Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 00:02:18 Player: Err. String Expected Got Nil Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (237) 1185 Value Destroyed (8741) 8741 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (4205) 4205 TOTAL SCORE: 22491 Bonus ------- High Alert Combat Kills 901 Follower Combat Kills 2106 Aligned with FarCom 300 Met Data Miner 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -202 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (14) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Myomer Leg Heavy Laser Improved Proton Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Core Analyzer Improved Particle Charger Weapon Cycler Improved Phase Shifter Centrium Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Field Laser Heavy Laser Variable Charge Gun Heavy Phase Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Cooling System Improved Medium Armor Plating Trap Reconfigurator Plasma Rifle Dispersion Rifle Advanced Plasma Cannon Matter Neutralizer Improved Proton Missile Launcher Improved Datajack Plasma Cutter Power Sword [Rating: 123] Favorites ----------- Power Cooled Fission Core Engine Angular Momentum Engine Power Core Cooled Fission Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . 1 Utility 7 | . . . 1 . . . 1 1 . . . . 2 . . . . . 1 1 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 283 | 7 7 12 28 18 1 7 21 26 2 1 . 5 25 2 41 28 19 9 10 14 Power 26 | 1 2 2 1 3 . . 2 2 . 1 . . 2 1 2 5 1 1 . . Engine 18 | 1 2 2 1 3 . . 1 1 . 1 . . 1 1 2 2 . . . . Core 8 | . . . . . . . 1 1 . . . . 1 . . 3 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 66 | 2 . 4 9 4 . 2 8 2 . . . 1 8 1 10 7 1 . 4 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg 61 | . . 4 9 4 . 2 8 2 . . . 1 5 1 10 7 1 . 4 3 Wheel 3 | . . . . . . . . . . . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 68 | 2 . 3 5 2 1 . 3 9 . . . 1 11 . 17 . 4 2 4 4 Device 48 | 1 . 3 1 2 . . 1 6 . . . 1 5 . 17 . 3 1 4 3 Storage 5 | 1 . . 2 . 1 . . . . . . . 1 . . . . . . . Processor 5 | . . . 1 . . . . 3 . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . 1 . . . 2 . . . . . 4 . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 5 3 13 9 . 5 8 13 2 . . 3 4 . 12 16 13 6 2 7 Energy Gun 60 | . . 1 3 . . 2 6 8 1 . . 3 2 . 9 11 7 1 2 4 Energy Cannon 9 | . . . . . . . 1 . . . . . . . . 2 1 2 . 3 Ballistic Gun 21 | 2 3 2 6 6 . 1 . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . 2 . 2 3 . 2 1 3 1 . . . 1 . . . 2 2 . . Special Weapon 4 | . . . 2 . . . . . . . . . . . . . 1 1 . . Impact Weapon 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . 1 2 2 . . . Unidentified Prototypes 10 | . . . 3 . . . 2 2 . . . . . . . 2 . 1 . . Parts Lost 63 | . . 5 . 7 . . . 2 . 1 . 7 . 4 9 . 1 2 2 23 Power 6 | . . 1 . 1 . . . 1 . . . . . . 1 . . 1 . 1 Propulsion 16 | . . 2 . 2 . . . 1 . 1 . 3 . . 2 . . . . 5 Utility 22 | . . 1 . 2 . . . . . . . 1 . 2 3 . . 1 2 10 Weapon 19 | . . 1 . 2 . . . . . . . 3 . 2 3 . 1 . . 7 Highest Loss Streak 18 | . . 2 . 4 . . . 2 . 1 . 5 . 4 2 . 1 2 2 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 100 99 99 87 88 99 99 99 100 99 92 88 92 83 95 99 100 99 99 98 Engine 4 | . 14 14 10 10 11 11 2 1 7 7 7 7 4 3 5 . . . . . Core 4 | . . . . . . . 6 5 . . . . 1 3 . 10 11 11 10 8 Leg 27 | . . 24 33 28 33 32 35 29 30 29 23 19 23 23 25 29 29 29 26 27 Device 12 | . 14 14 9 6 11 11 9 6 7 7 7 7 2 6 15 17 12 11 23 26 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 4 Processor 14 | . . . 11 11 11 11 9 16 23 23 23 23 23 20 20 17 17 16 7 3 Protection 2 | . . . 1 . . . 8 5 . . . . 6 6 . . 3 5 5 4 Energy Gun 14 | . . 2 8 . . 10 16 21 23 23 23 22 19 13 19 16 14 11 20 18 Ballistic Gun 4 | . 