Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 21:47:22 Player: Demo Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (135) 675 Value Destroyed (6657) 6657 Prototype IDs (51) 1020 Alien Tech Used (7) 1400 Bonus (6758) 6758 TOTAL SCORE: 23410 Bonus ------- High Alert Combat Kills 501 Follower Combat Kills 82 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -125 Cogmind --------- Core Integrity 0/1300 Matter 127/300 Energy 52/700 System Corruption 27% Temperature Cool (8) Movement Hovering (72) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (8) --- Hovering Antigrav-HC Exoskeleton Combat Gravmag System (fused) Improved Antigrav System > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit Experimental Energy Well Advanced Force Field > --- WEAPON (4) ------- Field Laser Shotgun Kinetic Linear Construct/C > --- INVENTORY (15) --- High-density Centrium Wheel Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Matter Compressor (400) Advanced Sensor Array Quantum Capacitor Stasis Canceller Advanced Transmission Jammer Subatomic Replicator Gamma Bomb Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Matter Drive Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-HC Exoskeleton Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Experimental Energy Well Experimental Target Analyzer Advanced Force Field > --- WEAPON ----------- Field Laser Plasma Rifle Core Stripper > --- INVENTORY -------- High-density Centrium Wheel Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Matter Compressor Advanced Sensor Array Quantum Capacitor Stasis Canceller Advanced Transmission Jammer Subatomic Replicator Terrabomb Gamma Bomb Array Sigix Containment Pod [Rating: 175] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Variable Charge Gun Energy Cannon Constructs Ballistic Gun Coil Gun Ballistic Cannon Constructs Launcher Shock Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 8 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 4 . . . . . . . . . . 2 . Utility 5 | . . . . . 2 2 . . . . 1 . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 141 | 2 3 5 1 8 13 11 5 . . 5 12 3 8 3 1 11 50 Power 9 | . . . . 1 2 2 . . . . . . . . . . 4 Engine 3 | . . . . 1 2 . . . . . . . . . . . . Core 2 | . . . . . . 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 4 Propulsion 27 | 2 2 . . 4 2 . 3 . . . . . . 1 . 1 12 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 1 . . 1 Wheel 8 | . . . . 3 2 . . . . . . . . . . . 3 Hover 9 | . . . . . . . . . . . . . . . . 1 8 Flight 6 | . 2 . . 1 . . 3 . . . . . . . . . . Utility 67 | . 1 2 . 1 5 5 2 . . 3 9 3 4 2 1 9 20 Device 45 | . 1 2 . 1 4 3 . . . 3 6 3 4 1 . 7 10 Storage 8 | . . . . . . 1 1 . . . 1 . . . 1 . 4 Processor 9 | . . . . . . 1 1 . . . 1 . . . . 2 4 Hackware 1 | . . . . . . . . . . . 1 . . . . . . Protection 3 | . . . . . 1 . . . . . . . . 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . 1 Weapon 38 | . . 3 1 2 4 4 . . . 2 3 . 4 . . 1 14 Energy Gun 9 | . . . . . 1 . . . . 1 2 . 1 . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | . . 1 . . 1 2 . . . 1 . . . . . 1 1 Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . . . . . . Launcher 8 | . . 1 . 2 1 1 . . . . 1 . . . . . 2 Special Weapon 3 | . . . . . 1 . . . . . . . 1 . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . 1 . . . . . . . . . 2 . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 1 1 . . . . . 1 . . 4 . 2 11 Parts Lost 63 | . . . . 6 11 5 1 . . 5 5 1 2 . . 8 19 Power 5 | . . . . 1 1 1 . . . . . . . . . 1 1 Propulsion 13 | . . . . 2 3 . . . . . . . . . . 2 6 Utility 18 | . . . . 1 1 2 . . . 3 3 . 1 . . 3 4 Weapon 27 | . . . . 2 6 2 1 . . 2 2 1 1 . . 2 8 Highest Loss Streak 6 | . . . . 3 4 2 1 . . 4 2 1 1 . . 5 6 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . 1 Average Backups 6 | . 3 5 5 4 5 4 5 5 5 5 4 4 4 4 6 9 10 Power . | . . . . . . . . 1 1 1 . . . . . . . Propulsion . | . 2 3 1 . . . . . . . . . . . . . . Utility 4 | . . . 1 2 2 3 4 4 4 4 3 3 4 4 6 9 7 Weapon . | . 