Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 13:48:06

Player: Dhoby_Ghaut

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (23)       4600
Robots Destroyed (201)     1005
Value Destroyed (10400)    10400
Prototype IDs (8)          160
Alien Tech Used (0)        0
Bonus (4511)               4511
              TOTAL SCORE: 25176

 Bonus
-------
High Alert Combat Kills    250
Follower Combat Kills      1209
Entered Garrisons          1200
Used RIF Installer         2000
Friendly Fire              -148

 Cogmind 
---------
Core Integrity             0/1600
Matter                     240/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (4) ---
                Biometal Medium Treads
                Biometal Medium Treads
>               --- UTILITY (15) -----
       Advanced Signal Interpreter
>               --- WEAPON (4) -------
                    (None)
>               --- INVENTORY (4) ----
  High-capacity Storage Unit
                Perforator
       Advanced Remote Datajack

 Peak State 
------------
>               --- POWER ------------
          Micro Fission Core
          Light Particle Reactor
>               --- PROPULSION -------
        Compact Wheel
        Compact Wheel
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Sensor Array
       Advanced Signal Interpreter
                Energy Filter
       Improved Power Shielding
       Advanced Thermal Shield
                Relay Coupler [NC]
                Relay Coupler [Swarmer]
                Relay Coupler [Grunt]
>               --- WEAPON -----------
        Compact HERF Cannon
                Railgun
  Hypervelocity Multirail
        Compact Mass Driver
>               --- INVENTORY --------
                Particle Reactor
       Advanced Medium Treads
        Compact Wheel
  High-capacity Storage Unit
       Improved Energy Well
  High-capacity Matter Pod
                Relay Coupler [NC]
                Relay Coupler [Specialist]
                Variable Charge Gun
                HERF Cannon
        Compact HERF Cannon
        Compact HERF Cannon
       Advanced Plasma Cannon
       Enhanced Nova Cannon
                Perforator
                Proton Missile Launcher
       Improved Remote Datajack
       Advanced Remote Datajack
       Advanced Remote Datajack
                Spear
[Rating: 111]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Reinforced Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Wheel
  Treads                   Biometal Medium Treads
  Wheel                    Wheel
  Hover Unit               Antigrav Array
Utility                    Large Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Relay Coupler [Grunt]
  Protection               Layered Light Armor Plating
Weapon                     Gauss Rifle
  Energy Gun               Heavy EM Shotgun
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Gauss Cannon
  Launcher                 Shock Bomb Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Scythe
  Piercing Weapon          Spear

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Slots Evolved              18   | .   .   .   .   .   4   .   .   2   .   .   .   .   .   2   .   .   2   2   .   2   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Utility                  13   | .   .   .   .   .   2   .   .   2   .   .   .   .   .   2   .   .   1   2   .   2   .   .   2   
  Weapon                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             413  | 6   7   1   1   .   7   20  18  25  16  14  32  12  29  23  8   18  26  25  16  43  18  16  32  
  Power                    25   | 1   1   .   .   .   .   2   1   1   1   .   6   .   1   1   .   .   1   1   2   4   .   1   1   
    Engine                 7    | 1   1   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   1   .   1   .   .   .   .   
    Core                   11   | .   .   .   .   .   .   2   1   1   1   .   4   .   1   .   .   .   .   .   .   1   .   .   .   
    Reactor                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   3   .   1   1   
  Propulsion               50   | 2   1   .   1   .   .   2   .   2   1   4   2   .   .   3   .   1   .   .   2   3   11  2   13  
    Treads                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  44   | 2   1   .   1   .   .   2   .   2   1   4   2   .   .   3   .   1   .   .   2   2   9   2   10  
    Hover                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  152  | 1   3   .   .   .   2   5   2   13  7   6   8   7   8   10  3   7   12  13  7   23  3   5   7   
    Device                 65   | .   .   .   .   .   .   2   2   7   1   3   1   2   2   4   .   5   4   7   4   14  2   .   5   
    Storage                15   | 1   3   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   4   .   .   .   .   2   1   
    Processor              5    | .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   1   .   1   .   .   .   .   .   
    Hackware               32   | .   .   .   .   .   1   .   .   2   4   1   2   3   4   3   2   1   2   .   1   4   .   1   1   
    Protection             35   | .   .   .   .   .   1   2   .   3   1   .   5   .   2   3   1   .   2   5   2   5   1   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   186  | 2   2   1   .   .   5   11  15  9   7   4   16  5   20  9   5   10  13  11  5   13  4   8   11  
    Energy Gun             15   | 2   1   .   .   .   1   .   4   .   .   .   2   .   .   .   .   .   .   2   .   .   1   .   2   
    Energy Cannon          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   2   
    Ballistic Gun          91   | .   1   1   .   .   3   7   8   4   1   2   7   4   11  3   2   5   7   6   2   7   2   2   6   
    Ballistic Cannon       7    | .   .   .   .   .   .   .   .   1   .   .   1   .   1   1   .   .   .   .   .   1   .   1   1   
    Launcher               16   | .   .   .   .   .   1   1   1   .   3   1   1   .   2   1   2   .   .   .   .   1   .   2   .   
