Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.28 @ 17:42:35 Player: IzRey Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (3319) 3319 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 7895 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 54 Aligned with FarCom 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 97/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved EM Pulse Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel Huge Storage Unit Signal Interpreter Improved Signal Interpreter Melee Analysis Suite Cloak of Protection Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Chronowheel Improved EM Pulse Cannon Flak Gun Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Hammer [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Cannon Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 114 | 2 13 4 32 3 . 1 27 32 Power 11 | . 1 . 3 . . 1 2 4 Engine 9 | . 1 . 3 . . 1 1 3 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 32 | . 5 3 10 2 . . 9 3 Treads . | . . . . . . . . . Leg 29 | . 5 3 10 2 . . 9 . Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 5 . 5 . . . 6 14 Device 8 | 1 4 . . . . . 1 2 Storage 3 | . 1 . . . . . 1 1 Processor 3 | . . . 1 . . . . 2 Hackware . | . . . . . . . . . Protection 17 | . . . 4 . . . 4 9 Artifact . | . . . . . . . . . Weapon 40 | 1 2 1 14 1 . . 10 11 Energy Gun . | . . . . . . . . . Energy Cannon 3 | . . . . . . . 2 1 Ballistic Gun 11 | 1 . . 3 1 . . 3 3 Ballistic Cannon 16 | . 2 1 5 . . . 2 6 Launcher 5 | . . . 5 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . 1 . . . 3 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 51 | . 3 1 10 2 . . 17 18 Power 6 | . . . 2 . . . 2 2 Propulsion 13 | . . . 1 1 . . 8 3 Utility 18 | . 2 . 3 . . . 5 8 Weapon 14 | . 1 1 4 1 . . 2 5 Highest Loss Streak 15 | . 1 1 5 2 . . 9 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 97 98 100 100 94 77 Engine 10 | . 14 14 10 11 11 11 6 6 Leg 26 | . 28 28 32 32 33 33 32 1 Wheel 1 | . . . . . . . . 13 Device 6 | . 13 14 3 . . . . 7 Storage 11 | . 14 14 11 11 11 11 9 7 Processor 5 | . . . 5 11 11 11 9 10 Protection 8 | . . . 12 11 11 11 15 13 Ballistic Gun 6 | . 10 . 2 9 11 11 6 6 Ballistic Cannon 12 | . 17 27 16 . . . 6 7 Impact Weapon 2 | . . . . 11 11 11 4 . Naked Turns 1 | . . . . . . . . 1 Heaviest Build 114 | 14 31 30 42 32 29 35 46 114 Greatest Support 56 | 20 20 20 30 30 30 30 40 56 Greatest Overweight (x) 34 | . 1 1 1 1 . 1 11 34 Average Overweight (x) . | . . 1 . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 Average Capacity 16 | 8 14 15 15 15 15 15 15 24 Most Carried 25 | 6 15 15 15 15 15 15 15 25 Average Carried 14 | 6 11 14 14 13 14 15 13 21 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 14 15 15 15 15 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2973 | 240 519 300 838 56 . 10 598 412 Remotely 61 | . 61 . . . . . . . Salvage Created 3772 | 112 566 302 944 90 . . 1289 469 Parts 206 | 4 27 33 65 3 . . 44 30 Haulers Intercepted 3 | . 2 . . . . . 1 . Recyclers Shooed 5 | . 1 . 2 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 81 | . 12 9 23 2 . . 22 13 Melee 4 | . . . 1 . . . 3 . Guns 17 | . 5 . 1 2 . . 6 3 Cannons 46 | . 7 9 12 . . . 8 10 AOE 9 | . . . 9 . . . . . Classes Destroyed 14 | 2 5 1 2 . . . 2 2 Worker 12 | . 2 3 5 . . . 2 . Builder 7 | . . 2 3 . . . 2 . Tunneler 4 | 1 1 1 1 . . . . . Hauler 3 | . 2 . . . . . 1 . Recycler 11 | 1 1 . 4 . . . 5 . Watcher 3 | . 1 . 1 . . . . 1 Swarmer 15 | . 3 3 5 . . . 2 2 Grunt 47 | . 9 6 15 2 . . 13 2 Brawler 1 | . . . 1 . . . . . Sentry 10 | . . . 3 . . . 4 3 Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . . . 2 1 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Best Kill Streak 11 | 2 3 3 11 2 . . 4 4 Combat Bots Only 7 | . 3 3 7 2 . . 4 4 Max Kills in Single Turn 5 | 1 1 2 5 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . . . . Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 9309 | . 587 293 1723 158 . . 