Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 21:57:00 Player: Bross Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (150) 750 Value Destroyed (5569) 5569 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 10981 Bonus ------- High Alert Combat Kills 502 Cogmind --------- Core Integrity 0/1000 Matter 15/300 Energy 100/100 System Corruption 29% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Neutrino Core Coolant Injector Improved Weapon Cycler Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Large Storage Unit Improved Matter Compressor Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Thermic Laser Advanced Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Light Armored Exoskeleton Flexi-carbon Leg Advanced Heat Sink Coolant Injector Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Advanced Shield Generator Improved System Restoration Module Hypervelocity Gauss Cannon Smartbomb Launcher [Rating: 88] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . 2 1 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 246 | 6 19 21 27 32 50 91 . Power 21 | 1 3 3 2 4 5 3 . Engine 8 | 1 3 3 1 . . . . Core 13 | . . . 1 4 5 3 . Reactor . | . . . . . . . . Propulsion 53 | 2 6 13 4 3 9 16 . Treads . | . . . . . . . . Leg 53 | 2 6 13 4 3 9 16 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 128 | 1 2 2 14 18 32 59 . Device 76 | . . 1 5 13 20 37 . Storage 7 | 1 1 1 . 2 1 1 . Processor 6 | . 1 . 2 . 2 1 . Hackware . | . . . . . . . . Protection 39 | . . . 7 3 9 20 . Artifact . | . . . . . . . . Weapon 44 | 2 8 3 7 7 4 13 . Energy Gun 12 | . 2 1 2 3 2 2 . Energy Cannon 7 | . . 1 . 1 2 3 . Ballistic Gun 15 | 2 6 1 3 3 . . . Ballistic Cannon 5 | . . . . . . 5 . Launcher 5 | . . . 2 . . 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 37 | . 2 3 6 2 7 17 . Power 6 | . 1 1 1 1 1 1 . Propulsion 10 | . . 2 2 . 1 5 . Utility 14 | . . . 1 1 4 8 . Weapon 7 | . 1 . 2 . 1 3 . Highest Loss Streak 11 | . 2 3 3 1 6 11 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 92 99 98 99 98 94 . Engine 2 | . 13 10 4 . . . . Core 9 | . . . 4 14 12 10 . Leg 27 | . 28 43 35 30 25 21 . Device 18 | . . 8 6 15 23 25 . Storage 7 | . 14 11 9 7 6 5 . Processor 9 | . 7 2 9 7 12 10 . Protection 2 | . . . 11 6 1 1 . Energy Gun 5 | . 3 9 8 6 6 5 . Energy Cannon 3 | . . 1 . 2 5 3 . Ballistic Gun 5 | . 24 11 9 4 . . . Ballistic Cannon 1 | . . . . . . 3 . Naked Turns 48 | . . . . . . 13 35 Heaviest Build 78 | 13 21 34 49 56 61 78 . Greatest Support 80 | 20 26 52 51 51 72 80 3 Greatest Overweight (x) 1 | . . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 5 Average Capacity 14 | 6 8 14 15 15 15 14 5 Most Carried 15 | 4 10 15 15 15 15 15 5 Average Carried 13 | 1 7 12 13 14 14 14 5 Final Capacity 15 | 8 10 15 15 15 15 5 5 Final Carried 15 | 3 10 15 15 15 15 5 5 Class Distribution -------------------- 39% | Scavenger-Skirmisher 30% | Mutant 16% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 3688 | 207 398 358 404 534 555 1232 . Remotely . | . . . . . . . . Salvage Created 5329 | . 684 502 443 557 1426 1717 . Parts 264 | . 37 25 26 29 65 82 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 11 | . 2 . . 1 4 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 115 | . 15 16 15 9 23 37 . Guns 64 | . 15 13 14 7 12 3 . Cannons 36 | . . 3 . 2 7 24 . AOE 10 | . . . 1 . . 9 . Classes Destroyed 15 | . 6 2 1 1 3 2 . Worker 5 | . . . 1 3 1 . . Builder 2 | . . . . . 1 1 . Recycler 9 | . 2 . . 2 4 1 . Mechanic 1 | . . . . . 