    Special Weapon         22   | .   .   .   .   .   .   .   .   2   2   1   2   .   3   2   .   3   3   .   2   .   1   1   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   3   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        22   | .   .   .   .   .   .   .   .   1   1   .   3   1   3   2   1   2   3   3   1   1   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   2   .   .   1   .   2   1   
Parts Lost                 113  | .   2   .   .   .   .   4   1   2   5   .   19  .   2   .   2   .   .   3   13  16  .   10  34  
  Power                    14   | .   1   .   .   .   .   .   .   .   1   .   5   .   .   .   .   .   .   .   2   3   .   .   2   
  Propulsion               23   | .   .   .   .   .   .   .   1   1   1   .   3   .   .   .   .   .   .   .   2   1   .   4   10  
  Utility                  40   | .   .   .   .   .   .   3   .   .   1   .   2   .   1   .   1   .   .   2   5   8   .   4   13  
  Weapon                   36   | .   1   .   .   .   .   1   .   1   2   .   9   .   1   .   1   .   .   1   4   4   .   2   9   
  Highest Loss Streak      20   | .   2   .   .   .   .   2   1   1   3   .   7   .   1   .   2   .   .   2   11  5   .   7   20  
Average Slot Usage (%)     94   | .   97  98  100 100 100 98  99  99  94  99  87  91  91  98  92  92  93  92  89  91  92  91  78  
  Engine                   3    | .   13  14  14  14  9   1   .   .   .   .   .   .   .   2   6   6   11  5   4   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   7   9   7   6   7   5   7   7   3   .   .   .   .   .   .   4   4   3   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   6   4   3   3   
  Wheel                    11   | .   28  28  28  28  18  18  17  14  13  15  8   7   7   12  6   6   5   5   4   4   16  16  12  
  Device                   8    | .   .   .   .   .   .   5   9   7   .   5   1   4   2   11  3   6   15  17  9   10  16  15  16  
  Storage                  20   | .   27  28  28  28  18  19  27  23  23  23  23  23  23  20  20  20  17  15  15  14  13  13  13  
  Processor                5    | .   .   .   .   .   .   .   .   2   6   7   7   7   7   6   6   6   5   9   10  8   4   4   4   
  Hackware                 5    | .   .   .   .   .   9   1   .   1   4   1   5   8   3   7   13  12  5   5   5   15  8   8   10  
  Protection               5    | .   .   .   .   .   9   8   .   9   7   7   5   .   7   6   8   6   5   7   13  7   7   7   3   
  Energy Gun               1    | .   24  5   .   .   .   .   8   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   
  Ballistic Gun            18   | .   2   21  28  28  35  33  24  27  21  24  16  11  25  12  17  19  18  17  15  9   11  6   7   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   .   .   .   3   5   1   6   1   .   .   .   .   1   4   2   2   
  Special Weapon           1    | .   .   .   .   .   .   .   .   1   4   4   2   4   2   3   .   3   1   .   1   1   .   .   .   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   .   1   .   2   6   1   2   1   1   2   1   2   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             179  | 10  39  40  40  40  48  63  75  88  79  84  79  76  80  91  91  91  156 170 163 179 172 176 151 
  Greatest Support         64   | 20  26  26  26  26  26  26  20  26  26  32  32  28  28  28  28  28  28  28  28  35  64  64  64  
  Greatest Overweight (x)  10   | .   1   1   1   1   1   3   7   4   7   3   2   2   2   7   3   3   5   6   5   9   10  5   8   
  Average Overweight (x)   2    | .   .   1   1   1   1   1   3   2   3   2   1   2   2   3   2   2   4   5   4   5   2   2   1   
Largest Inventory Capacity 28   | 6   16  16  16  16  16  22  22  22  22  22  22  22  22  22  22  22  28  28  28  28  28  28  28  
  Average Capacity         22   | 5   14  16  16  16  16  17  22  22  22  22  22  22  22  22  22  22  25  28  28  28  28  28  24  
  Most Carried             28   | 6   16  16  16  16  16  20  22  22  22  22  22  22  22  22  22  22  28  28  28  28  28  28  27  
  Average Carried          21   | 3   11  15  15  16  14  16  21  21  19  21  19  20  21  21  21  21  24  26  26  25  26  27  19  
  Final Capacity           28   | 6   16  16  16  16  16  22  22  22  22  22  22  22  22  22  22  22  28  28  28  28  28  28  4   
  Final Carried            28   | 6   16  16  16  16  16  19  22  21  18  22  18  22  22  22  21  22  28  28  23  28  28  27  4   

 Class Distribution 
--------------------
 22% | Bothacker-Mutant
 19% | Bothacker-Tank
 10% | Mutant
  9% | Bothacker-Skirmisher
  8% | Hauler-Tank
  7% | Bothacker-Assassin
  4% | Scavenger-Tank

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
     Commander-Mutant | -9/Mines
       Commander-Tank | -8/Materials
                 Tank | -8/Garrison
          Hauler-Tank | -8/Materials
       Bothacker-Tank | -7/Factory
       Bothacker-Tank | -7/Garrison
    Hauler-Skirmisher | -7/Factory
          Hauler-Tank | -7/Garrison
     Bothacker-Mutant | -7/Factory
       Bothacker-Tank | -7/Garrison
   Bothacker-Assassin | -6/Factory
       Bothacker-Tank | -6/Garrison
     Bothacker-Mutant | -6/Factory
   Bothacker-Assassin | -5/Factory
     Bothacker-Mutant | -4/Factory
       Bothacker-Tank | -4/Garrison
     Bothacker-Mutant | -3/Research
       Scavenger-Tank | -2/Research
       Scavenger-Tank | -2/Testing
 Scavenger-Skirmisher | -1/Access

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -4   -4   -3   -2   -2   -1   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Res  Res  Tes  Acc  
Matter Collected           10904 | 170  308  .    .    20   207  323  537  743  654  211  783  528  927  334  385  292  451  692  307  1096 510  589  837  
  Remotely                 312   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   .    .    264  
Salvage Created            9549  | .    342  .    .    .    242  461  1022 494  609  86   359  35   665  123  291  79   385  749  230  1229 310  938  900  
  Parts                    492   | .    34   .    .    .    16   28   47   20   28   10   28   3    25   6    16   12   22   40   10   53   14   51   29   
Haulers Intercepted        3     | .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Recyclers Shooed           7     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    3    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Combat Hostiles Destroyed  170  | .   12  .   .   .   8   17  15  9   17  3   10  1   17  4   11  2   6   8   3   11  2   8   6   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     119  | .   12  .   .   .   4   10  12  9   10  1   7   1   12  .   9   2   6   8   3   7   1   .   5   
  Cannons                  16   | .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   1   .   .   .   .   3   1   7   1   
  AOE                      32   | .   .   .   .   .   4   7   3   .   7   2   1   .   4   2   1   .   .   .   .   .   .   1   .   
Classes Destroyed          14   | .   4   .   .   .   2   .   5   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Worker                   5    | .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Builder                  7    | .   2   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   1   .   .   .   1   .   
  Hauler                   3    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycler                 14   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   2   .   4   1   1   4   
  Operator                 2    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  66   | .   9   .   .   .   4   9   .   4   11  3   4   .   8   3   10  .   .   1   .   .   .   .   .   
  Grunt                    44   | .   3   .   .   .   3   6   9   1   6   .   4   .   7   .   1   .   .   .   2   .   .   2   .   