2430 4118 Core 1472 | . 88 33 255 14 . . 381 701 Absorbed by Shields 16 | . . . . . . . . 16 Core Remaining (%) 53 | 100 . 51 . . . 32 30 . Volleys Fired 319 | 5 55 33 86 16 . . 70 54 Largest 2 | 2 2 2 2 1 . . 2 2 Hottest 120 | 40 70 70 74 33 . . 120 117 Shots Fired 584 | 10 110 65 151 16 . . 124 108 Gun 210 | 10 50 . 32 15 . . 61 42 Cannon 363 | . 60 65 109 . . . 63 66 Launcher 11 | . . . 10 1 . . . . Special . | . . . . . . . . . Kinetic 554 | 10 110 65 141 15 . . 109 104 Thermal 15 | . . . . . . . 15 . Explosive 11 | . . . 10 1 . . . . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 14 | 7 8 5 7 4 . . 14 9 Robot Miss Streak 9 | 1 5 3 7 3 . . 7 9 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 395 | 8 56 36 83 9 . . 126 77 Core Hits 230 | 3 24 19 56 7 . . 74 47 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 9 | 1 . . 1 . . . 7 . Critical Strikes 22 | 1 1 3 1 . . . 8 8 Destroy 1 | 1 . . . . . . . . Blast 12 | . 1 3 . . . . . 8 Smash 9 | . . . 1 . . . 8 . Melee Attacks 66 | . . . 9 . . . 56 1 Impact 66 | . . . 9 . . . 56 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . 2 . . . 8 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8808 | 79 957 634 2720 152 . . 2453 1813 Guns 1556 | 79 310 . 201 67 . . 433 466 Cannons 4655 | . 647 627 1021 . . . 1013 1347 Explosions 1329 | . . . 1244 85 . . . . Melee 1261 | . . . 254 . . . 1007 . Ramming 7 | . . 7 . . . . . . Kinetic 5890 | 79 957 627 1222 67 . . 1191 1747 Thermal 255 | . . . . . . . 255 . Explosive 1329 | . . . 1244 85 . . . . Electromagnetic 66 | . . . . . . . . 66 Impact 1261 | . . . 254 . . . 1007 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 463 | . . . 68 . . . 342 53 Projectiles 53 | . . . . . . . . 53 Explosions 20 | . . . 20 . . . . . Melee 390 | . . . 48 . . . 342 . Knockbacks 93 | . 12 12 18 . . . 31 20 Impact 5 | . . . 2 . . . 3 . Kinetic 79 | . 10 10 14 . . . 28 17 Secondary 9 | . 2 2 2 . . . . 3 Self-Inflicted Damage 40 | . . . 40 . . . . . Shots 3 | . . . 3 . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 437 | . 35 103 191 19 . . 303 437 Average Temperature 69 | . 13 28 50 9 . . 70 152 Received Heat Transfer 2586 | . 216 150 804 105 . . 801 510 Effects 13 | . . . . . . . 3 10 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 1 Interference 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 Damage (major) 7 | . . . . . . . . 7 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . . . . . . 10 . Impact Corruptions 17 | . . . 2 . . . 14 1 Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 4 | . . . . . . . 4 . Heat Transferred 407 | . . . . . . . 407 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 675 | 10 207 120 675 296 . . 210 214 Initial 221 | . 6 6 . 221 . . . 73 Average 97 | 6 80 31 224 288 . . 88 82 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 Low Security (%) 88 | 100 98 100 44 . . 100 99 99 Level 1 8 | . 1 . 40 100 . . . . Level 2 2 | . . . 14 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . 4 . . . 6 5 Investigation 4 | . 2 . . . . . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . . . 3 . . . 3 . Assault 1 | . . . 1 . . . . . Garrison 4 | . . . . . . . 3 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 13 | . 3 . 5 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 22 9 48 2 . . 34 31 Peak Tracking Total 13 | . 4 3 10 2 . . 5 13 Tactical Retreats 10 | . 1 . 4 . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 7 | . 7 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . 2 . 4 . . . . . Max in Single Turn 3 | . 1 . 3 . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 20 | . 6 . 1 . 1 . 7 5 Terminals 17 | . 6 . 1 . . . 6 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 54 | . 17 . 3 . 1 . 21 12 Successful 28 | . 9 . 2 . 1 . 12 4 Failed 26 | . 8 . 1 . . . 9 8 Catastrophic 4 | . 1 . . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 23 | . 3 . 1 . 1 . 10 8 Terminals 50 | . 17 . 3 . . . 