Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 23:16:46 Player: robotix Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2874) 2874 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (991) 991 TOTAL SCORE: 7615 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 8/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- Fission Core Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Grunt] (25) Relay Coupler [Hunter] (25) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Matter Pod Advanced Weight Redist. System Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle Improved Grenade Launcher Flail > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Precision Beam Rifle Beamcaster Advanced EMP Blaster Advanced EMP Blaster [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Shotgun Launcher Advanced EMP Blaster Impact Weapon Flail Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . . . 2 1 Weapon 2 | . . 2 . . . . Parts Attached 65 | 6 2 11 8 17 11 10 Power 11 | 1 . 3 1 1 1 4 Engine 4 | 1 . 2 . 1 . . Core 7 | . . 1 1 . 1 4 Reactor . | . . . . . . . Propulsion 17 | 2 . 1 2 7 2 3 Treads 2 | . . . . 1 1 . Leg 15 | 2 . 1 2 6 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 1 1 2 5 1 Device 4 | . . . . 1 3 . Storage 6 | 1 2 1 1 . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 24 | 2 . 6 4 7 3 2 Energy Gun 6 | . . . 2 3 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . 5 . 1 . . Ballistic Cannon . | . . . . . . . Launcher 8 | . . 1 2 2 2 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 3 . 1 . Corrupted Parts 4 | . . . . . . 4 System Corruption 18 | . . . . . . 18 Parts Lost 32 | . . . . 11 1 20 Power 4 | . . . . 1 . 3 Propulsion 13 | . . . . 7 . 6 Utility 5 | . . . . . 1 4 Weapon 10 | . . . . 3 . 7 Highest Loss Streak 10 | . . . . 6 1 10 To Critical Strikes . | . . . . . . . Average Backups 12 | . 2 8 11 14 14 13 Power 1 | . . . 1 1 1 1 Propulsion . | . . 1 . . . . Utility 7 | . . 3 4 8 9 8 Weapon 4 | . . 2 5 5 4 2 Tool/Special . | . . . . . . . Unused Backups 19 | . . . . 8 2 9 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 17 | . . . . 6 2 9 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 95 96 99 91 87 59 Engine 3 | . 14 9 . 3 . . Core 5 | . . 1 9 5 7 5 Treads 2 | . . . . . 9 5 Leg 22 | . 28 22 35 30 8 8 Device 7 | . . . . 6 15 10 Storage 12 | . 23 22 18 9 7 10 Protection 2 | . . . . 2 4 2 Energy Gun 14 | . . . 16 18 20 6 Ballistic Gun 9 | . 28 39 12 3 . . Launcher 4 | . . . 8 6 4 2 Impact Weapon 3 | . . . . 5 4 4 Peak Build Rating 43 | 6 7 20 29 37 41 43 Average Rating 28 | 3 6 15 27 31 37 29 On Entrance 18 | . 6 7 20 29 30 40 Avg Prop Armor Cover (%) 9 | . . . . 18 9 7 Naked Turns 5 | . . . . . . 5 Heaviest Build 50 | 11 20 34 42 47 50 46 Greatest Support 52 | 20 20 23 46 52 49 49 Greatest Overweight (x) 10 | . . 1 . 10 4 3 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 6 8 10 12 15 15 13 Most Carried 15 | 5 4 10 15 15 15 15 Average Carried 12 | 1 2 8 11 14 14 12 Final Capacity 15 | 8 10 10 15 15 15 5 Final Carried 15 | . 4 10 15 15 15 5 Class Distribution -------------------- 34% | Gunner 20% | Tank 19% | Mutant 10% | Scavenger-Tank 10% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Matter Collected 2320 | 218 . 752 369 530 114 337 Remotely . | . . . . . . . Salvage Created 2524 | 59 . 977 216 739 230 303 Parts 143 | 1 . 72 11 36 13 10 Haulers Intercepted 5 | . . 3 1 . 1 . Recyclers Shooed 4 | . . 2 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Combat Hostiles Destroyed 58 | . . 20 2 23 6 7 Melee 4 | . . . . 