Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 22:04:38 Player: TryingToLearn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2624) 2624 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 7382 Bonus ------- High Alert Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 505/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array > --- UTILITY (6) ------ Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Improved Cryofiber Web System Shield Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Experimental Sensor Array Improved Targeting Computer Target Analyzer System Restoration Module > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Gravmag Array Matter Compressor Hardened Light Armor Plating Precision Beam Rifle [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 . 1 Utility 4 | . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 85 | 6 7 7 7 6 2 . 12 9 29 Power 12 | 1 1 1 1 1 . . 1 2 4 Engine 8 | 1 1 1 1 1 . . 1 1 1 Core 4 | . . . . . . . . 1 3 Reactor . | . . . . . . . . . . Propulsion 23 | 2 1 2 . 2 . . 3 3 10 Treads 15 | 2 1 2 . 2 . . 3 3 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 7 | . . . . . . . . . 7 Flight 1 | . . . . . . . . . 1 Utility 24 | 1 3 . 2 . 2 . 3 4 9 Device 6 | . . . 1 . 1 . . 2 2 Storage 5 | 1 2 . . . 1 . . . 1 Processor 6 | . 1 . 1 . . . 1 . 3 Hackware 2 | . . . . . . . . . 2 Protection 5 | . . . . . . . 2 2 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 2 4 4 3 . . 5 . 6 Energy Gun 7 | 1 . 3 . . . . 2 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 1 . 3 1 . . 1 . . Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 7 | . 1 1 1 2 . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . 2 Parts Lost 26 | . . 5 . 3 . . 1 5 12 Power 7 | . . 1 . 1 . . . 1 4 Propulsion 13 | . . 2 . 1 . . 1 4 5 Utility 2 | . . . . . . . . . 2 Weapon 4 | . . 2 . 1 . . . . 1 Highest Loss Streak 4 | . . 4 . 3 . . 1 2 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 98 99 99 100 97 80 81 Engine 7 | . 14 13 11 10 11 11 9 6 . Core 1 | . . . . . . . . . 4 Treads 21 | . 28 27 22 21 22 22 33 14 15 Hover 3 | . . . . . . . . 3 9 Device 7 | . . . 11 11 7 . . 7 12 Storage 11 | . 19 14 11 11 14 22 15 7 5 Processor 16 | . 6 14 22 22 22 22 17 15 15 Protection 1 | . . . . . . . 3 8 1 Energy Gun 4 | . 3 8 9 . . . . 15 4 Ballistic Gun 7 | . 13 14 10 11 11 11 9 . . Ballistic Cannon 1 | . . . . . . . . . 6 Launcher 5 | . 10 5 1 10 11 11 6 . . Peak Build Rating 70 | 6 9 10 16 16 23 17 26 41 70 Average Rating 24 | 4 7 8 13 15 16 17 21 30 45 On Entrance 15 | . 6 9 10 15 16 17 17 25 36 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 11 29 27 33 34 34 34 41 51 65 Greatest Support 90 | 40 40 40 40 40 40 40 80 80 90 Greatest Overweight (x) 3 | . . 1 . 1 . . . 3 1 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 14 15 15 15 15 15 15 15 11 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 10 14 13 14 14 15 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 13 15 15 15 15 15 15 5 Class Distribution -------------------- 67% | Mutant 22% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 2175 | 237 129 350 125 158 . . 279 212 685 Remotely . | . . . . . . . . . . Salvage Created 2565 | . 170 278 195 179 . . 504 313 926 Parts 151 | . 16 20 20 19 . . 25 12 39 Haulers Intercepted 5 | . 1 . 1 . . . 2 . 1 Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 80 | . 10 21 5 12 . . 13 6 13 Melee 4 | . . . . . . . . . 4 Guns 20 | . . 5 2 1 . . 4 5 3 Cannons 3 | . . . . . . . . . 3 AOE 51 | . 10 16 3 11 . . 9 . 2 Classes Destroyed 14 | . 3 2 2 2 . . 2 1 2 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . . . . 1 . . Tunneler 1 | . . . . 1 . . . . . Hauler 5 | . 1 . 1 . . . 2 . 1 Recycler 3 | . . . . . . . . . 3 Operator 2 | . . . . . . . 1 . 1 Watcher 1 | . . . 1 . . . . . . Swarmer 27 | . 6 6 3 8 . . . . 4 Grunt 33 | . 4 6 . 3 . . 11 4 5 Brawler 1 | . . . . 1 . . . . . Sentry 5 | . . . 2 . . . 