1 . . Operator 3 | . 2 . 1 . . . . Watcher 15 | . 3 1 1 . 4 6 . Swarmer 33 | . 5 4 4 2 11 7 . Saboteur 1 | . . . . . . 1 . Grunt 39 | . 9 8 9 2 2 9 . Brawler 3 | . . . . . . 3 . Duelist 1 | . . 1 . . . . . Sentry 13 | . . 3 2 3 2 3 . Hunter 5 | . . . . . 3 2 . Programmer 19 | . . . . 2 5 12 . Subdweller 1 | . 1 . . . . . . Best Kill Streak 8 | . 8 5 4 5 8 5 . Combat Bots Only 8 | . 6 5 4 3 8 5 . Max Kills in Single Turn 5 | . 1 1 2 2 2 5 . Gunslinging 1 | . . . 1 . 1 . . Exploded 5 | . . . 1 . . 5 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 882 | . 92 58 77 172 172 307 4 Missed 269 | . 25 9 11 63 51 108 2 Damage Taken 9076 | . 719 650 1030 1077 1823 3734 43 Core 1616 | . 157 91 80 108 165 972 43 Absorbed by Shields 619 | . . . . . . 619 . Redirected to Shielding 108 | . . . . . 108 . . Regen/Repaired (Parts) 238 | . . . . . 91 147 . Core Remaining (%) 77 | 100 37 77 85 84 80 . . Volleys Fired 347 | . 51 38 60 40 69 89 . Largest 3 | . 2 2 2 2 2 3 . Hottest 255 | . 130 91 90 145 170 255 . Shots Fired 708 | . 102 76 111 82 138 199 . Gun 475 | . 102 61 107 58 83 64 . Cannon 222 | . . 15 . 24 55 128 . Launcher 11 | . . . 4 . . 7 . Special . | . . . . . . . . Kinetic 306 | . 91 38 58 30 14 75 . Thermal 391 | . 11 38 49 52 124 117 . Explosive 11 | . . . 4 . . 7 . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 14 9 9 16 12 21 . Robot Miss Streak 10 | . 6 7 8 5 10 6 . Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 10 | . 4 . 2 2 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 524 | . 74 56 89 64 108 133 . Core Hits 441 | . 48 53 95 53 80 112 . Critical Kills 3 | . 2 . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 11 | . 3 1 . . 1 6 . Burn 3 | . . . . . . 3 . Meltdown 1 | . . . . . 1 . . Destroy 4 | . 3 1 . . . . . Blast 3 | . . . . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12890 | . 740 852 1658 1430 2891 5319 . Guns 6372 | . 740 709 1275 1044 1706 898 . Cannons 4775 | . . 143 . 385 1162 3085 . Explosions 1635 | . . . 381 . . 1254 . Melee . | . . . . . . . . Ramming 108 | . . . 2 1 23 82 . Kinetic 4181 | . 600 399 689 547 196 1750 . Thermal 7061 | . 140 453 586 882 2672 2328 . Explosive 1540 | . . . 381 . . 1159 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 29 | . . . . 4 1 29 29 Average Corruption 4 | . . . . 3 1 8 29 Corruption Purged 12 | . . . . 4 2 6 . Corruption Blocked . | . . . . . . . . Effects 63 | . . . . 10 9 42 2 Message Errors 16 | . . . . . 6 9 1 Matter Fused 11 | . . . . 3 . 8 . Heat Flow Errors 8 | . . . . 2 . 6 . Energy Discharges 8 | . . . . 1 1 5 1 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 6 | . . . . 2 2 2 . Data Loss (major) 3 | . . . . . . 3 . Misfires 3 | . . . . 2 . 1 . Misdirections 4 | . . . . . . 4 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 98 | . . . 4 22 18 54 . Projectiles 67 | . . . . 22 18 27 . Explosions 31 | . . . 4 . . 27 . Melee . | . . . . . . . . Knockbacks 31 | . . . . . . 31 . Impact 2 | . . . . . . 2 . Kinetic 28 | . . . . . . 28 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 13 | . . . 1 1 2 9 . Kicked 13 | . . . 1 1 2 9 . Crushed . | . . . . . . . . Highest Temperature 346 | . 207 178 324 306 346 330 . Average Temperature 85 | . 45 64 94 94 90 98 . Received Heat Transfer 2072 | . 282 213 513 267 150 629 18 Effects 3 | . . . 1 . 1 1 . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . . . . 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 4 1 . Combat Hostiles 5 | . . . . . 