Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 17:18:21 Player: pinbox Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (72) 360 Value Destroyed (1837) 1837 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1214) 1214 TOTAL SCORE: 9371 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 70 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Experimental Terrain Scan Processor Mass Driver Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Improved Grenade Launcher Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Nuclear Pulse Array IFF Parser Advanced Terrain Scan Processor Experimental Terrain Scan Processor Mass Driver Makeshift Spear [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Melee Analysis Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 8 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 1 Utility 8 | . . . . . 6 . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 96 | 7 8 4 2 4 25 . 19 3 7 . 1 10 6 Power 10 | 1 2 1 . . 2 . 1 . . . 1 1 1 Engine 6 | 1 2 1 . . 1 . 1 . . . . . . Core 4 | . . . . . 1 . . . . . 1 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 . . 1 . 10 . 5 . . . . 5 2 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . 1 . . . 4 . . . . . . Hover 15 | . . . . . 7 . 1 . . . . 5 2 Flight 3 | . . . . . 3 . . . . . . . . Utility 43 | 2 4 . . 3 11 . 10 2 5 . . 4 2 Device 19 | 1 1 . . 2 5 . 6 . . . . 2 2 Storage 5 | 1 2 . . 1 . . 1 . . . . . . Processor 15 | . . . . . 4 . 3 1 5 . . 2 . Hackware 2 | . . . . . 2 . . . . . . . . Protection 2 | . 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 2 3 1 1 2 . 3 1 2 . . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon 6 | . 2 3 1 . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . 1 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . System Corruption 9 | . . 9 . . . . . . . . . . . Parts Lost 47 | . 1 6 1 . 6 5 5 . 3 . . 13 7 Power 6 | . . 1 . . . 1 1 . . . . 2 1 Propulsion 17 | . . 2 . . 4 3 . . 1 . . 4 3 Utility 16 | . 1 . . . 2 1 3 . 2 . . 6 1 Weapon 8 | . . 3 1 . . . 1 . . . . 1 2 Highest Loss Streak 10 | . 1 4 1 . 4 5 4 . 2 . . 10 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | . 4 6 6 5 8 7 5 7 7 7 7 5 3 Power . | . 1 2 2 . . . . . . . . . . Propulsion . | . . . . . 2 . . 1 1 1 1 . . Utility 3 | . 1 2 3 3 4 5 3 5 4 4 4 2 2 Weapon 1 | . 1 1 1 1 1 1 . 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . . . . 4 2 2 1 . . . . 1 3 Power 2 | . . . . 2 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . Utility 6 | . . . . 1 1 2 . . . . . . 2 Weapon 3 | . . . . 1 . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 95 73 77 63 85 56 55 71 77 73 75 86 37 Engine 8 | . 13 14 14 14 4 . 1 . . . . . . Treads 4 | . 27 2 . . . . . . . . . . . Wheel 4 | . . . 6 14 . . 8 6 4 . . . . Hover 4 | . . . . . 19 11 1 6 6 6 6 19 7 Device 8 | . 9 . . 11 26 16 8 7 6 6 6 8 4 Storage 9 | . 14 14 14 13 6 3 4 6 6 6 6 4 . Processor 12 | . . . . . 16 17 26 26 38 40 40 35 21 Protection 4 | . 1 13 14 3 . . . 5 . . . . . Energy Gun 1 | . 7 . . . . . . . . . . . . Energy Cannon 10 | . 19 27 28 6 . . . . . . . . . Slashing Weapon 1 | . . . . . 3 3 . . 4 6 6 4 . Peak Build Rating 80 | 7 9 9 8 12 65 47 55 55 62 52 54 80 64 Average Rating 26 | 5 8 7 7 5 49 29 39 54 57 52 52 68 42 On Entrance 27 | . 