  Brawler                  3    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   15   | .   .   .   .   .   1   2   3   1   .   .   .   .   .   .   .   .   2   1   1   2   2   .   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   9    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   2   
  Programmer               29   | .   .   .   .   .   .   .   .   2   .   .   1   1   .   1   .   1   4   6   .   7   .   2   4   
Best Kill Streak           8    | .   3   .   .   .   4   5   6   4   8   4   2   1   5   3   4   1   2   2   1   3   1   5   8   
  Combat Bots Only         8    | .   3   .   .   .   4   5   4   4   8   3   2   1   5   3   4   1   2   2   1   2   1   3   5   
Max Kills in Single Turn   7    | .   2   .   .   .   4   2   3   2   7   2   1   1   2   2   1   1   1   1   1   2   1   2   3   
  Gunslinging              1    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   4   2   2   .   5   2   1   .   2   2   1   .   .   .   .   .   .   1   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -4   -4   -3   -2   -2   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Res  Res  Tes  Acc  
Damage Taken               21631 | .    363  .    .    .    299  563  679  623  774  115  2467 72   1137 223  660  79   1059 617  2081 3217 171  1870 4562 
  Core                     3532  | .    53   .    .    .    8    75   124  47   69   11   267  .    132  .    66   .    95   70   171  531  52   145  1616 
  Absorbed by Shields      784   | .    .    .    .    .    .    21   162  72   .    72   .    .    54   12   53   .    36   24   .    278  .    .    .    
Core Remaining (%)         74    | 100  .    .    .    78   .    .    62   .    .    .    .    .    24   .    .    92   90   .    79   59   .    86   .    
Volleys Fired              576   | .    36   .    .    .    22   32   43   35   38   6    46   10   54   16   20   14   20   32   17   85   4    18   28   
  Largest                  4     | .    2    .    .    .    4    4    4    4    4    4    4    4    4    3    4    4    4    4    4    4    4    3    4    
  Hottest                  285   | .    90   .    .    .    115  115  170  132  117  114  204  127  112  104  134  116  126  225  111  246  166  233  285  
Shots Fired                1562  | .    66   .    .    .    88   109  157  111  87   19   124  16   131  24   60   23   71   84   53   188  16   43   92   
  Gun                      1284  | .    66   .    .    .    87   105  155  99   66   15   98   6    104  8    53   13   68   84   49   116  12   13   67   
  Cannon                   153   | .    .    .    .    .    .    .    .    3    .    .    14   3    4    4    3    .    .    .    .    67   4    26   25   
  Launcher                 40    | .    .    .    .    .    1    4    2    .    8    3    3    .    7    5    4    .    .    .    .    .    .    3    .    
  Special                  85    | .    .    .    .    .    .    .    .    9    13   1    9    7    16   7    .    10   3    .    4    5    .    1    .    
  Kinetic                  1257  | .    2    .    .    .    86   104  134  102  66   15   104  9    108  12   56   13   68   69   49   143  16   24   77   
  Thermal                  151   | .    64   .    .    .    1    1    1    .    .    .    8    .    .    .    .    .    .    15   .    34   .    15   12   
  Explosive                13    | .    .    .    .    .    1    4    2    .    .    3    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          56    | .    .    .    .    .    .    .    20   .    8    .    .    .    7    5    4    .    .    .    .    6    .    3    3    
  Robot Hit Streak         20    | .    6    .    .    .    8    9    7    4    8    8    8    5    10   14   6    5    9    10   20   11   4    6    7    
  Robot Miss Streak        15    | .    4    .    .    .    4    2    8    3    4    3    6    2    7    5    15   6    5    5    3    4    2    7    6    
  Penetration Max          2     | .    .    .    .    .    .    .    .    1    1    .    1    .    1    .    .    .    1    1    .    1    .    1    2    
  Secondary Targets        12    | .    3    .    .    .    .    3    1    .    1    .    .    .    2    .    .    .    1    .    1    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    1    1    .    1    .    .    .    1    .    .    .    1    .    1    .    .    .    .    
Shots Hit Robots           921   | .    34   .    .    .    49   68   96   49   43   9    76   15   87   22   40   11   45   40   40   104  10   27   56   
  Core Hits                440   | .    19   .    .    .    24   41   40   16   28   9    26   3    43   11   28   5    22   20   11   35   6    31   22   
  Critical Hits            85    | .    .    .    .    .    1    .    4    2    .    .    2    1    4    2    .    .    4    8    1    18   3    19   16   
  Critical Kills           33    | .    .    .    .    .    .    .    1    2    .    .    .    .    1    .    .    .    1    5    .    5    3    10   5    
  Critical Parts Destroyed 52    | .    .    .    .    .    1    .    3    .    .    .    2    1    3    2    .    .    3    3    1    13   .    9    11   
Melee Attacks              123   | .    .    .    .    .    .    4    9    9    1    .    6    9    3    11   1    18   25   14   3    10   .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 21    | .    .    .    .    .    .    4    9    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 102   | .    .    .    .    .    .    .    .    1    1    .    6    9    3    11   1    18   25   14   3    10   .    .    .    
  Sneak Attacks            1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           19223 | .    378  .    .    .    589  1003 1831 1008 1185 360  1467 411  1808 469  647  126  852  909  680  2843 218  995  1444 
  Guns                     13543 | .    378  .    .    .    393  590  1423 1008 752  82   1052 140  1410 140  471  126  852  909  647  1855 198  177  940  
  Cannons                  2240  | .    .    .    .    .    .    .    .    .    .    .    112  100  51   79   55   .    .    .    .    988  20   331  504  
  Explosions               3166  | .    .    .    .    .    177  413  408  .    433  278  252  .    347  250  121  .    .    .    .    .    .    487  .    
  Melee                    246   | .    .    .    .    .    .    .    .    .    .    .    51   162  .    .    .    .    .    .    33   .    .    .    .    
  Ramming                  28    | .    .    .    .    .    19   .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  13990 | .    8    .    .    .    393  590  1140 1008 752  82   1120 240  1461 219  526  126  852  909  647  2227 218  261  1211 
  Thermal                  1962  | .    370  .    .    .    .    .    187  .    105  .    44   .    .    52   53   .    .    .    .    440  .    564  147  
  Explosive                1341  | .    .    .    .    .    177  413  221  .    .    278  252  .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          1656  | .    .    .    .    .    .    .    283  .    328  .    .    .    347  198  68   .    .    .    .    176  .    170  86   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 246   | .    .    .    .    .    .    .    .    .    .    .    51   162  .    .    .    .    .    .    33   .    .    .    .    
Highest Corruption         18    | .    .    .    .    .    .    .    .    1    1    1    4    5    8    .    .    1    2    13   13   18   1    3    5    
  Average Corruption       5     | .    .    .    .    .    .    .    .    1    1    1    3    4    6    .    .    1    2    11   13   7    1    1    2    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  261   | .    .    .    .    .    .    .    .    1    5    2    18   20   48   .    .    3    9    79   33   33   .    6    4    
    Message Errors         46    | .    .    .    .    .    .    .    .    1    2    2    2    5    10   .    .    2    1    11   2    4    .    3    1    
    Matter Fused           44    | .    .    .    .    .    .    .    .    .    .    .    4    5    9    .    .    .    .    14   2    7    .    2    1    
    Heat Flow Errors       31    | .    .    .    .    .    .    .    .    .    .    .    3    2    6    .    .    .    4    8    6    2    .    .    .    