26 25 12 17 11 10 1 . . . . . . . . . . . . . Peak Build Rating 123 | 7 7 13 18 18 12 14 31 49 44 44 42 46 66 60 66 87 89 93 110 123 Average Rating 53 | 5 7 9 16 13 11 13 25 38 44 43 42 40 53 50 58 84 84 85 105 119 On Entrance 40 | . 7 7 12 18 11 12 14 31 44 44 42 42 35 60 42 66 85 85 93 110 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 92 | 12 16 19 35 36 29 32 41 43 42 44 44 46 52 47 52 69 75 80 82 92 Greatest Support 130 | 40 40 20 30 30 30 30 53 60 60 60 47 62 60 60 66 84 80 80 107 130 Greatest Overweight (x) 3 | 2 . 1 1 2 . 1 1 . . . . 3 3 . 1 . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 11 15 15 15 15 15 14 15 15 15 15 13 15 15 15 15 15 15 Average Carried 13 | 3 6 7 9 13 14 14 14 14 14 14 15 14 14 12 13 14 14 14 13 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 11 14 15 15 15 14 14 15 15 13 13 12 15 15 15 13 15 5 Class Distribution -------------------- 46% | Scavenger-Gunner 20% | Scavenger-Mutant 17% | Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Commander-Gunner | -5/Cetus Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Matter Collected 4006 | 236 112 241 507 528 . 93 271 217 47 99 . 45 197 . 466 334 263 155 100 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10705 | 24 190 315 1066 281 . 196 938 731 63 427 . 694 235 . 1849 1392 1024 261 311 708 Parts 449 | 4 21 21 63 35 . 17 38 37 6 16 . 15 12 . 48 38 35 9 7 27 Haulers Intercepted 16 | . . . 5 . . . 4 2 . . . . 1 . 3 1 . . . . Recyclers Shooed 11 | . . . . 1 . . 4 . . . . . 1 . 1 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 5 14 . 13 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Combat Hostiles Destroyed 184 | . 11 6 17 23 . 9 10 11 4 8 . 12 4 . 25 13 13 3 4 11 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Guns 129 | . 4 6 15 11 . 4 7 5 2 8 . 12 2 . 25 8 8 . 3 9 Cannons 3 | . . . . . . . . . . . . . . . . 2 1 . . . AOE 36 | . 6 . 2 12 . 5 2 5 2 . . . 2 . . . . . . . Classes Destroyed 18 | 1 3 1 5 1 . . 1 2 . . . 1 . . . 1 2 . . . Worker 7 | . . . 3 . . . . . . . . . 1 . 3 . . . . . Builder 6 | . . . 3 2 . . . . . . . . . . . . 1 . . . Tunneler 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . Hauler 16 | . . . 5 . . . 4 2 . . . . 1 . 3 1 . . . . Recycler 9 | . . . . . . . 3 1 . . . . . . 1 3 1 . . . Operator 7 | . . . 1 . . . 1 2 . . . . . . . 1 1 . 1 . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . Watcher 16 | . 2 . 2 . . . 1 3 . . . . 2 . 1 2 . 1 1 1 Swarmer 41 | . 9 . . 8 . 6 . 3 4 . . 3 3 . 1 . . . . 4 Grunt 81 | . 2 4 13 3 . 2 7 3 . 5 . 6 . . 21 4 7 . 2 2 Brawler 5 | . . . . . . . . 1 . 2 . . . . 1 . 1 . . . Duelist 6 | . . . 1 1 . 1 1 2 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 15 | . . 2 3 . . . 2 1 . 1 . . . . . 2 2 . . 2 Hunter 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Programmer 15 | . . . . . . . . 1 . . . 1 1 . 2 6 . . 1 3 Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 10 2 7 10 . 4 6 4 4 4 . 3 4 . 9 3 4 2 2 6 Combat Bots Only 9 | . 9 2 5 8 . 3 3 3 4 4 . 3 3 . 8 3 4 2 2 6 Max Kills in Single Turn 5 | 1 3 1 5 4 . 3 2 2 1 2 . 1 3 . 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploded 3 | . 3 . 2 3 . 2 2 2 1 . . . 2 . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Hostile Shots Fired 1002 | . 62 53 81 72 . 16 49 62 13 28 . 66 12 4 87 55 45 26 7 264 Missed 282 | . 19 13 18 19 . 4 16 23 3 14 . 13 6 2 24 18 13 9 3 65 Damage Taken 13395 | . 370 597 877 812 . 178 547 666 151 180 . 962 174 91 1639 721 568 405 255 4202 Core 2751 | . 53 73 186 98 . 60 184 135 34 41 . 172 . . 244 60 25 55 25 1306 Absorbed by Shields 395 | . . . . . . . . . . . . . . . . . 265 87 43 . Ignored by Resistances 88 | . . . . . . . . . . . . . . . . . . . . 88 Regen/Repaired (Parts) 38 | . . . . . . . 38 . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 49 . . . 14 66 . . . . 45 . . 71 . . 86 97 . Volleys Fired 566 | 1 23 28 66 56 . 10 58 42 4 17 . 34 8 . 