Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 03:13:00 Player: TheRhizome Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1295) 1295 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 4470 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 79/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Medium Armor Plating High-powered Shotgun Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array > --- WEAPON ----------- Pulse Rifle Improved Spread Laser High-powered Shotgun > --- INVENTORY -------- Nuclear Core Improved VTOL Module Xenon Bombardment Thruster Improved Cooling System Improved Signal Interpreter Improved Medium Armor Plating Cooled Particle Cannon Missile Launcher [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . . 2 1 . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Parts Attached 74 | . 4 15 . 22 23 10 Power 8 | . . 2 . . 6 . Engine 4 | . . 2 . . 2 . Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 26 | . 2 4 . 10 8 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | . 2 3 . . . . Hover . | . . . . . . . Flight 21 | . . 1 . 10 8 2 Utility 17 | . 1 4 . 3 4 5 Device 7 | . . 1 . 1 4 1 Storage . | . . . . . . . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 7 | . 1 3 . 2 . 1 Artifact . | . . . . . . . Weapon 23 | . 1 5 . 9 5 3 Energy Gun 14 | . . 3 . 6 4 1 Energy Cannon 4 | . . . . 2 1 1 Ballistic Gun 3 | . 1 1 . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 2 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 16 | . . 1 1 . 3 11 Power 2 | . . . . . . 2 Propulsion 8 | . . . 1 . 2 5 Utility 2 | . . . . . . 2 Weapon 4 | . . 1 . . 1 2 Highest Loss Streak 10 | . . 1 1 . 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 99 88 90 93 41 Engine 8 | . 14 11 11 9 4 . Core 3 | . . . . . 9 5 Wheel 9 | . 24 22 11 . . . Flight 18 | . . . . 36 37 14 Device 11 | . . 11 11 13 14 7 Storage 9 | . 14 11 11 9 7 3 Protection 5 | . 13 11 11 2 . . Energy Gun 12 | . 6 7 22 18 11 4 Ballistic Gun 9 | . 21 20 . 1 6 . Launcher 2 | . . 4 11 . . . Naked Turns 25 | . . . . . . 25 Heaviest Build 32 | 12 15 25 25 30 32 27 Greatest Support 36 | 20 26 26 10 30 36 27 Greatest Overweight (x) 2 | . . 2 2 1 1 . Average Overweight (x) . | . . . 2 . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 6 Most Carried 8 | . 8 8 7 8 8 8 Average Carried 7 | . 6 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 7 7 8 8 4 Class Distribution -------------------- 48% | Sprinter 32% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Sto Matter Collected 1250 | 200 . 367 . 120 563 . Remotely . | . . . . . . . Salvage Created 1881 | . 108 571 18 410 730 44 Parts 94 | . 5 34 2 25 25 3 Haulers Intercepted 4 | . 2 1 . 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 33 | . . 12 3 6 11 1 Guns 25 | . . 8 1 5 11 . Cannons 1 | . . . . 1 . . AOE 7 | . . 4 2 . . 1 Classes Destroyed 10 | . 1 7 . . 2 . Builder 1 | . . 1 . . . . Hauler 4 | . 2 1 . 1 . . Recycler 5 | . . 1 . . 4 . Operator 1 | . . . . . 1 . Watcher 2 | . . 1 . . 1 . Swarmer 10 | . . 3 3 . 4 . Grunt 12 | . . 5 . 2 4 1 Brawler 2 | . . 1 . 1 . . Sentry 8 | . . 3 . 3 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 1 6 3 2 7 1 Combat Bots Only 5 | . . 4 3 2 5 1 Max Kills in Single Turn 4 | . 1 4 2 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Damage Taken 2729 | . . 311 65 298 864 1191 Core 796 | . . 26 19 48 195 508 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 50 | . 50 . . . . . Core Remaining (%) 94 | 100 100 . 88 91 . . Volleys Fired 114 | . 9 29 3 13 55 5 Largest 3 | . 2 3 3 3 3 2 Hottest 173 | . 40 96 142 173 163 118 Shots Fired 234 | . 18 75 6 31 94 10 Gun 218 | . 18 72 4 24 92 8 Cannon 9 | . . . . 7 2 . Launcher 7 | . . 3 2 . . 2 Special . | . . . . . . . Kinetic 111 | . 