1 1 1 1 2 . . . . . 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 . 2 . . . . . . 1 4 5 2 . . 3 16 Power 2 | . . . . . . . . . . . 2 . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 2 Utility 23 | . . . . . . . . . . 1 2 4 2 . . 3 11 Weapon 4 | . 1 . . . . . . . . . . 1 . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 59 | . 37 80 85 67 47 40 62 76 72 57 59 53 58 60 60 46 54 Engine 1 | . . . . 4 2 . . . . . . . 3 5 5 . . Core 1 | . . . . . . 2 5 5 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . 1 5 1 . . 3 2 Leg 1 | . . . . . 4 . . . . 5 2 2 1 . . . . Wheel 2 | . . . . 17 5 . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . 1 . . . . . 9 Flight 5 | . 23 28 28 4 . . 11 23 16 . . 2 2 5 5 4 . Device 16 | . 10 26 28 13 13 17 11 11 11 15 18 14 24 23 23 12 9 Storage 2 | . . . . . . 2 5 5 5 . 2 5 . . 2 3 5 Processor 5 | . . . . . . 1 8 11 11 11 6 10 5 5 5 8 10 Energy Gun 4 | . . . . . 11 . . . . 3 9 . 9 15 12 2 2 Energy Cannon 1 | . . . . . . . 2 5 5 5 4 . 1 . . . . Ballistic Gun 2 | . . 11 1 . 1 4 11 11 11 7 2 6 . . . 2 . Ballistic Cannon 1 | . . 12 14 . . 3 2 . . . 1 . . . . . . Launcher 2 | . . . . 15 . . . . . . . 5 . . . . . Slashing Weapon 3 | . . . 12 9 1 . . . . . . . 3 5 5 3 1 Peak Build Rating 175 | 2 3 10 11 31 56 67 77 77 77 83 115 112 109 109 112 118 175 Average Rating 79 | 1 2 6 10 16 45 51 72 77 75 77 100 103 98 103 107 102 131 On Entrance 57 | . 2 3 7 11 31 29 67 77 77 71 82 112 100 106 107 105 55 Naked Turns 2 | . 2 . . . . . . . . . . . . . . . . Heaviest Build 82 | . 1 6 7 13 35 28 27 24 24 33 60 58 59 61 67 64 82 Greatest Support 186 | 3 8 8 8 36 69 61 73 73 73 85 125 125 85 85 145 145 186 Greatest Overweight (x) 3 | . . . . 3 2 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 9 12 Most Carried 15 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 15 Average Carried 6 | . 4 5 4 4 4 4 4 5 5 4 4 4 4 4 6 9 11 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 15 Final Carried 14 | . 5 5 5 5 5 5 5 5 5 5 4 5 5 5 9 5 14 Scrap Engine Consumption 218 | . . . . 21 10 6 3 . 3 16 48 6 13 6 16 19 51 Constructs Created 12 | . . . . 1 2 . 1 . . 1 3 . . . . . 4 Constructs Modified 80 | . . . . 1 6 2 . . 2 6 18 6 7 . 3 12 17 Class Distribution -------------------- 33% | Construct 31% | Mutant 9% | Derelict-Construct 8% | Scavenger-Gunner 4% | Scavenger-Construct 3% | Scavenger-Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Construct | -6/Factory Mutant | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Derelict-Construct | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 4407 | 49 . 239 52 220 207 220 179 108 . 251 450 373 393 60 74 293 1239 Remotely 149 | . . . . . 149 . . . . . . . . . . . . Salvage Created 7292 | . . 9 100 743 989 121 102 216 . 346 816 475 315 188 662 290 1920 Parts 320 | . . 2 3 33 46 7 8 5 . 23 37 10 11 1 25 19 90 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . 2 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . 4 . . . 6 1 . 10 . 7 12 . 8 . . Prevented 4 | . . . . . . . . . . 2 . . 2 . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 101 | . . 3 1 4 7 4 5 . . 5 13 13 11 . 10 3 22 Melee 20 | . . . 1 1 . . . . . . . . . . 2 1 15 Guns 35 | . . . . . 6 1 4 . . 3 7 3 1 . 8 2 . Cannons 10 | . . . . . . 3 1 . . 1 4 . 1 . . . . AOE 28 | . . 3 . 3 . . . . . . . 10 8 . . . 4 Classes Destroyed 18 | . . 1 2 3 6 1 . . . . 1 . . . . 1 3 Worker 5 | . . . . . 2 1 . . . . . . . . . . 2 Builder 7 | . . . . 2 4 . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . . 1 Recycler 13 | . . . . 6 3 . . . . . . . . . . . 4 Watcher 3 | . . . . . 1 . . . . . . . . . . 1 1 Swarmer 31 | . . 3 . . . . 5 . . . . 6 6 . 8 . 3 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . Grunt 20 | . . . . . 1 . . . . . 7 4 2 . . . 6 Brawler 3 | . . . . . 1 . . . . . . 1 . . 1 . . Duelist 4 | . . . . . 1 . . . . . . 1 2 . . . . Researcher 5 | . . . . . . . . . . . . . . . . . 5 Sentry 10 | . . . 1 1 3 . . . . 1 1 1 1 . 1 . . Hunter 9 | . . . . . 1 2 . . . 2 2 . . . . . 