2 1 . Demolisher 1 | . . 1 . . . . . . . Programmer 5 | . . . . . . . . 1 4 Assembled 8 | . . 8 . . . . . . . Best Kill Streak 9 | . 5 9 4 4 . . 4 2 3 Combat Bots Only 9 | . 5 9 3 4 . . 4 2 2 Max Kills in Single Turn 5 | . 3 5 1 3 . . 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 5 | . 3 5 1 3 . . 1 . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 507 | . 19 49 49 32 . . 63 132 163 Missed 172 | . 8 13 15 15 . . 21 46 54 Damage Taken 4845 | . 119 573 371 202 . . 819 825 1936 Core 738 | . 27 108 48 27 . . 74 109 345 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 12 | . . . . . . . 12 . . Core Remaining (%) 79 | 100 . 46 . . . 81 86 84 . Volleys Fired 170 | . 17 24 19 12 . . 33 19 46 Largest 2 | . 2 2 2 2 . . 2 2 2 Hottest 122 | . 60 70 80 56 . . 56 122 122 Shots Fired 325 | . 34 47 38 22 . . 61 38 85 Gun 218 | . 24 37 34 12 . . 37 38 36 Cannon 43 | . . . . . . . . . 43 Launcher 64 | . 10 10 4 10 . . 24 . 6 Special . | . . . . . . . . . . Kinetic 148 | . 17 24 15 12 . . 37 . 43 Thermal 94 | . . 1 19 . . . . 38 36 Explosive 58 | . 10 10 4 10 . . 24 . . Electromagnetic 25 | . 7 12 . . . . . . 6 Robot Hit Streak 19 | . 8 8 10 5 . . 10 10 19 Robot Miss Streak 8 | . 3 6 3 3 . . 2 1 8 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 243 | . 24 25 24 13 . . 41 30 86 Core Hits 191 | . 16 32 10 16 . . 43 13 61 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . 1 . . . 3 2 Burn 5 | . . . . . . . . 3 2 Destroy 1 | . . . . 1 . . . . . Melee Attacks 30 | . . . . . . . 3 . 27 Impact 3 | . . . . . . . 3 . . Slashing 27 | . . . . . . . . . 27 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7442 | . 686 935 496 877 . . 1757 534 2157 Guns 2277 | . 156 161 287 93 . . 455 534 591 Cannons 885 | . . . . . . . . . 885 Explosions 3893 | . 530 774 205 781 . . 1300 . 303 Melee 366 | . . . . . . . . . 366 Ramming 21 | . . . 4 3 . . 2 . 12 Kinetic 1767 | . 89 94 151 93 . . 455 . 885 Thermal 1363 | . . 102 136 . . . . 534 591 Explosive 3501 | . 530 685 205 781 . . 1300 . . Electromagnetic 424 | . 67 54 . . . . . . 303 Impact . | . . . . . . . . . . Slashing 366 | . . . . . . . . . 366 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . . . . 14 Message Errors 2 | . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 169 | . 24 . 31 29 . . 60 . 25 Projectiles . | . . . . . . . . . . Explosions 144 | . 24 . 31 29 . . 60 . . Melee 25 | . . . . . . . . . 25 Knockbacks 24 | . . . . 1 . . . . 23 Impact 1 | . . . . 1 . . . . . Kinetic 23 | . . . . . . . . . 23 Secondary . | . . . . . . . . . . Self-Inflicted Damage 395 | . . 102 36 62 . . 117 . 78 Shots 20 | . . 6 2 3 . . 6 . 3 Rammed 6 | . . . 1 . . . 1 . 4 Targets Rammed 8 | . . . 1 1 . . 2 . 4 Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . Highest Temperature 533 | . 40 40 63 1 . . 29 533 320 Average Temperature 77 | . 13 14 19 1 . . 8 236 73 Received Heat Transfer 1614 | . 42 87 36 18 . . 342 255 834 Effects 6 | . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . 2 . Interference 3 | . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 4 | . . . 1 . . . . . 3 Heat Transferred 3232 | . . 87 407 . . . . 1332 1406 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 467 | . 313 365 243 467 . . 408 232 146 Initial 127 | . . 5 57 94 . . . 127 49 Average 121 | . 100 186 107 220 . . 182 138 39 Maximum Alert Level 2 | . 1 1 1 2 . . 2 1 . Low Security (%) 73 | 100 86 69 79 47 . 100 35 60 100 Level 1 25 | . 13 30 20 51 . . 60 39 . Level 2 . | . . . . 1 . . 3 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 2 1 9 Investigation 4 | . 1 . . . . . 1 . 2 Extermination 6 | . . . . . . . . 1 5 Reinforcement 3 | . . . . . . . 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 16 24 8 14 . . 22 13 29 Peak Tracking Total 17 | . 5 17 4 4 . . 4 4 5 Tactical Retreats 12 | . . 2 2 1 . . 1 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . 2 . . . . . 2 . 