4 1 . Parts Melted 37 | . . . . 1 23 13 . Heat Transferred 12288 | . 175 644 745 1615 4684 4425 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Peak Influence 1128 | . 349 332 492 196 227 1128 . Initial 196 | . . 47 125 196 22 109 . Average 230 | . 132 238 355 88 113 384 . Maximum Alert Level 4 | . 1 1 2 . 1 4 . Low Security (%) 64 | 100 66 36 11 100 86 48 . Level 1 18 | . 33 63 42 . 13 9 . Level 2 8 | . . . 46 . . 14 . Level 3 9 | . . . . . . 25 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . 3 . 1 5 7 16 . Investigation 3 | . 3 . . . . . . Extermination 12 | . . . . 2 3 7 . Reinforcement 10 | . . . 1 2 4 3 . Assault 3 | . . . . . . 3 . Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 3 1 . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 15 | . 2 2 3 1 3 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 204 | . 25 24 32 15 38 67 3 Peak Tracking Total 9 | . 7 5 8 5 6 9 3 Tactical Retreats 15 | . 3 . 6 1 . 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 13 | . . . . . 1 12 . Max in Single Turn 4 | . . . . . 1 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 25 | . 4 4 4 1 6 6 . Terminals 20 | . 4 4 4 1 4 3 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 2 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 11 9 10 1 7 14 . Successful 34 | . 8 7 5 1 5 8 . Failed 18 | . 3 2 5 . 2 6 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 40 | . 11 9 10 1 4 5 . Fabricators . | . . . . . . . . Repair Stations 12 | . . . . . 3 9 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 8 7 5 1 3 2 . Record 1 | . . 1 . . . . . Prototype ID Bank 4 | . 1 1 1 . 1 . . Open DSF 2 | . . . . 1 1 . . Alert Level 7 | . 3 1 2 . . 1 . Unreport Threat 1 | . 1 . . . . . . Locate Traps 5 | . 2 2 . . . 1 . Disarm Traps 1 | . . 1 . . . . . Assault Status 1 | . . . 1 . . . . Zone Layout 4 | . 1 1 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . 2 6 . Scan Component 4 | . . . . . 1 3 . Repair 4 | . . . . . 1 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 2 . 1 . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 1 2 . 4 4 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 1 3 . Time 194 | . . . . . 50 144 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 135 | . . . . . . . 135 Highest-Rated Ally 135 | . . . . . . . 135 Total Orders 7 | . . . . . 3 4 . EXPLORE 7 | . . . . . 3 4 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . . . 3 4 . Drone Recoveries 3 | . . . . . 1 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 10173 | 64 1220 757 645 1647 2273 3532 35 Spaces Moved 6035 | 49 659 459 303 1113 1410 1974 68 Core 105 | 10 . . . . . 27 68 Treads . | . . . . . . . . Legs 5930 | 39 659 459 303 1113 1410 1947 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 120 97 97 50 50 Average Speed 116 | 105 120 119 125 111 109 122 50 Slowest Speed 209 | 120 120 120 190 187 186 209 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 68 43 34 27 37 50 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 200 | . . . 40 . 15 145 . Melee . | . . . . . . . . Projectile 33 | . . . . . 15 18 . AOE 167 | . . . 40 . . 127 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 8494 | 58 1002 593 450 1434 1988 2901 68 Wait 1623 | . 238 52 46 217 390 680 . Move 6028 | 48 658 458 302 1112 1409 1973 68 Hop . | . . . . . . . . Pick Up 109 | 4 17 13 8 14 32 21 . Fast Attach 26 | 5 2 1 2 . 5 11 . Attach 47 | 1 3 6 6 5 7 19 . Detach 8 | . . . . . . 8 . Swap 174 | . 14 14 19 27 39 61 . Drop 119 | . 