7 9 8 8 7 47 9 51 55 52 52 54 32 Avg Prop Armor Cover (%) 13 | . . . . . . . 22 10 14 . . 6 18 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 54 | 14 54 38 42 42 37 23 26 15 12 12 19 23 9 Greatest Support 56 | 40 40 40 10 10 40 29 56 20 20 20 20 51 12 Greatest Overweight (x) 12 | . 1 12 12 4 6 3 4 . . . . . 2 Average Overweight (x) 1 | . . 10 5 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 10 10 8 8 8 8 8 8 5 Average Capacity 10 | 6 10 15 15 12 10 7 7 8 8 8 8 7 5 Most Carried 10 | 1 7 9 7 8 10 9 8 8 8 7 7 8 4 Average Carried 5 | . 4 6 6 5 8 7 5 7 7 7 7 6 3 Final Capacity 15 | 8 15 15 15 10 10 5 8 8 8 8 8 5 5 Final Carried 9 | 1 6 7 6 6 9 5 7 8 7 7 7 4 3 Class Distribution -------------------- 72% | Mutant 14% | Scout 4% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Derelict-Ninja | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Matter Collected 1756 | 270 163 156 73 57 207 . 312 221 135 . 44 118 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2190 | 145 581 285 198 . 282 . 248 74 98 . 35 198 46 Parts 132 | 9 35 15 8 . 30 . 8 3 8 . 5 7 4 Haulers Intercepted 3 | . 2 . . . . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . 2 . . . . . . Retrieved Matter 44 | . . . . . . . 44 . . . . . . Parts Self-Destructed 34 | . . 16 . . . . . 2 8 . 8 . . Prevented 1 | . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 50 | . 11 7 2 . 14 . 2 1 4 . 4 1 4 Melee 9 | . . . . . 5 . 1 . . . . 1 2 Guns 9 | . 4 . . . . . . 1 4 . . . . Cannons 11 | . 3 6 2 . . . . . . . . . . AOE 20 | . 4 . . . 9 . 1 . . . 4 . 2 Classes Destroyed 14 | 2 5 2 2 . 1 . 1 . . . . 1 . Worker 3 | . 1 . . . 2 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 5 | 2 1 . . . 1 . 1 . . . . . . Hauler 3 | . 2 . . . . . . . . . . 1 . Recycler 4 | 1 1 . 1 . . . 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . 1 . Swarmer 34 | . 5 4 . . 13 . . . 4 . 4 . 4 Grunt 6 | . 6 . . . . . . . . . . . . Sentry 3 | . . . 2 . . . . 1 . . . . . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 3 | . . . . . 1 . 2 . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . Best Kill Streak 5 | 3 5 4 3 . 5 . 2 1 4 . 4 1 4 Combat Bots Only 4 | . 3 4 1 . 4 . 1 1 4 . 4 1 4 Max Kills in Single Turn 5 | 1 2 1 1 . 5 . 1 1 1 . 4 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 3 . 1 . . . 4 . 2 Melee 1 | . . . . . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 705 | . 42 92 6 . 73 5 126 27 94 . 10 93 137 Missed 266 | . 15 33 3 . 28 1 41 18 32 . 5 31 59 Hits 439 | . 27 59 3 . 45 4 85 9 62 . 5 62 78 Melee 4 | . . . . . . 4 . . . . . . . Projectile 435 | . 27 59 3 . 45 . 85 9 62 . 5 62 78 AOE 3 | . . . . . . . . . . . . 2 1 Critical Strikes 9 | . 1 1 . . 1 1 . . . . . 2 3 Damage Taken 6534 | . 323 584 80 . 634 160 859 71 861 . 86 1241 1635 Core 2463 | . 40 118 . . 100 69 167 28 196 . 50 545 1150 Absorbed by Shields 29 | . . . . . . . . . . . . 29 . Redirected to Shielding 22 | . . 22 . . . . . . . . . . . Regen/Repaired (Parts) 212 | . . . . 194 . . . . . . . 18 . Core Remaining (%) 52 | 100 . . . 36 . . . . . . 28 45 . Volleys Fired 117 | 4 39 28 7 . 5 . 9 4 17 . 2 . 2 Largest 2 | 2 2 2 2 . 1 . 1 1 1 . 1 . 1 Hottest 160 | 90 112 136 160 . 44 . 36 28 28 . 36 . 36 Shots Fired 189 | 8 77 50 15 . 