Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.16 @ 19:15:21 Player: Gymea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2564) 2564 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4849 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 12/265 System Corruption 0% Temperature Cool (20) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Shield Generator > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Core Shielding Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Shield Generator Improved Shield Generator Gauss Rifle Gauss Rifle Heavy Hammer [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 65 | 5 8 11 39 2 Power 10 | 1 2 2 4 1 Engine 9 | 1 2 2 3 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 24 | 2 2 4 15 1 Treads 12 | 2 2 2 5 1 Leg 12 | . . 2 10 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 3 8 . Device 5 | . 1 1 3 . Storage 3 | 1 . 1 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 18 | 1 3 2 12 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 16 | 1 3 1 11 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 5 15 5 Power 3 | . . 1 1 1 Propulsion 14 | . 1 4 7 2 Utility 5 | . . . 4 1 Weapon 4 | . . . 3 1 Highest Loss Streak 8 | . 1 4 8 4 To Critical Strikes . | . . . . . Average Backups 10 | 1 4 7 13 14 Power 2 | . 1 1 3 1 Propulsion 2 | . 1 1 3 5 Utility 1 | . . 2 2 1 Weapon 3 | . . 2 4 5 Tool/Special . | . . . . . Unused Backups 12 | . . . 2 10 Power 4 | . . . 2 2 Propulsion 5 | . . . . 5 Utility . | . . . . . Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 82 77 82 72 Engine 8 | . 13 10 6 . Core 1 | . . . 2 8 Treads 18 | . 25 18 13 31 Leg 7 | . . 5 13 . Device 5 | . 5 7 4 5 Storage 10 | . 14 11 9 9 Processor 3 | . . . 6 . Protection 5 | . . 3 8 . Ballistic Gun 19 | . 23 20 17 18 Peak Build Rating 32 | 5 7 9 32 24 Average Rating 14 | 2 5 8 20 21 On Entrance 8 | . 5 7 9 23 Naked Turns . | . . . . . Heaviest Build 41 | 12 13 32 41 39 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 7 | . . 7 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 11 15 15 Most Carried 15 | 5 8 14 15 15 Average Carried 10 | 1 4 7 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 1 6 14 15 12 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1974 | 249 111 326 1186 102 Remotely . | . . . . . Salvage Created 2938 | . 183 603 1978 174 Parts 177 | . 14 53 102 8 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 69 | . 8 20 38 3 Melee 2 | . . 1 1 . Guns 65 | . 8 19 35 3 AOE 1 | . . . 1 . Classes Destroyed 10 | . 2 3 5 . Worker 3 | . . . 3 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 6 | . . 1 4 1 Swarmer 20 | . 6 10 4 . Grunt 33 | . 2 7 22 2 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 13 | . . 3 9 1 Best Kill Streak 7 | . 3 5 7 2 Combat Bots Only 7 | . 3 5 7 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 790 | . 84 189 440 77 Missed 232 | . 25 63 121 23 Hits 558 | . 59 126 319 54 Melee 14 | . . . 14 . Projectile 544 | . 59 126 305 54 Critical Strikes 12 | . . . 10 2 Damage Taken 5320 | . 483 997 3345 495 Core 812 | . 79 173 521 39 Absorbed by Shields 561 | . . . 409 152 Redirected to Shielding 40 | . . . 40 . Ignored by Resistances 1730 | . 153 317 1080 180 Regen/Repaired (Parts) 55 | . 31 . 24 . Core Remaining (%) 74 | 100 68 56 . . Volleys Fired 262 | . 36 74 142 10 Largest 2 | . 2 2 2 2 Hottest 61 | . 40 40 61 56 Shots Fired 463 | . 45 122 276 20 Gun 455 | . 45 122 268 20 Cannon . | . . . . . Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 455 | . 45 122 268 20 Thermal . | . . . . . Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 42 | . 9 41 42 28 Robot Miss Streak 4 | . 3 4 2 2 Penetration Max 1 | . . . 1 1 Secondary Targets 12 | . 1 2 8 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 381 | . 32 96 237 16 Core Hits 158 | . 12 42 97 7 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 5 | . 1 . 3 1 Critical Strikes 8 | . 1 . 6 1 Destroy 6 | . 1 . 4 1 Smash 2 | . . . 2 . Melee Attacks 10 | . . 1 9 . Impact 10 | . . 1 9 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5626 | . 368 820 4088 350 Guns 4874 | . 368 762 3394 350 Cannons . | . . . . . Explosions 338 | . . . 338 . Melee 375 | . . 46 329 . Ramming 39 | . . 12 27 . Kinetic 4874 | . 368 762 3394 350 Thermal . | . . . . . Explosive 338 | . . . 338 . Electromagnetic . | . . . . . Impact 375 | . . 46 329 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 128 | . . 32 96 . Projectiles . | . . . . . Explosions 40 | . . . 40 . Melee 88 | . . 32 56 . Knockbacks 4 | . . . 4 . Impact 4 | . . . 4 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 5 | . . 1 4 . Kicked 3 | . . . 3 . Crushed 1 | . . . 1 . Highest Temperature 55 | . 