1 1 2 Guns 29 | . . 17 2 8 2 . AOE 21 | . . 3 . 14 3 1 Classes Destroyed 12 | 1 . 7 . 2 2 . Worker 4 | . . 2 1 . 1 . Builder 3 | . . 3 . . . . Hauler 5 | . . 3 1 . 1 . Recycler 6 | 1 . 4 1 . . . Mechanic 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 21 | . . 10 . 4 4 3 Grunt 18 | . . 6 1 9 . 2 Duelist 3 | . . 1 . 1 . 1 Sentry 10 | . . 3 1 5 1 . Hunter 2 | . . . . 1 . 1 Programmer 4 | . . . . 3 1 . Best Kill Streak 6 | 1 . 6 2 6 6 6 Combat Bots Only 6 | . . 4 1 6 4 6 Max Kills in Single Turn 4 | 1 . 2 1 4 3 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . 1 . 4 1 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Hostile Shots Fired 465 | . . 67 6 125 58 209 Missed 125 | . . 22 3 32 24 44 Hits 340 | . . 45 3 93 34 165 Melee 16 | . . . . 14 . 2 Projectile 324 | . . 45 3 79 34 163 Critical Strikes 16 | . . 3 . 8 . 5 Damage Taken 5415 | . . 544 46 1857 323 2645 Core 1487 | . . 105 . 496 29 857 Absorbed by Shields . | . . . . . . . Redirected to Shielding 90 | . . . . 90 . . Ignored by Resistances 10 | . . . . . 10 . Core Remaining (%) 75 | 100 100 73 . 9 95 . Volleys Fired 168 | 1 2 42 11 56 18 38 Largest 4 | 2 2 4 4 3 3 2 Hottest 197 | 40 40 99 130 197 158 122 Shots Fired 343 | 2 4 151 23 95 29 39 Gun 299 | 2 4 143 23 76 18 33 Cannon . | . . . . . . . Launcher 44 | . . 8 . 19 11 6 Special . | . . . . . . . Kinetic 180 | 2 4 143 15 16 . . Thermal 119 | . . . 8 60 18 33 Explosive 32 | . . 8 . 13 11 . Electromagnetic 12 | . . . . 6 . 6 Robot Hit Streak 14 | 2 1 7 6 14 8 10 Robot Miss Streak 5 | . 2 5 3 5 1 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 5 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 198 | 2 1 79 15 55 19 27 Core Hits 145 | 2 1 59 9 46 16 12 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 6 | . . . . . 2 4 Critical Strikes 19 | . . . . 7 4 8 Burn 12 | . . . . 6 2 4 Destroy 1 | . . . . 1 . . Smash 6 | . . . . . 2 4 Melee Attacks 49 | . . . . 26 8 15 Impact 49 | . . . . 26 8 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6106 | 19 11 1586 271 2598 710 911 Guns 3020 | 19 11 1207 271 882 216 414 Cannons . | . . . . . . . Explosions 2518 | . . 379 . 1476 421 242 Melee 568 | . . . . 240 73 255 Ramming . | . . . . . . . Kinetic 1566 | 19 11 1207 180 149 . . Thermal 1520 | . . . 91 799 216 414 Explosive 1815 | . . 379 . 1015 421 . Electromagnetic 637 | . . . . 395 . 242 Impact 568 | . . . . 240 73 255 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . 1 6 . 18 Average Corruption 2 | . . . 1 1 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . 24 . 5 Message Errors 5 | . . . . 5 . . Matter Fused 12 | . . . . 11 . 1 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 1 | . . . . 1 . . Alerts 2 | . . . . 1 . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 254 | . . . . 17 55 182 Projectiles . | . . . . . . . Explosions 7 | . . . . 7 . . Melee 247 | . . . . 10 55 182 Knockbacks 5 | . . . . 1 2 2 Impact 5 | . . . . 1 2 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . . 2 . 169 23 16 Shots 10 | . . 1 . 5 3 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 363 | . . 99 211 363 135 82 Average Temperature 67 | . . 27 85 105 43 17 Received Heat Transfer 699 | . . 237 27 288 30 117 Effects 4 | . . . . 4 . . Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 4 | . . . . 1 2 1 Impact Corruptions 11 | . . . . 2 2 7 Robots Melted 2 | . . . . . 1 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . . . . 4 1 3 Heat Transferred 3654 | . . . 185 1804 555 1110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Maximum Alert Level 3 | . . 1 . 