    Energy Discharges      32    | .    .    .    .    .    .    .    .    .    .    .    3    4    6    .    .    1    .    11   3    3    .    .    1    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    .    .    .    .    
    Data Loss (minor)      25    | .    .    .    .    .    .    .    .    .    2    .    .    1    2    .    .    .    3    9    4    4    .    .    .    
    Data Loss (major)      9     | .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    3    1    2    .    .    .    
    Misfires               5     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    1    .    .    .    
    Alerts                 4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    
    Misdirections          18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    7    2    .    .    .    
    Targeting Errors       39    | .    .    .    .    .    .    .    .    .    1    .    3    2    9    .    .    .    1    8    6    7    .    1    1    
    Weapon Failures        4     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    
Overload Shots             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Overflow Damage            321   | .    .    .    .    .    .    32   13   .    .    10   22   98   16   12   19   .    .    .    .    20   .    73   6    
  Projectiles              26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    6    
  Explosions               197   | .    .    .    .    .    .    32   13   .    .    10   22   .    16   12   19   .    .    .    .    .    .    73   .    
  Melee                    98    | .    .    .    .    .    .    .    .    .    .    .    .    98   .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 20    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    4    .    7    6    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  20    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    4    .    7    6    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      182   | .    .    .    .    .    9    5    45   .    26   .    .    4    50   .    17   .    .    .    .    .    .    26   .    
  Shots                    14    | .    .    .    .    .    .    1    1    .    2    .    .    .    5    .    3    .    .    .    .    .    .    2    .    
  Rammed                   2     | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             2     | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        547   | .    384  .    .    .    175  213  189  216  147  144  339  209  270  54   149  39   207  474  462  543  .    .    547  
  Average Temperature      93    | .    122  .    .    .    49   84   66   68   60   54   109  62   54   17   42   11   84   99   175  134  .    .    257  
  Received Heat Transfer   2615  | .    84   .    .    .    96   264  252  93   153  .    372  6    232  27   65   15   127  7    429  132  18   171  72   
  Effects                  27    | .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    6    11   .    .    6    
    Shutdowns              8     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    3    .    .    1    
    Energy Bleed           4     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    .    1    
    Interference           12    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    .    .    3    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Damage (core)          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    
  Parts Fried              5     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    .    .    .    2    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             8     | .    3    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Heat Transferred         2593  | .    1077 .    .    .    .    .    200  .    50   .    111  .    .    50   50   .    .    .    .    333  .    537  185  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      8     | .    .    .    .    .    .    .    3    .    2    .    .    .    .    1    1    .    .    .    .    .    .    1    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Peak Influence             812  | .   202 78  .   .   451 812 512 341 439 228 438 272 708 399 404 264 81  102 142 140 123 219 172 
  Average Influence        186  | .   98  78  .   .   155 595 323 170 342 173 277 194 545 235 274 123 25  29  82  33  53  127 86  
Maximum Alert Level        3    | .   1   .   .   .   2   3   2   1   2   1   2   1   3   1   2   1   .   .   .   .   .   1   .   
  Low Security (%)         90   | 100 96  100 .   100 52  .   10  85  11  49  22  54  1   70  26  62  100 100 100 100 100 98  100 
  Level 1                  8    | .   3   .   .   .   39  15  71  14  42  50  66  45  15  29  55  37  .   .   .   .   .   1   .   
  Level 2                  .    | .   .   .   .   .   8   62  18  .   45  .   11  .   76  .   18  .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   22  .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          50   | .   1   .   .   .   3   .   4   3   .   1   .   3   .   6   .   6   4   5   .   6   1   5   2   
  Investigation            12   | .   .   .   .   .   .   .   2   1   .   1   .   .   .   .   .   2   1   .   .   3   .   2   .   
  Extermination            19   | .   .   .   .   .   .   .   .   2   .   .   .   1   .   2   .   1   3   4   .   3   1   1   1   
  Reinforcement            10   | .   1   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   1   .   .   .   1   1   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 9    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   3   .   3   .   .   .   .   .   1   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Alert ID Control Effect    14   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   6   3   .   .   1   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Distress Signals           14   | .   .   .   .   .   4   .   1   3   .   .   .   .   .   .   .   .   .   2   .   .   1   .   3   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              360  | .   19  .   .   .   19  20  26  20  27  5   30  13  31  10  19  8   13  13  15  20  6   19  27  
  Peak Tracking Total      13   | .   3   .   .   .   6   5   4   5   10  4   7   2   13  3   6   2   5   2   7   6   7   5   12  
  Tactical Retreats        34   | .   2   .   .   .   .   2   2   2   2   .   9   .   3   .   2   .   .   .   2   1   1   2   4   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Traps Triggered            30   | .   .   .   .   .   .   3   1   3   4   .   1   .   5   3   1   .   3   1   1   1   .   3   .   
  Indirectly               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Machines Disabled          32   | .   .   .   .   .   .   2   3   5   1   .   3   .   4   1   1   .   .   3   1   .   .   6   2   
  Max in Single Turn       2    | .   .   .   .   .   .   1   1   2   1   .   1   .   1   .   1   .   .   1   1   .   .   1   1   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Garrison Relay           12   | .   .   .   .   .   .   2   .   .   1   .   3   .   4   .   1   .   .   .   1   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Machines Accessed          68   | .   6   .   .   .   4   .   6   9   .   4   .   3   .   8   .   5   2   9   .   5   .   4   3   
  Terminals                34   | .   5   .   .   .   3   .   4   6   .   2   .   1   .   3   .   3   .   2   .   1   .   3   1   
  Fabricators              9    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   3   .   .   .   .   2   
  Repair Stations          5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   1   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   1   .   1   .   .   .   
  Garrison Access          13   | .   .   .   .   .   1   .   1   1   .   1   .   1   .   2   .   1   2   1   .   2   .   .   .   
Total Hacks                171  | .   14  .   .   .   13  .   21  25  .   14  .   5   .   20  .   14  4   19  .   8   .   10  4   
  Successful               102  | .   8   .   .   .   8   .   15  8   .   13  .   4   .   14  .   9   2   12  .   5   .   4   .   