5 16 55 11 Average Temperature 10 | . 5 3 12 8 Received Heat Transfer 2476 | . 213 258 1745 260 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . 1 2 . Impact Corruptions 4 | . . 1 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 . Low Security (%) 80 | 100 100 98 56 100 Level 1 19 | . . 1 43 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 339 | . 120 200 339 71 Initial 71 | . . . 20 71 Average 104 | . 33 90 160 31 Influence Increases 1879 | . 191 527 1079 82 Destroy 0b10 Robot/C 1380 | . 160 400 760 60 Destroy 0b10 Robot/NC 60 | . . 10 45 5 Destroy Leader 282 | . 30 72 168 12 Successful Hack 4 | . 1 . . 3 Disable Machine 18 | . . . 18 . Destroy Structure 30 | . . . 28 2 Lose Combat Pursuer 105 | . . 45 60 . Influence Decreases 1879 | . 191 470 937 281 Entered New Map 165 | . . . 37 128 Time Decay 1481 | . 181 420 750 130 Lost Part 233 | . 10 50 150 23 Squads Dispatched 6 | . . 2 3 1 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . . 3 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 13 31 56 11 Peak Tracking Total 9 | . 3 9 7 6 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 2 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . 3 3 2 2 Terminals 8 | . 2 3 1 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 16 7 6 2 Successful 26 | . 14 5 5 2 Failed 5 | . 2 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 8 7 2 2 Fabricators . | . . . . . Repair Stations 12 | . 8 . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 5 2 2 Record 10 | . 5 2 2 1 Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 6 . 3 . Scan Component 5 | . 3 . 2 . Repair 4 | . 3 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 3 . 1 . Time 110 | . 78 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 982 | . 227 655 100 . Sensors 491 | . 227 264 . . Structural 491 | . . 391 100 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3586 | 58 637 1009 1578 304 Spaces Moved 1720 | 56 332 493 677 162 Core 41 | 37 . 4 . . Treads 1287 | 19 332 376 398 162 Legs 392 | . . 113 279 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 160 Average Speed 155 | 87 160 161 155 160 Slowest Speed 400 | 160 160 400 260 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 49 51 51 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . 43 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 42 | . . . 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2191 | 65 396 608 932 190 Wait 10 | . . . 9 1 Move 1716 | 55 331 492 676 162 Hop . | . . . . . Pick Up 76 | 5 16 19 30 6 Fast Attach 5 | 1 . . 3 1 Attach 42 | 4 8 6 22 2 Detach 3 | . . . 3 . Swap 31 | . 3 8 19 1 Drop 31 | . 2 7 15 7 Fire 262 | . 36 74 142 10 Melee 10 | . . 1 9 . Ram . | . . . . . Kick 3 | . . . 3 . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 492 | -10/Materials | Repaired Aluminum Leg 492 | -10/Materials | Repaired Lgt. Assault Rifle 518 | -10/Materials | Repaired Ion Engine 638 | -10/Materials | Discovered new exit (range 7) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Propulsion x2 1003 | -9/Materials | Discovered new exit (range 7) 1319 | -9/Materials | Lost 4 parts (1p3n) 1639 | -9/Materials | Build established: Scavenger-Mutant 1643 | -9/Materials | Discovered new exit (range 16) 1705 | -9/Materials | Entered another Materials area 1705 | -8/Materials | Evolved 2 slots: Utility x2 1776 | -8/Materials | Repaired Imp. Ion Engine 2009 | -8/Materials | Lost 3 parts (1n1u1w) 2137 | -8/Materials | Core integrity fell below 50% 2147 | -8/Materials | Lost 8 parts (1p4n1u2w) 2180 | -8/Materials | Destroyed 7 combat bots 2286 | -8/Materials | Discovered new exit (range 15) 2634 | -8/Materials | Build established: Mutant 2812 | -8/Materials | Core integrity fell below 20% 3005 | -8/Materials | Build established: Scavenger-Mutant 3283 | -8/Materials | Entered Storage 3587 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. A-02 Transporter destroyed. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Gun. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Gun. R-06 Scavenger collects Med. Storage Unit. Lgt. Treads destroyed. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Gun. K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Critical hit (Burn: +27). Lgt. Treads destroyed. Gauss Rifle destroyed. Slug penetrates G-47 Trooper. Critical hit (Burn: +37). 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Ion Engine | 65% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed LightningAlertArmor Manual? 0 Play Time 00:53:17 Cumulative 2.9 hours Start 2025.08.16 @ 18:18:24 End 2025.08.16 @ 19:15:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 438e18b2-a452-491c-a562-e87ab32dff5a