 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 422 | . 330 . 92 Time Decay 360 | . 330 . 30 Lost Part 62 | . . . 62 Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 18 8 6 Peak Tracking Total 6 | . 6 2 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 8 1 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 19 4 4 Successful 17 | . 10 4 3 Failed 10 | . 9 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 22 | . 19 . 3 Terminals 22 | . 18 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 4 1 Record 4 | . . 4 . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 8 . 2 Terminals 9 | . 7 . 2 Botnet 3 | . 2 . 1 Skim 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . 1 . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 19 | . . 19 . Highest-Rated Ally 19 | . . 19 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 29 | . . 29 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 996 | . . 996 . Seismic 996 | . . 996 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2348 | 119 1078 1015 136 Spaces Moved 1349 | 67 586 653 43 Core 2 | 2 . . . Treads 878 | 65 586 227 . Legs . | . . . . Wheels 469 | . . 426 43 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 90 95 Average Speed 137 | 156 160 117 95 Slowest Speed 160 | 160 160 160 107 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 89 43 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 5 | . . 5 . Spaces Dug 9 | . 2 7 . Terrain Destroyed 30 | . 2 22 6 Melee 9 | . 2 7 . Projectile 8 | . . 2 6 AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1701 | 78 671 834 118 Wait 190 | . 17 111 62 Move 1346 | 66 585 652 43 Hop . | . . . . Pick Up 29 | 6 13 10 . Fast Attach 13 | 6 6 . 1 Attach 7 | . 1 5 1 Detach . | . . . . Swap 15 | . 5 9 1 Drop 18 | . 13 5 . Fire 53 | . 29 14 10 Melee 24 | . 2 22 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 6 | . . 6 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 12) 690 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Discovered new exit (range 11) 1066 | -10/Materials | Learned location of 2 exits from Mines 1101 | -10/Materials | Learned 2 Mines zone layouts 1125 | -10/Materials | Identified exit to Mines 1125 | -10/Materials | Identified exit to Materials 1149 | -10/Materials | Identified exit to Subcaves 1155 | -10/Materials | Learned 4 Subcaves zone layouts 1197 | -10/Materials | Learned 2 Materials zone layouts 1198 | -10/Materials | Entered Subcaves 1199 | -10/Subcaves | Identified exit to Materials 1199 | -10/Subcaves | Identified exit to Recycling 1457 | -10/Subcaves | Core integrity fell below 50% 1646 | -10/Subcaves | Core integrity fell below 20% 1673 | -10/Subcaves | Lost 4 parts (2n2w) 1838 | -10/Subcaves | Visited Clippyterm 1841 | -10/Subcaves | Learned location of Extension (-4) 2213 | -10/Subcaves | Entered Materials 2213 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2214 | -8/Materials | Identified exit to Factory 2322 | -8/Materials | Core integrity fell below 50% 2337 | -8/Materials | Core integrity fell below 20% 2341 | -8/Materials | Lost 7 parts (1p2n2u2w) 2349 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02273_ Lgt. Armor Plating destroyed. 02278_ G-50 Soldier heat spikes uncontrollably. 02278_ Destroyed Lgt. Nuclear Core. 02280_ Sub. Monowheel destroyed. 02280_ Critical hit (Burn: +37). 02281_ Lgt. Angular Momentum Engine melted. 02281_ G-50 Soldier destroyed. 02286_ Power failure, Lgt. Deuterium Engine shutdown. 02286_ Lgt. Deuterium Engine destroyed. 02291_ Wheel destroyed. 02291_ U-05 Engineer builds a Wall. 02294_ Sub. Beam Cannon destroyed. 02304_ Critical hit (Burn: +37). 02306_ G-47 Trooper heat short circuits Aluminum Leg. 02307_ Critical hit (Burn: +37). 02308_ G-47 Trooper heat damages Aluminum Leg. 02310_ Cooling System destroyed. 02325_ R-06 Scavenger collects Hvy. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###########???#???????????????????????? | | ???????????# ! ! ####;???????????????????????? | | ???????????# # ?##????????????????????? | | ???????????? # # #????????????????????? | | ?????????????? ??# ;;####?????????????????? | | ?????###########+##### g/ #?????????????????? | | ?????# ## gu #?????????????????? | | ?????# ## @# #?????????????????? | | ?????# ## # #?????????????????? | | ?????#### ##### #######+## #?????????????????? | | ????????# #???# ## #? #?????????????????? | | ????????# #???# ## #?? ?????????????????? | | ????????# #???# ##""" #??? ????????????????? | | ????????# #???# ##""" #???? ???????????????? | | ????????# #???# ##""" #???? #??????????????? | | ????????# #??## ## #?????#??????????????? | | ????????# #??# ! ###+##### #?????????????????? | | ???????? #??# #?????????????????? | | ???????? #??# T ####?????????????????? | | ??????? #??# #????????????????????? | | ???????## #??# #### #????????????????????? | | ????????# #??#######??? #????????????????????? | | ????????# #???????????? #????????????????????? | | ????????? #???????????? +????????????????????? | | ????????? ????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveSwordShield Manual? 0 Play Time 00:25:50 Cumulative 350.9 hours Start 2026.01.16 @ 22:56:34 End 2026.01.16 @ 23:20:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf20a8d0-d8a5-4956-8dc6-f959f4942928