5 . 9 4 17 . 2 . 2 Gun 75 | 8 43 . . . . . 3 4 17 . . . . Cannon 100 | . 34 50 15 . 1 . . . . . . . . Launcher 14 | . . . . . 4 . 6 . . . 2 . 2 Special . | . . . . . . . . . . . . . . Kinetic 25 | . . . . . 1 . 3 4 17 . . . . Thermal 74 | 8 43 11 12 . . . . . . . . . . Explosive 14 | . . . . . 4 . 6 . . . 2 . 2 Electromagnetic 76 | . 34 39 3 . . . . . . . . . . Robot Hit Streak 14 | 4 7 14 14 . 5 . 2 3 4 . 3 . 4 Robot Miss Streak 4 | 1 4 2 1 . . . 3 1 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 155 | 5 48 27 11 . 11 . 12 3 13 . 2 18 5 Core Hits 90 | 4 23 12 5 . 18 . 5 2 5 . 4 6 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . . . . Critical Strikes 10 | . 4 . . . . . 1 . 2 . . 1 2 Burn 1 | . 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . Corrupt 3 | . 3 . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . 1 . . 1 . Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 81 | . . . . . 20 . 13 . 2 . . 34 12 Impact 13 | . . . . . . . 13 . . . . . . Slashing 55 | . . . . . 20 . . . 2 . . 33 . Piercing 13 | . . . . . . . . . . . . 1 12 Sneak Attacks 4 | . . . . . 1 . 1 . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6192 | 57 1012 567 423 . 1386 . 664 61 301 . 475 798 448 Guns 765 | 57 382 . . . . . 44 61 221 . . . . Cannons 1286 | . 416 567 303 . . . . . . . . . . Explosions 2254 | . 214 . 120 . 1019 . 141 . . . 475 . 285 Melee 1887 | . . . . . 367 . 479 . 80 . . 798 163 Ramming . | . . . . . . . . . . . . . . Kinetic 326 | . . . . . . . 44 61 221 . . . . Thermal 1224 | 57 596 104 354 . 113 . . . . . . . . Explosive 1807 | . . . . . 906 . 141 . . . 475 . 285 Electromagnetic 948 | . 416 463 69 . . . . . . . . . . Impact 479 | . . . . . . . 479 . . . . . . Slashing 1245 | . . . . . 367 . . . 80 . . 798 . Piercing 163 | . . . . . . . . . . . . . 163 Highest Corruption 9 | . . 9 9 . . . 2 2 2 2 2 . 3 Average Corruption 6 | . . 9 9 . . . 1 2 2 2 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 103 | . . 45 39 . . . 11 2 4 . 2 . . Message Errors 22 | . . 11 10 . . . . . 1 . . . . Matter Fused 31 | . . 13 12 . . . 3 1 2 . . . . Heat Flow Errors 11 | . . 3 5 . . . 3 . . . . . . Energy Discharges 15 | . . 6 4 . . . 3 1 . . 1 . . Parts Rejected 2 | . . 1 1 . . . . . . . . . . Data Loss (minor) 11 | . . 6 3 . . . 2 . . . . . . Data Loss (major) 7 | . . 3 3 . . . . . 1 . . . . Misfires 2 | . . 1 1 . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 395 | . 11 11 4 . 88 . 179 . . . 18 24 60 Projectiles 11 | . . 11 . . . . . . . . . . . Explosions 146 | . 11 . 4 . 65 . 21 . . . 18 . 27 Melee 238 | . . . . . 23 . 158 . . . . 24 33 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . 29 . 36 . . . 84 . . . . . 23 Shots 5 | . 1 . 1 . . . 2 . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | 120 324 227 211 . 2 . 149 . . . . . . Average Temperature 95 | 61 114 53 91 . 2 . 71 . . . . . . Received Heat Transfer 771 | . 132 222 27 . 21 . 141 24 54 . 18 66 66 Effects 3 | . 3 . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Fried 5 | . 1 3 . . . . 1 . . . . . . Impact Corruptions 6 | . . . . . . . 6 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . Heat Transferred 2372 | 149 1429 148 546 . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . 5 . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Maximum Alert Level 4 | . . . 4 . 1 . . . . . . . . Low Security (%) 79 | 100 100 . . . 76 100 100 . . . . 100 100 Level 1 4 | . . . . . 23 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 10 | . . . 66 . . . . . . . . . . Level 4 5 | . . . 33 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1265 | 10 95 . 1265 . 320 100 70 . . . . 93 100 Initial 1265 | . . . 1265 . . 100 14 . . . . 93 19 Average 201 | 1 24 . 1056 . 102 61 11 . . . . 18 47 Influence Increases 5352 | 15 359 3135 83 . 637 . 220 20 195 . 219 205 264 Destroy 0b10 Robot/C 1020 | . 220 120 40 . 280 . 40 20 80 . 120 20 80 Destroy 0b10 Robot/NC 100 | 15 35 . 10 . 15 . 15 . . . . 10 . Destroy Leader 152 | . 38 . . . 50 . 20 . 10 . 20 4 10 Allied During Kill 34 | . . . . . . . . . . . 34 . . Successful Hack 171 | . 52 . 27 . 17 . 23 . . . . 38 14 Disable Machine 165 | . . . . . 90 . 60 . . . . 15 . Destroy Structure 215 | . 14 . 6 . 80 . 47 . . . . 28 40 Partial Spotted 75 | . . . . . 45 . . . . . . . 30 Lose Combat Pursuer 3420 | . . 3015 . . 60 . 15 . 105 . 45 90 90 Influence Decreases 5272 | 15 358 499 1810 910 349 268 199 61 130 65 70 313 225 Entered New Map 2636 | . . 1 1372 910 . 188 6 16 . 65 . 56 22 Time Decay 2264 | 15 348 458 428 . 289 30 161 45 110 . 50 197 133 Lost Part 352 | . 10 40 10 . 60 50 32 . 20 . . 60 70 Lost Ally 20 | . . . . . . . . . . . 20 . . Squads Dispatched 34 | . 1 . . . 8 . 6 . 1 . . 12 6 Investigation 21 | . . . . . 6 . 3 . . . . 9 3 Extermination 8 | . . . . . 2 . 3 . . . . 2 1 Reinforcement 4 | . 1 . . . . . . . . . . 1 2 Assault 1 | . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Distress Signals 4 | . 1 . 1 . 1 . . . . . . . 1 Communications Jammed 6 | . . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . 6 . Times Spotted 188 | . 19 56 2 . 28 6 7 1 14 . 9 20 26 Peak Tracking Total 9 | . 4 4 1 . 5 6 3 1 5 . 5 6 9 Tactical Retreats 31 | . . 16 . . 4 . 1 . 2 . 1 3 4 ECM-based Alert Blocks 6 | . . . . . 5 . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . 7 . . . 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Machines Disabled 13 | . . 2 . . 6 . 4 . . . . 1 . Max in Single Turn 2 | . . 1 . . 2 . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Machines Accessed 67 | . 8 . 6 6 11 . 11 . . 4 . 16 5 Terminals 25 | . 7 . 6 . 2 . 5 . . . . 3 2 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . 2 . Recycling Units 21 | . 1 . . . 6 . 3 . . . . 8 3 Scanalyzers 3 | . . . . . 1 . . . . . . 2 . Garrison Access 4 | . . . . . 2 . 1 . . . . 1 . Total Hacks 202 | . 22 . 16 44 22 . 33 . . 27 . 31 7 Successful 134 | . 12 . 11 44 9 . 14 . . 27 . 13 4 Failed 68 | . 10 . 5 . 13 . 19 . . . . 18 3 Catastrophic 11 | . . . 1 . 2 . 3 . . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 106 | . 22 . 16 . 16 . 22 . . . . 23 7 Terminals 72 | . 20 . 16 . 6 . 18 . . . . 8 4 Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 7 | . . . . . . . 3 . . . . 4 . Recycling Units 38 | . 2 . . . 10 . 8 . . . . 15 3 Scanalyzers 5 | . . . . . 2 . . . . . . 3 . Garrison Access 6 | . . . . . 4 . 1 . . . . 1 . Terminal Hacks 79 | . 2 . 2 44 . . 3 . . 27 . 1 . Record 55 | . . . . 44 . . . . . 11 . . . Part Schematic 8 | . . . . . . . . . . 