  Failed                   69   | .   6   .   .   .   5   .   6   17  .   1   .   1   .   6   .   5   2   7   .   3   .   6   4   
    Catastrophic           14   | .   1   .   .   .   .   .   1   4   .   .   .   .   .   1   .   1   .   1   .   1   .   2   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   59   | .   7   .   1   .   6   .   8   7   .   7   .   1   .   7   .   7   2   3   .   3   .   .   .   
  Terminals                91   | .   10  .   .   .   11  .   14  17  .   8   .   2   .   8   .   9   .   3   .   2   .   6   1   
  Fabricators              20   | .   .   .   .   .   .   .   .   7   .   .   .   .   .   6   .   .   .   4   .   .   .   .   3   
  Repair Stations          15   | .   4   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   5   .   .   .   4   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              23   | .   .   .   .   .   .   .   6   .   .   5   .   2   .   .   .   3   .   6   .   1   .   .   .   
  Garrison Access          21   | .   .   .   .   .   2   .   1   1   .   1   .   1   .   4   .   2   4   1   .   4   .   .   .   
Terminal Hacks             30   | .   5   .   .   .   4   .   5   4   .   4   .   .   .   4   .   2   .   .   .   1   .   1   .   
  Record                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             7    | .   1   .   .   .   1   .   .   1   .   1   .   .   .   1   .   1   .   .   .   1   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              8    | .   2   .   .   .   2   .   1   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           7    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   3   .   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   
Repair Station Hacks       10   | .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   3   .   
  Scan Component           6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   2   .   
  Repair                   3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Refit                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 19   | .   .   .   .   .   .   .   6   .   .   5   .   2   .   .   .   1   .   5   .   .   .   .   .   
  Insert Component         10   | .   .   .   .   .   .   .   3   .   .   2   .   1   .   .   .   1   .   3   .   .   .   .   .   
  Analyze                  9    | .   .   .   .   .   .   .   3   .   .   3   .   1   .   .   .   .   .   2   .   .   .   .   .   
Garrison Access Hacks      13   | .   .   .   .   .   1   .   1   1   .   1   .   1   .   2   .   1   2   1   .   2   .   .   .   
  Unlock Access            7    | .   .   .   .   .   1   .   1   1   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Coupler Status           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   .   .   .   
Unauthorized Hacks         58   | .   1   .   .   .   8   .   6   5   .   6   .   2   .   9   .   11  2   3   .   5   .   .   .   
  Terminals                19   | .   .   .   .   .   3   .   3   2   .   3   .   1   .   2   .   4   .   1   .   .   .   .   .   
    Track                  4    | .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 11   | .   .   .   .   .   1   .   1   1   .   2   .   1   .   1   .   3   .   1   .   .   .   .   .   
    Operators              4    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   2   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Eject                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         53   | .   4   .   .   .   2   .   5   8   .   3   .   3   .   6   .   4   1   6   .   4   .   4   3   
  Full Trace Events        7    | .   1   .   .   .   .   .   1   1   .   1   .   .   .   .   .   1   1   .   .   .   .   1   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   11   | .   .   .   .   .   .   .   3   2   .   3   .   1   .   .   .   .   .   2   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   
    Matter                 592  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   168 .   .   .   424 .   .   .   .   .   
    Time                   217  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   42  .   .   .   175 .   .   .   .   .   
  Total Part Build Rating  20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   12  .   .   .   .   .   
Parts Repaired             3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Time                     104  | .   26  .   .   .   .   .   .   .   .   .   .   .   .   44  .   .   .   .   .   .   .   34  .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   .   .   .   .   .   3   .   .   2   .   1   .   .   .   1   .   1   .   .   .   .   .   
  Part Schematics Acquired 8    | .   .   .   .   .   .   .   3   .   .   2   .   1   .   .   .   .   .   2   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
------------               Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Used RIF Installer         4    | .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Robots Hacked              50   | .   .   .   .   .   .   .   .   4   8   1   4   6   8   4   .   5   2   .   3   4   .   1   .   
  Non-combat               5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   1   .   
  Combat                   45   | .   .   .   .   .   .   .   .   4   8   1   4   3   8   4   .   5   2   .   3   3   .   .   .   
Robot Hacks Applied        50   | .   .   .   .   .   .   .   .   4   8   1   4   6   8   4   .   5   2   .   3   4   .   1   .   
  map_route                2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  spike_heat               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  amplify_resonance        2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            4    | .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   
  streamctrl_high          4    | .   .   .   .   .   .   .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_low            3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   
  formatsys_high           33   | .   .   .   .   .   .   .   .   3   5   1   2   2   4   4   .   5   2   .   2   3   .   .   .   
Relay Couplers Released    60   | .   .   .   .   .   .   6   .   .   5   .   13  .   15  .   5   4   .   .   5   7   .   .   .   
  Ejected                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   7   .   .   .   
  Machine Destruction      49   | .   .   .   .   .   .   6   .   .   5   .   13  .   15  .   5   .   .   .   5   .   .   .   .   
  Attached                 31   | .   .   .   .   .   .   .   .   2   4   1   2   3   4   3   2   1   2   .   1   4   .   1   1   
Robots Rewired             3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
--------                   Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Total Allies               51   | .   .   .   3   3   .   .   .   3   7   1   4   5   7   5   .   5   2   .   2   4   .   .   .   
  Largest Group            8    | .   .   .   3   6   6   2   .   2   4   1   3   8   5   4   3   2   2   .   1   3   .   .   .   
  Highest-Rated Group      250  | .   .   .   24  64  64  32  .   32  112 32  108 250 144 118 93  58  58  .   58  105 .   .   .   
  Highest-Rated Ally       64   | .   .   .   8   16  16  16  .   16  32  32  38  38  38  32  32  32  29  .   58  64  .   .   .   
Total Orders               37   | .   .   .   .   .   .   5   .   2   2   .   .   10  5   4   .   2   2   .   .   5   .   .   .   
  STAY                     5    | .   .   .   .   .   .   2   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   
  GOTO                     15   | .   .   .   .   .   .   2   .   2   1   .   .   2   2   1   .   1   2   .   .   2   .   .   .   
  FOLLOW                   10   | .   .   .   .   .   .   1   .   .   1   .   .   3   2   1   .   1   .   .   .   1   .   .   .   
  AID                      5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   
  EXPLORE                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Ally Attacks               286  | .   .   .   .   .   82  2   .   20  10  6   11  18  35  15  30  30  8   .   13  6   .   .   .   
  Total Damage             5510 | .   .   .   .   .   699 13  .   142 329 180 352 613 868 468 587 559 55  .   365 280 .   .   .   
  Kills                    54   | .   .   .   .   .   14  1   .   1   1   1   7   9   6   3   6   3   .   .   1   1   .   .   .   