59 49 44 14 18 35 Largest 4 | 2 2 2 2 2 . 2 2 3 3 3 . 3 3 . 3 3 3 3 4 4 Hottest 346 | 40 40 79 100 79 . 79 110 173 171 171 . 185 193 . 229 240 228 228 282 346 Shots Fired 1346 | 2 37 56 120 78 . 17 112 118 8 51 . 94 22 . 178 129 116 21 68 119 Gun 1257 | 2 33 56 112 64 . 13 111 114 6 51 . 94 21 . 178 110 106 7 68 111 Cannon 37 | . . . . . . . . . . . . . . . . 19 5 5 . 8 Launcher 49 | . 4 . 5 14 . 4 1 4 2 . . . 1 . . . 5 9 . . Special 3 | . . . 3 . . . . . . . . . . . . . . . . . Kinetic 244 | 2 33 53 75 59 . 7 6 . . . . . . . 9 . . . . . Thermal 1053 | . . 3 40 5 . 6 105 114 6 51 . 94 21 . 169 129 111 12 68 119 Explosive 35 | . 4 . 5 14 . 4 1 4 2 . . . 1 . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . . . . . 5 9 . . Robot Hit Streak 51 | 1 11 25 26 13 . 6 17 26 3 24 . 16 13 . 33 51 37 7 9 21 Robot Miss Streak 6 | . 4 2 3 5 . 2 6 4 1 1 . 3 3 . 2 1 3 2 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 13 | . . 1 3 2 . 2 . . . 1 . . . . 1 1 . . . 2 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . 1 . . . . 1 1 . . . 1 Shots Hit Robots 967 | 1 20 45 81 46 . 11 74 75 3 43 . 71 13 . 147 105 108 10 39 75 Core Hits 538 | 1 14 17 50 37 . 12 31 32 5 16 . 33 13 . 122 43 46 19 16 31 Critical Kills 3 | . . . 2 . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . . . . 3 Critical Strikes 52 | . . 1 4 1 . . 5 8 . 3 . 6 1 . 5 7 2 . 2 7 Burn 45 | . . . 2 1 . . 5 8 . 3 . 6 1 . 4 7 2 . 2 4 Destroy 7 | . . 1 2 . . . . . . . . . . . 1 . . . . 3 Melee Attacks 31 | . . . . . . . . 4 . . . . 1 . 2 4 20 . . . Impact 5 | . . . . . . . . 4 . . . . 1 . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 2 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 1 . . . . . . . 2 20 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24649 | 13 672 400 1871 1588 . 566 1555 1996 248 888 . 1448 512 . 3562 2564 2339 1277 965 2185 Guns 18729 | 13 216 400 1355 679 . 128 1450 1462 63 888 . 1448 280 . 3363 2113 1794 111 965 2001 Cannons 798 | . . . . . . . . . . . . . . . . 370 108 136 . 184 Explosions 4817 | . 435 . 493 908 . 438 105 399 185 . . . 228 . 182 . 414 1030 . . Melee 131 | . . . . . . . . 131 . . . . . . . . . . . . Ramming 174 | . 21 . 23 1 . . . 4 . . . . 4 . 17 81 23 . . . Kinetic 2482 | 13 216 357 905 610 . 70 96 . . . . . . . 215 . . . . . Thermal 17257 | . . 43 450 69 . 58 1354 1462 63 888 . 1448 280 . 3148 2483 1902 459 965 2185 Explosive 3338 | . 435 . 458 908 . 438 105 399 185 . . . 228 . 182 . . . . . Electromagnetic 1267 | . . . 35 . . . . . . . . . . . . . 414 818 . . Impact 131 | . . . . . . . . 131 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . 5 5 5 5 5 1 17 Average Corruption 3 | . . . . . . . . . . . . . . 5 2 2 5 5 1 8 Corruption Purged 6 | . . . . . . . . . . . . . . . 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . . . . . 3 8 15 38 8 2 2 Message Errors 22 | . . . . . . . . . . . . . . 1 4 2 13 1 1 . Matter Fused 18 | . . . . . . . . . . . . . . . 1 7 6 3 . 1 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 1 5 . . . Energy Discharges 8 | . . . . . . . . . . . . . . . 1 2 3 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . 1 4 1 . . Misfires 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . Weapon Failures 6 | . . . . . . . . . . . . . . . . 2 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 410 | . 48 . . 37 . 82 . 149 . . . . . . 30 58 . 6 . . Projectiles 58 | . . . . . . . . . . . . . . . . 58 . . . . Explosions 236 | . 48 . . 37 . 82 . 33 . . . . . . 30 . . 6 . . Melee 116 | . . . . . . . . 116 . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Impact 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . . . 32 18 . 26 . 97 . . . . . . 299 . . 8 . . Shots 9 | . . . 1 1 . 1 . 2 . . . . . . 3 . . 1 . . Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 6 . 5 1 . . . 3 . . . . 1 . 