18 58 . 3 32 . Thermal 86 | . . 14 4 10 53 5 Explosive 7 | . . 3 2 . . 2 Electromagnetic 30 | . . . . 18 9 3 Robot Hit Streak 24 | . 5 17 2 24 14 3 Robot Miss Streak 4 | . 2 4 2 1 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 167 | . 12 54 3 27 65 6 Core Hits 88 | . 4 26 3 15 36 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 6 | . . 1 . . 5 . Burn 3 | . . 1 . . 2 . Destroy 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3376 | . 174 1019 180 422 1294 287 Guns 2475 | . 174 702 14 260 1276 49 Cannons 180 | . . . . 162 18 . Explosions 716 | . . 316 166 . . 234 Melee . | . . . . . . . Ramming 5 | . . 1 . . . 4 Kinetic 1325 | . 174 556 . 29 566 . Thermal 1050 | . . 146 14 195 662 33 Explosive 716 | . . 316 166 . . 234 Electromagnetic 280 | . . . . 198 66 16 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 3 | . . . . . 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 11 3 Message Errors 4 | . . . . . 3 1 Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 3 | . . . . . 2 1 Data Loss (minor) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 35 | . . 9 26 . . . Projectiles . | . . . . . . . Explosions 35 | . . 9 26 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . . 38 . . 2 Shots 2 | . . . 2 . . . Rammed 2 | . . 1 . . . 1 Targets Rammed 2 | . . 1 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 384 | . . 272 119 159 384 134 Average Temperature 115 | . . 104 65 75 135 64 Received Heat Transfer 984 | . . 111 . 171 207 495 Effects 7 | . . . . . 7 . Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 1 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 2339 | . . 444 37 296 1488 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Peak Influence 523 | . 35 307 239 307 523 253 Initial 237 | . . 14 119 85 139 237 Average 190 | . 7 141 234 194 266 195 Maximum Alert Level 2 | . . 1 1 1 2 1 Low Security (%) 49 | . 100 64 . 46 44 36 Level 1 45 | . . 35 99 53 39 63 Level 2 4 | . . . . . 15 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 . . 2 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . 1 . Reinforcement 3 | . . 1 . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Distress Signals 6 | . . 1 . . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 2 16 1 9 20 23 Peak Tracking Total 21 | . 2 6 1 4 8 21 Tactical Retreats 5 | . . . . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Sto Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Machines Accessed 17 | . 3 1 . 3 5 5 Terminals 14 | . 1 . . 3 5 5 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 8 3 . 7 9 12 Successful 20 | . 6 1 . 4 5 4 Failed 19 | . 2 2 . 3 4 8 Catastrophic 5 | . . . . . 2 3 Database Lockouts . | . . . . . . . Manual 8 | . . . . . . 8 Terminals 30 | . 2 . . 7 9 12 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 2 . . 4 5 4 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Alert Level 7 | . . . . 2 3 2 Unreport Threat 1 | . . . . . . 1 Hauler Manifests 2 | . . . . . 2 . Registered Prototypes 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 13 | . 3 1 . 2 4 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Sto Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 . . . Highest-Rated Group 40 | . . . 40 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . 11 . . . Total Damage 93 | . . . 93 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Sto Turns Passed 2345 | . 229 604 286 393 738 95 Spaces Moved 3136 | 1 172 430 246 640 1478 169 Core 83 | . . . . . . 83 Treads . | . . . . . . . Legs 27 | 1 26 . . . . . Wheels 822 | . 146 430 246 . . . Hover . | . . . . . . . Flight 2204 | . . . . 640 1478 86 Fastest Speed 24 | 120 90 90 110 27 24 25 Average Speed 46 | 120 94 91 110 29 25 37 Slowest Speed 120 | 120 120 110 110 98 98 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 32 | . . . . 