19 11 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 17 | . 9 . 1 . 1 . 5 1 Robot Analysis 2 | . . . . . . . 2 . Prototype ID Bank 3 | . 1 . 1 . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 3 | . 2 . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . . . 1 . . . 6 3 Terminals 9 | . . . 1 . . . 6 2 Assimilate 1 | . . . . . . . 1 . Botnet 8 | . . . 1 . . . 5 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Tunnel 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 5 . 1 . . . 5 4 Full Trace Events 3 | . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . . . . 1 . Largest Group 3 | . . 3 3 . . . 1 . Highest-Rated Group 40 | . . 40 40 . . . 10 . Highest-Rated Ally 16 | . . 16 16 . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . Total Damage 219 | . . . 219 . . . . . Kills 7 | . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . . . . . 2 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 8895 | 36 1850 1374 1227 206 486 335 2222 1159 Spaces Moved 4200 | 16 868 666 489 141 403 207 700 710 Core 12 | . . . . . . . 8 4 Treads . | . . . . . . . . . Legs 3516 | 16 868 666 489 141 403 207 692 34 Wheels 672 | . . . . . . . . 672 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 120 120 120 50 Average Speed 167 | 120 187 190 182 122 120 161 192 124 Slowest Speed 1750 | 120 190 190 190 190 120 190 600 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 3 97 98 41 30 88 52 50 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 14 | . . . 1 . . . 12 1 Terrain Destroyed 133 | . . . 93 15 . . 14 11 Melee 12 | . . . . . . . 11 1 Projectile 15 | . . . 2 . . . 3 10 AOE 106 | . . . 91 15 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5387 | 22 985 710 658 161 406 208 1359 878 Wait 594 | . 29 4 22 . . . 485 54 Move 4192 | 15 867 665 488 140 402 206 699 710 Hop . | . . . . . . . . . Pick Up 54 | . 10 1 8 2 2 . 15 16 Fast Attach 24 | 1 7 . 5 . . . 3 8 Attach 45 | . 1 1 8 2 . . 15 18 Detach 6 | . 1 . 1 . . . 2 2 Swap 45 | 1 5 3 19 1 . 1 9 6 Drop 41 | . 10 2 12 . 2 1 5 9 Fire 319 | 5 55 33 86 16 . . 70 54 Melee 66 | . . . 9 . . . 56 1 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Discovered new exit (range 4) 745 | -10/Materials | Discovered new exit (range 11) 1375 | -10/Materials | Discovered new exit (range 16) 1622 | -10/Materials | Discovered new exit (range 7) 1887 | -10/Materials | Entered Mines 1918 | -10/Mines | Found a hidden stash of uninstalled traps 2053 | -10/Mines | Discovered new exit (range 13) 2367 | -10/Mines | Learned 2 Materials zone layouts 2730 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2882 | -10/Mines | Learned location of 1 exit from Materials 3102 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3252 | -10/Mines | Discovered new exit (range 5) 3253 | -10/Mines | Learned location of Storage (-7) 3261 | -10/Mines | Entered Materials 3261 | -9/Materials | Accompanied by 3 allies 3261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3262 | -9/Materials | Identified exit to Mines 3876 | -9/Materials | Discovered new exit (range 16) 3905 | -9/Materials | Identified exit to Materials 4039 | -9/Materials | Build established: Scavenger-Mutant 4204 | -9/Materials | Lost 3 parts (1p2w) 4335 | -9/Materials | Destroyed 7 combat bots 4376 | -9/Materials | Lost 5 parts (1p1n1u2w) 4386 | -9/Materials | Core integrity fell below 50% 4461 | -9/Materials | First assault squad dispatched 4488 | -9/Materials | Entered Mines 4636 | -9/Mines | Learned Materials emergency access door positions 4638 | -9/Mines | Learned Materials security intel 4640 | -9/Mines | Discovered exit to Materials (range 3) 4690 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4690 | -9/Mines | Discovered new exit (range 5) 4693 | -9/Mines | Identified exit to Exiles 4694 | -9/Mines | Entered Exiles 4722 | -9/Exiles | Met 8R-AWN 4744 | -9/Exiles | Met EX-HEX 4780 | -9/Exiles | Met EX-BIN 4796 | -9/Exiles | Aligned with FarCom system 4798 | -9/Exiles | Given EX-Vault access code 4837 | -9/Exiles | Opened EX-Vault 4876 | -9/Exiles | Found Chronowheel 4884 | -9/Exiles | Found Cloak of Protection 4910 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4946 | -9/Exiles | Met EX-DEC 4994 | -9/Exiles | Visited The Gauntlet 5167 | -9/Exiles | Discovered new exit (range 14) 5179 | -9/Exiles | Identified exit to Mines 5180 | -9/Exiles | Stole two prototypes: Cloak of Protection, Chronowheel 5180 | -9/Exiles | Entered Mines 5298 | -8/Mines | Discovered exit to Materials (range 4) 5515 | -8/Mines | Entered Materials 5515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5848 | -8/Materials | Garrison activated, responded to threat 7205 | -8/Materials | Lost 3 parts (2n1u) 7487 | -8/Materials | Core integrity fell below 50% 7503 | -8/Materials | Build established: Mutant 7535 | -8/Materials | Lost 9 parts (1p4n2u2w) 7600 | -8/Materials | Discovered new exit (range 8) 7645 | -8/Materials | Identified exit to Factory 7737 | -8/Materials | Entered Factory 7737 | -7/Factory | Evolved 2 slots: Utility x2 7739 | -7/Factory | FarCom data flow suspended 8321 | -7/Factory | Discovered new exit (range 16) 8354 | -7/Factory | Identified exit to Factory 8617 | -7/Factory | Discovered exit to Factory (range 11) 8767 | -7/Factory | Cargo convoy interrupted 8805 | -7/Factory | Garrison activated, responded to threat 8831 | -7/Factory | Core integrity fell below 50% 8891 | -7/Factory | Core integrity fell below 20% 8895 | -7/Factory | Released all parts (7) 8896 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08882_ Wall collapses. 08883_ Penetrated by Slug. 08883_ Slug penetrates Wall. 08883_ P-60 Hacker knocked back. 08886_ Penetrated by Slug. 08888_ M-28 Smith repairs P-60 Hacker. 08889_ Penetrated by Slug. 08889_ P-60 Hacker knocked back. 08890_ Slug penetrates Wall. 08892_ M-28 Smith knocked back. 08893_ Penetrated by Slug. 08894_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 08895_ Released Assault Cannon. 08895_ Released Huge Storage Unit. 08895_ Released Melee Analysis Suite. 08895_ Released Signal Interpreter. 08895_ Released Imp. Light Armor Plating. 08895_ Released Flak Gun. 08896_ Acquired 2 matter. 08896_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """ # # """ #??????????????? | | # """ # #! !???????????????? | | # """ # # """""??????????????????? | | # # + """""??????????????????? | | ?###+#### # """ ??????????????????? | | ???# #??# # ?????????????????? | | ???# #?## ############????????????????? | | ???# #?# #??????????????????? | | ???# #?#T #??????????????????? | | ???# #?## H #??????????????????? | | ???# #??# #?????????????? ???? | | ???# #??# #????????????? ???? | | ???# #??####+### ###########?????% ???? | | ???# #???? *# # #???? ??? | | ???# #??"" # # """""" #???? ?? | | ???# ##""" # + """""" #??? ?? | | ???# ##""" # # """""" ???? ??? | | ???# ## # # """""" +?? ???? | | ???# ##""" # # #?? ????? | | ???# ##""" # # #? " ""????? | | ???# #?""" # # #? "R"" +?? | | ???# #?? !# ########### """" #?? | | ???# #???####### % ##[######## " #?? | | ???# #?????????# % %m=%%!!|% % #?? | | ???# ###########% i h;*%%%######/####+##??? | | ???# p@h ###!%= #?????????????? | | ???# #############;;[########?????????????? | | ???# #???# !]* #?????????????? | | ???# #???# !!*!* #?????????????? | | ???# #???# /! *!! #?????????????? | | ???# ##### / ! = #?????????????? | | ???# + #?????????????? | | ???####### #?????????????? | | ?????????# #?????????????? | | ?????????# #?????????????? | | ?????????####################?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Evasion (%) 55 Melee Accuracy 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableVortexHumpback Manual? 0 Play Time 01:31:08 Cumulative 511.4 hours Start 2023.02.25 @ 23:02:44 End 2023.02.28 @ 17:42:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 36 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e8927ca-4c4b-4d9f-9a10-bc80da113c69