Allies Corrupted           2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -4  -4  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Fac Gar Res Res Tes Acc 
Robot Analysis Total       2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -4   -4   -3   -2   -2   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Res  Res  Tes  Acc  
Turns Passed               19655 | 46   791  93   963  176  255  599  1027 1038 763  796  951  1134 1386 1165 388  1067 1634 1809 456  1505 311  692  610  
Spaces Moved               11836 | 39   610  87   884  132  171  427  527  684  429  580  567  718  899  670  222  652  731  876  213  696  181  397  444  
  Core                     159   | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    158  
  Treads                   16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   11660 | 38   610  87   884  132  171  427  527  684  429  580  567  718  899  670  222  652  731  876  213  680  180  397  286  
  Hover                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   100  100  100  100  100  110  110  110  110  110  120  120  110  120  120  130  150  130  140  120  120  50   
  Average Speed            120   | 79   94   100  100  100  100  102  110  114  116  118  119  120  120  118  129  122  144  151  148  153  128  127  93   
  Slowest Speed            270   | 80   100  100  100  100  100  110  150  120  150  120  120  120  120  150  130  130  150  160  150  245  270  140  180  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Exploration Rate (%)       34    | 5    78   32   90   35   22   48   51   19   50   12   67   20   74   21   37   16   19   18   32   20   4    41   12   
  Regions Visited          23
    Branch Regions         4
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        13    | .    1    .    .    1    1    .    .    1    .    1    .    1    .    1    .    1    1    1    .    1    1    1    .    
  Unknown Exits Taken      4     | 1    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             3     | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 98    | .    .    .    .    .    .    .    9    9    .    .    .    4    .    7    .    9    16   17   .    26   .    1    .    
Terrain Destroyed          235   | .    .    .    .    .    10   5    48   10   14   12   17   4    .    10   6    9    17   21   .    31   .    9    12   
  Melee                    68    | .    .    .    .    .    .    .    9    9    .    .    .    4    .    7    .    9    16   10   .    4    .    .    .    
  Projectile               76    | .    .    .    .    .    .    .    6    1    10   1    3    .    .    .    .    .    1    11   .    27   .    4    12   
  AOE                      91    | .    .    .    .    .    10   5    33   .    4    11   14   .    .    3    6    .    .    .    .    .    .    5    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -4   -4   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Fac  Fac  Gar  Res  Res  Tes  Acc  
Total                      15966 | 51   761  93   963  176  213  532  867  860  634  679  741  969  1120 1008 275  877  1229 1274 320  963  251  537  573  
  Wait                     2484  | .    86   4    21   45   5    17   244  75   116  59   58   194  71   265  11   159  407  310  63   93   33   97   51   
  Move                     11817 | 38   609  86   883  131  171  426  526  684  428  579  566  718  898  670  221  651  730  875  212  695  180  396  444  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  192   | 7    15   1    2    .    5    11   10   17   8    10   13   14   13   8    2    7    9    5    2    16   5    4    8    
  Fast Attach              88    | 5    2    .    .    .    1    4    5    1    1    .    8    .    3    7    3    1    1    3    2    20   4    6    11   
  Attach                   114   | 1    2    1    .    .    4    3    1    7    6    3    15   3    2    3    1    2    5    5    6    16   8    2    18   
  Detach                   30    | .    1    .    .    .    .    2    2    .    .    2    1    .    .    1    2    .    2    2    1    9    2    1    2    
  Swap                     211   | .    3    .    1    .    2    13   12   17   9    11   9    9    24   13   4    15   20   17   8    7    6    8    3    
  Drop                     158   | .    7    1    2    .    2    12   15   13   3    8    3    8    18   11   2    7    8    2    5    9    9    5    8    
  Fire                     576   | .    36   .    .    .    22   32   43   35   38   6    46   10   54   16   20   14   20   32   17   85   4    18   28   
  Melee                    123   | .    .    .    .    .    .    4    9    9    1    .    6    9    3    11   1    18   25   14   3    10   .    .    .    
  Ram                      2     | .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            97    | .    .    .    .    .    .    8    .    .    24   .    16   .    32   .    8    .    .    9    .    .    .    .    .    
  Rewire                   73    | .    .    .    54   .    .    .    .    2    .    1    .    3    2    2    .    3    2    .    1    3    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-7/Factory (discovered 2 exits: [*Low] / Gar)
-7/Garrison
-7/Factory (discovered 2 exits: *Fac / Gar)
-7/Garrison (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: *Fac / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 5 exits: Fac x4 / Gar)
-6/Garrison
-6/Factory
-5/Factory
-4/Factory
-4/Garrison
-3/Research
-2/Research
-2/Testing
-1/Access

 History 
---------
  Turn | Location      | Event
    23 | -11/Scrapyard | Discovered new exit (range 14)
    47 | -11/Scrapyard | Entered Materials
    64 | -10/Materials | Identified exit to Mines
   183 | -10/Materials | Discovered new exit (range 6)
   303 | -10/Materials | Build established: Mutant
   342 | -10/Materials | Repaired Sml. Laser
   838 | -10/Materials | Entered Mines
   877 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
   915 | -10/Mines     | Learned Materials terminal intel
   926 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
   927 | -10/Mines     | Discovered new exit (range 5)
   931 | -10/Mines     | Entered Exiles
   931 | -10/Exiles    | Found Exiles lab destroyed
  1372 | -10/Exiles    | Discovered new exit (range 12)
  1569 | -10/Exiles    | Discovered new exit (range 14)
  1894 | -10/Exiles    | Entered Mines
  1894 | -9/Mines      | Accompanied by 3 allies
  1899 | -9/Mines      | Identified exit to Materials