2 Programmer 18 | . . . . . . 2 . . . 2 2 . . . . 2 10 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 Artisan 2 | . . . 2 . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . Decomposer 7 | . . . . . . . . 6 . . . 1 . . . . . Packrat 2 | . . . . . . . . 1 . . . 1 . . . . . Best Kill Streak 8 | . . 3 1 4 8 3 5 . . 2 2 6 6 . 4 2 8 Combat Bots Only 6 | . . 3 1 2 3 2 5 . . 2 2 6 6 . 4 2 6 Max Kills in Single Turn 7 | . . 2 1 2 2 1 2 1 . 1 1 4 3 . 1 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 . . . . . . . 4 3 . . . 2 Melee 1 | . . . 1 1 . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1316 | . . 11 23 32 233 66 27 . . 90 126 41 66 . 87 201 313 Missed 482 | . . 5 12 11 72 18 12 . . 39 60 16 28 . 31 72 106 Hits 834 | . . 6 11 21 161 48 15 . . 51 66 25 38 . 56 129 207 Melee 5 | . . . . . 5 . . . . . . . . . . . . Projectile 829 | . . 6 11 21 156 48 15 . . 51 66 25 38 . 56 129 207 AOE 4 | . . . . . . . . . . . 4 . . . . . . Critical Strikes 36 | . . 1 . 1 . 2 . . . 3 . 1 1 . 4 9 14 Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . 1 Damage Taken 16648 | . . 40 106 435 1926 867 229 . . 981 1608 470 625 . 940 2750 5671 Core 2516 | . . 6 27 106 331 151 50 . . 139 162 79 98 . 35 516 816 Absorbed by Shields 1642 | . . . . . 138 . . . . . 92 18 216 . 306 60 812 Redirected to Shielding 58 | . . . . . . . . . . . . . . . . . 58 Regen/Repaired (Parts) 4871 | . . . . . 210 93 100 . 138 399 964 153 268 . 453 663 1430 Core Remaining (%) 67 | 100 . . . 44 61 . . . . 66 . . . . 67 . . Volleys Fired 310 | . . 2 . 17 73 25 4 14 1 21 52 28 23 . 20 13 17 Largest 4 | . . 1 . 2 3 2 4 3 3 3 4 2 2 . 3 2 1 Hottest 441 | . . 30 . 66 166 77 173 126 126 148 441 153 335 . 303 228 80 Shots Fired 527 | . . 2 . 19 100 38 15 18 3 63 124 38 27 . 45 18 17 Gun 334 | . . . . . 98 13 9 4 2 42 72 28 9 . 45 12 . Cannon 134 | . . . . . . 24 6 14 1 21 48 . 14 . . 6 . Launcher 55 | . . 2 . 19 . 1 . . . . 4 10 4 . . . 15 Special 4 | . . . . . 2 . . . . . . . . . . . 2 Kinetic 169 | . . . . . 22 37 11 4 2 39 21 28 . . . 5 . Thermal 253 | . . . . . 78 . 4 14 1 18 63 . 23 . 45 7 . Explosive 37 | . . 2 . 4 . 1 . . . . 4 10 4 . . . 12 Electromagnetic 66 | . . . . 15 . . . . . 6 36 . . . . 6 3 Robot Hit Streak 26 | . . 1 . 2 26 5 3 18 . 14 7 10 5 . 7 7 3 Robot Miss Streak 6 | . . . . 2 3 4 1 5 . 6 3 2 2 . 4 2 3 Penetration Max 1 | . . . . . 1 . 1 . . . . 1 . . . . . Secondary Targets 4 | . . . . . . . . . . . . 1 . . 3 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . 1 . . Shots Hit Robots 432 | . . 1 8 21 81 23 8 15 . 41 62 22 16 3 34 27 70 Core Hits 291 | . . 4 3 13 49 9 6 11 . 18 46 30 10 2 18 6 66 Critical Kills 4 | . . . . . 1 . . . . 1 2 . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . . 2 1 . . . . . . Critical Strikes 28 | . . . . . 3 4 1 . . 3 3 . . . 1 3 10 Burn 2 | . . . . . 2 . . . . . . . . . . . . Destroy 8 | . . . . . 1 . 1 . . 3 3 . . . . . . Blast 4 | . . . . . . 4 . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . 1 3 4 Impale 6 | . . . . . . . . . . . . . . . . . 6 Melee Attacks 256 | . . . 27 21 1 . . . . . . . 4 3 17 28 155 Kinetic 11 | . . . . . . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . . . . . Slashing 150 | . . . 27 21 1 . . . . . . . 4 3 17 28 49 Piercing 95 | . . . . . . . . . . . . . . . . . 95 Sneak Attacks 25 | . . . 3 9 1 . . . . . . . . . . 1 11 Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . 2 Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . 17 Damage Inflicted 20709 | . . 220 339 1329 1652 872 260 330 . 1012 1987 1904 1624 240 1286 1274 6380 Guns 5259 | . . . . . 1543 183 177 62 . 584 908 641 191 . 736 234 . Cannons 2542 | . . . . . . 487 83 268 . 428 755 . 248 . . 273 . Explosions 6160 | . . 220 . 434 . 202 . . . . 277 1263 1185 . . . 2579 Melee 6668 | . . . 339 895 76 . . . . . . . . 240 550 767 3801 Ramming 62 | . . . . . 15 . . . . . 47 . . . . . . Kinetic 3300 | . . . . . 374 670 238 62 . 538 244 641 . . . 54 479 Thermal 4327 | . . . . . 1187 166 22 268 . 364 965 . 