8 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Process 1 | . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 49 | . 10 . 9 . 9 . 8 . . . . 9 4 Terminals 29 | . 9 . 9 . 3 . 5 . . . . 2 1 Botnet 12 | . 3 . 4 . 1 . 2 . . . . 1 1 Skim 17 | . 6 . 5 . 2 . 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 20 | . 1 . . . 6 . 3 . . . . 7 3 Recyclers 1 | . 1 . . . . . . . . . . . . Fedlink 19 | . . . . . 6 . 3 . . . . 7 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 8 . 6 . 7 . 10 . . . . 11 2 Full Trace Events 2 | . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 38 | . . . . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . 9 . . . . . . Retrieved Matter 9 | . . . . . . . 9 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . Initial UFD Resources 83 | . . . . . 23 45 45 51 51 51 55 55 83 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 7 . . Total Damage 190 | . . . . . . . . . . . 190 . . Kills 2 | . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 6525 | 11 1029 10 . 1311 1165 42 839 231 354 55 262 908 308 Optics 2864 | . . . . . 979 42 . . 312 55 262 906 308 Sensors 3348 | . . . . . 936 42 678 231 354 55 262 790 . IFF 293 | . . . . . . . 206 . . . . 87 . Terrain 1593 | . . . . 197 1165 40 191 . . . . . . Structural 358 | . . . . . 358 . . . . . . . . Seismic 3355 | 11 1029 10 . 1114 1152 39 . . . . . . . Decoding 825 | . . . . . . . . . . . . 825 . Jamming 527 | . . . . . . . . . . . . 525 2 ECM 115 | . . . . . 111 . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . 2 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . 18 . Traps 17 | . . . . . . . . . . . . 17 . Garrisons 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Turns Passed 10621 | 86 1567 1427 1059 1679 1165 72 1448 231 354 55 262 908 308 Spaces Moved 8108 | 43 791 224 438 1531 1188 121 1096 308 419 92 290 1170 397 Core 782 | 5 . 186 82 . 3 59 385 . . . . . 62 Treads 867 | 38 791 38 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2409 | . . . 356 1531 23 . 499 . . . . . . Hover 3968 | . . . . . 1080 62 212 308 419 92 290 1170 335 Flight 82 | . . . . . 82 . . . . . . . . Fastest Speed 48 | 50 160 160 125 80 48 50 50 70 60 60 60 50 50 Average Speed 111 | 147 169 577 235 108 58 52 108 70 66 60 60 58 64 Slowest Speed 650 | 160 240 650 650 140 350 200 250 70 70 60 60 70 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 96 11 82 87 44 78 30 62 54 73 61 42 21 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 8 | . 2 . . 1 1 . . 2 1 1 . . . Known Exits Taken 8 | . 1 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . Scrap Searched 13 | . . 1 . 4 . . . 3 4 . 1 . . Spaces Dug 24 | . . . . . 2 . 2 . . . . 14 6 Terrain Destroyed 213 | . 13 3 6 . 81 . 56 . 2 . 16 14 22 Melee 24 | . . . . . 2 . 2 . . . . 14 6 Projectile 8 | . . 3 3 . . . . . 2 . . . . AOE 181 | . 13 . 3 . 79 . 54 . . . 16 . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Total 9422 | 54 935 314 451 1557 1623 127 1322 319 473 91 375 1356 425 Wait 845 | . 71 51 4 . 323 5 163 . 24 . 81 118 5 Move 8096 | 42 790 223 437 1530 1188 120 1095 307 418 91 289 1169 397 Hop . | . . . . . . . . . . . . . . Pick Up 45 | 1 6 5 . 5 15 . 7 1 1 . . 4 . Fast Attach 83 | 7 16 1 2 3 17 2 13 3 4 . 1 8 6 Attach 49 | . 1 5 1 3 16 . 10 1 2 . 