3 7 2 . . . Kicked 22 | . . . 5 1 . . . 3 . . . . 1 . 3 7 2 . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 6 22 354 21 . 2 237 333 55 283 . 411 234 . 352 200 205 24 253 407 Average Temperature 83 | . 6 11 144 4 . 2 55 77 29 110 . 110 88 . 98 74 41 14 111 97 Received Heat Transfer 3305 | . 54 297 447 99 . 27 333 162 . 105 . 481 . . 575 171 134 . 18 402 Effects 11 | . . . . . . . 3 . . 2 . 1 . . 4 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Interference 7 | . . . . . . . 3 . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 . . . . . . . . 4 3 . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 4 3 . . Parts Fried 14 | . . . . . . . . 1 . . . . . . . . 9 4 . . Impact Corruptions 6 | . . . . . . . . 6 . . . . . . . . . . . . Robots Melted 10 | . . . . . . . 1 2 . . . . . . 1 3 . . 1 2 Combat Hostiles 8 | . . . . . . . 1 1 . . . . . . . 3 . . 1 2 Parts Melted 88 | . . . 4 . . . 3 7 . 2 . 8 6 . 15 19 6 . 9 9 Heat Transferred 35530 | . . 111 1110 222 . 148 2997 3330 111 1813 . 3182 592 . 6995 5391 3813 501 1821 3393 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Peak Influence 1029 | 5 370 186 557 449 . 184 278 339 . . . . 670 117 628 409 857 1029 963 598 Initial 600 | . 3 66 72 168 . . 71 126 . . . . 600 117 50 289 200 442 492 505 Average 338 | 2 98 121 377 230 . 60 135 200 . . . . 529 86 347 223 535 735 702 495 Maximum Alert Level 3 | . 1 . 2 2 . . 1 1 . . . . 2 . 2 2 3 3 3 2 Low Security (%) 34 | 100 84 100 17 35 . 100 93 58 . . . . . 100 37 30 . . . . Level 1 26 | . 15 . 22 48 . . 6 41 . . . . 15 . 5 69 35 . . 15 Level 2 31 | . . . 60 15 . . . . . . . . 84 . 56 . 30 49 58 84 Level 3 7 | . . . . . . . . . . . . . . . . . 34 50 41 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 4 . . . 1 6 . . . . 1 . 6 10 5 2 2 2 Investigation 8 | . 1 . . . . . 1 . . . . . 1 . 1 2 . 2 . . Extermination 9 | . . . . . . . . 1 . . . . . . 2 3 . . 1 2 Reinforcement 17 | . 1 . 4 . . . . 2 . . . . . . 2 5 2 . 1 . Assault 4 | . . . . . . . . . . . . . . . 1 . 3 . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 1 1 1 1 . . Construction Impeded 5 | . . . 1 . . . . 1 . . . . . . 1 . 1 . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Distress Signals 16 | . 2 . 3 . . . 1 1 . . . . . . 1 1 1 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 343 | . 16 7 31 27 . 8 15 21 4 8 . 15 7 6 40 30 47 15 12 34 Peak Tracking Total 13 | . 6 2 7 8 . 3 4 4 4 4 . 4 3 6 5 5 11 6 2 13 Tactical Retreats 19 | . . 1 . 2 . . . 5 . . . . . . 3 5 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Traps Triggered 8 | . 1 . . . . . 3 1 . . . . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 3 . . . . . . . Traps Reconfigurated 14 | . . . . . . . . 4 . . . . 5 . 4 . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . 3 . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Machines Disabled 24 | . 1 . 2 1 . . 2 1 . . . . . . 5 . 4 2 6 . Max in Single Turn 3 | . 1 . 2 1 . . 1 1 . . . . . . 3 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Machines Accessed 41 | . 1 . 4 . 2 . 4 5 . 1 3 . 5 . 5 4 2 2 3 . Terminals 30 | . 1 . 4 . . . 3 3 . . . . 3 . 5 4 2 2 3 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 113 | . 2 . 12 . 5 . 12 10 . 1 21 . 9 . 13 12 3 7 6 . Successful 54 | . . . 5 . 5 . 5 3 . 1 21 . 4 . 4 1 1 1 3 . Failed 58 | . 2 . 7 . . . 6 7 . . . . 5 . 9 11 2 6 3 . Catastrophic 16 | . . . . . . . 1 1 . . . . 2 . 4 5 1 2 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 58 | . 2 . 8 . 1 . 9 7 . . . . 5 . 10 10 2 1 3 . Terminals 75 | . 2 . 12 . . . 8 7 . . . . 5 . 13 12 3 7 6 . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Terminal Hacks 40 | . . . 4 . 5 . 3 . . 1 21 . . . 2 . 1 1 2 . Record 10 | . . . . . 4 . . . . . 3 . . . . . . 1 2 . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 4 | . . . 1 . . . 