439 . 736 180 . Explosive 5116 | . . 220 . 177 . 29 . . . . 38 1263 1185 . . . 2204 Electromagnetic 1715 | . . . . 257 . 7 . . . 110 693 . . . . 273 375 Impact . | . . . . . . . . . . . . . . . . . . Slashing 4630 | . . . 339 895 76 . . . . . . . . 240 550 767 1763 Piercing 1559 | . . . . . . . . . . . . . . . . . 1559 Highest Corruption 25 | . . . . . 3 4 4 4 4 3 3 3 3 3 3 14 25 Average Corruption 6 | . . . . . 1 3 4 4 4 2 2 3 3 3 3 5 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . 2 5 3 7 1 8 5 4 20 2 10 9 62 Message Errors 27 | . . . . . . 2 2 1 . . 1 1 4 . 1 1 14 Matter Fused 34 | . . . . . . 2 . 3 1 2 3 . 8 . 2 2 11 Heat Flow Errors 18 | . . . . . . 1 . 1 . . . 1 . . 2 2 11 Energy Discharges 15 | . . . . . . . . . . 2 . . 2 . 2 2 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 24 | . . . . . . . . 1 . 2 . 1 4 2 2 1 11 Data Loss (major) 8 | . . . . . 1 . . 1 . 1 . . 1 . 1 . 3 Misfires 2 | . . . . . . . 1 . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . 4 Weapon Failures 2 | . . . . . 1 . . . . . 1 . . . . . . Overload Shots 4 | . . . . . . . . . . . 2 . 2 . . . . Overflow Damage 1285 | . . . . 273 . 9 3 30 . . . 50 154 . 136 71 559 Projectiles 137 | . . . . . . 9 3 30 . . . . 28 . . 67 . Explosions 357 | . . . . 20 . . . . . . . 50 126 . . . 161 Melee 791 | . . . . 253 . . . . . . . . . . 136 4 398 Knockbacks 4 | . . . . . . 3 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . 2 1 . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . 35 . . . . . . . . . . . . 105 Shots 5 | . . . . 3 . . . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . 1 . . . . . . Targets Rammed 10 | . . . . . 8 . . . . . 2 . . . . . . Kicked 9 | . . . . . 8 . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 593 | . . . . 30 394 155 33 163 . 148 343 33 593 . 405 371 211 Average Temperature 122 | . . . . 17 101 101 23 78 . 46 121 28 357 . 147 147 70 Received Heat Transfer 1513 | . . . 54 208 279 . 24 . . 21 145 115 103 . 79 287 198 Effects 8 | . . . . . 2 . . . . . 1 . 3 . 1 . 1 Shutdowns 2 | . . . . . 1 . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . 1 Interference 1 | . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 2 . . . . . 1 Combat Hostiles 4 | . . . . . . . . . . 1 2 . . . . . 1 Parts Fried 10 | . . . . 3 . . . . . . 7 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Melted 7 | . . . . . 3 . . . . . 2 . 1 . 1 . . Heat Transferred 6807 | . . . . . 2432 100 50 600 . 775 1066 . 544 . 1055 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped 28 | . . . . . . . . . . . . . . . . . 28 Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 3 | . . . . . 2 1 . . . . 3 . . . . . 3 Low Security (%) 47 | 100 100 100 . 100 . 35 . . . . 19 . . . . 100 13 Level 1 23 | . . . . . 59 64 . . . . 5 . . . . . 45 Level 2 22 | . . . . . 40 . . . . . 70 . . . . . 22 Level 3 6 | . . . . . . . . . . . 4 . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 811 | . 15 119 . 71 477 279 . . . . 811 . . . . 167 776 Initial 462 | . . . . . 462 172 . . . . . . . . . 162 17 Average 263 | . 1 33 . 19 398 213 . . . . 467 . . . . 76 403 Influence Increases 5453 | . 15 144 23 305 689 253 125 5 . 183 1189 280 320 5 455 200 1262 Destroy 0b10 Robot/C 2080 | . . 60 20 20 140 80 100 . . 120 260 260 220 . 200 60 540 Destroy 0b10 Robot/NC 165 | . . . . 40 50 5 . 5 . . . . . 5 10 5 45 Destroy Leader 288 | . . 10 . . 32 20 10 . . 30 50 20 10 . 20 12 74 Allied During Kill 6 | . . . 3 . . . . . . 3 . . . . . . . Successful Hack 148 | . . . . 43 . . . . . . 64 . . . . . 41 Select Force Hacks 180 | . . . . 180 . . . . . . . . . . . . . Disable Machine 465 | . . . . . . 90 . . . . 180 . . . . 15 180 Anti-Garrison Action 200 | . . . . . . . . . . . 200 . . . . . . Destroy Structure 526 | . . 14 . 22 2 58 . . . . 180 . . . . 18 232 Advance Influence 450 | . . . . . 450 . . . . . . . . . . . . Partial Spotted 60 | . . 15 . . . . . . . . 15 . . . . 15 15 Lose Combat Pursuer 885 | . 15 45 . . 15 . 15 . . 30 240 . 90 . 225 75 135 Influence Decreases 4846 | . 