3 2 . Low Security (%) 35 | 100 100 66 100 11 . 100 Level 1 29 | . . 33 . 14 79 . Level 2 19 | . . . . 35 20 . Level 3 15 | . . . . 37 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 934 | 5 5 376 163 934 490 169 Initial 490 | . . . 141 37 490 169 Average 348 | 2 . 150 117 559 353 78 Influence Increases 2227 | 5 5 614 86 1047 307 163 Destroy 0b10 Robot/C 1220 | . . 400 40 520 120 140 Destroy 0b10 Robot/NC 100 | 5 . 60 15 . 20 . Destroy Leader 192 | . . 86 12 40 34 20 Allied During Kill 24 | . . . . 24 . . Successful Hack 42 | . 5 14 4 7 12 . Disable Machine 105 | . . . 15 . 90 . Anti-Garrison Action 350 | . . . . 350 . . Destroy Structure 164 | . . 39 . 91 31 3 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 15 | . . . . 15 . . Influence Decreases 2227 | 5 5 278 365 170 894 510 Entered New Map 837 | . . . 195 20 444 178 Time Decay 1088 | 5 5 278 170 . 440 190 Lost Part 262 | . . . . 110 10 142 Lost Ally 40 | . . . . 40 . . Squads Dispatched 3 | . . . . . 2 1 Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 1 23 3 22 17 10 Peak Tracking Total 7 | . 1 5 1 7 3 7 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Traps Triggered 8 | . . . 1 6 . 1 Indirectly 5 | . . . . 4 . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Machines Disabled 10 | . . . 1 3 6 . Max in Single Turn 2 | . . . 1 1 2 . Garrison Access 1 | . . . . . 1 . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Machines Accessed 13 | . 2 2 2 3 3 1 Terminals 9 | . 2 2 1 3 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 24 | . 4 5 5 3 4 3 Successful 16 | . 3 4 4 3 2 . Failed 8 | . 1 1 1 . 2 3 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 4 5 3 3 . 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 13 | . 3 4 3 3 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Locate Traps 3 | . . 2 1 . . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Investigation Status 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 1 . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . 12 . . Machine Destruction 12 | . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 22 | . . . . 22 . . Total Damage 356 | . . . . 356 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Active Infowar (turns) 314 | . . . . . 314 . Sensors 314 | . . . . . 314 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Turns Passed 4744 | 43 143 742 354 1927 1097 438 Spaces Moved 2556 | 35 109 317 249 1157 515 174 Core 315 | 18 . . . 56 226 15 Treads 375 | . . . . . 289 86 Legs 1866 | 17 109 317 249 1101 . 73 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 50 Average Speed 152 | 84 120 176 120 137 194 161 Slowest Speed 550 | 120 120 190 120 550 250 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 26 41 21 80 14 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 15 | . . 5 . 7 . 3 Terrain Destroyed 155 | . . 45 . 70 37 3 Melee 3 | . . . . . . 3 Projectile 1 | . . . . 1 . . AOE 151 | . . 45 . 69 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Total 3076 | 46 117 412 289 1372 572 268 Wait 92 | . . 11 . 60 4 17 Move 2550 | 34 108 316 249 1155 514 174 Hop . | . . . . . . . Pick Up 64 | 5 5 16 11 17 5 5 Fast Attach 30 | 1 . 2 3 12 8 4 Attach 27 | 5 1 4 3 3 2 9 Detach 2 | . . 1 . . . 1 Swap 32 | . 1 9 3 13 4 2 Drop 56 | . . 11 9 24 9 3 Fire 168 | 1 2 42 11 56 18 38 Melee 49 | . . . . 26 8 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . 6 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 14) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Weapon x2 326 | -9/Materials | Discovered new exit (range 16) 571 | -9/Materials | Build established: Gunner 868 | -9/Materials | Discovered new exit (range 10) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Propulsion x2 1283 | -8/Materials | Identified exit to Garrison 1283 | -8/Materials | Entered Garrison 1437 | -8/Garrison | Rescued a captive Derelict 1438 | -8/Garrison | Rescued a captive Derelict 1446 | -8/Garrison | Garrison Relay disabled 1508 | -8/Garrison | Triggered checkpoint 1511 | -8/Garrison | Triggered checkpoint 1573 | -8/Garrison | Triggered checkpoint 1668 | -8/Garrison | Discovered new exit (range 12) 1697 | -8/Garrison | Triggered checkpoint 1861 | -8/Garrison | Garrison Relay disabled 1907 | -8/Garrison | Discovered new exit (range 65) 1907 | -8/Garrison | Discovered new exit (range 72) 1907 | -8/Garrison | Discovered new exit (range 30) 2164 | -8/Garrison | Build established: Scavenger-Gunner 2185 | -8/Garrison | Garrison Relay disabled 2379 | -8/Garrison | Triggered checkpoint 2417 | -8/Garrison | Core integrity fell below 50% 2460 | -8/Garrison | Lost 5 parts (1p2n2w) 2683 | -8/Garrison | Installed Relay Interface Framework 2871 | -8/Garrison | Core integrity fell below 20% 2904 | -8/Garrison | Lost 6 parts (5n1w) 3210 | -8/Garrison | Entered Factory 3210 | -7/Factory | Evolved 2 slots: Utility x2 3457 | -7/Factory | Found Prototype Launcher 3457 | -7/Factory | Identified Rocket Array 3661 | -7/Factory | Garrison activated, responded to threat 3744 | -7/Factory | Build established: Tank 4146 | -7/Factory | Discovered new exit (range 13) 4307 | -7/Factory | Entered another Factory area 4307 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4541 | -6/Factory | Lost 10 parts (2p3n1u4w) 4670 | -6/Factory | Core integrity fell below 50% 4686 | -6/Factory | Core integrity fell below 20% 4696 | -6/Factory | System corruption reached 10% 4715 | -6/Factory | Lost 9 parts (1p2n3u3w) 4745 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired 3 matter. System corrupted: Matter fused (-5). Penetrated by Slug. R-10 Processor collects Relay Coupler [Behemoth]. R-10 Processor collects Relay Coupler [Heavy]. H-66 Slayer suffers critical hit (Burn). System corrupted: Carbon-fiber Leg rejected. R-10 Processor collects Carbon-fiber Leg. Penetrated by Slug. R-10 Processor collects VTOL Module. H-66 Slayer suffers critical hit (Burn). R-10 Processor collects Corrupted Carbon-fiber Leg. R-10 Processor collects VTOL Module. O-24 Administrator destroyed. Slug penetrates R-10 Processor. R-10 Processor collects Corrupted Carbon-fiber Leg. R-10 Processor collects Lgt. Deuterium Engine. Penetrated by Slug. Carbon-fiber Leg destroyed. R-10 Processor collects Imp. Hover Unit. 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"""# ####/######????????? | | ???????????# # #???????????? | | ???????????########## #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# ###+##########?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ????????????????????# # """ """ #?????? | | ????????????????????# # """ """ #?????? | | ????????????????????# # """ """ #?????? | | ????????????????????# # #?????? | | ????????????????????####### """ """ #?????? | | ??????????????????????????# """ """ #?????? | | ??????????????????????????# """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 25 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed SpectralStealthMace Manual? 0 Play Time 01:05:44 Cumulative 25.8 hours Start 2026.02.07 @ 21:53:28 End 2026.02.07 @ 23:16:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd4d2478-9abf-457c-8909-539e9d39343c