1 7 2 Detach 44 | . 4 1 . 6 15 . 8 2 2 . 1 4 1 Swap 3 | . 2 . . . . . . . 1 . . . . Drop 39 | . 6 . . 10 11 . 4 1 2 . . 5 . Fire 117 | 4 39 28 7 . 5 . 9 4 17 . 2 . 2 Melee 81 | . . . . . 20 . 13 . 2 . . 34 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . 13 . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Discovered new exit (range 11) 866 | -10/Materials | Learned Storage emergency access door positions 915 | -10/Materials | Learned location of 2 exits from Subcaves 954 | -10/Materials | Learned 4 Subcaves zone layouts 970 | -10/Materials | Discovered new exit (range 13) 982 | -10/Materials | Learned location of Recycling (-9) 1006 | -10/Materials | Learned 2 Storage zone layouts 1007 | -10/Materials | Identified exit to Materials 1012 | -10/Materials | Identified exit to Subcaves 1012 | -10/Materials | Learned location of 1 exit from Materials 1029 | -10/Materials | Learned location of 2 exits from Subcaves 1654 | -10/Materials | Entered Subcaves 1655 | -10/Subcaves | Identified exit to Materials 1655 | -10/Subcaves | Identified exit to Recycling 1843 | -10/Subcaves | Core integrity fell below 50% 1881 | -10/Subcaves | Lost 4 parts (1p1n2w) 2297 | -10/Subcaves | Visited Clippyterm 2473 | -10/Subcaves | Learned Materials garrison access intel 3081 | -10/Subcaves | Entered Recycling 4105 | -9/Recycling | Scanned before Scraplab entrance 4126 | -9/Recycling | Entered Scraplab 4137 | -9/Recycling | Discovered new exit (range 3) 4140 | -9/Recycling | Entered Scraptown 4140 | -9/Scraptown | System corruption cleaned by C-Scrubber 4397 | -9/Scraptown | Discovered new exit (range 7) 4498 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4502 | -9/Scraptown | Learned Factory emergency access door positions 4505 | -9/Scraptown | Learned 8 Factory zone layouts 4541 | -9/Scraptown | Visited CR-KLE's Repair Center 4572 | -9/Scraptown | Visited Cyclists 4585 | -9/Scraptown | Visited Comm Corps 4638 | -9/Scraptown | Visited Spacefarers 4668 | -9/Scraptown | Visited Shadow of the Wyrm 4682 | -9/Scraptown | Visited Cave Peace 4725 | -9/Scraptown | Visited UFD Registry 4725 | -9/Scraptown | Registered with UFD as "Smoothtail" 4750 | -9/Scraptown | Visited Symbiants 4798 | -9/Scraptown | Entered Cyclist Reading Room 5103 | -9/Scraptown | Visited Scrap Suit Storage 5122 | -9/Scraptown | Visited Botcube Research 5144 | -9/Scraptown | Visited Junk Repository 5228 | -9/Scraptown | Visited LU-1G1's Boring Crew 5238 | -9/Scraptown | Visited Observation Area 5254 | -9/Scraptown | Visited Infowarlord's Domain 5261 | -9/Scraptown | Found Exp. Terrain Scan Processor 5392 | -9/Scraptown | Visited Abandonware Association 5402 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5404 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5428 | -9/Scraptown | Visited Chapter 10 5446 | -9/Scraptown | Visited A0-MCA Data Center 5549 | -9/Scraptown | Given a C+ rating by A0-MCA 5631 | -9/Scraptown | CR-KLE repaired 5 parts 5765 | -9/Scraptown | Met Optimus 5765 | -9/Scraptown | Accepted into 0bPrime 5818 | -9/Scraptown | Discovered new exit (range 3) 5819 | -9/Scraptown | Entered Factory 5819 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 5820 | -6/Factory | Identified exit to Lower Caves 6008 | -6/Factory | Spotted B-75 Beast 6304 | -6/Factory | Discovered new exit (range 12) 6309 | -6/Factory | Identified exit to Extension 6317 | -6/Factory | Build established: Scout 6326 | -6/Factory | Loaded intel: 8 recycling unit locations 6653 | -6/Factory | Lost 4 parts (4n) 6655 | -6/Factory | Learned location of Protoforge (-3) 6848 | -6/Factory | Discovered exit to Lower Caves (range 8) 6852 | -6/Factory | Discovered exit to Extension (range 15) 6984 | -6/Factory | Sucked down chute 6984 | -6/Factory | Entered Waste 6996 | -6/Waste | Spotted C-40 Crusher 7002 | -6/Waste | Spotted C-40 Crusher 7016 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7019 | -6/Waste | Spotted C-40 Crusher 7023 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7024 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7026 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7035 | -6/Waste | Spotted C-40 Crusher 7048 | -6/Waste | Spotted C-40 Crusher 7050 | -6/Waste | Spotted C-40 Crusher 7051 | -6/Waste | Discovered new exit (range 10) 7055 | -6/Waste | Identified exit to Factory 7056 | -6/Waste | Entered Factory 7057 | -6/Factory | Lost 5 parts (1p3n1u) 7196 | -6/Factory | Spotted B-75 Beast 7318 | -6/Factory | Build established: Mutant 7675 | -6/Factory | Discovered new exit (range 15) 7835 | -6/Factory | Lost 4 parts (1p2u1w) 7873 | -6/Factory | Loaded intel: 8 recycling unit locations 8110 | -6/Factory | Discovered exit to Lower Caves (range 11) 8500 | -6/Factory | Discovered exit to Lower Caves (range 6) 8503 | -6/Factory | Discovered new exit (range 12) 8504 | -6/Factory | Entered Lower Caves 8506 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8518 | -6/Lower Caves | Learned location of Extension (-6) 8587 | -6/Lower Caves | Encountered a Warlord checkpoint 8726 | -6/Lower Caves | Discovered new exit (range 15) 8735 | -6/Lower Caves | Identified exit to Lower Caves 8735 | -6/Lower Caves | Entered another Lower Caves area 8753 | -6/Lower Caves | Core integrity fell below 50% 9003 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9015 | -6/Lower Caves | Learned location of 1 exit from Factory 9031 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9060 | -6/Lower Caves | Discovered new exit (range 17) 9088 | -6/Lower Caves | Encountered a Warlord checkpoint 9089 | -6/Lower Caves | Identified exit to Data Miner 9089 | -6/Lower Caves | Entered Data Miner 9089 | -6/Data Miner | Discovered new exit (range 6) 9099 | -6/Data Miner | Met Data Miner 9116 | -6/Data Miner | Learned location of Section 7 (-3) 9116 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9127 | -6/Data Miner | Received God Mode back door access code from Data Miner 9144 | -6/Data Miner | Identified exit to Proximity Caves 9144 | -6/Data Miner | Entered Proximity Caves 9302 | -5/Proximity Caves | Learned Factory emergency access door positions 9314 | -5/Proximity Caves | Escorted by Enhanced Grunt 9340 | -5/Proximity Caves | Build established: Scout 9401 | -5/Proximity Caves | Discovered new exit (range 10) 9405 | -5/Proximity Caves | Identified exit to Factory 9406 | -5/Proximity Caves | Entered Factory 9406 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9407 | -5/Factory | Identified exit to Factory 9641 | -5/Factory | Repaired Imp. Sensor Array 9735 | -5/Factory | Discovered new exit (range 17) 9825 | -5/Factory | Loaded intel: 8 recycling unit locations 9943 | -5/Factory | Build established: Derelict-Ninja 10136 | -5/Factory | Lost 3 parts (1p1n1u) 10145 | -5/Factory | Incoming investigation squad redirected 10298 | -5/Factory | Lost 10 parts (1p3n5u1w) 10300 | -5/Factory | Discovered exit to Factory (range 8) 10314 | -5/Factory | Core integrity fell below 50% 10314 | -5/Factory | Entered another Factory area 10314 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10338 | -4/Factory | Loaded intel: 8 recycling unit locations 10517 | -4/Factory | Spotted B-86 Titan 10527 | -4/Factory | Build established: Mutant 10560 | -4/Factory | Lost 3 parts (1n1u1w) 10576 | -4/Factory | Core integrity fell below 50% 10617 | -4/Factory | Core integrity fell below 20% 10622 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10571_ Gyrokinetic Inverter destroyed. 10573_ Penetrated by Slug. 10575_ Slug penetrates H-77 Assassin. 10576_ U-05 Engineer works on Subcomponent Replicator. 10578_ Penetrated by Slug. 10579_ Slug penetrates Wall. 10589_ K-01 Serf cleans the Nuclear Reactor. 10593_ Acquired Force Lance. 10593_ K-01 Serf cleans the Nuclear Reactor. 10598_ K-01 Serf destroyed. 10598_ K-01 Serf collects debris. 10602_ Penetrated by Slug. 10612_ P-70 Sage suffers critical hit (Impale). 10612_ Destroyed Hpw. Shock Rifle. 10618_ Fusion Modulator explodes. 10618_ P-70 Sage destroyed. 10619_ Critical hit (Burn: +37). 10622_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | #+####????? ?????????????????????????????????? | | #????? "????????????????????????????????? | | #???? "????????????????????????????????? | | ##### ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #?????##########???????????????????????? | | #??????????# #???????????????????????? | | #??????????# ###?????????????????????? | | #??????????# ! ; ##????????????????????? | | #??????????# ;;;###########??????????? | | +??????????# [ #??????????? | | #??????????# [; #??????????? | | #??????????# !% #??????????? | | #??????????# =!@ #??????????? | | #??????????##;;;; ;;; #??????????? | | #???????????###; ; Y #?????????? | | ###############; ; ##?????????? | | # ## ; #??????????? | | # """"""" ""## #!! #??????????? | | # """"""" ""##u u#!! #??????????? | | # """"""" G## u# ! #??????????? | | # """"""" ""## # #??????????? | | # ""## #######u######??????????? | | # ## ##### #??????????? | | / ] / k A #?????????????? | | # ## %= #?????????????? | | # ] ## """ """ #?????????????? | | # ] ## """ """ #?????????????? | | ##+##############+### k""" """ #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# / ???? | | ????????????????# // ???? | | ????????????????# // "" "" ???? | | ????????????????# ""F"" ????? | | ?????????????? """ ? ????? | | ?????????????############+#+##########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Evasion (%) 65 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 18% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteAlertCasing Manual? 0 Play Time 01:40:35 Cumulative 66.0 hours Start 2026.07.16 @ 15:23:24 End 2026.07.16 @ 17:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feecfc6b-0201-4c72-8edc-e3fde7a7968c