15 55 112 274 367 391 180 151 14 183 378 501 613 302 214 410 686 Entered New Map 1176 | . . . 47 . 19 181 80 31 14 . . 301 113 297 . 79 14 Time Decay 3104 | . 15 55 65 270 238 160 90 120 . 143 328 190 470 5 214 259 482 Lost Part 526 | . . . . 4 110 50 10 . . 20 50 10 20 . . 62 190 Lost Ally 40 | . . . . . . . . . . 20 . . 10 . . 10 . Squads Dispatched 25 | . . . . . 3 2 . . . . 5 . . . 1 2 12 Investigation 5 | . . . . . . . . . . . 2 . . . . 1 2 Extermination 8 | . . . . . . 1 . . . . 1 . . . . 1 5 Reinforcement 7 | . . . . . 1 1 . . . . 1 . . . . . 4 Assault 3 | . . . . . . . . . . . 1 . . . 1 . 1 Garrison 2 | . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Communications Jammed 94 | . . . . . . . . . . . . . . . . 60 34 Distress Signals 94 | . . . . . . . . . . . . . . . . 60 34 Times Spotted 225 | . 2 5 11 13 19 8 7 . 2 8 30 15 16 . 22 20 47 Peak Tracking Total 9 | . 2 3 8 3 5 4 6 . 3 2 5 9 4 . 9 9 9 Tactical Retreats 31 | . 1 1 1 4 1 . 1 . . 1 7 . 3 . 5 3 3 Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 4 | . . . . . 4 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 32 | . . . 1 . . 6 . . . . 12 . . . . 1 12 Max in Single Turn 5 | . . . 1 . . 4 . . . . 5 . . . . 1 2 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 42 | . . 1 3 11 . 2 . . . . 8 . 1 5 . 2 9 Terminals 15 | . . . . 4 . 1 . . . . 2 . . . . . 8 Fabricators 4 | . . . . . . . . . . . 3 . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 8 | . . . . 6 . . . . . . 2 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 Total Hacks 106 | . . 1 4 26 . 2 . . . . 27 . 1 18 . 3 24 Successful 69 | . . 1 4 19 . . . . . . 17 . 1 18 . 1 8 Failed 37 | . . . . 7 . 2 . . . . 10 . . . . 2 16 Catastrophic 6 | . . . . . . 2 . . . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 38 | . . . . 9 . . . . . . 16 . . . . 1 12 Terminals 42 | . . . . 11 . 1 . . . . 10 . . . . . 20 Fabricators 7 | . . . . . . . . . . . 5 . . . . 2 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 24 | . . . . 13 . . . . . . 11 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . 4 Terminal Hacks 40 | . . 1 4 9 . . . . . . 3 . 1 18 . . 4 Record 9 | . . . 1 . . . . . . . . . . 6 . . 2 Part Schematic 5 | . . . . 1 . . . . . . . . . 4 . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 7 | . . . . 3 . . . . . . . . . 4 . . . Prototype ID Bank 6 | . . . . 2 . . . . . . . . . 4 . . . Open Door 3 | . . 1 1 . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . 1 . . . . . 2 Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Release Object 3 | . . . 1 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 4 . . . . . . 2 . . . . . . Retrieve Components 6 | . . . . 4 . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 22 | . . . . 6 . . . . . . 12 . . . . 1 3 Terminals 5 | . . . . . . . . . . . 2 . . . . . 3 Track 3 | . . . . . . . . . . . 1 . . . . . 2 Botnet 1 | . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . Report 1 | . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . 6 . . . . . . 7 . . . . . . Monitor 2 | . . . . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . . . 2 . . . . . . Mask 2 | . . . . . . . . . . . 2 . . . . . . Tunnel 6 | . . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . 6 . 2 . . . . 6 . . . . 2 8 Full Trace Events 6 | . . . . 3 . . . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . . . . . . . 4 . . 6 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . 18 . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 1 2 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 1 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 Autooverrided 3 | . . . . . . . . . . . . . . . . 1 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 6 | . . 3 . . . . . . . . . . . . . 1 2 Largest Group 3 | . . 3 3 . . . . . . . . . . . . 1 1 Highest-Rated Group 82 | . . 40 40 . . . . . . . . . . . . 82 82 Highest-Rated Ally 82 | . . 16 16 . . . . . . . . . . . . 82 82 Total Orders 9 | . . . . . . . . . . 1 . . 4 4 . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . 4 . . . . RETURN 3 | . . . . . . . . . . 1 . . . 2 . . . Ally Attacks 45 | . . . 14 . . . . . . 9 . . . . . 14 8 Total Damage 619 | . . . 169 . . . . . . 52 . . . . . 79 319 Kills 2 | . . . 1 . . . . . . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 6357 | . 96 259 497 611 . 255 119 255 295 476 954 399 183 . . 593 1365 Sensors 721 | . . . . . . . . . . . . . . . . 286 435 Terrain 255 | . . . . . . 255 . . . . . . . . . . . Structural 1120 | . . 224 285 611 . . . . . . . . . . . . . Seismic 433 | . 96 38 285 14 . . . . . . . . . . . . . Decoding 4451 | . . . . . . . 119 255 295 476 954 399 17 . . 571 1365 Jamming 991 | . . . . . . . . . . . . . 166 . . 463 362 Robot Analysis Total 7 | . . . . 3 . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . 1 2 . . . 3 . . 1 . 2 . . . . . Drone Launches 13 | . . . . . . . . . . 4 . . 5 2 . 2 . Drone Recoveries 10 | . . . . . . . . . . 3 . . 4 2 . 1 . Decoded 0b10 Intel 72 | . . . . . . . . . . . 20 . . . . 15 37 Traps 4 | . . . . . . . . . . . 1 . . . . 1 2 Emergency Access 9 | . . . . . . . . . . . 1 . . . . . 8 Items 43 | . . . . . . . . . . . 11 . . . . 10 22 Machines 11 | . . . . . . . . . . . 5 . . . . 2 4 Patrols 1 | . . . . . . . . . . . . . . . . 1 . Guards 3 | . . . . . . . . . . . 2 . . . . 1 . Exits 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 9437 | 15 129 259 516 1071 511 339 187 255 295 476 954 399 1185 193 456 595 1602 Spaces Moved 9631 | 24 92 489 950 998 234 289 279 571 109 553 870 491 930 245 668 476 1363 Core 426 | 24 22 . . 23 22 189 . . . . . . . . . 133 13 Treads 447 | . . . . 84 17 99 . . . . 112 35 100 . . . . Legs 1709 | . . . . . 107 . . . 4 552 564 146 268 . . . 68 Wheels 840 | . . . . 509 88 . . . . . . . . . . . 243 Hover 1149 | . . . . . . . . . . 1 194 . . . . . 954 Flight 5060 | . 70 489 950 382 . 1 279 571 105 . . 310 562 245 668 343 85 Fastest Speed 37 | 50 37 37 37 37 50 50 38 38 38 57 57 55 55 63 43 43 48 Average Speed 60 | 50 40 37 37 78 105 78 57 38 38 61 61 61 62 63 45 70 73 Slowest Speed 200 | 50 50 37 37 200 134 134 85 38 62 62 72 82 63 63 63 146 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . 2 3 . 6 . . . . . . . . . . 3 9 . Potential Cave-ins 89 | . . . . . . . . . . . . . . . . . 89 Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . 7 Exploration Rate (%) 47 | 4 14 80 51 93 8 6 49 75 17 67 13 61 83 61 68 18 89 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 12 | . . . . 6 . . . . . 1 . 2 . 3 . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 16 | . . 1 3 . . . 1 . . 2 . 4 4 . 1 . . Spaces Dug 76 | . . . 8 1 . . . . 1 . 7 . 4 . 7 8 40 Terrain Destroyed 570 | . . 18 8 21 1 36 1 . 1 3 119 118 49 . 17 9 169 Melee 47 | . . . 8 1 . . . . . . . . 4 . 7 8 19 Projectile 56 | . . . . . 1 11 1 . 1 3 16 5 7 . 10 1 . AOE 467 | . . 18 . 20 . 25 . . . . 103 113 38 . . . 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 12429 | 25 181 559 1087 1243 403 359 293 590 360 634 1190 551 1508 279 755 664 1748 Wait 1841 | . 80 64 105 188 58 25 4 6 248 52 228 17 513 12 45 122 74 Move 9568 | 23 87 483 949 985 233 288 278 570 108 552 869 490 929 244 662 462 1356 Hop 16 | . 2 2 . 6 . . . . . . . . . . 2 4 . Pick Up 79 | . 6 . 2 4 1 6 1 . . . 8 6 3 1 4 4 33 Fast Attach 140 | 2 3 4 1 6 12 6 4 . . 5 10 2 14 8 2 7 54 Attach 39 | . . . . 6 1 7 1 . . . 3 . 3 2 . . 16 Detach 19 | . . 1 . 2 . 1 . . . 1 . . 2 1 . 1 10 Swap 33 | . . 2 . 1 1 . . . . 1 1 1 2 . . 11 13 Drop 150 | . 3 1 3 7 6 1 1 . 3 2 17 7 15 8 3 12 61 Fire 310 | . . 2 . 17 73 25 4 14 1 21 52 28 23 . 20 13 17 Melee 209 | . . . 27 21 1 . . . . . . . 4 3 17 28 108 Ram . | . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . 8 . . . . . 1 . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . Escape Stasis 15 | . . . . . 9 . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / [*Upp] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 16 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 11) 145 | -10/Materials | Entered Mines 148 | -10/Mines | Found the Drone Emporium 148 | -10/Mines | Found Prototype Device 148 | -10/Mines | Identified Thief Drone Bay 168 | -10/Mines | Found DCF Scrap (13 items) 227 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 246 | -10/Mines | Discovered new exit (range 9) 265 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 306 | -10/Mines | Build established: Mutant 358 | -10/Mines | Discovered new exit (range 13) 404 | -10/Mines | Entered Subcaves 404 | -10/Subcaves | Accompanied by 3 allies 404 | -10/Subcaves | Learned location of 1 exit from Materials 440 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 441 | -10/Subcaves | Shifting Twisted Machinery released Flamer 591 | -10/Subcaves | Visited 4L-MR0's lab 597 | -10/Subcaves | Found Rainbow Chip 825 | -10/Subcaves | Discovered new exit (range 14) 829 | -10/Subcaves | Learned Materials garrison access intel 864 | -10/Subcaves | Discovered new exit (range 14) 864 | -10/Subcaves | Discovered new exit (range 12) 894 | -10/Subcaves | A Subdweller sparked back to life 920 | -10/Subcaves | Entered Recycling 964 | -8/Recycling | Discovered new exit (range 9) 977 | -8/Recycling | Lost 3 parts (1n1u1w) 1343 | -8/Recycling | Scanned before Scraplab entrance 1362 | -8/Recycling | Angered Scraplab inhabitants 1540 | -8/Recycling | Core integrity fell below 50% 1547 | -8/Recycling | Lost 3 parts (1p1n1w) 1613 | -8/Recycling | Found Prototype Device 1613 | -8/Recycling | Identified Scrap Engine 1991 | -8/Recycling | Entered Factory 1991 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x2, Weapon x2 2341 | -6/Factory | Garrison activated, responded to threat 2457 | -6/Factory | Lost 4 parts (1n1u2w) 2494 | -6/Factory | Discovered new exit (range 13) 2502 | -6/Factory | Entered another Factory area 2502 | -5/Factory | Evolved 2 slots: Utility x2 2521 | -5/Factory | Lost 4 parts (1p1n2w) 2661 | -5/Factory | Discovered new exit (range 15) 2841 | -5/Factory | Entered Upper Caves 2855 | -5/Upper Caves | Identified exit to Upper Caves 2915 | -5/Upper Caves | Spotted B-75 Beast 3002 | -5/Upper Caves | Learned location of 1 exit from Factory 3028 | -5/Upper Caves | Entered another Upper Caves area 3031 | -5/Upper Caves | Discovered new exit (range 12) 3180 | -5/Upper Caves | Encountered a Warlord checkpoint 3222 | -5/Upper Caves | Discovered new exit (range 13) 3255 | -5/Upper Caves | Build established: Scavenger-Gunner 3283 | -5/Upper Caves | Entered Warlord 3298 | -5/Warlord | System corruption cleaned by Quarantine Array 3300 | -5/Warlord | Attacked by Warlord forces 3309 | -5/Warlord | Discovered new exit (range 15) 3450 | -5/Warlord | Warlord's base attacked by MAIN.C 3578 | -5/Warlord | Entered Proximity Caves 3639 | -4/Proximity Caves | Lost 4 parts (3u1w) 3933 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3992 | -4/Proximity Caves | Discovered new exit (range 11) 4051 | -4/Proximity Caves | Build established: Scavenger-Construct 4054 | -4/Proximity Caves | Entered Factory 4054 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4055 | -4/Factory | Identified exit to Armory 4056 | -4/Factory | Identified exit to Research 4415 | -4/Factory | Build established: Construct 4554 | -4/Factory | First assault squad dispatched 4722 | -4/Factory | Discovered new exit (range 8) 5008 | -4/Factory | Entered Upper Caves 5034 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5265 | -4/Upper Caves | Learned location of Armory (-4) 5364 | -4/Upper Caves | Discovered new exit (range 8) 5407 | -4/Upper Caves | Entered another Upper Caves area 5409 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5464 | -4/Upper Caves | Encountered a Warlord checkpoint 5476 | -4/Upper Caves | Discovered exit to Research (range 11) 5495 | -4/Upper Caves | Found DCF Scrap (13 items) 6291 | -4/Upper Caves | Build established: Derelict-Construct 6406 | -4/Upper Caves | Discovered new exit (range 51) 6583 | -4/Upper Caves | Spotted B-86 Titan 6592 | -4/Upper Caves | Entered