4 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . . . . . . 3 Triggered 1 | . . . . . . . . . 1 Most Traps Carried 3 | . . . . 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . . . 1 . . . 6 . . Max in Single Turn 2 | . . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 27 | . 7 . 3 1 . . 3 3 10 Terminals 21 | . 7 . 3 1 . . 3 . 7 Fabricators 4 | . . . . . . . . 1 3 Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 70 | . 19 . 12 2 . . 8 5 24 Successful 27 | . 6 . 5 . . . 4 1 11 Failed 43 | . 13 . 7 2 . . 4 4 13 Catastrophic 11 | . 1 . 1 1 . . 2 1 5 Database Lockouts . | . . . . . . . . . . Manual 28 | . 13 . 1 2 1 . 4 . 7 Terminals 60 | . 19 . 12 2 . . 8 . 19 Fabricators 7 | . . . . . . . . 2 5 Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 17 | . 1 . 5 . . . 3 . 8 Prototype ID Bank 3 | . 1 . 1 . . . . . 1 Level Access Points 2 | . . . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 3 | . . . 1 . . . 1 . 1 Unreport Threat 3 | . . . 1 . . . . . 2 Dispatch Records 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 2 | . . . . . . . . . 2 Repair Station Hacks 1 | . . . . . . . . 1 . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 5 . . . . . 1 . 1 Terminals 7 | . 5 . . . . . 1 . 1 Track 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 4 | . 2 . . . . . 1 . 1 Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 7 . 3 1 . . 3 3 9 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 2 . . . . Highest-Rated Group 72 | . . . . 72 41 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 7321 | 71 873 530 325 1158 497 76 905 723 2163 Spaces Moved 4333 | 42 496 277 130 678 308 48 455 281 1618 Core 63 | 7 . . . . . . . 56 . Treads 3247 | 35 496 277 130 678 308 48 455 164 656 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 1023 | . . . . . . . . 61 962 Flight . | . . . . . . . . . . Fastest Speed 44 | 50 160 160 160 160 160 160 160 160 44 Average Speed 141 | 141 160 161 160 161 160 160 160 205 103 Slowest Speed 260 | 160 160 240 160 240 160 160 160 260 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 80 66 14 96 76 26 30 13 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 12 | . . . . . . . 3 . 9 Terrain Destroyed 391 | . 40 65 25 103 . . 146 . 12 Melee 12 | . . . . . . . 3 . 9 Projectile . | . . . . . . . . . . AOE 379 | . 40 65 25 103 . . 143 . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 5138 | 51 544 318 212 722 312 47 566 392 1974 Wait 400 | . 10 8 39 19 . . 49 73 202 Move 4324 | 41 495 276 129 677 307 47 454 280 1618 Hop . | . . . . . . . . . . Pick Up 56 | 4 11 3 8 5 1 . 5 4 15 Fast Attach 39 | 6 4 . . . 1 . 4 5 19 Attach 25 | . . 5 2 4 . . 4 2 8 Detach 10 | . 1 . 1 . . . 1 1 6 Swap 21 | . 3 2 5 2 1 . 4 2 2 Drop 52 | . 3 . 8 2 2 . 7 6 24 Fire 170 | . 17 24 19 12 . . 33 19 46 Melee 30 | . . . . . . . 3 . 27 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . 1 1 . . 2 . 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 3 | . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 11) 930 | -10/Materials | Discovered new exit (range 8) 945 | -10/Materials | Entered Mines 995 | -10/Mines | Learned Materials stockpile data 1354 | -10/Mines | Assembled infested the area 1385 | -10/Mines | Core integrity fell below 50% 1405 | -10/Mines | Destroyed 9 combat bots 1412 | -10/Mines | Lost 4 parts (1p2n1w) 1461 | -10/Mines | Discovered new exit (range 5) 1472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1475 | -10/Mines | Entered Materials 1475 | -9/Materials | Evolved 2 slots: Utility x2 1546 | -9/Materials | Identified exit to Mines 1800 | -9/Materials | Entered Mines 1805 | -9/Mines | Learned location of Storage (-8) 2026 | -9/Mines | Lost 3 parts (1p1n1w) 2103 | -9/Mines | Found a hidden stash of uninstalled traps 2172 | -9/Mines | Discovered new exit (range 3) 2272 | -9/Mines | Received a Mining Laser from a helpful Derelict 2575 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2578 | -9/Mines | Found Prototype Device 2915 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2915 | -9/Mines | Discovered new exit (range 5) 2958 | -9/Mines | Entered Exiles 2958 | -9/Exiles | Accompanied by 2 allies 2988 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3002 | -9/Exiles | Met 8R-AWN 3029 | -9/Exiles | Met EX-HEX 3094 | -9/Exiles | Met EX-DEC 3129 | -9/Exiles | Visited The Gauntlet 3218 | -9/Exiles | Met EX-BIN 3250 | -9/Exiles | Aligned with FarCom system 3251 | -9/Exiles | Given EX-Vault access code 3288 | -9/Exiles | Opened EX-Vault 3300 | -9/Exiles | Found Prototype Device 3300 | -9/Exiles | Identified PSU Rigger 3335 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3440 | -9/Exiles | Discovered new exit (range 11) 3455 | -9/Exiles | Left Exiles lab with PSU Rigger 3455 | -9/Exiles | Entered Mines 3515 | -8/Mines | Discovered new exit (range 11) 3531 | -8/Mines | Entered Materials 3531 | -8/Materials | Evolved 2 slots: Propulsion x2 3710 | -8/Materials | Identified exit to Factory 4436 | -8/Materials | Entered Factory 4436 | -7/Factory | Evolved 2 slots: Utility x2 4913 | -7/Factory | Build established: Scavenger-Mutant 4982 | -7/Factory | Discovered new exit (range 8) 5159 | -7/Factory | Entered another Factory area 5159 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5952 | -6/Factory | Cargo convoy interrupted 5985 | -6/Factory | Build established: Mutant 5995 | -6/Factory | Lost 6 allies 6518 | -6/Factory | Build established: Scavenger-Mutant 6587 | -6/Factory | Identified Exp. Sensor Array 6920 | -6/Factory | Identified exit to Factory 7137 | -6/Factory | Spotted B-75 Beast 7168 | -6/Factory | Lost 4 parts (1p2n1u) 7217 | -6/Factory | Build established: Hacker-Scout 7322 | -6/Factory | Self-destructed Last Messages --------------- 07244_ Acquired System Shield. 07246_ K-01 Serf collects debris. 07284_ R-10 Processor collects Imp. Heat Sink. 07287_ R-10 Processor collects Remote Datajack. 07288_ R-10 Processor collects Shock Rifle. 07297_ System corrupted: Matter fused (-6). 07299_ S-27 Virus destroyed. 07302_ K-01 Serf cleans the Subcomponent Replicator. 07313_ Lgt. Angular Momentum Engine destroyed. 07316_ System corrupted: Component data lost. 07318_ S-27 Virus destroyed. 07318_ Slug penetrates Fabricator. 07318_ Fabricator disabled. 07318_ K-01 Serf collects debris. 07319_ R-10 Processor collects VTOL Module. 07320_ Acquired 31 matter. 07321_ Penetrated by Slug. 07321_ Imp. Gravmag System destroyed. 07321_ Penetrated by Slug. 07321_ Fission Core destroyed. Map ----- +----------------------------------------------------+ | ??????# # """"""" #?# """""" # " " " # | | ??????# # """"""" #?# """""" # " " " # | | ??????# # """"""" #?# # " " " #!!/ | | ??????# # #?# """""" # " " " #!// | | ??????# # ! ??# """""" # " " " #!/ | | ??????# #?? ????# """""" # " " " # | | ??????# #####+####### """""" # " " " + | | ??????# """ # " " "%# | | ??????# ! 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"""" ?s# """ | | ???????????????????????? """" """" s # """"" | | ???????????????????????# """" """" # ! """"" | | ???????????????????????# """" """" # | | ???????????????????????# # | | ???????????????????????# """" """" # """"""" | | ???????????????????????# """" """" # """"""" | | ?????????????????????????"""" """?? # """"""" | | ??????????????????????????""" ????? ?# """"""" | | ??????????????????????????? ???????# ??? | | ????????????????????????????##????????#?????###### | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 370 Matter Stores 358 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 750 Utility Shielding 66 Evasion (%) 56 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed ReinforcedWeightInjector Manual? 0 Play Time 01:00:01 Cumulative 51.5 hours Start 2025.03.26 @ 21:02:50 End 2025.03.26 @ 22:04:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d3ca29b-5dbc-4cee-a582-5508944d9ab5