3 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 . . . . 1 . . . . 2 . 2 1 . . 1 . Terminals 8 | . . . 1 . . . . 1 . . . . 2 . 2 1 . . 1 . Botnet 7 | . . . . . . . . 1 . . . . 2 . 2 1 . . 1 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . 4 . . . 4 5 . . . . 5 . 5 4 2 2 3 . Full Trace Events 9 | . 1 . . . . . 2 . . . . . 1 . 1 2 . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 1 . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . 2 6 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Total Allies 25 | . . . . . . . . . . . . . . 1 3 2 17 2 . . Largest Group 13 | . . . . . . . . . . . . . . 1 3 2 13 10 8 3 Highest-Rated Group 527 | . . . . . . . . . . . . . . 31 93 59 505 527 477 223 Highest-Rated Ally 159 | . . . . . . . . . . . . . . 31 31 30 159 144 135 96 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 353 | . . . . . . . . . . . . . . 2 61 7 150 55 71 7 Total Damage 7739 | . . . . . . . . . . . . . . 20 695 94 3033 1535 2082 280 Kills 51 | . . . . . . . . . . . . . . . 7 1 19 13 9 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Robot Analysis Total 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Turns Passed 16076 | 108 433 326 945 1219 432 629 741 1156 241 731 94 867 755 114 1765 1924 1502 431 745 918 Spaces Moved 9033 | 58 199 160 419 574 359 244 374 667 187 537 77 466 613 116 1084 1004 906 270 476 243 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . Treads 246 | 45 199 2 . . . . . . . . . . . . . . . . . . Legs 8709 | . . 158 419 574 359 244 374 667 187 537 77 466 548 116 1084 1004 906 270 476 243 Wheels 65 | . . . . . . . . . . . . . 65 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 190 120 122 122 122 123 122 90 90 90 120 120 120 120 118 Average Speed 127 | 150 160 120 152 171 120 190 120 122 122 122 123 154 98 93 114 120 120 120 120 118 Slowest Speed 330 | 160 160 190 190 260 120 190 190 123 122 123 123 330 270 100 180 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 45 39 51 98 72 43 40 12 32 63 68 70 19 83 28 20 81 94 12 8 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . . . . . 1 . . . . 1 . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 . . 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 3 . 1 . . . 2 . 2 . . . . . . . . Spaces Dug 23 | . . . 3 6 . . . 1 . . . . 1 . 2 9 . . . 1 Terrain Destroyed 326 | . 8 . 32 98 . 44 2 20 9 . . . 10 . 59 10 1 21 1 11 Melee 5 | . . . . . . . . 1 . . . . 1 . 2 1 . . . . Projectile 25 | . . . 3 . . . . . . . . . . . . 9 1 . 1 11 AOE 296 | . 8 . 29 98 . 44 2 19 9 . . . 9 . 57 . . 21 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Res Total 12456 | 77 276 247 595 730 361 392 555 908 192 576 76 540 740 121 1478 1639 1210 335 612 796 Wait 2208 | . 33 27 46 66 . 127 61 145 . 13 . 33 75 3 229 523 200 32 95 500 Move 9014 | 57 198 159 418 573 358 243 373 666 186 536 76 465 613 115 1083 1003 905 269 475 243 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 12 4 13 15 12 1 3 20 10 . 5 . 3 6 1 34 9 6 1 10 4 Fast Attach 31 | . 1 . 2 . . . 1 4 . . . . 7 . 5 8 3 . . . Attach 87 | 7 . 6 4 8 . 2 5 5 . . . 5 6 2 19 2 1 2 4 9 Detach 7 | . . . . 1 . . . 1 . . . . 3 . 2 . . . . . Swap 165 | . 6 6 22 10 1 5 15 17 2 1 . . 12 . 17 18 15 7 6 5 Drop 133 | . 5 8 17 3 1 2 22 11 . 4 . . 8 . 25 16 6 1 4 . Fire 566 | 1 23 28 66 56 . 10 58 42 4 17 . 34 8 . 59 49 44 14 18 35 Melee 31 | . . . . . . . . 4 . . . . 1 . 2 4 20 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 22 | . . . 5 1 . . . 3 . . . . 1 . 3 7 2 . . . Crush 6 | . 6 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . . . . 8 9 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: [*Upp x2] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 491 | -10/Materials | Destroyed 9 combat bots 498 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Entered Mines 746 | -10/Mines | Discovered new exit (range 13) 842 | -10/Mines | Core integrity fell below 50% 868 | -10/Mines | Entered Materials 868 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1086 | -9/Materials | Build established: Scavenger-Mutant 1321 | -9/Materials | Discovered new exit (range 6) 1473 | -9/Materials | Identified exit to Mines 1473 | -9/Materials | Identified exit to Storage 1659 | -9/Materials | Discovered new exit (range 15) 1813 | -9/Materials | Entered Mines 1859 | -9/Mines | Lost 4 parts (1p1n1u1w) 2004 | -9/Mines | Core integrity fell below 50% 2048 | -9/Mines | Destroyed 8 combat bots 2057 | -9/Mines | Assembled infested the area 2062 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2259 | -9/Mines | Identified exit to Exiles 2388 | -9/Mines | Lost 3 parts (1n1u1w) 2492 | -9/Mines | Discovered new exit (range 15) 2656 | -9/Mines | Build established: Mutant 2761 | -9/Mines | Discovered new exit (range 9) 3027 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3032 | -9/Mines | Entered Exiles 3065 | -9/Exiles | Met 8R-AWN 3082 | -9/Exiles | Met EX-HEX 3114 | -9/Exiles | Met EX-BIN 3128 | -9/Exiles | Aligned with FarCom system 3130 | -9/Exiles | Given EX-Vault access code 3160 | -9/Exiles | Build established: Scavenger-Mutant 3168 | -9/Exiles | Opened EX-Vault 3174 | -9/Exiles | Found Trap Reconfigurator 3197 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3230 | -9/Exiles | Met EX-DEC 3258 | -9/Exiles | Learned location of Zion (-6) 3448 | -9/Exiles | Discovered new exit (range 14) 3464 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3464 | -9/Exiles | Entered Mines 3999 | -8/Mines | Core integrity fell below 20% 4060 | -8/Mines | Discovered new exit (range 12) 4093 | -8/Mines | Entered Materials 4093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4364 | -8/Materials | Repaired Hrd. Light Armor Plating 4439 | -8/Materials | Discovered new exit (range 16) 4549 | -8/Materials | Central database locked down 4726 | -8/Materials | Build established: Mutant 4777 | -8/Materials | Discovered new exit (range 8) 4834 | -8/Materials | Entered Factory 4834 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5145 | -7/Factory | Build established: Gunner 5256 | -7/Factory | Discovered new exit (range 5) 5373 | -7/Factory | Discovered new exit (range 5) 5602 | -7/Factory | Garrison activated, responded to threat 5963 | -7/Factory | Identified exit to Lower Caves 5990 | -7/Factory | Entered Lower Caves 6000 | -7/Lower Caves | Learned Factory stockpile data 6088 | -7/Lower Caves | Build established: Scavenger-Gunner 6217 | -7/Lower Caves | Discovered new exit (range 12) 6231 | -7/Lower Caves | Entered another Lower Caves area 6318 | -7/Lower Caves | Encountered a Warlord checkpoint 6721 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6915 | -7/Lower Caves | Discovered new exit (range 14) 6962 | -7/Lower Caves | Entered Data Miner 6962 | -7/Data Miner | Discovered new exit (range 6) 6986 | -7/Data Miner | Met Data Miner 7007 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7028 | -7/Data Miner | Received God Mode back door access code from Data Miner 7056 | -7/Data Miner | Entered Proximity Caves 7059 | -6/Proximity Caves | Spotter reported a threat 7327 | -6/Proximity Caves | Learned location of Extension (-5) 7373 | -6/Proximity Caves | Spotter reported a threat 7394 | -6/Proximity Caves | Learned Factory terminal intel 7477 | -6/Proximity Caves | Spotter reported a threat 7556 | -6/Proximity Caves | Spotter reported a threat 7675 | -6/Proximity Caves | Core integrity fell below 50% 7693 | -6/Proximity Caves | Lost 5 parts (3n2w) 7900 | -6/Proximity Caves | Discovered new exit (range 7) 7923 | -6/Proximity Caves | Entered Factory 7923 | -6/Factory | Evolved 2 slots: Utility x2 7925 | -6/Factory | Loaded intel: 25 terminal locations 7999 | -6/Factory | Build established: Gunner 8273 | -6/Factory | Search patrols dispatched 8623 | -6/Factory | Search patrols dispatched 8678 | -6/Factory | Sucked down chute 8678 | -6/Factory | Entered Waste 8679 | -6/Waste | Met a frightened Derelict 8693 | -6/Waste | EMP discharged 8695 | -6/Waste | Spotted C-40 Crusher 8710 | -6/Waste | Spotted C-40 Crusher 8721 | -6/Waste | Spotted C-40 Crusher 8730 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8730 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8743 | -6/Waste | Spotted C-40 Crusher 8746 | -6/Waste | Spotted C-40 Crusher 8756 | -6/Waste | Spotted C-40 Crusher 8761 | -6/Waste | Lost 4 parts (2u2w) 8778 | -6/Waste | Discovered new exit (range 16) 8792 | -6/Waste | Entered Factory 9586 | -6/Factory | Destroyed 8 combat bots 9806 | -6/Factory | Identified exit to Lower Caves 9834 | -6/Factory | Build established: Scavenger-Gunner 9838 | -6/Factory | Allied Derelicts emerged from ambush trap array 10165 | -6/Factory | P-60 Hacker assimilated allied T4-1F3(g) 10192 | -6/Factory | First assault squad dispatched 10220 | -6/Factory | Incoming assault squad redirected 10536 | -6/Factory | Discovered new exit (range 12) 10557 | -6/Factory | Entered another Factory area 10557 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10596 | -5/Factory | Discovered new exit (range 5) 11432 | -5/Factory | Cargo convoy interrupted 11552 | -5/Factory | Discovered new exit (range 16) 12272 | -5/Factory | Spotted B-75 Beast 12444 | -5/Factory | Incoming investigation squad redirected 12463 | -5/Factory | Discovered new exit (range 16) 12481 | -5/Factory | Entered Extension 12505 | -5/Extension | Disrupted transfer network 12625 | -5/Extension | Rescued a captive Derelict 12641 | -5/Extension | Rescued a captive Derelict 12733 | -5/Extension | Rescued a captive Derelict 12734 | -5/Extension | Rescued a captive Derelict 12743 | -5/Extension | Rescued A7 12806 | -5/Extension | Spotted B-75 Beast 12827 | -5/Extension | Rescued a captive Derelict 12834 | -5/Extension | Spotted B-75 Beast 12841 | -5/Extension | Destroyed B-75 Beast 12854 | -5/Extension | Destroyed B-75 Beast 12885 | -5/Extension | Discovered new exit (range 3) 13081 | -5/Extension | First assault squad dispatched 13111 | -5/Extension | Incoming assault squad redirected 13217 | -5/Extension | Discovered new exit (range 16) 13218 | -5/Extension | Discovered new exit (range 15) 13618 | -5/Extension | Rescued a captive Derelict 13634 | -5/Extension | Rescued a captive Derelict 13701 | -5/Extension | Rescued a captive Derelict 13757 | -5/Extension | Rescued a captive Derelict 13757 | -5/Extension | Rescued a captive Derelict 13983 | -5/Extension | Entered Cetus 13983 | -5/Cetus | Accompanied by 10 allies (A7) 13988 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14000 | -5/Cetus | Spotted Cetus Guard 14000 | -5/Cetus | Spotted Cetus Guard 14002 | -5/Cetus | Spotted Cetus Guard 14002 | -5/Cetus | Spotted Cetus Guard 14007 | -5/Cetus | Allies destroyed Cetus Guard 14009 | -5/Cetus | Allies destroyed Cetus Guard 14010 | -5/Cetus | Destroyed Cetus Guard 14012 | -5/Cetus | Destroyed Cetus Guard 14038 | -5/Cetus | Lost 3 allies 14044 | -5/Cetus | Discovered new exit (range 15) 14140 | -5/Cetus | Started Cetus Manufacturing Module 14165 | -5/Cetus | Manufactured an Enhanced Grunt 14186 | -5/Cetus | Incoming investigation squad redirected 14190 | -5/Cetus | Manufactured an Enhanced Grunt 14192 | -5/Cetus | Cetus Manufacturing Module disabled 14245 | -5/Cetus | Escorted A7 to Cetus Mainframe 14339 | -5/Cetus | Discovered new exit (range 15) 14364 | -5/Cetus | Spotted Cetus Guard 14365 | -5/Cetus | Spotted Cetus Guard 14369 | -5/Cetus | Allies destroyed Cetus Guard 14370 | -5/Cetus | Spotted