Zhirov 6592 | -4/Zhirov | Discovered new exit (range 3) 6604 | -4/Zhirov | Met Zhirov 6616 | -4/Zhirov | Learned location of Testing (-2) 6616 | -4/Zhirov | Learned location of Command (-1) 6625 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6638 | -4/Zhirov | Found Alien Artifact 6638 | -4/Zhirov | Identified Integrated Reactor 6638 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6691 | -4/Zhirov | Build established: Construct 6785 | -4/Zhirov | Entered Proximity Caves 7103 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7238 | -3/Proximity Caves | Discovered exit to Research (range 7) 7241 | -3/Proximity Caves | Entered Research 7241 | -3/Research | Evolved 2 slots: Propulsion x2 7544 | -3/Research | Spotted B-86 Titan 7550 | -3/Research | Build established: Derelict-Construct 7670 | -3/Research | Destroyed B-86 Titan 7783 | -3/Research | Lost 5 parts (1p1n2u1w) 7806 | -3/Research | System corruption reached 10% 7827 | -3/Research | Discovered new exit (range 14) 7827 | -3/Research | Spotted B-90 Cyclops 7832 | -3/Research | Identified exit to Quarantine 7836 | -3/Research | Entered Quarantine 7862 | -3/Quarantine | Spotted Alpha 7 7963 | -3/Quarantine | Found Fusion Bomb Launcher 7989 | -3/Quarantine | Build established: Mutant 8044 | -3/Quarantine | Found Alien Artifact 8044 | -3/Quarantine | Identified Phase Redirector 8300 | -3/Quarantine | Lost 4 parts (1n1u2w) 8329 | -3/Quarantine | Found Alien Impact Weapon 8329 | -3/Quarantine | Identified Core Stripper 8362 | -3/Quarantine | Found Alien Slashing Weapon 8390 | -3/Quarantine | Core integrity fell below 50% 8483 | -3/Quarantine | Found Alien Artifact 8511 | -3/Quarantine | Identified Sigix Broadsword 8622 | -3/Quarantine | Found Gamma Bomb Array 8664 | -3/Quarantine | Discovered new exit (range 6) 8666 | -3/Quarantine | Identified exit to Research 8706 | -3/Quarantine | Found Alien Artifact 8706 | -3/Quarantine | Identified Terrabomb 8706 | -3/Quarantine | Used Terrabomb 8723 | -3/Quarantine | Found Terrabomb 8748 | -3/Quarantine | Found Alien Reactor 8805 | -3/Quarantine | Destroyed Alpha 7 8815 | -3/Quarantine | Found Prototype Processor 8815 | -3/Quarantine | Identified Exp. Target Analyzer 8820 | -3/Quarantine | Identified Core Reset Matrix 8820 | -3/Quarantine | Identified Matter Drive 8820 | -3/Quarantine | Used Core Reset Matrix 8824 | -3/Quarantine | Detected hypermatrix surge 8824 | -3/Quarantine | Sensed 4 artifacts in vicinity 8931 | -3/Quarantine | Scanned by Researcher 8959 | -3/Quarantine | Found Subatomic Replicator 8973 | -3/Quarantine | Lost 3 parts (1n2w) 9086 | -3/Quarantine | First assault squad dispatched 9104 | -3/Quarantine | Met incapacitated Sigix Warrior 9104 | -3/Quarantine | Lockdown squad dispatched 9105 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9108 | -3/Quarantine | Unlocked Sigix quarantine chamber 9113 | -3/Quarantine | Found Sigix Containment Pod 9163 | -3/Quarantine | Crushed by falling debris 9164 | -3/Quarantine | Core integrity fell below 20% 9214 | -3/Quarantine | Found Unknown Device 9214 | -3/Quarantine | Identified Quantum Capacitor 9393 | -3/Quarantine | Crushed by falling debris 9397 | -3/Quarantine | Crushed by falling debris 9398 | -3/Quarantine | Crushed by falling debris 9420 | -3/Quarantine | Crushed by falling debris 9428 | -3/Quarantine | Used Terrabomb 9435 | -3/Quarantine | Crushed by falling debris 9438 | -3/Quarantine | Crushed by falling debris 9438 | -3/Quarantine | Smashed by cave-in Last Messages --------------- 09420_ Crushed by falling debris. 09420_ Plasma Rifle destroyed. 09420_ System corrupted by crushing effect (+1). 09420_ Hovering Antigrav-HC Exoskeleton destroyed. 09420_ Hovering Antigrav-HC Exoskeleton core remains intact and functional. 09420_ System corrupted by crushing effect (+1). 09421_ System corrupted: Component data lost. 09428_ Terrabomb activated. 09435_ The unstable cave ceiling collapses. 09435_ Crushed by falling debris. 09436_ VGXSCVRDFWT6VKVW4JQV/COPWL