  1899 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  2070 | -9/Mines      | Entered Materials
  2070 | -8/Materials  | Accompanied by 6 allies
  2070 | -8/Materials  | Evolved 4 slots: Utility x2, Weapon x2
  2071 | -8/Materials  | Loaded intel: 12 terminal locations
  2198 | -8/Materials  | Discovered new exit (range 13)
  2266 | -8/Materials  | Garrison activated, responded to threat
  2322 | -8/Materials  | Identified exit to Garrison
  2325 | -8/Materials  | Entered Garrison
  2325 | -8/Garrison   | Accompanied by 2 allies
  2366 | -8/Garrison   | Triggered checkpoint
  2412 | -8/Garrison   | Triggered checkpoint
  2514 | -8/Garrison   | Discovered new exit (range 11)
  2529 | -8/Garrison   | Installed Relay Interface Framework
  2584 | -8/Garrison   | Triggered checkpoint
  2691 | -8/Garrison   | Garrison Relay disabled
  2790 | -8/Garrison   | Triggered checkpoint
  2812 | -8/Garrison   | Garrison Relay disabled
  2924 | -8/Garrison   | Entered Materials
  3389 | -8/Materials  | Discovered new exit (range 14)
  3621 | -8/Materials  | Build established: Hauler-Tank
  3864 | -8/Materials  | Garrison activated, responded to threat
  3896 | -8/Materials  | Discovered new exit (range 10)
  3921 | -8/Materials  | Identified exit to Garrison
  3951 | -8/Materials  | Entered Factory
  3951 | -7/Factory    | Evolved 2 slots: Utility x2
  4411 | -7/Factory    | Discovered new exit (range 5)
  4459 | -7/Factory    | Build established: Bothacker-Tank
  4989 | -7/Factory    | Identified exit to Garrison
  4989 | -7/Factory    | Entered Garrison
  5034 | -7/Garrison   | Triggered checkpoint
  5077 | -7/Garrison   | Garrison Relay disabled
  5206 | -7/Garrison   | Triggered checkpoint
  5233 | -7/Garrison   | Destroyed 8 combat bots
  5376 | -7/Garrison   | Lost 3 parts (1p1u1w)
  5380 | -7/Garrison   | Triggered checkpoint
  5507 | -7/Garrison   | Discovered new exit (range 10)
  5578 | -7/Garrison   | Triggered checkpoint
  5691 | -7/Garrison   | Spotted B-75 Beast
  5752 | -7/Garrison   | Entered Factory
  6021 | -7/Factory    | Discovered new exit (range 8)
  6060 | -7/Factory    | Identified exit to Factory
  6547 | -7/Factory    | Identified exit to Garrison
  6548 | -7/Factory    | Entered Garrison
  6610 | -7/Garrison   | Triggered checkpoint
  6645 | -7/Garrison   | Garrison Relay disabled
  6701 | -7/Garrison   | Triggered checkpoint
  6730 | -7/Garrison   | Triggered checkpoint
  6757 | -7/Garrison   | Lost 7 parts (1p2n1u3w)
  6860 | -7/Garrison   | Build established: Hauler-Tank
  6886 | -7/Garrison   | Triggered checkpoint
  6918 | -7/Garrison   | Garrison Relay disabled
  6984 | -7/Garrison   | Triggered checkpoint
  7008 | -7/Garrison   | Discovered new exit (range 15)
  7082 | -7/Garrison   | Triggered checkpoint
  7118 | -7/Garrison   | Lost 3 parts (1p2w)
  7180 | -7/Garrison   | Core integrity fell below 50%
  7222 | -7/Garrison   | Lost 6 parts (2p1u3w)
  7326 | -7/Garrison   | Triggered checkpoint
  7370 | -7/Garrison   | Triggered checkpoint
  7396 | -7/Garrison   | Garrison Relay disabled
  7443 | -7/Garrison   | Discovered new exit (range 10)
  7454 | -7/Garrison   | Build established: Bothacker-Mutant
  7477 | -7/Garrison   | Identified exit to Factory
  7489 | -7/Garrison   | Expanded RIF knowledge: Alert ID Control
  7499 | -7/Garrison   | Entered Factory
  7499 | -7/Factory    | Accompanied by 3 allies
  8017 | -7/Factory    | Discovered exit to Factory (range 6)
  8282 | -7/Factory    | Build established: Commander-Mutant
  8303 | -7/Factory    | P-60 Hacker assimilated allied Guardian 4b
  8632 | -7/Factory    | Identified exit to Garrison
  8633 | -7/Factory    | Entered Garrison
  8633 | -7/Garrison   | Accompanied by 4 allies
  8652 | -7/Garrison   | Triggered checkpoint
  8702 | -7/Garrison   | Triggered checkpoint
  8728 | -7/Garrison   | Garrison Relay disabled
  8850 | -7/Garrison   | Triggered checkpoint
  8912 | -7/Garrison   | Triggered checkpoint
  9151 | -7/Garrison   | Build established: Bothacker-Tank
  9170 | -7/Garrison   | Triggered checkpoint
  9187 | -7/Garrison   | Garrison Relay disabled
  9235 | -7/Garrison   | Discovered exit to Factory (range 15)
  9296 | -7/Garrison   | Triggered checkpoint
  9401 | -7/Garrison   | Discovered exit to Factory (range 14)
  9452 | -7/Garrison   | Triggered checkpoint
  9471 | -7/Garrison   | Garrison Relay disabled
  9873 | -7/Garrison   | Discovered exit to Factory (range 15)
  9900 | -7/Garrison   | Expanded RIF knowledge: Patrol Navigation
  9944 | -7/Garrison   | Triggered checkpoint
  9955 | -7/Garrison   | Garrison Relay disabled
 10019 | -7/Garrison   | Entered Factory
 10019 | -6/Factory    | Accompanied by 1 ally
 10019 | -6/Factory    | Evolved 2 slots: Utility x2
 10193 | -6/Factory    | Repaired Flak Gun
 10789 | -6/Factory    | Identified exit to Factory
 11147 | -6/Factory    | Fabricated Arm. Huge Wheel (x2)
 11183 | -6/Factory    | Identified exit to Garrison
 11184 | -6/Factory    | Entered Garrison
 11184 | -6/Garrison   | Accompanied by 3 allies
 11258 | -6/Garrison   | Triggered checkpoint
 11287 | -6/Garrison   | Garrison Relay disabled
 11379 | -6/Garrison   | Triggered checkpoint
 11411 | -6/Garrison   | Spotted B-75 Beast
 11490 | -6/Garrison   | Triggered checkpoint
 11547 | -6/Garrison   | Discovered new exit (range 10)
 11559 | -6/Garrison   | Identified exit to Factory
 11567 | -6/Garrison   | Expanded RIF knowledge: Program Shield
 11572 | -6/Garrison   | Entered Factory
 11740 | -6/Factory    | Build established: Bothacker-Mutant
 12124 | -6/Factory    | Build established: Bothacker-Skirmisher
 12219 | -6/Factory    | Garrison activated, responded to threat
 12532 | -6/Factory    | Discovered exit to Factory (range 8)
 12639 | -6/Factory    | Entered another Factory area
 12639 | -5/Factory    | Accompanied by 2 allies
 12639 | -5/Factory    | Evolved 2 slots: Power x1, Utility x1
 12872 | -5/Factory    | Build established: Bothacker-Mutant
 13302 | -5/Factory    | Build established: Bothacker-Assassin
 14095 | -5/Factory    | Discovered new exit (range 10)
 14110 | -5/Factory    | Identified exit to Factory
 14273 | -5/Factory    | Entered another Factory area
 14273 | -4/Factory    | Evolved 2 slots: Utility x2
 14428 | -4/Factory    | Crushed by falling debris
 14429 | -4/Factory    | System corruption reached 10%
 14545 | -4/Factory    | Build established: Bothacker-Mutant
 14557 | -4/Factory    | Fabricated Adv. Sensor Array?