8 21 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 26 21 52 23 33 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . . 26 23 . . 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 72 | . . 26 23 . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Sto Total 3791 | . 219 585 256 812 1731 188 Wait 386 | . 29 75 8 109 165 . Move 3066 | . 171 429 245 623 1435 163 Hop 32 | . . . . 8 21 3 Pick Up 39 | . 3 12 . 11 10 3 Fast Attach 32 | . 2 7 . 9 13 1 Attach 22 | . . 3 . 6 4 9 Detach 12 | . 1 2 . 6 1 2 Swap 21 | . 2 6 . 7 6 . Drop 64 | . 2 21 . 20 21 . Fire 114 | . 9 29 3 13 55 5 Melee . | . . . . . . . Ram 2 | . . 1 . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Repaired Assault Rifle 197 | -10/Materials | Discovered new exit (range 5) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 562 | -9/Materials | Build established: Tank 820 | -9/Materials | Discovered new exit (range 11) 834 | -9/Materials | Entered Mines 1004 | -9/Mines | Build established: Mutant 1019 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1062 | -9/Mines | Found a hidden stash of uninstalled traps 1097 | -9/Mines | Discovered new exit (range 4) 1120 | -9/Mines | Entered Materials 1120 | -8/Materials | Evolved 2 slots: Propulsion x2 1510 | -8/Materials | Discovered new exit (range 5) 1513 | -8/Materials | Entered Factory 1513 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1572 | -7/Factory | Build established: Sprinter 2249 | -7/Factory | Discovered new exit (range 5) 2251 | -7/Factory | Entered Storage 2297 | -7/Storage | Released all parts (6) 2298 | -7/Storage | Core integrity fell below 50% 2327 | -7/Storage | Lost 10 parts (2p5n1u2w) 2342 | -7/Storage | Core integrity fell below 20% 2346 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02320_ CRZIBZQCA9G 02325_ Acquired Imp. Medium Armor Plating. 02325_ K-01 Serf collects debris. 02327_ Acquired Imp. Targeting Computer. 02329_ K-01 Serf collects debris. 02329_ Acquired Assault Cannon. 02331_ Acquired Hpw. Shotgun. 02331_ K-01 Serf collects debris. 02335_ Attempting to rewire R-06 Scavenger. 02335_ R-06 Scavenger is broken beyond repair. 02335_ K-01 Serf collects debris. 02336_ R-06 Scavenger destroyed. 02336_ K-01 Serf destroyed. 02338_ K-01 Serf collects debris. 02342_ K-01 Serf destroyed. 02345_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | # """"" +?????????????????? | | # ""T"" #?????????????????? | | # #?????????????????? | | # #?????????????????? | | # #?????????????????? | | # #####?????????????? | | # + #?????????????? | | # #######T### # #?????????????? | | # ??????###?# # #?????????????? | | # ??????????# #####?????????????? | | # ????#######/#????#????????????? | | # ????# #????""???????????? | | ????# #????R"???????????? | | ????#] #???? "#??????????? | | ##### ##? ?#??????? | | + ## #??????? | | # ##### # """ """ #??????? | | ??????# ! ## """ """ #??????? | | ??????# % ## """ """ #??????? | | ??????# % ## #??????? | | ??????# %#? ???????? | | # ##??# #??? ???######? | | # ####+#########+##### #? | | # Y m #? | | + Y #? | | # %= @ #? | | # ####+############### #? | | #####?????????????????????# ##? | | ??????????????????????????? #?? | | ???????????????????????????? #?? | | ????????????????????????????? #?? | | ??????????????????????????????#?? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 26 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperActuatorPrototype Manual? 0 Play Time 00:45:05 Cumulative 35.5 hours Start 2022.05.01 @ 02:11:43 End 2022.05.01 @ 03:13:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 14 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c5133f4-8d72-4321-8976-4d1296f4ef6f