19 11 6 18 35 30 . Fire 347 | . 51 38 60 40 69 89 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 13 | . . . 1 1 2 9 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 665 | -10/Materials | Derelicts attacked the area 961 | -10/Materials | Discovered new exit (range 7) 1023 | -10/Materials | Core integrity fell below 50% 1272 | -10/Materials | Discovered new exit (range 7) 1285 | -10/Materials | Entered another Materials area 1285 | -9/Materials | Evolved 2 slots: Propulsion x2 1580 | -9/Materials | Discovered new exit (range 16) 1744 | -9/Materials | Lost 3 parts (1p2n) 2007 | -9/Materials | Discovered new exit (range 16) 2042 | -9/Materials | Entered another Materials area 2042 | -8/Materials | Evolved 2 slots: Utility x2 2392 | -8/Materials | Lost 3 parts (1p1n1u) 2654 | -8/Materials | Build established: Scavenger-Mutant 2668 | -8/Materials | Discovered new exit (range 10) 2680 | -8/Materials | Identified exit to Factory 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2788 | -7/Factory | Discovered new exit (range 5) 2793 | -7/Factory | Identified exit to Lower Caves 2981 | -7/Factory | Build established: Scavenger-Skirmisher 3289 | -7/Factory | Build established: Scavenger-Mutant 3888 | -7/Factory | Build established: Mutant 4021 | -7/Factory | Garrison activated, responded to threat 4294 | -7/Factory | Discovered new exit (range 11) 4333 | -7/Factory | Identified exit to Factory 4334 | -7/Factory | Entered another Factory area 4334 | -6/Factory | Evolved 2 slots: Utility x2 4528 | -6/Factory | Identified exit to DSF 4646 | -6/Factory | Destroyed 8 combat bots 4682 | -6/Factory | Lost 6 parts (1n4u1w) 4931 | -6/Factory | Build established: Scavenger-Skirmisher 5503 | -6/Factory | Repaired Flexi-carbon Leg 5989 | -6/Factory | Discovered new exit (range 14) 6071 | -6/Factory | Identified exit to Lower Caves 6391 | -6/Factory | Discovered new exit (range 11) 6403 | -6/Factory | Identified exit to Factory 6586 | -6/Factory | Discovered exit to Factory (range 7) 6607 | -6/Factory | Entered another Factory area 6607 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6739 | -5/Factory | Repaired Flexi-carbon Leg 6778 | -5/Factory | Repaired Carbon-fiber Leg 8673 | -5/Factory | Garrison activated, responded to threat 8889 | -5/Factory | Cargo convoy interrupted 8980 | -5/Factory | Repaired Adv. Shield Generator 9032 | -5/Factory | Build established: Skirmisher 9307 | -5/Factory | First assault squad dispatched 9429 | -5/Factory | System corruption reached 10% 9459 | -5/Factory | Lost 4 parts (1n3u) 9577 | -5/Factory | Spotted B-75 Beast 9744 | -5/Factory | Build established: Mutant 10126 | -5/Factory | Released all parts (4) 10128 | -5/Factory | Core integrity fell below 50% 10129 | -5/Factory | Discovered new exit (range 16) 10135 | -5/Factory | Core integrity fell below 20% 10139 | -5/Factory | Entered Upper Caves 10155 | -5/Upper Caves | Lost 11 parts (1p2n5u3w) 10174 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10174 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10126_ Critical hit (Burn: +37). 10126_ Released Rnf. Fission Core. 10126_ Released Adv. Targeting Computer. 10126_ Released Lrg. Storage Unit. 10126_ Released Fusion Compressor. 10126_ Knocked back. 10128_ Penetrated by Slug. 10129_ EXIT=FOUND 10132_ M-28 Smith repairs G-50 Soldier. 10132_ Knocked back. 10137_ Acquired 4 matter. 10138_ Knocked back. 10139_ Acquired 1 matter. LOCATION=UNKNOWN GOAL=ESCAPE 10142_ 4 OAEYMUAV2SNSCPC