 14886 | -4/Factory    | Build established: Bothacker-Skirmisher
 15266 | -4/Factory    | Build established: Bothacker-Mutant
 15821 | -4/Factory    | Build established: Bothacker-Assassin
 15889 | -4/Factory    | Fabricated Enh. Nova Cannon (x1)
 16082 | -4/Factory    | Identified exit to Garrison
 16082 | -4/Factory    | Entered Garrison
 16304 | -4/Garrison   | Triggered checkpoint
 16335 | -4/Garrison   | Garrison Relay disabled
 16401 | -4/Garrison   | Build established: Bothacker-Tank
 16437 | -4/Garrison   | Spotted B-86 Titan
 16457 | -4/Garrison   | Spotted B-86 Titan
 16468 | -4/Garrison   | Triggered checkpoint
 16480 | -4/Garrison   | Triggered checkpoint
 16484 | -4/Garrison   | Triggered checkpoint
 16521 | -4/Garrison   | Discovered new exit (range 13)
 16537 | -4/Garrison   | Lost 11 parts (2p1n5u3w)
 16537 | -4/Garrison   | Identified exit to Research
 16538 | -4/Garrison   | Entered Research
 16538 | -3/Research   | Evolved 2 slots: Utility x2
 17671 | -3/Research   | Lost 4 parts (1p1u2w)
 17880 | -3/Research   | System corruption reached 10%
 17943 | -3/Research   | Lost 5 parts (1p4u)
 17998 | -3/Research   | Spotted B-86 Titan
 18028 | -3/Research   | Discovered new exit (range 4)
 18036 | -3/Research   | Identified exit to Research
 18043 | -3/Research   | Entered another Research area
 18043 | -2/Research   | Evolved 2 slots: Propulsion x2
 18070 | -2/Research   | Lost 4 parts (1n2u1w)
 18338 | -2/Research   | Discovered new exit (range 5)
 18342 | -2/Research   | Identified exit to Testing
 18354 | -2/Research   | Entered Testing
 18405 | -2/Testing    | Repaired Lgt. Particle Reactor
 18426 | -2/Testing    | Build established: Scavenger-Tank
 18629 | -2/Testing    | Found Hyp. Multirail
 18679 | -2/Testing    | Spotted Striker
 18757 | -2/Testing    | Found Prototype Ballistic Cannon
 18757 | -2/Testing    | Identified Perforator
 18895 | -2/Testing    | Discovered new exit (range 12)
 18922 | -2/Testing    | Lost 3 parts (1n2u)
 18948 | -2/Testing    | Identified exit to Access
 19015 | -2/Testing    | Garrison activated, responded to threat
 19046 | -2/Testing    | Entered Access
 19046 | -1/Access     | Evolved 2 slots: Utility x2
 19065 | -1/Access     | Lost 7 parts (3n2u2w)
 19333 | -1/Access     | Build established: Scavenger-Skirmisher
 19413 | -1/Access     | Lost 13 parts (4n5u4w)
 19564 | -1/Access     | Core integrity fell below 50%
 19602 | -1/Access     | Lost 20 parts (2p6n8u4w)
 19628 | -1/Access     | Core integrity fell below 20%
 19656 | -1/Access     | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
19571_ Dropped Hcp. Storage Unit.
19571_ Penetrated by Slug.
19571_ Relay Coupler [Grunt] destroyed.
19571_ K-01 Serf collects debris.
19572_ Dropped Sml. Battery.
19572_ R-10 Processor collects Adv. Medium Treads.
19572_ Dropped Com. Mass Driver.
19573_ R-10 Processor collects Com. Wheel.
19574_ Penetrated by Slug.
19574_ K-01 Serf destroyed.
19574_ K-01 Serf collects debris.
19575_ Slug penetrates Wall. <x5>
19577_ K-01 Serf collects debris.
19579_ Slug penetrates Wall. <x3>
19599_ CADMDCGMZQHXJGDNQV|9UC&>U0G
19626_ K-01 Serf destroyed.
19634_ Acquired Biometal Medium Treads. <x2>
19638_ Door malfunctions. <x2>
19655_ System corrupted: Matter fused (-6).
[Achievement: 20k Club]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           109
Energy Generation          39
Energy Capacity            565
Matter Stores              300
Matter Capacity            450
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         20
Terrain Scan Density       210
Armor Coverage             825
Resistance: KI             20
Resistance: TH             30
Resistance: EM             15
Power Shielding            66
Evasion (%)                50
Targeting Accuracy         8
Recoil Reduction           6
Matter Filtering           30
Energy Filtering           30
Offensive Hacking          11

 Item Schematics 
-----------------
 Adv. Terrain Scanner | -8/Materials | Scanalyzed
          Gauss Rifle | -8/Materials | Scanalyzed
    Mic. Nuclear Core | -8/Materials | Scanalyzed
  Adv. Assault Cannon | -7/Factory   | Hacked
    Hcp. Storage Unit | -7/Factory   | Hacked
      Remote Datajack | -7/Factory   | Hacked
      Arm. Huge Wheel | -7/Factory   | Scanalyzed
    Adv. Sensor Array | -7/Factory   | Scanalyzed
    Lrg. Storage Unit | -7/Factory   | Scanalyzed
    Lrn. Sensor Array | -4/Factory   | Scanalyzed
 Imp. Remote Datajack | -4/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
   Arm. Huge Wheel | x2 | -6/Factory 
 Adv. Sensor Array | x1 | -4/Factory 
  Enh. Nova Cannon | x1 | -4/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
20k Club

 Challenges 
------------
None

 Game 
------
Seed              StasisDeliveryMatrix
  Manual?         0
Play Time         04:19:26
  Cumulative      50.5 hours
  Start           2019.11.25 @ 09:40:10
  End             2019.11.26 @ 13:48:06
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          35
  Rogue           35
  Adventurer      0
  Explorer        0
Win Type          -
  Total           7
  Types           7/0/0/0/0/0/0
Lore%             60
Gallery%          59
Achievement%      44
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              14/SmallcapsGlow
Map View          72x52
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 1fbd5621-db10-4c28-b493-c8f5bc895dde