Cetus Guard 14371 | -5/Cetus | Spotted Cetus Guard 14376 | -5/Cetus | Destroyed Cetus Guard 14386 | -5/Cetus | Allies destroyed Cetus Guard 14388 | -5/Cetus | Allies destroyed Cetus Guard 14392 | -5/Cetus | Discovered new exit (range 16) 14399 | -5/Cetus | Met Revision 17 14414 | -5/Cetus | Entered Factory 14414 | -4/Factory | Accompanied by 8 allies (A7) 14414 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14419 | -4/Factory | Received a hacking code to weaken MAIN.C 14463 | -4/Factory | Build established: Commander-Gunner 14779 | -4/Factory | Build established: Scavenger-Gunner 14802 | -4/Factory | Lost 3 allies 14966 | -4/Factory | Discovered new exit (range 16) 14968 | -4/Factory | Discovered new exit (range 11) 15159 | -4/Factory | Entered Research 15159 | -3/Research | Accompanied by 3 allies 15159 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15275 | -3/Research | Discovered new exit (range 15) 15494 | -3/Research | Lost 3 allies 15854 | -3/Research | Lost 4 parts (3u1w) 16052 | -3/Research | Cargo convoy interrupted 16052 | -3/Research | Spotted Executioner 16065 | -3/Research | System corruption reached 10% 16073 | -3/Research | Core integrity fell below 50% 16076 | -3/Research | Core integrity fell below 20% 16077 | -3/Research | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 16068_ Core Analyzer destroyed. 16069_ Penetrated by Slug. 16070_ Cld. Fission Core destroyed. 16070_ Flexi-carbon Leg destroyed. 16070_ Matter Neutralizer destroyed. 16070_ Arm. Leg destroyed. 16070_ Adv. Heat Sink destroyed. 16070_ U-05 Engineer builds a Wall. 16072_ Penetrated by Slug. 16072_ Slug penetrates Wall. 16073_ Penetrated by Slug. 16073_ Slug penetrates Wall. 16073_ U-05 Engineer destroyed. 16075_ Penetrated by Slug. 16076_ Lrg. Storage Unit destroyed. 16076_ Penetrated by Slug. 16076_ Slug penetrates Wall. 16076_ Penetrated by Slug. 16076_ Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????? ##???????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# +?????????? | | ??????????????????????????# ^#?????????? | | ???????????????????????#### #?????????? | | ????????????????########;## ^#?????????? | | ????????????????# u*# #?????????? | | ????????????????# =![# #?????????? | | ????????????????# |%=%# #?????????? | | ????????????????# =[x=+% +?????????? | | ????????????????# !!%x*#u= #?????????? | | ???????????????## [=Expp%h! #?????????? | | ???????????????## [*x[@pu*/ #?????????? | | ????????????????# =%=!%!*= #?????????? | | ????????????????###########%! #?????????? | | ?????????????????##########] ;! ???????? | | ???????????????????# #;##??????? | | ???????????????????# ####??????? | | ???????????????????# ;#"#######? | | ???????????????????#"" # #? | | ???????????????????#"" #! #? | | ???????????????????#"" # #? | | ???????????????????#G # #? | | ???????????????????#"" + #? | | ???????????????????#"" # "F"" #? | | ???????????????????#"" # """" #? | | ???????????????????# # #? | | ???????????????????# ## #? | | ???????????????????# ###########? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????# """ #???######## | | ???????????????????# """ #???# # | | ???????????????????# ^ """ #???# # | | ???????????????????# """ #???# # | | ???????????????????# """ #???# # | | ?????######+######## ] """ ##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: TH 25 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 21 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Dramatic Entrance Main Advantage Prison Break Project G-00 Revising The Future Challenges ------------ None Game ------ Seed ParticleSupercompositeSource Manual? 0 Play Time 02:35:23 Cumulative 48.0 hours Start 2025.02.21 @ 21:16:09 End 2025.02.22 @ 00:02:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ebd8503-4ad2-45c4-99a8-818944bb1996